Minor cleanup of crowbars.yml (#41672)
* Minor cleanup of crowbars.yml * Or, not and * I think the CrowbarRed tag actually is used for belt sprite stuff? Removing a code comment calling it a legacy tag.
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@ -1,8 +1,9 @@
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- type: entity
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name: crowbar
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abstract: true
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parent: BaseItem
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id: BaseCrowbar
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abstract: true
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name: crowbar
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description: A multipurpose tool used for many tasks, such as prying doors or bludgeoning interdimensional invaders.
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components:
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- type: EmitSoundOnLand
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sound:
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@ -50,7 +51,6 @@
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- type: entity
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parent: BaseCrowbar
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id: Crowbar
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description: A multipurpose tool to pry open doors and fight interdimensional invaders.
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components:
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- type: Sprite
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state: icon
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@ -61,10 +61,8 @@
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# Emergency (red) Crowbar
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- type: entity
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name: emergency crowbar
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parent: BaseCrowbar
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id: CrowbarRed
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description: An emergency crowbar designed to pry open doors and firelocks during power outages.
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components:
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- type: Tag
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tags:
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@ -99,7 +97,6 @@
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- type: entity
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parent: BaseCrowbar
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id: CrowbarGreen
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description: A multipurpose tool to pry open doors and fight interdimensional invaders, printed from an autolathe.
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components:
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- type: Sprite
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layers:
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@ -130,7 +127,6 @@
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- type: entity
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parent: BaseCrowbar
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id: CrowbarOrange
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description: A multipurpose tool to pry open doors and fight interdimensional invaders, found in toolboxes.
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components:
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- type: Sprite
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layers:
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@ -161,7 +157,6 @@
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- type: entity
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parent: BaseCrowbar
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id: CrowbarYellow
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description: A multipurpose tool to pry open doors and fight interdimensional invaders, dispensed from Engineering.
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components:
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- type: Sprite
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layers:
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