QM drip DLC (#24477)
* New Drip for the QM QM beret and QM formal uniform * Asd Asd * Adds the new clothing to the uniform printer what it says on the tin * I always forget to update the copyright RAAAAAH yup (cherry picked from commit 400036b9624620900012e891b230ab6029d9bc22)
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@ -77,6 +77,8 @@
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contents:
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- id: ClothingNeckCloakQm
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- id: ClothingHeadsetCargo
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- id: ClothingHeadHatBeretQM
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- id: ClothingUniformJumpsuitQMFormal
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- id: ClothingUniformJumpsuitQMTurtleneck
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- id: ClothingUniformJumpskirtQMTurtleneck
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- id: ClothingHandsGlovesColorBrown
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@ -84,6 +84,22 @@
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- HamsterWearable
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- WhitelistChameleon
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- type: entity
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parent: ClothingHeadBase
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id: ClothingHeadHatBeretQM
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name: quartermaster's beret
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description: A beret with the cargo's insignia emblazoned on it. For quartermasters that are more inclined towards style.
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components:
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- type: Sprite
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sprite: Clothing/Head/Hats/beret_qm.rsi
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- type: Clothing
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sprite: Clothing/Head/Hats/beret_qm.rsi
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- type: Tag
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tags:
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- ClothMade
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- HamsterWearable
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- WhitelistChameleon
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- type: entity
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parent: ClothingHeadBase
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id: ClothingHeadHatBeretHoS
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@ -493,6 +493,17 @@
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- type: Clothing
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sprite: Clothing/Uniforms/Jumpsuit/qmturtle.rsi
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- type: entity
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parent: ClothingUniformBase
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id: ClothingUniformJumpsuitQMFormal
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name: quartermasters's formal suit
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description: Inspired by the quartermasters of military's past, the perfect outfit for supplying a formal occasion.
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components:
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- type: Sprite
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sprite: Clothing/Uniforms/Jumpsuit/qmformal.rsi
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- type: Clothing
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sprite: Clothing/Uniforms/Jumpsuit/qmformal.rsi
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- type: entity
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parent: ClothingUniformBase
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id: ClothingUniformJumpsuitResearchDirector
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@ -1447,4 +1458,4 @@
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- type: Sprite
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sprite: Clothing/Uniforms/Jumpsuit/familiar_garbs.rsi
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- type: Clothing
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sprite: Clothing/Uniforms/Jumpsuit/familiar_garbs.rsi
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sprite: Clothing/Uniforms/Jumpsuit/familiar_garbs.rsi
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@ -988,10 +988,12 @@
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- ClothingUniformJumpsuitPrisoner
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- ClothingUniformJumpskirtPrisoner
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- ClothingHeadHatQMsoft
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- ClothingHeadHatBeretQM
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- ClothingUniformJumpsuitQM
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- ClothingUniformJumpskirtQM
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- ClothingUniformJumpsuitQMTurtleneck
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- ClothingUniformJumpskirtQMTurtleneck
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- ClothingUniformJumpsuitQMFormal
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- ClothingHeadHatBeretRND
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- ClothingUniformJumpsuitResearchDirector
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- ClothingUniformJumpskirtResearchDirector
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@ -474,6 +474,13 @@
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materials:
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Cloth: 300
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- type: latheRecipe
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id: ClothingUniformJumpsuitQMFormal
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result: ClothingUniformJumpsuitQMFormal
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completetime: 4
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materials:
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Cloth: 300
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- type: latheRecipe
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id: ClothingUniformJumpskirtQM
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result: ClothingUniformJumpskirtQM
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@ -979,6 +986,14 @@
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Cloth: 100
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Durathread: 50
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- type: latheRecipe
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id: ClothingHeadHatBeretQM
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result: ClothingHeadHatBeretQM
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completetime: 2
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materials:
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Cloth: 100
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Durathread: 50
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- type: latheRecipe
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id: ClothingHeadHatBeretCmo
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result: ClothingHeadHatBeretCmo
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After Width: | Height: | Size: 886 B |
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After Width: | Height: | Size: 853 B |
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After Width: | Height: | Size: 741 B |
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After Width: | Height: | Size: 811 B |
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After Width: | Height: | Size: 801 B |
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@ -0,0 +1,30 @@
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e, recoloured by Hanzdegloker",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "icon"
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},
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{
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"name": "equipped-HELMET",
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"directions": 4
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},
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{
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"name": "equipped-HELMET-hamster",
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"directions": 4
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},
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{
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"name": "inhand-left",
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"directions": 4
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},
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{
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"name": "inhand-right",
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"directions": 4
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}
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]
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}
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After Width: | Height: | Size: 1.8 KiB |
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After Width: | Height: | Size: 920 B |
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After Width: | Height: | Size: 1.0 KiB |
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After Width: | Height: | Size: 1.1 KiB |
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@ -0,0 +1,26 @@
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Spritework done by Hanzdegloker",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "icon"
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},
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{
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"name": "equipped-INNERCLOTHING",
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"directions": 4
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},
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{
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"name": "inhand-left",
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"directions": 4
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},
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{
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"name": "inhand-right",
|
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"directions": 4
|
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}
|
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]
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}
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