QM drip DLC (#24477)

* New Drip for the QM

QM beret and QM formal uniform

* Asd

Asd

* Adds the new clothing to the uniform printer

what it says on the tin

* I always forget to update the copyright RAAAAAH

yup

(cherry picked from commit 400036b9624620900012e891b230ab6029d9bc22)
This commit is contained in:
Hanz 2024-02-10 03:41:54 -05:00 committed by Debug
parent d2fda03ab8
commit 6ef8f014f4
No known key found for this signature in database
GPG Key ID: 271270A74EF9C350
16 changed files with 103 additions and 1 deletions

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@ -77,6 +77,8 @@
contents:
- id: ClothingNeckCloakQm
- id: ClothingHeadsetCargo
- id: ClothingHeadHatBeretQM
- id: ClothingUniformJumpsuitQMFormal
- id: ClothingUniformJumpsuitQMTurtleneck
- id: ClothingUniformJumpskirtQMTurtleneck
- id: ClothingHandsGlovesColorBrown

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@ -84,6 +84,22 @@
- HamsterWearable
- WhitelistChameleon
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatBeretQM
name: quartermaster's beret
description: A beret with the cargo's insignia emblazoned on it. For quartermasters that are more inclined towards style.
components:
- type: Sprite
sprite: Clothing/Head/Hats/beret_qm.rsi
- type: Clothing
sprite: Clothing/Head/Hats/beret_qm.rsi
- type: Tag
tags:
- ClothMade
- HamsterWearable
- WhitelistChameleon
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatBeretHoS

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@ -493,6 +493,17 @@
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/qmturtle.rsi
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitQMFormal
name: quartermasters's formal suit
description: Inspired by the quartermasters of military's past, the perfect outfit for supplying a formal occasion.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/qmformal.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/qmformal.rsi
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitResearchDirector
@ -1447,4 +1458,4 @@
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/familiar_garbs.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/familiar_garbs.rsi
sprite: Clothing/Uniforms/Jumpsuit/familiar_garbs.rsi

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@ -988,10 +988,12 @@
- ClothingUniformJumpsuitPrisoner
- ClothingUniformJumpskirtPrisoner
- ClothingHeadHatQMsoft
- ClothingHeadHatBeretQM
- ClothingUniformJumpsuitQM
- ClothingUniformJumpskirtQM
- ClothingUniformJumpsuitQMTurtleneck
- ClothingUniformJumpskirtQMTurtleneck
- ClothingUniformJumpsuitQMFormal
- ClothingHeadHatBeretRND
- ClothingUniformJumpsuitResearchDirector
- ClothingUniformJumpskirtResearchDirector

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@ -474,6 +474,13 @@
materials:
Cloth: 300
- type: latheRecipe
id: ClothingUniformJumpsuitQMFormal
result: ClothingUniformJumpsuitQMFormal
completetime: 4
materials:
Cloth: 300
- type: latheRecipe
id: ClothingUniformJumpskirtQM
result: ClothingUniformJumpskirtQM
@ -979,6 +986,14 @@
Cloth: 100
Durathread: 50
- type: latheRecipe
id: ClothingHeadHatBeretQM
result: ClothingHeadHatBeretQM
completetime: 2
materials:
Cloth: 100
Durathread: 50
- type: latheRecipe
id: ClothingHeadHatBeretCmo
result: ClothingHeadHatBeretCmo

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{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e, recoloured by Hanzdegloker",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-HELMET",
"directions": 4
},
{
"name": "equipped-HELMET-hamster",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}

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{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Spritework done by Hanzdegloker",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-INNERCLOTHING",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}