From 6d1070d87fc427433dd5456be054d2f034cc1704 Mon Sep 17 00:00:00 2001 From: BarryNorfolk Date: Sat, 7 Feb 2026 10:56:21 +0100 Subject: [PATCH] Downstream fixes for #41966 --- Content.Server/_DV/Weapons/Ranged/Systems/FireOnLandSystem.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Server/_DV/Weapons/Ranged/Systems/FireOnLandSystem.cs b/Content.Server/_DV/Weapons/Ranged/Systems/FireOnLandSystem.cs index 7aeaeba74d..869ce93fea 100644 --- a/Content.Server/_DV/Weapons/Ranged/Systems/FireOnLandSystem.cs +++ b/Content.Server/_DV/Weapons/Ranged/Systems/FireOnLandSystem.cs @@ -26,6 +26,6 @@ public sealed class FireOnLandSystem : EntitySystem var dir = gc.DefaultDirection; dir = new Vector2(-dir.Y, dir.X); // 90 degrees counter-clockwise, guns shoot down by default - _gunSystem.AttemptShoot(ent, ent, gc, new EntityCoordinates(ent, dir)); + _gunSystem.AttemptShoot(ent, (ent, gc), new EntityCoordinates(ent, dir)); } }