bodypart refactor (#2718)
* automatically pick body part appearance from species * automatically pick body part appearance from species when attaching * make setting organs and children on parts yml work * giant body part refactor * refactor deltav species body parts * ??? * ??? --------- Co-authored-by: deltanedas <@deltanedas:kde.org>
This commit is contained in:
parent
e66d9e91b6
commit
71932a3f1c
|
|
@ -88,6 +88,10 @@ public partial class SharedBodySystem
|
|||
return null;
|
||||
|
||||
Containers.EnsureContainer<ContainerSlot>(parentEnt, GetOrganContainerId(slotId));
|
||||
// Shitmed Change: Don't throw when a slot already exists
|
||||
if (parentEnt.Comp.Organs.TryGetValue(slotId, out var existing))
|
||||
return existing;
|
||||
|
||||
var slot = new OrganSlot(slotId);
|
||||
parentEnt.Comp.Organs.Add(slotId, slot);
|
||||
return slot;
|
||||
|
|
|
|||
|
|
@ -59,6 +59,11 @@ public partial class SharedBodySystem
|
|||
{
|
||||
Containers.EnsureContainer<ContainerSlot>(ent, GetPartSlotContainerId(connection));
|
||||
}
|
||||
|
||||
foreach (var organ in ent.Comp.Organs.Keys)
|
||||
{
|
||||
Containers.EnsureContainer<ContainerSlot>(ent, GetOrganContainerId(organ));
|
||||
}
|
||||
}
|
||||
|
||||
private void OnBodyPartRemove(Entity<BodyPartComponent> ent, ref ComponentRemove args)
|
||||
|
|
@ -465,6 +470,10 @@ public partial class SharedBodySystem
|
|||
return null;
|
||||
|
||||
Containers.EnsureContainer<ContainerSlot>(partUid, GetPartSlotContainerId(slotId));
|
||||
// Shitmed Change: Don't throw if the slot already exists
|
||||
if (part.Children.TryGetValue(slotId, out var existing))
|
||||
return existing;
|
||||
|
||||
var partSlot = new BodyPartSlot(slotId, partType);
|
||||
part.Children.Add(slotId, partSlot);
|
||||
Dirty(partUid, part);
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
using Content.Shared.Humanoid;
|
||||
using Content.Shared.Humanoid.Prototypes;
|
||||
using Content.Shared.Humanoid.Markings;
|
||||
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
|
||||
using Robust.Shared.GameStates;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
namespace Content.Shared._Shitmed.Body.Part;
|
||||
|
||||
|
|
@ -23,10 +23,9 @@ public sealed partial class BodyPartAppearanceComponent : Component
|
|||
|
||||
/// <summary>
|
||||
/// ID of this custom base layer. Must be a <see cref="HumanoidSpeciesSpriteLayer"/>.
|
||||
/// I don't actually know if these serializer props are necessary. I just lifted this from MS14 lol.
|
||||
/// </summary>
|
||||
[DataField(customTypeSerializer: typeof(PrototypeIdSerializer<HumanoidSpeciesSpriteLayer>)), AutoNetworkedField]
|
||||
public string? ID { get; set; }
|
||||
[DataField, AutoNetworkedField]
|
||||
public ProtoId<HumanoidSpeciesSpriteLayer>? ID { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Color of this custom base layer. Null implies skin colour if the corresponding <see cref="HumanoidSpeciesSpriteLayer"/> is set to match skin.
|
||||
|
|
|
|||
|
|
@ -1,99 +1,76 @@
|
|||
# Shitmed Change: This file was mostly reorganized by shitmed to use composition
|
||||
|
||||
# Just copypasta of some human basic body parts for interaction,
|
||||
# only differences for now is that limbs work in pairs,
|
||||
# they are unextractable and can't be spawned (no surgery on Animals!?).
|
||||
|
||||
- type: entity
|
||||
id: PartAnimal
|
||||
parent: BaseItem
|
||||
name: "animal body part"
|
||||
abstract: true
|
||||
parent: BasePart
|
||||
id: PartAnimalBase
|
||||
components:
|
||||
# yes these sprites dont make sense i dont care its better than them being invisible
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Reptilian/parts.rsi
|
||||
- type: Damageable
|
||||
damageContainer: OrganicPart # Shitmed
|
||||
- type: BodyPart
|
||||
- type: ContainerContainer
|
||||
containers:
|
||||
bodypart: !type:Container
|
||||
ents: []
|
||||
- type: Icon
|
||||
sprite: Mobs/Species/Reptilian/parts.rsi
|
||||
- type: StaticPrice
|
||||
price: 50
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- type: Gibbable
|
||||
- type: Extractable
|
||||
juiceSolution:
|
||||
reagents:
|
||||
- ReagentId: Fat
|
||||
Quantity: 3
|
||||
- ReagentId: Blood
|
||||
Quantity: 10
|
||||
|
||||
- type: entity
|
||||
parent: PartAnimalBase
|
||||
id: HandsAnimal
|
||||
name: animal hands
|
||||
parent: PartAnimal
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: l_hand
|
||||
- state: r_hand
|
||||
- type: Icon
|
||||
state: l_hand # cba to make a state for it
|
||||
- type: BodyPart
|
||||
partType: Hand
|
||||
#symmetry: Left
|
||||
slotId: hands # Shitmed
|
||||
|
||||
- type: entity
|
||||
parent: PartAnimalBase
|
||||
id: LegsAnimal
|
||||
name: animal legs
|
||||
parent: PartAnimal
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: l_leg
|
||||
- state: r_leg
|
||||
- type: Icon
|
||||
state: l_leg # cba to make a state for it
|
||||
- type: BodyPart
|
||||
partType: Leg
|
||||
slotId: legs # Shitmed
|
||||
- type: MovementBodyPart
|
||||
|
||||
- type: entity
|
||||
parent: PartAnimalBase
|
||||
id: FeetAnimal
|
||||
name: animal feet
|
||||
parent: PartAnimal
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: r_foot
|
||||
- state: l_foot
|
||||
- type: Icon
|
||||
state: l_foot # cba to make a state for it
|
||||
- type: BodyPart
|
||||
partType: Foot
|
||||
slotId: feet # Shitmed
|
||||
|
||||
- type: entity
|
||||
parent: [ PartAnimalBase, BaseTorso ]
|
||||
id: TorsoAnimal
|
||||
name: animal torso
|
||||
parent: PartAnimal
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: torso_m
|
||||
- type: BodyPart
|
||||
partType: Torso
|
||||
- type: Damageable
|
||||
damageContainer: Biological
|
||||
- type: Extractable
|
||||
juiceSolution:
|
||||
reagents:
|
||||
- ReagentId: Fat
|
||||
Quantity: 10
|
||||
- ReagentId: Blood
|
||||
Quantity: 20
|
||||
|
||||
# standard organs are good for most animals
|
||||
children: # most animals have no hands (primate is unused) so just legs by default
|
||||
legs:
|
||||
id: legs
|
||||
type: Leg
|
||||
|
|
|
|||
|
|
@ -6,6 +6,8 @@
|
|||
name: "arachnid body part"
|
||||
abstract: true
|
||||
components:
|
||||
- type: BodyPart # Shitmed Change
|
||||
species: Arachnid
|
||||
- type: Extractable
|
||||
juiceSolution:
|
||||
reagents:
|
||||
|
|
|
|||
|
|
@ -1,12 +1,24 @@
|
|||
# Shitmed Change: this entire file is reorganized for shitmed:
|
||||
# Instead of random species parts inheriting BaseItem and copy pasting stuff,
|
||||
# EVERYTHING inherits either BasePart or BasePartInorganic.
|
||||
# Then individual part LS just inherits from PartSBase and BaseL where S and L are the species and limb.
|
||||
# All limbs have the usual state, PartSBase just needs to set the rsi for sprite and icon
|
||||
- type: entity
|
||||
id: BasePart
|
||||
parent: BaseItem
|
||||
name: "body part"
|
||||
abstract: true
|
||||
parent: BaseItem
|
||||
id: BasePartInorganic
|
||||
name: "body part"
|
||||
components:
|
||||
- type: Icon
|
||||
sprite: Mobs/Species/Human/parts.rsi
|
||||
- type: Damageable
|
||||
damageContainer: OrganicPart # Shitmed Change
|
||||
damageContainer: Inorganic # Shitmed Change
|
||||
- type: BodyPart
|
||||
- type: SurgeryTool # Shitmed Change
|
||||
startSound:
|
||||
path: /Audio/_Shitmed/Medical/Surgery/organ1.ogg
|
||||
endSound:
|
||||
path: /Audio/_Shitmed/Medical/Surgery/organ2.ogg
|
||||
- type: Gibbable
|
||||
- type: ContainerContainer
|
||||
containers:
|
||||
|
|
@ -16,99 +28,72 @@
|
|||
price: 100
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
# Shitmed Change Start
|
||||
- type: SurgeryTool
|
||||
startSound:
|
||||
path: /Audio/_Shitmed/Medical/Surgery/organ1.ogg
|
||||
endSound:
|
||||
path: /Audio/_Shitmed/Medical/Surgery/organ2.ogg
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Blunt
|
||||
damage: 110
|
||||
behaviors:
|
||||
- !type:GibPartBehavior { }
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Slash
|
||||
damage: 100 # DeltaV
|
||||
behaviors:
|
||||
- !type:GibPartBehavior { }
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Heat
|
||||
damage: 2000 # DeltaV
|
||||
behaviors:
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawnInContainer: true
|
||||
spawn:
|
||||
Ash:
|
||||
min: 1
|
||||
max: 1
|
||||
- !type:BurnBodyBehavior { }
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MeatLaserImpact
|
||||
# Shitmed Change End
|
||||
- Trash
|
||||
|
||||
- type: entity
|
||||
id: BaseTorso
|
||||
name: "torso"
|
||||
parent: BasePart
|
||||
abstract: true
|
||||
id: BaseTorsoInorganic
|
||||
name: "torso"
|
||||
components:
|
||||
- type: Sprite
|
||||
state: "torso_m"
|
||||
- type: Icon
|
||||
state: "torso_m"
|
||||
- type: BodyPart
|
||||
partType: Torso
|
||||
# Shitmed Change Start
|
||||
toolName: "a torso"
|
||||
containerName: "torso_slot"
|
||||
children:
|
||||
right arm:
|
||||
id: right arm
|
||||
type: Arm
|
||||
left arm:
|
||||
id: left arm
|
||||
type: Arm
|
||||
right leg:
|
||||
id: right leg
|
||||
type: Leg
|
||||
left leg:
|
||||
id: left leg
|
||||
type: Leg
|
||||
head:
|
||||
id: head
|
||||
type: Head
|
||||
organs:
|
||||
heart:
|
||||
id: heart
|
||||
lungs:
|
||||
id: lungs
|
||||
stomach:
|
||||
id: stomach
|
||||
liver:
|
||||
id: liver
|
||||
kidneys:
|
||||
id: kidneys
|
||||
- type: ContainerContainer
|
||||
containers:
|
||||
torso_slot: !type:ContainerSlot {}
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Blunt
|
||||
damage: 400
|
||||
behaviors:
|
||||
- !type:GibPartBehavior { }
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Slash
|
||||
damage: 400
|
||||
behaviors:
|
||||
- !type:GibPartBehavior { }
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Heat
|
||||
damage: 4000 # DeltaV
|
||||
behaviors:
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawnInContainer: true
|
||||
spawn:
|
||||
Ash:
|
||||
min: 1
|
||||
max: 1
|
||||
- !type:BurnBodyBehavior { }
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MeatLaserImpact
|
||||
# Shitmed Change End
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: BaseHead
|
||||
name: "head"
|
||||
parent: BasePart
|
||||
abstract: true
|
||||
components:
|
||||
- type: Sprite
|
||||
state: "head_m"
|
||||
- type: Icon
|
||||
state: "head_m"
|
||||
- type: BodyPart
|
||||
partType: Head
|
||||
toolName: "a head" # Shitmed Change
|
||||
vital: true
|
||||
organs: # Shitmed Change
|
||||
brain:
|
||||
id: brain
|
||||
eyes:
|
||||
id: eyes
|
||||
- type: Input
|
||||
context: "ghost"
|
||||
- type: Tag
|
||||
|
|
@ -116,89 +101,130 @@
|
|||
- Head
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: BaseLeftArm
|
||||
name: "left arm"
|
||||
parent: BasePart
|
||||
abstract: true
|
||||
components:
|
||||
- type: Sprite
|
||||
state: "l_arm"
|
||||
- type: Icon
|
||||
state: "l_arm"
|
||||
- type: BodyPart
|
||||
partType: Arm
|
||||
symmetry: Left
|
||||
toolName: "a left arm" # Shitmed Change
|
||||
children: # Shitmed Change
|
||||
left hand:
|
||||
id: left hand
|
||||
type: Hand
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: BaseRightArm
|
||||
name: "right arm"
|
||||
parent: BasePart
|
||||
abstract: true
|
||||
components:
|
||||
- type: Sprite
|
||||
state: "r_arm"
|
||||
- type: Icon
|
||||
state: "r_arm"
|
||||
- type: BodyPart
|
||||
partType: Arm
|
||||
symmetry: Right
|
||||
toolName: "a right arm" # Shitmed Change
|
||||
children: # Shitmed Change
|
||||
right hand:
|
||||
id: right hand
|
||||
type: Hand
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: BaseLeftHand
|
||||
name: "left hand"
|
||||
parent: BasePart
|
||||
abstract: true
|
||||
components:
|
||||
- type: Sprite
|
||||
state: "l_hand"
|
||||
- type: Icon
|
||||
state: "l_hand"
|
||||
- type: BodyPart
|
||||
partType: Hand
|
||||
symmetry: Left
|
||||
toolName: "a left hand" # Shitmed Change
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: BaseRightHand
|
||||
name: "right hand"
|
||||
parent: BasePart
|
||||
abstract: true
|
||||
components:
|
||||
- type: Sprite
|
||||
state: "r_hand"
|
||||
- type: Icon
|
||||
state: "r_hand"
|
||||
- type: BodyPart
|
||||
partType: Hand
|
||||
symmetry: Right
|
||||
toolName: "a right hand" # Shitmed Change
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: BaseLeftLeg
|
||||
name: "left leg"
|
||||
parent: BasePart
|
||||
abstract: true
|
||||
components:
|
||||
- type: Sprite
|
||||
state: "l_leg"
|
||||
- type: Icon
|
||||
state: "l_leg"
|
||||
- type: BodyPart
|
||||
partType: Leg
|
||||
symmetry: Left
|
||||
toolName: "a left leg" # Shitmed Change
|
||||
children: # Shitmed Change
|
||||
left foot:
|
||||
id: left foot
|
||||
type: Foot
|
||||
- type: MovementBodyPart
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: BaseRightLeg
|
||||
name: "right leg"
|
||||
parent: BasePart
|
||||
abstract: true
|
||||
components:
|
||||
- type: Sprite
|
||||
state: "r_leg"
|
||||
- type: Icon
|
||||
state: "r_leg"
|
||||
- type: BodyPart
|
||||
partType: Leg
|
||||
symmetry: Right
|
||||
toolName: "a right leg" # Shitmed Change
|
||||
children: # Shitmed Change
|
||||
right foot:
|
||||
id: right foot
|
||||
type: Foot
|
||||
- type: MovementBodyPart
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: BaseLeftFoot
|
||||
name: "left foot"
|
||||
parent: BasePart
|
||||
abstract: true
|
||||
components:
|
||||
- type: Sprite
|
||||
state: "l_foot"
|
||||
- type: Icon
|
||||
state: "l_foot"
|
||||
- type: BodyPart
|
||||
partType: Foot
|
||||
symmetry: Left
|
||||
toolName: "a left foot" # Shitmed Change
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: BaseRightFoot
|
||||
name: "right foot"
|
||||
parent: BasePart
|
||||
abstract: true
|
||||
components:
|
||||
- type: Sprite
|
||||
state: "r_foot"
|
||||
- type: Icon
|
||||
state: "r_foot"
|
||||
- type: BodyPart
|
||||
partType: Foot
|
||||
symmetry: Right
|
||||
|
|
|
|||
|
|
@ -6,6 +6,10 @@
|
|||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Diona/parts.rsi
|
||||
- type: Icon # Shitmed Change
|
||||
sprite: Mobs/Species/Diona/parts.rsi
|
||||
- type: BodyPart # Shitmed Change
|
||||
species: Diona
|
||||
|
||||
- type: entity
|
||||
id: TorsoDiona
|
||||
|
|
|
|||
|
|
@ -4,6 +4,10 @@
|
|||
name: "gingerbread body part"
|
||||
abstract: true
|
||||
components:
|
||||
- type: Icon # Shitmed Change
|
||||
sprite: Mobs/Species/Gingerbread/parts.rsi
|
||||
- type: BodyPart # Shitmed Change
|
||||
species: Gingerbread
|
||||
- type: Extractable
|
||||
juiceSolution:
|
||||
reagents:
|
||||
|
|
|
|||
|
|
@ -6,6 +6,10 @@
|
|||
name: "human body part"
|
||||
abstract: true
|
||||
components:
|
||||
- type: Icon # Shitmed Change
|
||||
sprite: Mobs/Species/Human/parts.rsi
|
||||
- type: BodyPart # Shitmed Change
|
||||
species: Human
|
||||
- type: Extractable
|
||||
juiceSolution:
|
||||
reagents:
|
||||
|
|
|
|||
|
|
@ -6,6 +6,10 @@
|
|||
name: "moth body part"
|
||||
abstract: true
|
||||
components:
|
||||
- type: Icon # Shitmed Change
|
||||
sprite: Mobs/Species/Moth/parts.rsi
|
||||
- type: BodyPart # Shitmed Change
|
||||
species: Moth
|
||||
- type: Extractable
|
||||
juiceSolution:
|
||||
reagents:
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@
|
|||
- type: entity
|
||||
id: TorsoRat
|
||||
name: "animal torso"
|
||||
parent: PartAnimal
|
||||
parent: TorsoAnimal # Shitmed Change
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: BodyPart
|
||||
|
|
@ -18,3 +18,6 @@
|
|||
- type: Sprite
|
||||
sprite: Mobs/Animals/mouse.rsi
|
||||
state: splat-0
|
||||
- type: Icon # Shitmed Change
|
||||
sprite: Mobs/Animals/mouse.rsi
|
||||
state: splat-0
|
||||
|
|
|
|||
|
|
@ -6,6 +6,10 @@
|
|||
name: "reptilian body part"
|
||||
abstract: true
|
||||
components:
|
||||
- type: Icon # Shitmed Change
|
||||
sprite: Mobs/Species/Reptilian/parts.rsi
|
||||
- type: BodyPart # Shitmed Change
|
||||
species: Reptilian
|
||||
- type: Extractable
|
||||
juiceSolution:
|
||||
reagents:
|
||||
|
|
|
|||
|
|
@ -1,24 +1,20 @@
|
|||
# Shitmed Change: this file is mostly reorganized by shitmed to use composition
|
||||
- type: entity
|
||||
id: PartSilicon
|
||||
parent: BaseItem
|
||||
abstract: true
|
||||
parent: BasePartInorganic
|
||||
id: PartSiliconBase
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Specific/Robotics/cyborg_parts.rsi
|
||||
- type: Icon
|
||||
sprite: Objects/Specific/Robotics/cyborg_parts.rsi
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
- type: BodyPart
|
||||
- type: ContainerContainer
|
||||
containers:
|
||||
bodypart: !type:Container
|
||||
ents: []
|
||||
- type: StaticPrice
|
||||
price: 5
|
||||
- type: BodyPart # Shitmed Change
|
||||
species: Cyborg
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- Trash
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Steel: 25
|
||||
|
|
@ -26,28 +22,12 @@
|
|||
guides:
|
||||
- Cyborgs
|
||||
- Robotics
|
||||
# Shitmed Change Start
|
||||
- type: SurgeryTool
|
||||
startSound:
|
||||
path: /Audio/_Shitmed/Medical/Surgery/organ1.ogg
|
||||
endSound:
|
||||
path: /Audio/_Shitmed/Medical/Surgery/organ2.ogg
|
||||
- type: Gibbable
|
||||
# Shitmed Change End
|
||||
|
||||
- type: entity
|
||||
parent: [ PartSiliconBase, BaseLeftArm ]
|
||||
id: LeftArmBorg
|
||||
parent: PartSilicon
|
||||
name: cyborg left arm
|
||||
components:
|
||||
- type: BodyPart
|
||||
partType: Arm # Shitmed Change
|
||||
symmetry: Left
|
||||
toolName: "a left arm" # Shitmed Change
|
||||
children: # Shitmed Change
|
||||
left hand:
|
||||
id: "left hand"
|
||||
type: Hand
|
||||
- type: Sprite
|
||||
state: borg_l_arm
|
||||
- type: Icon
|
||||
|
|
@ -59,18 +39,10 @@
|
|||
- BorgLArm
|
||||
|
||||
- type: entity
|
||||
parent: [ PartSiliconBase, BaseRightArm ]
|
||||
id: RightArmBorg
|
||||
parent: PartSilicon
|
||||
name: cyborg right arm
|
||||
components:
|
||||
- type: BodyPart
|
||||
partType: Arm # Shitmed Change
|
||||
symmetry: Right
|
||||
toolName: "a right arm" # Shitmed Change
|
||||
children: # Shitmed Change
|
||||
right hand:
|
||||
id: "right hand"
|
||||
type: Hand
|
||||
- type: Sprite
|
||||
state: borg_r_arm
|
||||
- type: Icon
|
||||
|
|
@ -82,19 +54,10 @@
|
|||
- BorgRArm
|
||||
|
||||
- type: entity
|
||||
parent: [ PartSiliconBase, BaseLeftLeg ]
|
||||
id: LeftLegBorg
|
||||
parent: PartSilicon
|
||||
name: cyborg left leg
|
||||
components:
|
||||
- type: BodyPart
|
||||
partType: Leg
|
||||
symmetry: Left
|
||||
toolName: "a left leg" # Shitmed Change
|
||||
children: # Shitmed Change
|
||||
left foot:
|
||||
id: "left foot"
|
||||
type: Foot
|
||||
- type: MovementBodyPart
|
||||
- type: Sprite
|
||||
state: borg_l_leg
|
||||
- type: Icon
|
||||
|
|
@ -106,19 +69,10 @@
|
|||
- BorgLLeg
|
||||
|
||||
- type: entity
|
||||
parent: [ PartSiliconBase, BaseRightLeg ]
|
||||
id: RightLegBorg
|
||||
parent: PartSilicon
|
||||
name: cyborg right leg
|
||||
components:
|
||||
- type: BodyPart
|
||||
partType: Leg
|
||||
symmetry: Right
|
||||
toolName: "a right leg" # Shitmed Change
|
||||
children: # Shitmed Change
|
||||
right foot:
|
||||
id: "right foot"
|
||||
type: Foot
|
||||
- type: MovementBodyPart
|
||||
- type: Sprite
|
||||
state: borg_r_leg
|
||||
- type: Icon
|
||||
|
|
@ -130,13 +84,10 @@
|
|||
- BorgRLeg
|
||||
|
||||
- type: entity
|
||||
parent: [ PartSiliconBase, BaseHead ]
|
||||
id: LightHeadBorg
|
||||
parent: PartSilicon
|
||||
name: cyborg head
|
||||
components:
|
||||
- type: BodyPart
|
||||
partType: Head
|
||||
toolName: "a head" # Shitmed Change
|
||||
- type: Sprite
|
||||
state: borg_head
|
||||
- type: Icon
|
||||
|
|
@ -147,13 +98,10 @@
|
|||
- BorgHead
|
||||
|
||||
- type: entity
|
||||
parent: [ PartSiliconBase, BaseTorsoInorganic ]
|
||||
id: TorsoBorg
|
||||
parent: PartSilicon
|
||||
name: cyborg torso
|
||||
components:
|
||||
- type: BodyPart
|
||||
partType: Torso
|
||||
toolName: "a torso" # Shitmed Change
|
||||
- type: Sprite
|
||||
state: borg_chest
|
||||
- type: Icon
|
||||
|
|
|
|||
|
|
@ -1,196 +1,106 @@
|
|||
# TODO BODY: Part damage
|
||||
# this file is fully reorganized by shitmed
|
||||
- type: entity
|
||||
id: PartSkeleton
|
||||
parent: BaseItem
|
||||
name: "skeleton body part"
|
||||
abstract: true
|
||||
parent: BasePartInorganic
|
||||
id: PartSkeletonBase
|
||||
name: skeleton body part
|
||||
components:
|
||||
- type: Damageable
|
||||
damageContainer: OrganicPart # Shitmed Change
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
||||
- type: Icon
|
||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
||||
- type: Destructible # Shitmed Change: Let blunt weapons break bones
|
||||
thresholds:
|
||||
- trigger: !type:DamageTypeTrigger
|
||||
damageType: Blunt
|
||||
damage: 110
|
||||
behaviors:
|
||||
- !type:GibPartBehavior
|
||||
- type: BodyPart
|
||||
- type: ContainerContainer
|
||||
containers:
|
||||
bodypart: !type:Container
|
||||
ents: []
|
||||
species: Skeleton # Shitmed Change
|
||||
- type: StaticPrice
|
||||
price: 20
|
||||
- type: Gibbable
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- Trash
|
||||
|
||||
- type: entity
|
||||
parent: [ PartSkeletonBase, BaseTorsoInorganic ]
|
||||
id: TorsoSkeleton
|
||||
name: "skeleton torso"
|
||||
parent: PartSkeleton
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
||||
state: "torso_m"
|
||||
- type: Icon
|
||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
||||
state: "torso_m"
|
||||
- type: BodyPart
|
||||
partType: Torso
|
||||
name: skeleton torso
|
||||
|
||||
- type: entity
|
||||
parent: [ PartSkeletonBase, BaseHead ]
|
||||
id: HeadSkeleton
|
||||
name: "skull"
|
||||
name: skull
|
||||
description: Alas poor Yorick...
|
||||
parent: PartSkeleton
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
||||
state: "skull_icon"
|
||||
scale: 0.5, 0.5 # DeltaV - Scale down sprite because it looks too big
|
||||
- type: Icon
|
||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
||||
state: "skull_icon"
|
||||
- type: BodyPart
|
||||
partType: Head
|
||||
- type: Input
|
||||
context: "human"
|
||||
- type: Speech
|
||||
speechVerb: Skeleton
|
||||
- type: SkeletonAccent
|
||||
- type: Actions
|
||||
- type: Vocal
|
||||
sounds:
|
||||
Male: Skeleton
|
||||
Female: Skeleton
|
||||
Unsexed: Skeleton
|
||||
- type: Emoting
|
||||
- type: Grammar
|
||||
attributes:
|
||||
proper: true
|
||||
- type: Examiner
|
||||
- type: DoAfter
|
||||
- type: MobState
|
||||
allowedStates:
|
||||
- Alive
|
||||
- type: Tag
|
||||
tags:
|
||||
- MindTransferTarget
|
||||
- Head
|
||||
- type: Sprite
|
||||
state: "skull_icon"
|
||||
scale: 0.5, 0.5 # DeltaV - Scale down sprite because it looks too big
|
||||
- type: Icon
|
||||
state: "skull_icon"
|
||||
- type: Input
|
||||
context: "human"
|
||||
- type: Speech
|
||||
speechVerb: Skeleton
|
||||
- type: SkeletonAccent
|
||||
- type: Actions
|
||||
- type: Vocal
|
||||
sounds:
|
||||
Male: Skeleton
|
||||
Female: Skeleton
|
||||
Unsexed: Skeleton
|
||||
- type: Emoting
|
||||
- type: Grammar
|
||||
attributes:
|
||||
proper: true
|
||||
- type: Examiner
|
||||
- type: DoAfter
|
||||
- type: MobState
|
||||
allowedStates:
|
||||
- Alive
|
||||
- type: Tag
|
||||
tags:
|
||||
- MindTransferTarget
|
||||
- Head
|
||||
|
||||
- type: entity
|
||||
parent: [ PartSkeletonBase, BaseLeftArm ]
|
||||
id: LeftArmSkeleton
|
||||
name: "left skeleton arm"
|
||||
parent: PartSkeleton
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
||||
state: "l_arm"
|
||||
- type: Icon
|
||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
||||
state: "l_arm"
|
||||
- type: BodyPart
|
||||
partType: Arm
|
||||
symmetry: Left
|
||||
|
||||
- type: entity
|
||||
parent: [ PartSkeletonBase, BaseRightArm ]
|
||||
id: RightArmSkeleton
|
||||
name: "right skeleton arm"
|
||||
parent: PartSkeleton
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
||||
state: "r_arm"
|
||||
- type: Icon
|
||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
||||
state: "r_arm"
|
||||
- type: BodyPart
|
||||
partType: Arm
|
||||
symmetry: Right
|
||||
|
||||
- type: entity
|
||||
parent: [ PartSkeletonBase, BaseLeftHand ]
|
||||
id: LeftHandSkeleton
|
||||
name: "left skeleton hand"
|
||||
parent: PartSkeleton
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
||||
state: "l_hand"
|
||||
- type: Icon
|
||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
||||
state: "l_hand"
|
||||
- type: BodyPart
|
||||
partType: Hand
|
||||
symmetry: Left
|
||||
|
||||
- type: entity
|
||||
parent: [ PartSkeletonBase, BaseRightHand ]
|
||||
id: RightHandSkeleton
|
||||
name: "right skeleton hand"
|
||||
parent: PartSkeleton
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
||||
state: "r_hand"
|
||||
- type: Icon
|
||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
||||
state: "r_hand"
|
||||
- type: BodyPart
|
||||
partType: Hand
|
||||
symmetry: Right
|
||||
|
||||
- type: entity
|
||||
parent: [ PartSkeletonBase, BaseLeftLeg ]
|
||||
id: LeftLegSkeleton
|
||||
name: "left skeleton leg"
|
||||
parent: PartSkeleton
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
||||
state: "l_leg"
|
||||
- type: Icon
|
||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
||||
state: "l_leg"
|
||||
- type: BodyPart
|
||||
partType: Leg
|
||||
symmetry: Left
|
||||
- type: MovementBodyPart
|
||||
|
||||
- type: entity
|
||||
parent: [ PartSkeletonBase, BaseRightLeg ]
|
||||
id: RightLegSkeleton
|
||||
name: "right skeleton leg"
|
||||
parent: PartSkeleton
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
||||
state: "r_leg"
|
||||
- type: Icon
|
||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
||||
state: "r_leg"
|
||||
- type: BodyPart
|
||||
partType: Leg
|
||||
symmetry: Right
|
||||
- type: MovementBodyPart
|
||||
|
||||
- type: entity
|
||||
parent: [ PartSkeletonBase, BaseLeftFoot ]
|
||||
id: LeftFootSkeleton
|
||||
name: "left skeleton foot"
|
||||
parent: PartSkeleton
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
||||
state: "l_foot"
|
||||
- type: Icon
|
||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
||||
state: "l_foot"
|
||||
- type: BodyPart
|
||||
partType: Foot
|
||||
symmetry: Left
|
||||
|
||||
- type: entity
|
||||
parent: [ PartSkeletonBase, BaseRightFoot ]
|
||||
id: RightFootSkeleton
|
||||
name: "right skeleton foot"
|
||||
parent: PartSkeleton
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
||||
state: "r_foot"
|
||||
- type: Icon
|
||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
||||
state: "r_foot"
|
||||
- type: BodyPart
|
||||
partType: Foot
|
||||
symmetry: Right
|
||||
|
|
|
|||
|
|
@ -1,96 +1,63 @@
|
|||
# TODO BODY: Part damage
|
||||
# Shitmed Change: Removed components from each part, instead using composition for sprites
|
||||
- type: entity
|
||||
id: PartSlime
|
||||
parent: [BaseItem, BasePart]
|
||||
name: "slime body part"
|
||||
abstract: true
|
||||
components: # Shitmed Change
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Slime/parts.rsi
|
||||
- type: Icon
|
||||
sprite: Mobs/Species/Slime/parts.rsi
|
||||
- type: BodyPart
|
||||
species: SlimePerson
|
||||
|
||||
- type: entity
|
||||
id: TorsoSlime
|
||||
name: "slime torso"
|
||||
parent: [PartSlime, BaseTorso]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Slime/parts.rsi
|
||||
state: "torso_m"
|
||||
|
||||
- type: entity
|
||||
id: HeadSlime
|
||||
name: "slime head"
|
||||
parent: [PartSlime, BaseHead]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Slime/parts.rsi
|
||||
state: "head_m"
|
||||
|
||||
|
||||
- type: entity
|
||||
id: LeftArmSlime
|
||||
name: "left slime arm"
|
||||
parent: [PartSlime, BaseLeftArm]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Slime/parts.rsi
|
||||
state: "l_arm"
|
||||
|
||||
- type: entity
|
||||
id: RightArmSlime
|
||||
name: "right slime arm"
|
||||
parent: [PartSlime, BaseRightArm]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Slime/parts.rsi
|
||||
state: "r_arm"
|
||||
|
||||
- type: entity
|
||||
id: LeftHandSlime
|
||||
name: "left slime hand"
|
||||
parent: [PartSlime, BaseLeftHand]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Slime/parts.rsi
|
||||
state: "l_hand"
|
||||
|
||||
- type: entity
|
||||
id: RightHandSlime
|
||||
name: "right slime hand"
|
||||
parent: [PartSlime, BaseRightHand]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Slime/parts.rsi
|
||||
state: "r_hand"
|
||||
|
||||
- type: entity
|
||||
id: LeftLegSlime
|
||||
name: "left slime leg"
|
||||
parent: [PartSlime, BaseLeftLeg]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Slime/parts.rsi
|
||||
state: "l_leg"
|
||||
|
||||
- type: entity
|
||||
id: RightLegSlime
|
||||
name: "right slime leg"
|
||||
parent: [PartSlime, BaseRightLeg]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Slime/parts.rsi
|
||||
state: "r_leg"
|
||||
|
||||
- type: entity
|
||||
id: LeftFootSlime
|
||||
name: "left slime foot"
|
||||
parent: [PartSlime, BaseLeftFoot]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Slime/parts.rsi
|
||||
state: "l_foot"
|
||||
|
||||
- type: entity
|
||||
id: RightFootSlime
|
||||
name: "right slime foot"
|
||||
parent: [PartSlime, BaseRightFoot]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Slime/parts.rsi
|
||||
state: "r_foot"
|
||||
|
|
|
|||
|
|
@ -1,279 +1,73 @@
|
|||
# TODO: Add descriptions (many)
|
||||
# TODO BODY: Part damage
|
||||
# Shitmed Change: This file was fully reorganized to use composition
|
||||
- type: entity
|
||||
id: PartVox
|
||||
parent: BaseItem
|
||||
name: "vox body part"
|
||||
abstract: true
|
||||
parent: BasePart # Shitmed Change
|
||||
id: PartVoxBase
|
||||
name: "vox body part"
|
||||
components:
|
||||
- type: Damageable
|
||||
damageContainer: OrganicPart # Shitmed Change
|
||||
- type: BodyPart
|
||||
- type: ContainerContainer
|
||||
containers:
|
||||
bodypart: !type:Container
|
||||
ents: []
|
||||
- type: StaticPrice
|
||||
price: 100
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- type: Extractable
|
||||
juiceSolution:
|
||||
reagents:
|
||||
- ReagentId: Fat
|
||||
Quantity: 3
|
||||
- ReagentId: Blood
|
||||
Quantity: 10
|
||||
# Shitmed Change Start
|
||||
- type: Gibbable
|
||||
- type: SurgeryTool
|
||||
startSound:
|
||||
path: /Audio/_Shitmed/Medical/Surgery/organ1.ogg
|
||||
endSound:
|
||||
path: /Audio/_Shitmed/Medical/Surgery/organ2.ogg
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Blunt
|
||||
damage: 110
|
||||
behaviors:
|
||||
- !type:GibPartBehavior { }
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Slash
|
||||
damage: 100 # DeltaV
|
||||
behaviors:
|
||||
- !type:GibPartBehavior { }
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Heat
|
||||
damage: 2000 # DeltaV
|
||||
behaviors:
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawnInContainer: true
|
||||
spawn:
|
||||
Ash:
|
||||
min: 1
|
||||
max: 1
|
||||
- !type:BurnBodyBehavior { }
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MeatLaserImpact
|
||||
# Shitmed Change End
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Vox/parts.rsi
|
||||
- type: Icon
|
||||
sprite: Mobs/Species/Vox/parts.rsi
|
||||
- type: BodyPart # Shitmed Change
|
||||
species: Vox
|
||||
|
||||
- type: entity
|
||||
parent: [ PartVoxBase, BaseTorso ]
|
||||
id: TorsoVox
|
||||
name: "vox torso"
|
||||
parent: PartVox
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Vox/parts.rsi
|
||||
state: "torso"
|
||||
- type: Icon
|
||||
sprite: Mobs/Species/Vox/parts.rsi
|
||||
state: "torso"
|
||||
- type: Extractable
|
||||
juiceSolution:
|
||||
reagents:
|
||||
- ReagentId: Fat
|
||||
Quantity: 3
|
||||
- ReagentId: Blood
|
||||
Quantity: 10
|
||||
# Shitmed Change Start
|
||||
- type: BodyPart
|
||||
partType: Torso
|
||||
toolName: "a torso"
|
||||
containerName: "torso_slot"
|
||||
- type: ContainerContainer
|
||||
containers:
|
||||
torso_slot: !type:ContainerSlot {}
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Blunt
|
||||
damage: 400
|
||||
behaviors:
|
||||
- !type:GibPartBehavior { }
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Slash
|
||||
damage: 400
|
||||
behaviors:
|
||||
- !type:GibPartBehavior { }
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Heat
|
||||
damage: 4000 # DeltaV
|
||||
behaviors:
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawnInContainer: true
|
||||
spawn:
|
||||
Ash:
|
||||
min: 1
|
||||
max: 1
|
||||
- !type:BurnBodyBehavior { }
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MeatLaserImpact
|
||||
# Shitmed Change End
|
||||
- type: Sprite
|
||||
state: "torso"
|
||||
- type: Icon
|
||||
state: "torso"
|
||||
|
||||
- type: entity
|
||||
parent: [ PartVoxBase, BaseHead ]
|
||||
id: HeadVox
|
||||
name: "vox head"
|
||||
parent: PartVox
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Vox/parts.rsi
|
||||
state: "head"
|
||||
- type: Icon
|
||||
sprite: Mobs/Species/Vox/parts.rsi
|
||||
state: "head"
|
||||
- type: BodyPart
|
||||
partType: Head
|
||||
vital: true
|
||||
toolName: "a head" # Shitmed Change
|
||||
- type: Input
|
||||
context: "ghost"
|
||||
- type: Tag
|
||||
tags:
|
||||
- Head
|
||||
- type: Extractable
|
||||
juiceSolution:
|
||||
reagents:
|
||||
- ReagentId: Fat
|
||||
Quantity: 5
|
||||
- ReagentId: Blood
|
||||
Quantity: 10
|
||||
- type: Sprite
|
||||
state: "head"
|
||||
- type: Icon
|
||||
state: "head"
|
||||
|
||||
- type: entity
|
||||
parent: [ PartVoxBase, BaseLeftArm ]
|
||||
id: LeftArmVox
|
||||
name: "left vox arm"
|
||||
parent: PartVox
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Vox/parts.rsi
|
||||
state: "l_arm"
|
||||
- type: Icon
|
||||
sprite: Mobs/Species/Vox/parts.rsi
|
||||
state: "l_arm"
|
||||
- type: BodyPart
|
||||
partType: Arm
|
||||
symmetry: Left
|
||||
toolName: "a left arm" # Shitmed Change
|
||||
|
||||
- type: entity
|
||||
parent: [ PartVoxBase, BaseRightArm ]
|
||||
id: RightArmVox
|
||||
name: "right vox arm"
|
||||
parent: PartVox
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Vox/parts.rsi
|
||||
state: "r_arm"
|
||||
- type: Icon
|
||||
sprite: Mobs/Species/Vox/parts.rsi
|
||||
state: "r_arm"
|
||||
- type: BodyPart
|
||||
partType: Arm
|
||||
symmetry: Right
|
||||
toolName: "a right arm" # Shitmed Change
|
||||
|
||||
- type: entity
|
||||
parent: [ PartVoxBase, BaseLeftHand ]
|
||||
id: LeftHandVox
|
||||
name: "left vox hand"
|
||||
parent: PartVox
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Vox/parts.rsi
|
||||
state: "l_hand"
|
||||
- type: Icon
|
||||
sprite: Mobs/Species/Vox/parts.rsi
|
||||
state: "l_hand"
|
||||
- type: BodyPart
|
||||
partType: Hand
|
||||
symmetry: Left
|
||||
toolName: "a left hand" # Shitmed Change
|
||||
|
||||
- type: entity
|
||||
parent: [ PartVoxBase, BaseRightHand ]
|
||||
id: RightHandVox
|
||||
name: "right vox hand"
|
||||
parent: PartVox
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Vox/parts.rsi
|
||||
state: "r_hand"
|
||||
- type: Icon
|
||||
sprite: Mobs/Species/Vox/parts.rsi
|
||||
state: "r_hand"
|
||||
- type: BodyPart
|
||||
partType: Hand
|
||||
symmetry: Right
|
||||
toolName: "a right hand" # Shitmed Change
|
||||
|
||||
- type: entity
|
||||
parent: [ PartVoxBase, BaseLeftLeg ]
|
||||
id: LeftLegVox
|
||||
name: "left vox leg"
|
||||
parent: PartVox
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Vox/parts.rsi
|
||||
state: "l_leg"
|
||||
- type: Icon
|
||||
sprite: Mobs/Species/Vox/parts.rsi
|
||||
state: "l_leg"
|
||||
- type: BodyPart
|
||||
partType: Leg
|
||||
symmetry: Left
|
||||
toolName: "a left leg" # Shitmed Change
|
||||
- type: MovementBodyPart
|
||||
|
||||
- type: entity
|
||||
parent: [ PartVoxBase, BaseRightLeg ]
|
||||
id: RightLegVox
|
||||
name: "right vox leg"
|
||||
parent: PartVox
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Vox/parts.rsi
|
||||
state: "r_leg"
|
||||
- type: Icon
|
||||
sprite: Mobs/Species/Vox/parts.rsi
|
||||
state: "r_leg"
|
||||
- type: BodyPart
|
||||
partType: Leg
|
||||
symmetry: Right
|
||||
toolName: "a right leg" # Shitmed Change
|
||||
- type: MovementBodyPart
|
||||
|
||||
- type: entity
|
||||
parent: [ PartVoxBase, BaseLeftFoot ]
|
||||
id: LeftFootVox
|
||||
name: "left vox foot"
|
||||
parent: PartVox
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Vox/parts.rsi
|
||||
state: "l_foot"
|
||||
- type: Icon
|
||||
sprite: Mobs/Species/Vox/parts.rsi
|
||||
state: "l_foot"
|
||||
- type: BodyPart
|
||||
partType: Foot
|
||||
symmetry: Left
|
||||
toolName: "a left foot" # Shitmed Change
|
||||
|
||||
- type: entity
|
||||
parent: [ PartVoxBase, BaseRightFoot ]
|
||||
id: RightFootVox
|
||||
name: "right vox foot"
|
||||
parent: PartVox
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Species/Vox/parts.rsi
|
||||
state: "r_foot"
|
||||
- type: Icon
|
||||
sprite: Mobs/Species/Vox/parts.rsi
|
||||
state: "r_foot"
|
||||
- type: BodyPart
|
||||
partType: Foot
|
||||
symmetry: Right
|
||||
toolName: "a right foot" # Shitmed Change
|
||||
|
|
|
|||
|
|
@ -1,257 +1,61 @@
|
|||
- type: entity
|
||||
id: PartHarpy
|
||||
parent: BaseItem
|
||||
name: "harpy body part"
|
||||
abstract: true
|
||||
parent: BasePart
|
||||
id: PartHarpyBase
|
||||
components:
|
||||
- type: Damageable
|
||||
damageContainer: OrganicPart # Shitmed Change
|
||||
- type: Sprite
|
||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
||||
- type: Icon
|
||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
||||
- type: BodyPart
|
||||
- type: ContainerContainer
|
||||
containers:
|
||||
bodypart: !type:Container
|
||||
ents: []
|
||||
- type: StaticPrice #DynamicPrice
|
||||
price: 100
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
# Shitmed Change Start
|
||||
- type: Gibbable
|
||||
- type: SurgeryTool
|
||||
startSound:
|
||||
path: /Audio/_Shitmed/Medical/Surgery/organ1.ogg
|
||||
endSound:
|
||||
path: /Audio/_Shitmed/Medical/Surgery/organ2.ogg
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Blunt
|
||||
damage: 150 # DeltaV
|
||||
behaviors:
|
||||
- !type:GibPartBehavior { }
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Slash
|
||||
damage: 100 # DeltaV
|
||||
behaviors:
|
||||
- !type:GibPartBehavior { }
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Heat
|
||||
damage: 2000 # DeltaV
|
||||
behaviors:
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawnInContainer: true
|
||||
spawn:
|
||||
Ash:
|
||||
min: 1
|
||||
max: 1
|
||||
- !type:BurnBodyBehavior { }
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MeatLaserImpact
|
||||
# Shitmed Change End
|
||||
species: Harpy
|
||||
|
||||
- type: entity
|
||||
parent: [ PartHarpyBase, BaseTorso ]
|
||||
id: TorsoHarpy
|
||||
name: "harpy torso"
|
||||
parent: PartHarpy
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
||||
state: "torso_m"
|
||||
- type: Icon
|
||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
||||
state: "torso_m"
|
||||
- type: BodyPart
|
||||
partType: Torso
|
||||
# Shitmed Change Start
|
||||
toolName: "a torso"
|
||||
containerName: "torso_slot"
|
||||
- type: ContainerContainer
|
||||
containers:
|
||||
torso_slot: !type:ContainerSlot {}
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Blunt
|
||||
damage: 400
|
||||
behaviors:
|
||||
- !type:GibPartBehavior { }
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Slash
|
||||
damage: 400
|
||||
behaviors:
|
||||
- !type:GibPartBehavior { }
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Heat
|
||||
damage: 4000 # DeltaV
|
||||
behaviors:
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawnInContainer: true
|
||||
spawn:
|
||||
Ash:
|
||||
min: 1
|
||||
max: 1
|
||||
- !type:BurnBodyBehavior { }
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MeatLaserImpact
|
||||
# Shitmed Change End
|
||||
|
||||
- type: entity
|
||||
parent: [ PartHarpyBase, BaseHead ]
|
||||
id: HeadHarpy
|
||||
name: "harpy head"
|
||||
parent: PartHarpy
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
||||
state: "head_m"
|
||||
- type: Icon
|
||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
||||
state: "head_m"
|
||||
- type: BodyPart
|
||||
partType: Head
|
||||
vital: true
|
||||
toolName: "a head" # Shitmed Change
|
||||
- type: Input
|
||||
context: "ghost"
|
||||
- type: InputMover
|
||||
- type: GhostOnMove
|
||||
- type: Tag
|
||||
tags:
|
||||
- Head
|
||||
|
||||
- type: entity
|
||||
parent: [ PartHarpyBase, BaseLeftArm ]
|
||||
id: LeftArmHarpy
|
||||
name: "left harpy arm"
|
||||
parent: PartHarpy
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
||||
state: "l_arm"
|
||||
- type: Icon
|
||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
||||
state: "l_arm"
|
||||
- type: BodyPart
|
||||
partType: Arm
|
||||
symmetry: Left
|
||||
toolName: "a left arm" # Shitmed Change
|
||||
|
||||
- type: entity
|
||||
parent: [ PartHarpyBase, BaseRightArm ]
|
||||
id: RightArmHarpy
|
||||
name: "right harpy arm"
|
||||
parent: PartHarpy
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
||||
state: "r_arm"
|
||||
- type: Icon
|
||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
||||
state: "r_arm"
|
||||
- type: BodyPart
|
||||
partType: Arm
|
||||
symmetry: Right
|
||||
toolName: "a right arm" # Shitmed Change
|
||||
|
||||
- type: entity
|
||||
parent: [ PartHarpyBase, BaseLeftHand ]
|
||||
id: LeftHandHarpy
|
||||
name: "left harpy hand"
|
||||
parent: PartHarpy
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
||||
state: "l_hand"
|
||||
- type: Icon
|
||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
||||
state: "l_hand"
|
||||
- type: BodyPart
|
||||
partType: Hand
|
||||
symmetry: Left
|
||||
toolName: "a left hand" # Shitmed Change
|
||||
|
||||
- type: entity
|
||||
parent: [ PartHarpyBase, BaseRightHand ]
|
||||
id: RightHandHarpy
|
||||
name: "right harpy hand"
|
||||
parent: PartHarpy
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
||||
state: "r_hand"
|
||||
- type: Icon
|
||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
||||
state: "r_hand"
|
||||
- type: BodyPart
|
||||
partType: Hand
|
||||
symmetry: Right
|
||||
toolName: "a right hand" # Shitmed Change
|
||||
|
||||
- type: entity
|
||||
parent: [ PartHarpyBase, BaseLeftLeg ]
|
||||
id: LeftLegHarpy
|
||||
name: "left harpy leg"
|
||||
parent: PartHarpy
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
||||
state: "l_leg"
|
||||
- type: Icon
|
||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
||||
state: "l_leg"
|
||||
- type: BodyPart
|
||||
partType: Leg
|
||||
symmetry: Left
|
||||
toolName: "a left leg" # Shitmed Change
|
||||
- type: MovementBodyPart
|
||||
|
||||
- type: entity
|
||||
parent: [ PartHarpyBase, BaseRightLeg ]
|
||||
id: RightLegHarpy
|
||||
name: "right harpy leg"
|
||||
parent: PartHarpy
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
||||
state: "r_leg"
|
||||
- type: Icon
|
||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
||||
state: "r_leg"
|
||||
- type: BodyPart
|
||||
partType: Leg
|
||||
symmetry: Right
|
||||
toolName: "a right leg" # Shitmed Change
|
||||
- type: MovementBodyPart
|
||||
|
||||
- type: entity
|
||||
parent: [ PartHarpyBase, BaseLeftFoot ]
|
||||
id: LeftFootHarpy
|
||||
name: "left harpy foot"
|
||||
parent: PartHarpy
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
||||
state: "l_foot"
|
||||
- type: Icon
|
||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
||||
state: "l_foot"
|
||||
- type: BodyPart
|
||||
partType: Foot
|
||||
symmetry: Left
|
||||
toolName: "a left foot" # Shitmed Change
|
||||
|
||||
- type: entity
|
||||
parent: [ PartHarpyBase, BaseRightFoot ]
|
||||
id: RightFootHarpy
|
||||
name: "right harpy foot"
|
||||
parent: PartHarpy
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
||||
state: "r_foot"
|
||||
- type: Icon
|
||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
||||
state: "r_foot"
|
||||
- type: BodyPart
|
||||
partType: Foot
|
||||
symmetry: Right
|
||||
toolName: "a right foot" # Shitmed Change
|
||||
|
|
|
|||
|
|
@ -1,242 +1,61 @@
|
|||
- type: entity
|
||||
id: PartRodentia
|
||||
parent: BaseItem
|
||||
name: "rodentia body part"
|
||||
abstract: true
|
||||
parent: BasePart
|
||||
id: PartRodentiaBase
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _DV/Mobs/Species/Rodentia/parts.rsi
|
||||
- type: Icon
|
||||
sprite: _DV/Mobs/Species/Rodentia/parts.rsi
|
||||
- type: Damageable
|
||||
damageContainer: OrganicPart # Shitmed Change
|
||||
- type: BodyPart
|
||||
- type: ContainerContainer
|
||||
containers:
|
||||
bodypart: !type:Container
|
||||
ents: []
|
||||
- type: StaticPrice #DynamicPrice
|
||||
price: 100
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
# Shitmed Change Start
|
||||
- type: Gibbable
|
||||
- type: SurgeryTool
|
||||
startSound:
|
||||
path: /Audio/_Shitmed/Medical/Surgery/organ1.ogg
|
||||
endSound:
|
||||
path: /Audio/_Shitmed/Medical/Surgery/organ2.ogg
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Blunt
|
||||
damage: 110
|
||||
behaviors:
|
||||
- !type:GibPartBehavior { }
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Slash
|
||||
damage: 100 # DeltaV
|
||||
behaviors:
|
||||
- !type:GibPartBehavior { }
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Heat
|
||||
damage: 2000 # DeltaV
|
||||
behaviors:
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawnInContainer: true
|
||||
spawn:
|
||||
Ash:
|
||||
min: 1
|
||||
max: 1
|
||||
- !type:BurnBodyBehavior { }
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MeatLaserImpact
|
||||
# Shitmed Change End
|
||||
species: Rodentia
|
||||
|
||||
- type: entity
|
||||
parent: [ PartRodentiaBase, BaseTorso ]
|
||||
id: TorsoRodentia
|
||||
name: "rodentia torso"
|
||||
parent: PartRodentia
|
||||
components:
|
||||
- type: Sprite
|
||||
state: "torso_m"
|
||||
- type: Icon
|
||||
state: "torso_m"
|
||||
- type: BodyPart
|
||||
partType: Torso
|
||||
# Shitmed Change Start
|
||||
toolName: "a torso"
|
||||
containerName: "torso_slot"
|
||||
- type: ContainerContainer
|
||||
containers:
|
||||
torso_slot: !type:ContainerSlot {}
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Blunt
|
||||
damage: 400
|
||||
behaviors:
|
||||
- !type:GibPartBehavior { }
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Slash
|
||||
damage: 400
|
||||
behaviors:
|
||||
- !type:GibPartBehavior { }
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Heat
|
||||
damage: 4000 # DeltaV
|
||||
behaviors:
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawnInContainer: true
|
||||
spawn:
|
||||
Ash:
|
||||
min: 1
|
||||
max: 1
|
||||
- !type:BurnBodyBehavior { }
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MeatLaserImpact
|
||||
# Shitmed Change End
|
||||
|
||||
- type: entity
|
||||
parent: [ PartRodentiaBase, BaseHead ]
|
||||
id: HeadRodentia
|
||||
name: "rodentia head"
|
||||
parent: PartRodentia
|
||||
components:
|
||||
- type: Sprite
|
||||
state: "head_m"
|
||||
- type: Icon
|
||||
state: "head_m"
|
||||
- type: BodyPart
|
||||
partType: Head
|
||||
toolName: "a head" # Shitmed Change
|
||||
vital: true
|
||||
- type: Input
|
||||
context: "ghost"
|
||||
- type: InputMover
|
||||
- type: GhostOnMove
|
||||
- type: Tag
|
||||
tags:
|
||||
- Head
|
||||
|
||||
- type: entity
|
||||
parent: [ PartRodentiaBase, BaseLeftArm ]
|
||||
id: LeftArmRodentia
|
||||
name: "left rodentia arm"
|
||||
parent: PartRodentia
|
||||
components:
|
||||
- type: Sprite
|
||||
state: "l_arm"
|
||||
- type: Icon
|
||||
state: "l_arm"
|
||||
- type: BodyPart
|
||||
partType: Arm
|
||||
symmetry: Left
|
||||
toolName: "a left arm" # Shitmed Change
|
||||
|
||||
- type: entity
|
||||
parent: [ PartRodentiaBase, BaseRightArm ]
|
||||
id: RightArmRodentia
|
||||
name: "right rodentia arm"
|
||||
parent: PartRodentia
|
||||
components:
|
||||
- type: Sprite
|
||||
state: "r_arm"
|
||||
- type: Icon
|
||||
state: "r_arm"
|
||||
- type: BodyPart
|
||||
partType: Arm
|
||||
symmetry: Right
|
||||
toolName: "a right arm" # Shitmed Change
|
||||
|
||||
- type: entity
|
||||
parent: [ PartRodentiaBase, BaseLeftHand ]
|
||||
id: LeftHandRodentia
|
||||
name: "left rodentia hand"
|
||||
parent: PartRodentia
|
||||
components:
|
||||
- type: Sprite
|
||||
state: "l_hand"
|
||||
- type: Icon
|
||||
state: "l_hand"
|
||||
- type: BodyPart
|
||||
partType: Hand
|
||||
symmetry: Left
|
||||
toolName: "a left hand" # Shitmed Change
|
||||
|
||||
- type: entity
|
||||
parent: [ PartRodentiaBase, BaseRightHand ]
|
||||
id: RightHandRodentia
|
||||
name: "right rodentia hand"
|
||||
parent: PartRodentia
|
||||
components:
|
||||
- type: Sprite
|
||||
state: "r_hand"
|
||||
- type: Icon
|
||||
state: "r_hand"
|
||||
- type: BodyPart
|
||||
partType: Hand
|
||||
symmetry: Right
|
||||
toolName: "a right hand" # Shitmed Change
|
||||
|
||||
- type: entity
|
||||
parent: [ PartRodentiaBase, BaseLeftLeg ]
|
||||
id: LeftLegRodentia
|
||||
name: "left rodentia leg"
|
||||
parent: PartRodentia
|
||||
components:
|
||||
- type: Sprite
|
||||
state: "l_leg"
|
||||
- type: Icon
|
||||
state: "l_leg"
|
||||
- type: BodyPart
|
||||
partType: Leg
|
||||
symmetry: Left
|
||||
toolName: "a left leg" # Shitmed Change
|
||||
- type: MovementBodyPart
|
||||
|
||||
- type: entity
|
||||
parent: [ PartRodentiaBase, BaseRightLeg ]
|
||||
id: RightLegRodentia
|
||||
name: "right rodentia leg"
|
||||
parent: PartRodentia
|
||||
components:
|
||||
- type: Sprite
|
||||
state: "r_leg"
|
||||
- type: Icon
|
||||
state: "r_leg"
|
||||
- type: BodyPart
|
||||
partType: Leg
|
||||
symmetry: Right
|
||||
toolName: "a right leg" # Shitmed Change
|
||||
- type: MovementBodyPart
|
||||
|
||||
- type: entity
|
||||
parent: [ PartRodentiaBase, BaseLeftFoot ]
|
||||
id: LeftFootRodentia
|
||||
name: "left rodentia foot"
|
||||
parent: PartRodentia
|
||||
components:
|
||||
- type: Sprite
|
||||
state: "l_foot"
|
||||
- type: Icon
|
||||
state: "l_foot"
|
||||
- type: BodyPart
|
||||
partType: Foot
|
||||
symmetry: Left
|
||||
toolName: "a left foot" # Shitmed Change
|
||||
|
||||
- type: entity
|
||||
parent: [ PartRodentiaBase, BaseRightFoot ]
|
||||
id: RightFootRodentia
|
||||
name: "right rodentia foot"
|
||||
parent: PartRodentia
|
||||
components:
|
||||
- type: Sprite
|
||||
state: "r_foot"
|
||||
- type: Icon
|
||||
state: "r_foot"
|
||||
- type: BodyPart
|
||||
partType: Foot
|
||||
symmetry: Right
|
||||
toolName: "a right foot" # Shitmed Change
|
||||
|
|
|
|||
|
|
@ -1,270 +1,61 @@
|
|||
# TODO: Add descriptions (many)
|
||||
# TODO BODY: Part damage
|
||||
- type: entity
|
||||
id: PartVulpkanin
|
||||
parent: BaseItem
|
||||
name: "vulpkanin body part"
|
||||
abstract: true
|
||||
parent: BasePart
|
||||
id: PartVulpkaninBase
|
||||
components:
|
||||
- type: Damageable
|
||||
damageContainer: OrganicPart # Shitmed Change
|
||||
- type: Sprite
|
||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
||||
- type: Icon
|
||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
||||
- type: BodyPart
|
||||
- type: ContainerContainer
|
||||
containers:
|
||||
bodypart: !type:Container
|
||||
ents: []
|
||||
- type: StaticPrice #DynamicPrice
|
||||
price: 100
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
# Shitmed Change Start
|
||||
- type: Gibbable
|
||||
- type: SurgeryTool
|
||||
startSound:
|
||||
path: /Audio/_Shitmed/Medical/Surgery/organ1.ogg
|
||||
endSound:
|
||||
path: /Audio/_Shitmed/Medical/Surgery/organ2.ogg
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Blunt
|
||||
damage: 110
|
||||
behaviors:
|
||||
- !type:GibPartBehavior { }
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Slash
|
||||
damage: 100 # DeltaV
|
||||
behaviors:
|
||||
- !type:GibPartBehavior { }
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Heat
|
||||
damage: 2000 # DeltaV
|
||||
behaviors:
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawnInContainer: true
|
||||
spawn:
|
||||
Ash:
|
||||
min: 1
|
||||
max: 1
|
||||
- !type:BurnBodyBehavior { }
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MeatLaserImpact
|
||||
# Shitmed Change End
|
||||
species: Vulpkanin
|
||||
|
||||
- type: entity
|
||||
parent: [ PartVulpkaninBase, BaseTorso ]
|
||||
id: TorsoVulpkanin
|
||||
name: "vulpkanin torso"
|
||||
parent: PartVulpkanin
|
||||
components:
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
||||
state: "torso_m"
|
||||
- type: Icon
|
||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
||||
state: "torso_m"
|
||||
# Shitmed Change Start
|
||||
- type: BodyPart
|
||||
partType: Torso
|
||||
toolName: "a torso"
|
||||
containerName: "torso_slot"
|
||||
- type: ContainerContainer
|
||||
containers:
|
||||
torso_slot: !type:ContainerSlot {}
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Blunt
|
||||
damage: 4000 # DeltaV
|
||||
behaviors:
|
||||
- !type:GibPartBehavior { }
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Slash
|
||||
damage: 400
|
||||
behaviors:
|
||||
- !type:GibPartBehavior { }
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Heat
|
||||
damage: 400
|
||||
behaviors:
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawnInContainer: true
|
||||
spawn:
|
||||
Ash:
|
||||
min: 1
|
||||
max: 1
|
||||
- !type:BurnBodyBehavior { }
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MeatLaserImpact
|
||||
# Shitmed Change End
|
||||
|
||||
- type: entity
|
||||
parent: [ PartVulpkaninBase, BaseHead ]
|
||||
id: HeadVulpkanin
|
||||
name: "vulpkanin head"
|
||||
parent: PartVulpkanin
|
||||
components:
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
||||
state: "head_m"
|
||||
- type: Icon
|
||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
||||
state: "head_m"
|
||||
- type: BodyPart
|
||||
partType: Head
|
||||
vital: true
|
||||
toolName: "a head" # Shitmed Change
|
||||
- type: Input
|
||||
context: "ghost"
|
||||
- type: InputMover
|
||||
- type: GhostOnMove
|
||||
- type: Tag
|
||||
tags:
|
||||
- Head
|
||||
|
||||
- type: entity
|
||||
parent: [ PartVulpkaninBase, BaseLeftArm ]
|
||||
id: LeftArmVulpkanin
|
||||
name: "left vulpkanin arm"
|
||||
parent: PartVulpkanin
|
||||
components:
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
||||
state: "l_arm"
|
||||
- type: Icon
|
||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
||||
state: "l_arm"
|
||||
- type: BodyPart
|
||||
partType: Arm
|
||||
symmetry: Left
|
||||
toolName: "a left arm" # Shitmed Change
|
||||
|
||||
- type: entity
|
||||
parent: [ PartVulpkaninBase, BaseRightArm ]
|
||||
id: RightArmVulpkanin
|
||||
name: "right vulpkanin arm"
|
||||
parent: PartVulpkanin
|
||||
components:
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
||||
state: "r_arm"
|
||||
- type: Icon
|
||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
||||
state: "r_arm"
|
||||
- type: BodyPart
|
||||
partType: Arm
|
||||
symmetry: Right
|
||||
toolName: "a right arm" # Shitmed Change
|
||||
|
||||
- type: entity
|
||||
parent: [ PartVulpkaninBase, BaseLeftHand ]
|
||||
id: LeftHandVulpkanin
|
||||
name: "left vulpkanin hand"
|
||||
parent: PartVulpkanin
|
||||
components:
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
||||
state: "l_hand"
|
||||
- type: Icon
|
||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
||||
state: "l_hand"
|
||||
- type: BodyPart
|
||||
partType: Hand
|
||||
symmetry: Left
|
||||
toolName: "a left hand" # Shitmed Change
|
||||
|
||||
- type: entity
|
||||
parent: [ PartVulpkaninBase, BaseRightHand ]
|
||||
id: RightHandVulpkanin
|
||||
name: "right vulpkanin hand"
|
||||
parent: PartVulpkanin
|
||||
components:
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
||||
state: "r_hand"
|
||||
- type: Icon
|
||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
||||
state: "r_hand"
|
||||
- type: BodyPart
|
||||
partType: Hand
|
||||
symmetry: Right
|
||||
toolName: "a right hand" # Shitmed Change
|
||||
|
||||
- type: entity
|
||||
parent: [ PartVulpkaninBase, BaseLeftLeg ]
|
||||
id: LeftLegVulpkanin
|
||||
name: "left vulpkanin leg"
|
||||
parent: PartVulpkanin
|
||||
components:
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
||||
state: "l_leg"
|
||||
- type: Icon
|
||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
||||
state: "l_leg"
|
||||
- type: BodyPart
|
||||
partType: Leg
|
||||
symmetry: Left
|
||||
toolName: "a left leg" # Shitmed Change
|
||||
- type: MovementBodyPart
|
||||
|
||||
- type: entity
|
||||
parent: [ PartVulpkaninBase, BaseRightLeg ]
|
||||
id: RightLegVulpkanin
|
||||
name: "right vulpkanin leg"
|
||||
parent: PartVulpkanin
|
||||
components:
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
||||
state: "r_leg"
|
||||
- type: Icon
|
||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
||||
state: "r_leg"
|
||||
- type: BodyPart
|
||||
partType: Leg
|
||||
symmetry: Right
|
||||
toolName: "a right leg" # Shitmed Change
|
||||
- type: MovementBodyPart
|
||||
|
||||
- type: entity
|
||||
parent: [ PartVulpkaninBase, BaseLeftFoot ]
|
||||
id: LeftFootVulpkanin
|
||||
name: "left vulpkanin foot"
|
||||
parent: PartVulpkanin
|
||||
components:
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
||||
state: "l_foot"
|
||||
- type: Icon
|
||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
||||
state: "l_foot"
|
||||
- type: BodyPart
|
||||
partType: Foot
|
||||
symmetry: Left
|
||||
toolName: "a left foot" # Shitmed Change
|
||||
|
||||
- type: entity
|
||||
parent: [ PartVulpkaninBase, BaseRightFoot ]
|
||||
id: RightFootVulpkanin
|
||||
name: "right vulpkanin foot"
|
||||
parent: PartVulpkanin
|
||||
components:
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
||||
state: "r_foot"
|
||||
- type: Icon
|
||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
||||
state: "r_foot"
|
||||
- type: BodyPart
|
||||
partType: Foot
|
||||
symmetry: Right
|
||||
toolName: "a right foot" # Shitmed Change
|
||||
|
|
|
|||
|
|
@ -0,0 +1,37 @@
|
|||
- type: entity
|
||||
abstract: true
|
||||
parent: PartBase
|
||||
id: PartCarpBase
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _Shitmed/Mobs/Aliens/Carps/carp_parts.rsi
|
||||
- type: Icon
|
||||
sprite: _Shitmed/Mobs/Aliens/Carps/carp_parts.rsi
|
||||
|
||||
- type: entity
|
||||
parent: PartCarpBase
|
||||
id: TailCarp
|
||||
name: carp tail
|
||||
description: Unique glands in this tail let space carp fly in a vacuum.
|
||||
components:
|
||||
- type: Sprite
|
||||
state: tail
|
||||
- type: Icon
|
||||
state: tail
|
||||
- type: BodyPart
|
||||
partType: Tail
|
||||
- type: MovementBodyPart
|
||||
walkSpeed: 2.5
|
||||
sprintSpeed: 3.5
|
||||
# TODO: Make it actually needed. Legs are hardcoded to be the only parts that matter for movement.
|
||||
# TODO: space flight stuff
|
||||
|
||||
- type: entity
|
||||
parent: [ PartCarpBase, BaseTorso ]
|
||||
id: TorsoCarp
|
||||
name: carp torso
|
||||
components:
|
||||
- type: Sprite
|
||||
state: torso
|
||||
- type: Icon
|
||||
state: torso
|
||||
|
|
@ -1,11 +1,12 @@
|
|||
# TODO: Add descriptions (many)
|
||||
|
||||
- type: entity
|
||||
id: PartKobold
|
||||
parent: [BaseItem, BasePart]
|
||||
name: "kobold body part"
|
||||
abstract: true
|
||||
parent: BasePart
|
||||
id: PartKobold
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Animals/kobold.rsi
|
||||
- type: Extractable
|
||||
juiceSolution:
|
||||
reagents:
|
||||
|
|
@ -15,12 +16,11 @@
|
|||
Quantity: 10
|
||||
|
||||
- type: entity
|
||||
parent: [PartKobold, BaseTorso]
|
||||
id: TorsoKobold
|
||||
name: "kobold torso"
|
||||
parent: [PartKobold, BaseTorso]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Animals/kobold.rsi
|
||||
state: "torso_m"
|
||||
- type: Extractable
|
||||
juiceSolution:
|
||||
|
|
@ -31,12 +31,11 @@
|
|||
Quantity: 20
|
||||
|
||||
- type: entity
|
||||
parent: [PartKobold, BaseHead]
|
||||
id: HeadKobold
|
||||
name: "kobold head"
|
||||
parent: [PartKobold, BaseHead]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Animals/kobold.rsi
|
||||
state: "head_m"
|
||||
- type: Extractable
|
||||
juiceSolution:
|
||||
|
|
@ -47,73 +46,65 @@
|
|||
Quantity: 10
|
||||
|
||||
- type: entity
|
||||
parent: [PartKobold, BaseLeftArm]
|
||||
id: LeftArmKobold
|
||||
name: "left kobold arm"
|
||||
parent: [PartKobold, BaseLeftArm]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Animals/kobold.rsi
|
||||
state: "l_arm"
|
||||
|
||||
- type: entity
|
||||
parent: [PartKobold, BaseRightArm]
|
||||
id: RightArmKobold
|
||||
name: "right kobold arm"
|
||||
parent: [PartKobold, BaseRightArm]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Animals/kobold.rsi
|
||||
state: "r_arm"
|
||||
|
||||
- type: entity
|
||||
parent: [PartKobold, BaseLeftHand]
|
||||
id: LeftHandKobold
|
||||
name: "left kobold hand"
|
||||
parent: [PartKobold, BaseLeftHand]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Animals/kobold.rsi
|
||||
state: "l_hand"
|
||||
|
||||
- type: entity
|
||||
parent: [PartKobold, BaseRightHand]
|
||||
id: RightHandKobold
|
||||
name: "right kobold hand"
|
||||
parent: [PartKobold, BaseRightHand]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Animals/kobold.rsi
|
||||
state: "r_hand"
|
||||
|
||||
- type: entity
|
||||
parent: [PartKobold, BaseLeftLeg]
|
||||
id: LeftLegKobold
|
||||
name: "left kobold leg"
|
||||
parent: [PartKobold, BaseLeftLeg]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Animals/kobold.rsi
|
||||
state: "l_leg"
|
||||
|
||||
- type: entity
|
||||
parent: [PartKobold, BaseRightLeg]
|
||||
id: RightLegKobold
|
||||
name: "right kobold leg"
|
||||
parent: [PartKobold, BaseRightLeg]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Animals/kobold.rsi
|
||||
state: "r_leg"
|
||||
|
||||
- type: entity
|
||||
parent: [PartKobold, BaseLeftFoot]
|
||||
id: LeftFootKobold
|
||||
name: "left kobold foot"
|
||||
parent: [PartKobold, BaseLeftFoot]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Animals/kobold.rsi
|
||||
state: "l_foot"
|
||||
|
||||
- type: entity
|
||||
parent: [PartKobold, BaseRightFoot]
|
||||
id: RightFootKobold
|
||||
name: "right kobold foot"
|
||||
parent: [PartKobold, BaseRightFoot]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Animals/kobold.rsi
|
||||
state: "r_foot"
|
||||
|
|
@ -1,11 +1,12 @@
|
|||
# TODO: Add descriptions (many)
|
||||
|
||||
- type: entity
|
||||
id: PartMonkey
|
||||
parent: [BaseItem, BasePart]
|
||||
name: "monkey body part"
|
||||
abstract: true
|
||||
parent: BasePart
|
||||
id: PartMonkey
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Animals/monkey.rsi
|
||||
- type: Extractable
|
||||
juiceSolution:
|
||||
reagents:
|
||||
|
|
@ -15,12 +16,11 @@
|
|||
Quantity: 10
|
||||
|
||||
- type: entity
|
||||
parent: [PartMonkey, BaseTorso]
|
||||
id: TorsoMonkey
|
||||
name: "monkey torso"
|
||||
parent: [PartMonkey, BaseTorso]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Animals/monkey.rsi
|
||||
state: "torso_m"
|
||||
- type: Extractable
|
||||
juiceSolution:
|
||||
|
|
@ -31,12 +31,11 @@
|
|||
Quantity: 20
|
||||
|
||||
- type: entity
|
||||
parent: [PartMonkey, BaseHead]
|
||||
id: HeadMonkey
|
||||
name: "monkey head"
|
||||
parent: [PartMonkey, BaseHead]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Animals/monkey.rsi
|
||||
state: "head_m"
|
||||
- type: Extractable
|
||||
juiceSolution:
|
||||
|
|
@ -47,73 +46,65 @@
|
|||
Quantity: 10
|
||||
|
||||
- type: entity
|
||||
parent: [PartMonkey, BaseLeftArm]
|
||||
id: LeftArmMonkey
|
||||
name: "left monkey arm"
|
||||
parent: [PartMonkey, BaseLeftArm]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Animals/monkey.rsi
|
||||
state: "l_arm"
|
||||
|
||||
- type: entity
|
||||
parent: [PartMonkey, BaseRightArm]
|
||||
id: RightArmMonkey
|
||||
name: "right monkey arm"
|
||||
parent: [PartMonkey, BaseRightArm]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Animals/monkey.rsi
|
||||
state: "r_arm"
|
||||
|
||||
- type: entity
|
||||
parent: [PartMonkey, BaseLeftHand]
|
||||
id: LeftHandMonkey
|
||||
name: "left monkey hand"
|
||||
parent: [PartMonkey, BaseLeftHand]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Animals/monkey.rsi
|
||||
state: "l_hand"
|
||||
|
||||
- type: entity
|
||||
parent: [PartMonkey, BaseRightHand]
|
||||
id: RightHandMonkey
|
||||
name: "right monkey hand"
|
||||
parent: [PartMonkey, BaseRightHand]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Animals/monkey.rsi
|
||||
state: "r_hand"
|
||||
|
||||
- type: entity
|
||||
parent: [PartMonkey, BaseLeftLeg]
|
||||
id: LeftLegMonkey
|
||||
name: "left monkey leg"
|
||||
parent: [PartMonkey, BaseLeftLeg]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Animals/monkey.rsi
|
||||
state: "l_leg"
|
||||
|
||||
- type: entity
|
||||
parent: [PartMonkey, BaseRightLeg]
|
||||
id: RightLegMonkey
|
||||
name: "right monkey leg"
|
||||
parent: [PartMonkey, BaseRightLeg]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Animals/monkey.rsi
|
||||
state: "r_leg"
|
||||
|
||||
- type: entity
|
||||
parent: [PartMonkey, BaseLeftFoot]
|
||||
id: LeftFootMonkey
|
||||
name: "left monkey foot"
|
||||
parent: [PartMonkey, BaseLeftFoot]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Animals/monkey.rsi
|
||||
state: "l_foot"
|
||||
|
||||
- type: entity
|
||||
parent: [PartMonkey, BaseRightFoot]
|
||||
id: RightFootMonkey
|
||||
name: "right monkey foot"
|
||||
parent: [PartMonkey, BaseRightFoot]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Mobs/Animals/monkey.rsi
|
||||
state: "r_foot"
|
||||
|
|
@ -1,48 +1,9 @@
|
|||
# Monkey head for borging/transplanting pun pun
|
||||
- type: entity
|
||||
parent: [PartAnimal, BaseHead]
|
||||
parent: [PartAnimalBase, BaseHead]
|
||||
id: HeadAnimal
|
||||
name: animal head
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: head_m
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: PartAnimal
|
||||
id: BaseCarpPart
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _Shitmed/Mobs/Aliens/Carps/carp_parts.rsi
|
||||
|
||||
- type: entity
|
||||
categories: [ HideSpawnMenu ]
|
||||
parent: BaseCarpPart
|
||||
id: TailCarp
|
||||
name: carp tail
|
||||
description: Unique glands in this tail let space carp fly in a vacuum.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: tail
|
||||
- type: BodyPart
|
||||
partType: Tail
|
||||
- type: MovementBodyPart
|
||||
walkSpeed: 2.5
|
||||
sprintSpeed: 3.5
|
||||
# TODO: Make it actually needed. Legs are hardcoded to be the only parts that matter for movement.
|
||||
# TODO: space flight stuff
|
||||
|
||||
- type: entity
|
||||
categories: [ HideSpawnMenu ]
|
||||
parent: BaseCarpPart
|
||||
id: TorsoCarp
|
||||
name: carp torso
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: torso
|
||||
- type: BodyPart
|
||||
partType: Torso
|
||||
|
|
|
|||
|
|
@ -0,0 +1,88 @@
|
|||
# body part with regular organic destruction
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: BasePartInorganic
|
||||
id: BasePart
|
||||
components:
|
||||
- type: Damageable
|
||||
damageContainer: OrganicPart # Shitmed Change
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Blunt
|
||||
damage: 110
|
||||
behaviors:
|
||||
- !type:GibPartBehavior { }
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Slash
|
||||
damage: 100 # DeltaV - was 150
|
||||
behaviors:
|
||||
- !type:GibPartBehavior { }
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Heat
|
||||
damage: 2000 # DeltaV - was 200
|
||||
behaviors:
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawnInContainer: true
|
||||
spawn:
|
||||
Ash:
|
||||
min: 1
|
||||
max: 1
|
||||
- !type:BurnBodyBehavior { }
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MeatLaserImpact
|
||||
- type: Extractable
|
||||
juiceSolution:
|
||||
reagents:
|
||||
- ReagentId: Fat
|
||||
Quantity: 3
|
||||
- ReagentId: Blood
|
||||
Quantity: 10
|
||||
|
||||
# organic torsos have higher health
|
||||
# this doesn't affect gibbing bodies as there is code to prevent torso gibbing while part of a body
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: BaseTorsoInorganic
|
||||
id: BaseTorso
|
||||
components:
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Blunt
|
||||
damage: 400
|
||||
behaviors:
|
||||
- !type:GibPartBehavior { }
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Slash
|
||||
damage: 400
|
||||
behaviors:
|
||||
- !type:GibPartBehavior { }
|
||||
- trigger:
|
||||
!type:DamageTypeTrigger
|
||||
damageType: Heat
|
||||
damage: 4000 # DeltaV - was 400
|
||||
behaviors:
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawnInContainer: true
|
||||
spawn:
|
||||
Ash:
|
||||
min: 1
|
||||
max: 1
|
||||
- !type:BurnBodyBehavior { }
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MeatLaserImpact
|
||||
- type: Extractable # torso is meatier
|
||||
juiceSolution:
|
||||
reagents:
|
||||
- ReagentId: Fat
|
||||
Quantity: 10
|
||||
- ReagentId: Blood
|
||||
Quantity: 20
|
||||
|
|
@ -1,125 +1,106 @@
|
|||
- type: entity
|
||||
id: LeftArmCybernetic
|
||||
parent: LeftArmHuman
|
||||
abstract: true
|
||||
parent: BasePartInorganic
|
||||
id: CyberneticPartBase
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _Shitmed/Mobs/Species/Cybernetics/bishop/bishop_main.rsi
|
||||
- type: Icon
|
||||
sprite: _Shitmed/Mobs/Species/Cybernetics/bishop/bishop_main.rsi
|
||||
- type: Damageable
|
||||
damageContainer: Silicon
|
||||
- type: Cybernetics
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: [ CyberneticPartBase, BaseLeftArm ]
|
||||
id: LeftArmCyberneticBase
|
||||
components:
|
||||
- type: Sprite
|
||||
state: "l_arm-combined"
|
||||
- type: Icon
|
||||
state: "l_arm-combined"
|
||||
- type: BodyPart
|
||||
baseLayerId: MobCyberneticBishopLArm
|
||||
- type: GenerateChildPart
|
||||
id: LeftHandCybernetic
|
||||
- type: Cybernetics
|
||||
- type: Sprite
|
||||
sprite: _Shitmed/Mobs/Species/Cybernetics/bishop/bishop_main.rsi
|
||||
state: "l_arm-combined"
|
||||
|
||||
- type: entity
|
||||
id: RightArmCybernetic
|
||||
parent: RightArmHuman
|
||||
abstract: true
|
||||
parent: [ CyberneticPartBase, BaseRightArm ]
|
||||
id: RightArmCyberneticBase
|
||||
components:
|
||||
- type: Damageable
|
||||
damageContainer: Silicon
|
||||
- type: Sprite
|
||||
state: "r_arm-combined"
|
||||
- type: Icon
|
||||
state: "r_arm-combined"
|
||||
- type: BodyPart
|
||||
baseLayerId: MobCyberneticBishopRArm
|
||||
- type: GenerateChildPart
|
||||
id: RightHandCybernetic
|
||||
- type: Cybernetics
|
||||
- type: Sprite
|
||||
sprite: _Shitmed/Mobs/Species/Cybernetics/bishop/bishop_main.rsi
|
||||
state: "r_arm-combined"
|
||||
|
||||
- type: entity
|
||||
id: LeftLegCybernetic
|
||||
parent: LeftLegHuman
|
||||
abstract: true
|
||||
parent: [ CyberneticPartBase, BaseLeftLeg ]
|
||||
id: LeftLegCyberneticBase
|
||||
components:
|
||||
- type: Damageable
|
||||
damageContainer: Silicon
|
||||
- type: Sprite
|
||||
state: "l_leg-combined"
|
||||
- type: Icon
|
||||
state: "l_leg-combined"
|
||||
- type: BodyPart
|
||||
baseLayerId: MobCyberneticBishopLLeg
|
||||
- type: GenerateChildPart
|
||||
id: LeftFootCybernetic
|
||||
- type: Cybernetics
|
||||
- type: Sprite
|
||||
sprite: _Shitmed/Mobs/Species/Cybernetics/bishop/bishop_main.rsi
|
||||
state: "l_leg-combined"
|
||||
|
||||
- type: entity
|
||||
id: RightLegCybernetic
|
||||
parent: RightLegHuman
|
||||
abstract: true
|
||||
parent: [ CyberneticPartBase, BaseRightLeg ]
|
||||
id: RightLegCyberneticBase
|
||||
components:
|
||||
- type: Damageable
|
||||
damageContainer: Silicon
|
||||
- type: Sprite
|
||||
state: "r_leg-combined"
|
||||
- type: Icon
|
||||
state: "r_leg-combined"
|
||||
- type: BodyPart
|
||||
baseLayerId: MobCyberneticBishopRLeg
|
||||
- type: GenerateChildPart
|
||||
id: RightFootCybernetic
|
||||
- type: Cybernetics
|
||||
- type: Sprite
|
||||
sprite: _Shitmed/Mobs/Species/Cybernetics/bishop/bishop_main.rsi
|
||||
state: "r_leg-combined"
|
||||
|
||||
- type: entity
|
||||
parent: [ CyberneticPartBase, BaseLeftHand ]
|
||||
id: LeftHandCybernetic
|
||||
parent: LeftHandHuman
|
||||
name: cybernetic left hand
|
||||
components:
|
||||
- type: Damageable
|
||||
damageContainer: Silicon
|
||||
- type: BodyPart
|
||||
baseLayerId: MobCyberneticBishopLHand
|
||||
- type: Cybernetics
|
||||
- type: Sprite
|
||||
sprite: _Shitmed/Mobs/Species/Cybernetics/bishop/bishop_main.rsi
|
||||
state: "l_hand"
|
||||
|
||||
- type: entity
|
||||
parent: [ CyberneticPartBase, BaseRightHand ]
|
||||
id: RightHandCybernetic
|
||||
parent: RightHandHuman
|
||||
name: cybernetic right hand
|
||||
components:
|
||||
- type: Damageable
|
||||
damageContainer: Silicon
|
||||
- type: BodyPart
|
||||
baseLayerId: MobCyberneticBishopRHand
|
||||
- type: Cybernetics
|
||||
- type: Sprite
|
||||
sprite: _Shitmed/Mobs/Species/Cybernetics/bishop/bishop_main.rsi
|
||||
state: "r_hand"
|
||||
|
||||
- type: entity
|
||||
parent: [ CyberneticPartBase, BaseLeftFoot ]
|
||||
id: LeftFootCybernetic
|
||||
parent: LeftFootHuman
|
||||
name: cybernetic left foot
|
||||
components:
|
||||
- type: Damageable
|
||||
damageContainer: Silicon
|
||||
- type: BodyPart
|
||||
baseLayerId: MobCyberneticBishopLFoot
|
||||
- type: Cybernetics
|
||||
- type: Sprite
|
||||
sprite: _Shitmed/Mobs/Species/Cybernetics/bishop/bishop_main.rsi
|
||||
state: "l_foot"
|
||||
|
||||
- type: entity
|
||||
parent: [ CyberneticPartBase, BaseRightFoot ]
|
||||
id: RightFootCybernetic
|
||||
parent: RightFootHuman
|
||||
name: cybernetic right foot
|
||||
components:
|
||||
- type: Damageable
|
||||
damageContainer: Silicon
|
||||
- type: BodyPart
|
||||
baseLayerId: MobCyberneticBishopRFoot
|
||||
- type: Cybernetics
|
||||
- type: Sprite
|
||||
sprite: _Shitmed/Mobs/Species/Cybernetics/bishop/bishop_main.rsi
|
||||
state: "r_foot"
|
||||
|
||||
- type: entity
|
||||
parent: LeftArmCybernetic
|
||||
parent: LeftArmCyberneticBase
|
||||
id: JawsOfLifeLeftArm
|
||||
name: J.W.L left arm
|
||||
description: A cybernetic left arm with the ability to pry doors open.
|
||||
|
|
@ -131,7 +112,7 @@
|
|||
pryPowered: true
|
||||
|
||||
- type: entity
|
||||
parent: RightArmCybernetic
|
||||
parent: RightArmCyberneticBase
|
||||
id: JawsOfLifeRightArm
|
||||
name: J.W.L right arm
|
||||
description: A cybernetic right arm with the ability to pry doors open.
|
||||
|
|
@ -143,7 +124,7 @@
|
|||
pryPowered: true
|
||||
|
||||
- type: entity
|
||||
parent: LeftLegCybernetic
|
||||
parent: LeftLegCyberneticBase
|
||||
id: SpeedLeftLeg
|
||||
name: S.P.E.E.D left leg
|
||||
description: A cybernetic left leg that allows its wearer to run faster.
|
||||
|
|
@ -157,7 +138,7 @@
|
|||
- type: ProtectedFromStepTriggers
|
||||
|
||||
- type: entity
|
||||
parent: RightLegCybernetic
|
||||
parent: RightLegCyberneticBase
|
||||
id: SpeedRightLeg
|
||||
name: S.P.E.E.D right leg
|
||||
description: A cybernetic left leg that allows its wearer to run faster.
|
||||
|
|
|
|||
|
|
@ -0,0 +1,59 @@
|
|||
# DO NOT use this as an actual species, its for borg part appearance to Just Work
|
||||
- type: species
|
||||
id: Cyborg
|
||||
name: species-name-human
|
||||
roundStart: false
|
||||
prototype: BorgChassisSelectable
|
||||
sprites: CyborgSprites
|
||||
defaultSkinTone: "#fff9e2"
|
||||
markingLimits: MobHumanMarkingLimits
|
||||
maleFirstNames: names_borg
|
||||
femaleFirstNames: names_borg
|
||||
dollPrototype: BorgChassisSelectable
|
||||
skinColoration: TintedHues
|
||||
|
||||
- type: speciesBaseSprites
|
||||
id: CyborgSprites
|
||||
sprites:
|
||||
Head: CyborgHead
|
||||
Chest: CyborgTorso
|
||||
LArm: CyborgLArm
|
||||
RArm: CyborgRArm
|
||||
LLeg: CyborgLLeg
|
||||
RLeg: CyborgRLeg
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CyborgHead
|
||||
baseSprite:
|
||||
sprite: Objects/Specific/Robotics/cyborg_parts.rsi
|
||||
state: borg_head
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CyborgTorso
|
||||
baseSprite:
|
||||
sprite: Objects/Specific/Robotics/cyborg_parts.rsi
|
||||
state: borg_chest
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CyborgLLeg
|
||||
baseSprite:
|
||||
sprite: Objects/Specific/Robotics/cyborg_parts.rsi
|
||||
state: borg_l_leg
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CyborgLArm
|
||||
baseSprite:
|
||||
sprite: Objects/Specific/Robotics/cyborg_parts.rsi
|
||||
state: borg_l_arm
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CyborgRLeg
|
||||
baseSprite:
|
||||
sprite: Objects/Specific/Robotics/cyborg_parts.rsi
|
||||
state: borg_r_leg
|
||||
|
||||
- type: humanoidBaseSprite
|
||||
id: CyborgRArm
|
||||
baseSprite:
|
||||
sprite: Objects/Specific/Robotics/cyborg_parts.rsi
|
||||
state: borg_r_arm
|
||||
Loading…
Reference in New Issue