From 6cae8803ca95aa0e459d0ea8123c460ebd155f5d Mon Sep 17 00:00:00 2001 From: Paul Ritter Date: Sat, 13 Aug 2022 23:42:59 +0200 Subject: [PATCH] hotfix... again (#10568) --- Content.Shared/Storage/EntitySpawnEntry.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Shared/Storage/EntitySpawnEntry.cs b/Content.Shared/Storage/EntitySpawnEntry.cs index 33a6a3d7ac..d1c92c59b8 100644 --- a/Content.Shared/Storage/EntitySpawnEntry.cs +++ b/Content.Shared/Storage/EntitySpawnEntry.cs @@ -14,7 +14,7 @@ public struct EntitySpawnEntry { [ViewVariables(VVAccess.ReadWrite)] [DataField("id", customTypeSerializer: typeof(PrototypeIdSerializer))] - public string? PrototypeId; + public string? PrototypeId = null; /// /// The probability that an item will spawn. Takes decimal form so 0.05 is 5%, 0.50 is 50% etc.