Minor cleanup of crowbars.yml (#41672)

* Minor cleanup of crowbars.yml

* Or, not and

* I think the CrowbarRed tag actually is used for belt sprite stuff? Removing a code comment calling it a legacy tag.
This commit is contained in:
Hitlinemoss 2025-12-02 11:43:43 -05:00 committed by BarryNorfolk
parent d531f34b9c
commit 6e7df0e06b
1 changed files with 3 additions and 8 deletions

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@ -1,8 +1,9 @@
- type: entity
name: crowbar
abstract: true
parent: BaseItem
id: BaseCrowbar
abstract: true
name: crowbar
description: A multipurpose tool used for many tasks, such as prying doors or bludgeoning interdimensional invaders.
components:
- type: EmitSoundOnLand
sound:
@ -50,7 +51,6 @@
- type: entity
parent: BaseCrowbar
id: Crowbar
description: A multipurpose tool to pry open doors and fight interdimensional invaders.
components:
- type: Sprite
state: icon
@ -61,10 +61,8 @@
# Emergency (red) Crowbar
- type: entity
name: emergency crowbar
parent: BaseCrowbar
id: CrowbarRed
description: An emergency crowbar designed to pry open doors and firelocks during power outages.
components:
- type: Tag
tags:
@ -99,7 +97,6 @@
- type: entity
parent: BaseCrowbar
id: CrowbarGreen
description: A multipurpose tool to pry open doors and fight interdimensional invaders, printed from an autolathe.
components:
- type: Sprite
layers:
@ -130,7 +127,6 @@
- type: entity
parent: BaseCrowbar
id: CrowbarOrange
description: A multipurpose tool to pry open doors and fight interdimensional invaders, found in toolboxes.
components:
- type: Sprite
layers:
@ -161,7 +157,6 @@
- type: entity
parent: BaseCrowbar
id: CrowbarYellow
description: A multipurpose tool to pry open doors and fight interdimensional invaders, dispensed from Engineering.
components:
- type: Sprite
layers: