add silicon smite (#40452)

* add silicon smite

* change string to prototypes

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>

* alphabetitize

* fix stuff scar broke

* clean

* make target have the silicon mindrole

* simple check

* defined a private readonly proto for the silicon mind role

* simple check

---------

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
Co-authored-by: ScarKy0 <scarky0@onet.eu>
This commit is contained in:
Samuka-C 2025-09-21 23:39:56 -03:00 committed by Vanessa
parent d16c5ea8e3
commit 6d48ed086e
2 changed files with 85 additions and 37 deletions

View File

@ -11,10 +11,12 @@ using Content.Server.Nutrition.EntitySystems;
using Content.Server.Pointing.Components;
using Content.Server.Polymorph.Systems;
using Content.Server.Popups;
using Content.Server.Roles;
using Content.Server.Speech.Components;
using Content.Server.Storage.EntitySystems;
using Content.Server.Tabletop;
using Content.Server.Tabletop.Components;
using Content.Shared.Actions;
using Content.Shared.Administration;
using Content.Shared.Administration.Components;
using Content.Shared.Atmos.Components;
@ -38,6 +40,8 @@ using Content.Shared.Movement.Components;
using Content.Shared.Movement.Systems;
using Content.Shared.Nutrition.Components;
using Content.Shared.Popups;
using Content.Shared.Silicons.Laws;
using Content.Shared.Silicons.Laws.Components;
using Content.Shared.Slippery;
using Content.Shared.Storage.Components;
using Content.Shared.Tabletop.Components;
@ -48,6 +52,7 @@ using Robust.Shared.Physics;
using Robust.Shared.Physics.Components;
using Robust.Shared.Physics.Systems;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
using Robust.Shared.Utility;
using Timer = Robust.Shared.Timing.Timer;
@ -56,6 +61,7 @@ namespace Content.Server.Administration.Systems;
public sealed partial class AdminVerbSystem
{
[Dependency] private readonly SharedActionsSystem _actions = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly BloodstreamSystem _bloodstreamSystem = default!;
[Dependency] private readonly BodySystem _bodySystem = default!;
@ -73,6 +79,7 @@ public sealed partial class AdminVerbSystem
[Dependency] private readonly MobThresholdSystem _mobThresholdSystem = default!;
[Dependency] private readonly PopupSystem _popupSystem = default!;
[Dependency] private readonly SharedPhysicsSystem _physics = default!;
[Dependency] private readonly RoleSystem _role = default!;
[Dependency] private readonly TabletopSystem _tabletopSystem = default!;
[Dependency] private readonly VomitSystem _vomitSystem = default!;
[Dependency] private readonly WeldableSystem _weldableSystem = default!;
@ -81,6 +88,12 @@ public sealed partial class AdminVerbSystem
[Dependency] private readonly SuperBonkSystem _superBonkSystem = default!;
[Dependency] private readonly SlipperySystem _slipperySystem = default!;
private readonly EntProtoId _actionViewLawsProtoId = "ActionViewLaws";
private readonly ProtoId<SiliconLawsetPrototype> _crewsimovLawset = "Crewsimov";
private readonly EntProtoId _siliconMindRole = "MindRoleSiliconBrain";
private const string SiliconLawBoundUserInterface = "SiliconLawBoundUserInterface";
// All smite verbs have names so invokeverb works.
private void AddSmiteVerbs(GetVerbsEvent<Verb> args)
{
@ -101,7 +114,7 @@ public sealed partial class AdminVerbSystem
{
Text = explodeName,
Category = VerbCategory.Smite,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/smite.svg.192dpi.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/smite.svg.192dpi.png")),
Act = () =>
{
var coords = _transformSystem.GetMapCoordinates(args.Target);
@ -122,7 +135,7 @@ public sealed partial class AdminVerbSystem
{
Text = chessName,
Category = VerbCategory.Smite,
Icon = new SpriteSpecifier.Rsi(new ("/Textures/Objects/Fun/Tabletop/chessboard.rsi"), "chessboard"),
Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Fun/Tabletop/chessboard.rsi"), "chessboard"),
Act = () =>
{
_sharedGodmodeSystem.EnableGodmode(args.Target); // So they don't suffocate.
@ -151,7 +164,7 @@ public sealed partial class AdminVerbSystem
{
Text = flamesName,
Category = VerbCategory.Smite,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/Alerts/Fire/fire.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/Alerts/Fire/fire.png")),
Act = () =>
{
// Fuck you. Burn Forever.
@ -174,7 +187,7 @@ public sealed partial class AdminVerbSystem
{
Text = monkeyName,
Category = VerbCategory.Smite,
Icon = new SpriteSpecifier.Rsi(new ("/Textures/Mobs/Animals/monkey.rsi"), "monkey"),
Icon = new SpriteSpecifier.Rsi(new("/Textures/Mobs/Animals/monkey.rsi"), "monkey"),
Act = () =>
{
_polymorphSystem.PolymorphEntity(args.Target, "AdminMonkeySmite");
@ -189,7 +202,7 @@ public sealed partial class AdminVerbSystem
{
Text = disposalBinName,
Category = VerbCategory.Smite,
Icon = new SpriteSpecifier.Rsi(new ("/Textures/Structures/Piping/disposal.rsi"), "disposal"),
Icon = new SpriteSpecifier.Rsi(new("/Textures/Structures/Piping/disposal.rsi"), "disposal"),
Act = () =>
{
_polymorphSystem.PolymorphEntity(args.Target, "AdminDisposalsSmite");
@ -207,20 +220,21 @@ public sealed partial class AdminVerbSystem
{
Text = hardElectrocuteName,
Category = VerbCategory.Smite,
Icon = new SpriteSpecifier.Rsi(new ("/Textures/Clothing/Hands/Gloves/Color/yellow.rsi"), "icon"),
Icon = new SpriteSpecifier.Rsi(new("/Textures/Clothing/Hands/Gloves/Color/yellow.rsi"), "icon"),
Act = () =>
{
int damageToDeal;
if (!_mobThresholdSystem.TryGetThresholdForState(args.Target, MobState.Critical, out var criticalThreshold)) {
if (!_mobThresholdSystem.TryGetThresholdForState(args.Target, MobState.Critical, out var criticalThreshold))
{
// We can't crit them so try killing them.
if (!_mobThresholdSystem.TryGetThresholdForState(args.Target, MobState.Dead,
out var deadThreshold))
return;// whelp.
damageToDeal = deadThreshold.Value.Int() - (int) damageable.TotalDamage;
damageToDeal = deadThreshold.Value.Int() - (int)damageable.TotalDamage;
}
else
{
damageToDeal = criticalThreshold.Value.Int() - (int) damageable.TotalDamage;
damageToDeal = criticalThreshold.Value.Int() - (int)damageable.TotalDamage;
}
if (damageToDeal <= 0)
@ -253,7 +267,7 @@ public sealed partial class AdminVerbSystem
{
Text = creamPieName,
Category = VerbCategory.Smite,
Icon = new SpriteSpecifier.Rsi(new ("/Textures/Objects/Consumable/Food/Baked/pie.rsi"), "plain-slice"),
Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Consumable/Food/Baked/pie.rsi"), "plain-slice"),
Act = () =>
{
_creamPieSystem.SetCreamPied(args.Target, creamPied, true);
@ -271,7 +285,7 @@ public sealed partial class AdminVerbSystem
{
Text = bloodRemovalName,
Category = VerbCategory.Smite,
Icon = new SpriteSpecifier.Rsi(new ("/Textures/Fluids/tomato_splat.rsi"), "puddle-1"),
Icon = new SpriteSpecifier.Rsi(new("/Textures/Fluids/tomato_splat.rsi"), "puddle-1"),
Act = () =>
{
_bloodstreamSystem.SpillAllSolutions((args.Target, bloodstream));
@ -324,7 +338,7 @@ public sealed partial class AdminVerbSystem
{
Text = handsRemovalName,
Category = VerbCategory.Smite,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/AdminActions/remove-hands.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/remove-hands.png")),
Act = () =>
{
var baseXform = Transform(args.Target);
@ -347,7 +361,7 @@ public sealed partial class AdminVerbSystem
{
Text = handRemovalName,
Category = VerbCategory.Smite,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/AdminActions/remove-hand.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/remove-hand.png")),
Act = () =>
{
var baseXform = Transform(args.Target);
@ -371,7 +385,7 @@ public sealed partial class AdminVerbSystem
{
Text = stomachRemovalName,
Category = VerbCategory.Smite,
Icon = new SpriteSpecifier.Rsi(new ("/Textures/Mobs/Species/Human/organs.rsi"), "stomach"),
Icon = new SpriteSpecifier.Rsi(new("/Textures/Mobs/Species/Human/organs.rsi"), "stomach"),
Act = () =>
{
foreach (var entity in _bodySystem.GetBodyOrganEntityComps<StomachComponent>((args.Target, body)))
@ -392,7 +406,7 @@ public sealed partial class AdminVerbSystem
{
Text = lungRemovalName,
Category = VerbCategory.Smite,
Icon = new SpriteSpecifier.Rsi(new ("/Textures/Mobs/Species/Human/organs.rsi"), "lung-r"),
Icon = new SpriteSpecifier.Rsi(new("/Textures/Mobs/Species/Human/organs.rsi"), "lung-r"),
Act = () =>
{
foreach (var entity in _bodySystem.GetBodyOrganEntityComps<LungComponent>((args.Target, body)))
@ -416,7 +430,7 @@ public sealed partial class AdminVerbSystem
{
Text = pinballName,
Category = VerbCategory.Smite,
Icon = new SpriteSpecifier.Rsi(new ("/Textures/Objects/Fun/Balls/basketball.rsi"), "icon"),
Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Fun/Balls/basketball.rsi"), "icon"),
Act = () =>
{
var xform = Transform(args.Target);
@ -451,7 +465,7 @@ public sealed partial class AdminVerbSystem
{
Text = yeetName,
Category = VerbCategory.Smite,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/eject.svg.192dpi.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/eject.svg.192dpi.png")),
Act = () =>
{
var xform = Transform(args.Target);
@ -483,7 +497,7 @@ public sealed partial class AdminVerbSystem
{
Text = breadName,
Category = VerbCategory.Smite,
Icon = new SpriteSpecifier.Rsi(new ("/Textures/Objects/Consumable/Food/Baked/bread.rsi"), "plain"),
Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Consumable/Food/Baked/bread.rsi"), "plain"),
Act = () =>
{
_polymorphSystem.PolymorphEntity(args.Target, "AdminBreadSmite");
@ -498,7 +512,7 @@ public sealed partial class AdminVerbSystem
{
Text = mouseName,
Category = VerbCategory.Smite,
Icon = new SpriteSpecifier.Rsi(new ("/Textures/Mobs/Animals/mouse.rsi"), "icon-0"),
Icon = new SpriteSpecifier.Rsi(new("/Textures/Mobs/Animals/mouse.rsi"), "icon-0"),
Act = () =>
{
_polymorphSystem.PolymorphEntity(args.Target, "AdminMouseSmite");
@ -515,7 +529,7 @@ public sealed partial class AdminVerbSystem
{
Text = ghostKickName,
Category = VerbCategory.Smite,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/gavel.svg.192dpi.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/gavel.svg.192dpi.png")),
Act = () =>
{
_ghostKickManager.DoDisconnect(actorComponent.PlayerSession.Channel, "Smitten.");
@ -534,7 +548,7 @@ public sealed partial class AdminVerbSystem
{
Text = nyanifyName,
Category = VerbCategory.Smite,
Icon = new SpriteSpecifier.Rsi(new ("/Textures/Clothing/Head/Hats/catears.rsi"), "icon"),
Icon = new SpriteSpecifier.Rsi(new("/Textures/Clothing/Head/Hats/catears.rsi"), "icon"),
Act = () =>
{
var ears = Spawn("ClothingHeadHatCatEars", Transform(args.Target).Coordinates);
@ -552,7 +566,7 @@ public sealed partial class AdminVerbSystem
{
Text = killSignName,
Category = VerbCategory.Smite,
Icon = new SpriteSpecifier.Rsi(new ("/Textures/Objects/Misc/killsign.rsi"), "icon"),
Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Misc/killsign.rsi"), "icon"),
Act = () =>
{
EnsureComp<KillSignComponent>(args.Target);
@ -568,7 +582,7 @@ public sealed partial class AdminVerbSystem
Text = cluwneName,
Category = VerbCategory.Smite,
Icon = new SpriteSpecifier.Rsi(new ("/Textures/Clothing/Mask/cluwne.rsi"), "icon"),
Icon = new SpriteSpecifier.Rsi(new("/Textures/Clothing/Mask/cluwne.rsi"), "icon"),
Act = () =>
{
@ -584,7 +598,7 @@ public sealed partial class AdminVerbSystem
{
Text = maidenName,
Category = VerbCategory.Smite,
Icon = new SpriteSpecifier.Rsi(new ("/Textures/Clothing/Uniforms/Jumpskirt/janimaid.rsi"), "icon"),
Icon = new SpriteSpecifier.Rsi(new("/Textures/Clothing/Uniforms/Jumpskirt/janimaid.rsi"), "icon"),
Act = () =>
{
_outfit.SetOutfit(args.Target, "JanitorMaidGear", (_, clothing) =>
@ -605,7 +619,7 @@ public sealed partial class AdminVerbSystem
{
Text = angerPointingArrowsName,
Category = VerbCategory.Smite,
Icon = new SpriteSpecifier.Rsi(new ("/Textures/Interface/Misc/pointing.rsi"), "pointing"),
Icon = new SpriteSpecifier.Rsi(new("/Textures/Interface/Misc/pointing.rsi"), "pointing"),
Act = () =>
{
EnsureComp<PointingArrowAngeringComponent>(args.Target);
@ -620,7 +634,7 @@ public sealed partial class AdminVerbSystem
{
Text = dustName,
Category = VerbCategory.Smite,
Icon = new SpriteSpecifier.Rsi(new ("/Textures/Objects/Materials/materials.rsi"), "ash"),
Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Materials/materials.rsi"), "ash"),
Act = () =>
{
QueueDel(args.Target);
@ -637,7 +651,7 @@ public sealed partial class AdminVerbSystem
{
Text = youtubeVideoSimulationName,
Category = VerbCategory.Smite,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/Misc/buffering_smite_icon.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/Misc/buffering_smite_icon.png")),
Act = () =>
{
EnsureComp<BufferingComponent>(args.Target);
@ -652,7 +666,7 @@ public sealed partial class AdminVerbSystem
{
Text = instrumentationName,
Category = VerbCategory.Smite,
Icon = new SpriteSpecifier.Rsi(new ("/Textures/Objects/Fun/Instruments/h_synthesizer.rsi"), "supersynth"),
Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Fun/Instruments/h_synthesizer.rsi"), "supersynth"),
Act = () =>
{
_polymorphSystem.PolymorphEntity(args.Target, "AdminInstrumentSmite");
@ -690,7 +704,7 @@ public sealed partial class AdminVerbSystem
{
Text = reptilianName,
Category = VerbCategory.Smite,
Icon = new SpriteSpecifier.Rsi(new ("/Textures/Objects/Fun/Plushies/lizard.rsi"), "icon"),
Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Fun/Plushies/lizard.rsi"), "icon"),
Act = () =>
{
_polymorphSystem.PolymorphEntity(args.Target, "AdminLizardSmite");
@ -705,7 +719,7 @@ public sealed partial class AdminVerbSystem
{
Text = lockerName,
Category = VerbCategory.Smite,
Icon = new SpriteSpecifier.Rsi(new ("/Textures/Structures/Storage/closet.rsi"), "generic"),
Icon = new SpriteSpecifier.Rsi(new("/Textures/Structures/Storage/closet.rsi"), "generic"),
Act = () =>
{
var xform = Transform(args.Target);
@ -728,7 +742,7 @@ public sealed partial class AdminVerbSystem
{
Text = headstandName,
Category = VerbCategory.Smite,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/refresh.svg.192dpi.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/refresh.svg.192dpi.png")),
Act = () =>
{
EnsureComp<HeadstandComponent>(args.Target);
@ -743,7 +757,7 @@ public sealed partial class AdminVerbSystem
{
Text = zoomInName,
Category = VerbCategory.Smite,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/AdminActions/zoom.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/zoom.png")),
Act = () =>
{
var eye = EnsureComp<ContentEyeComponent>(args.Target);
@ -759,7 +773,7 @@ public sealed partial class AdminVerbSystem
{
Text = flipEyeName,
Category = VerbCategory.Smite,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/AdminActions/flip.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/flip.png")),
Act = () =>
{
var eye = EnsureComp<ContentEyeComponent>(args.Target);
@ -775,7 +789,7 @@ public sealed partial class AdminVerbSystem
{
Text = runWalkSwapName,
Category = VerbCategory.Smite,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/AdminActions/run-walk-swap.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/run-walk-swap.png")),
Act = () =>
{
var movementSpeed = EnsureComp<MovementSpeedModifierComponent>(args.Target);
@ -796,7 +810,7 @@ public sealed partial class AdminVerbSystem
{
Text = backwardsAccentName,
Category = VerbCategory.Smite,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/AdminActions/help-backwards.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/help-backwards.png")),
Act = () =>
{
EnsureComp<BackwardsAccentComponent>(args.Target);
@ -811,7 +825,7 @@ public sealed partial class AdminVerbSystem
{
Text = disarmProneName,
Category = VerbCategory.Smite,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/Actions/disarm.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/Actions/disarm.png")),
Act = () =>
{
EnsureComp<DisarmProneComponent>(args.Target);
@ -826,7 +840,7 @@ public sealed partial class AdminVerbSystem
{
Text = superSpeedName,
Category = VerbCategory.Smite,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/AdminActions/super_speed.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/super_speed.png")),
Act = () =>
{
var movementSpeed = EnsureComp<MovementSpeedModifierComponent>(args.Target);
@ -943,5 +957,36 @@ public sealed partial class AdminVerbSystem
Message = string.Join(": ", crawlerName, Loc.GetString("admin-smite-crawler-description"))
};
args.Verbs.Add(crawler);
var siliconName = Loc.GetString("admin-smite-silicon-laws-bound-name").ToLowerInvariant();
Verb silicon = new()
{
Text = siliconName,
Category = VerbCategory.Smite,
Icon = new SpriteSpecifier.Rsi(new("Interface/Actions/actions_borg.rsi"), "state-laws"),
Act = () =>
{
var userInterfaceComp = EnsureComp<UserInterfaceComponent>(args.Target);
_uiSystem.SetUi((args.Target, userInterfaceComp), SiliconLawsUiKey.Key, new InterfaceData(SiliconLawBoundUserInterface));
if (!HasComp<SiliconLawBoundComponent>(args.Target))
{
EnsureComp<SiliconLawBoundComponent>(args.Target);
_actions.AddAction(args.Target, _actionViewLawsProtoId);
}
EnsureComp<SiliconLawProviderComponent>(args.Target);
_siliconLawSystem.SetLaws(_siliconLawSystem.GetLawset(_crewsimovLawset).Laws, args.Target);
if (_mindSystem.TryGetMind(args.Target, out var mindId, out _))
_role.MindAddRole(mindId, _siliconMindRole);
_popupSystem.PopupEntity(Loc.GetString("admin-smite-silicon-laws-bound-self"), args.Target,
args.Target, PopupType.LargeCaution);
},
Impact = LogImpact.Extreme,
Message = string.Join(": ", siliconName, Loc.GetString("admin-smite-silicon-laws-bound-description"))
};
args.Verbs.Add(silicon);
}
}

View File

@ -14,6 +14,7 @@ admin-smite-run-walk-swap-prompt = You have to press shift to run!
admin-smite-super-speed-prompt = You move at mach 0.8!
admin-smite-lung-removal-self = You can't breathe!
admin-smite-terminate-prompt = I'll be back
admin-smite-silicon-laws-bound-self = You are suddenly compelled to follow a strict set of laws!
## Smite names
@ -59,6 +60,7 @@ admin-smite-nyanify-name = Cat Ears
admin-smite-kill-sign-name = Kill Sign
admin-smite-omni-accent-name = Omni-Accent
admin-smite-crawler-name = Crawler
admin-smite-silicon-laws-bound-name = Become Silicon
## Smite descriptions
@ -103,6 +105,7 @@ admin-smite-super-bonk-lite-description= Slams them on every single table on the
admin-smite-super-slip-description = Slips them really, really hard.
admin-smite-omni-accent-description = Makes the target speak with almost every accent available.
admin-smite-crawler-description = Makes the target fall down and be unable to stand up. Remove their hands too for added effect!
admin-smite-silicon-laws-bound-description = Makes the target bound to silicon laws. Law 2, jump out of the window.
## Tricks descriptions