bodypart refactor (#2718)
* automatically pick body part appearance from species * automatically pick body part appearance from species when attaching * make setting organs and children on parts yml work * giant body part refactor * refactor deltav species body parts * ??? * ??? --------- Co-authored-by: deltanedas <@deltanedas:kde.org>
This commit is contained in:
parent
e66d9e91b6
commit
71932a3f1c
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@ -88,6 +88,10 @@ public partial class SharedBodySystem
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return null;
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return null;
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Containers.EnsureContainer<ContainerSlot>(parentEnt, GetOrganContainerId(slotId));
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Containers.EnsureContainer<ContainerSlot>(parentEnt, GetOrganContainerId(slotId));
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// Shitmed Change: Don't throw when a slot already exists
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if (parentEnt.Comp.Organs.TryGetValue(slotId, out var existing))
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return existing;
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var slot = new OrganSlot(slotId);
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var slot = new OrganSlot(slotId);
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parentEnt.Comp.Organs.Add(slotId, slot);
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parentEnt.Comp.Organs.Add(slotId, slot);
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return slot;
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return slot;
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@ -59,6 +59,11 @@ public partial class SharedBodySystem
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{
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{
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Containers.EnsureContainer<ContainerSlot>(ent, GetPartSlotContainerId(connection));
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Containers.EnsureContainer<ContainerSlot>(ent, GetPartSlotContainerId(connection));
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}
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}
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foreach (var organ in ent.Comp.Organs.Keys)
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{
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Containers.EnsureContainer<ContainerSlot>(ent, GetOrganContainerId(organ));
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}
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}
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}
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private void OnBodyPartRemove(Entity<BodyPartComponent> ent, ref ComponentRemove args)
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private void OnBodyPartRemove(Entity<BodyPartComponent> ent, ref ComponentRemove args)
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@ -465,6 +470,10 @@ public partial class SharedBodySystem
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return null;
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return null;
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Containers.EnsureContainer<ContainerSlot>(partUid, GetPartSlotContainerId(slotId));
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Containers.EnsureContainer<ContainerSlot>(partUid, GetPartSlotContainerId(slotId));
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// Shitmed Change: Don't throw if the slot already exists
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if (part.Children.TryGetValue(slotId, out var existing))
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return existing;
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var partSlot = new BodyPartSlot(slotId, partType);
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var partSlot = new BodyPartSlot(slotId, partType);
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part.Children.Add(slotId, partSlot);
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part.Children.Add(slotId, partSlot);
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Dirty(partUid, part);
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Dirty(partUid, part);
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@ -1,8 +1,8 @@
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using Content.Shared.Humanoid;
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using Content.Shared.Humanoid;
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using Content.Shared.Humanoid.Prototypes;
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using Content.Shared.Humanoid.Prototypes;
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using Content.Shared.Humanoid.Markings;
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using Content.Shared.Humanoid.Markings;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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using Robust.Shared.GameStates;
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using Robust.Shared.GameStates;
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using Robust.Shared.Prototypes;
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namespace Content.Shared._Shitmed.Body.Part;
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namespace Content.Shared._Shitmed.Body.Part;
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@ -23,10 +23,9 @@ public sealed partial class BodyPartAppearanceComponent : Component
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/// <summary>
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/// <summary>
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/// ID of this custom base layer. Must be a <see cref="HumanoidSpeciesSpriteLayer"/>.
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/// ID of this custom base layer. Must be a <see cref="HumanoidSpeciesSpriteLayer"/>.
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/// I don't actually know if these serializer props are necessary. I just lifted this from MS14 lol.
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/// </summary>
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/// </summary>
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[DataField(customTypeSerializer: typeof(PrototypeIdSerializer<HumanoidSpeciesSpriteLayer>)), AutoNetworkedField]
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[DataField, AutoNetworkedField]
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public string? ID { get; set; }
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public ProtoId<HumanoidSpeciesSpriteLayer>? ID { get; set; }
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/// <summary>
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/// <summary>
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/// Color of this custom base layer. Null implies skin colour if the corresponding <see cref="HumanoidSpeciesSpriteLayer"/> is set to match skin.
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/// Color of this custom base layer. Null implies skin colour if the corresponding <see cref="HumanoidSpeciesSpriteLayer"/> is set to match skin.
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@ -1,99 +1,76 @@
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# Shitmed Change: This file was mostly reorganized by shitmed to use composition
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# Just copypasta of some human basic body parts for interaction,
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# Just copypasta of some human basic body parts for interaction,
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# only differences for now is that limbs work in pairs,
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# only differences for now is that limbs work in pairs,
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# they are unextractable and can't be spawned (no surgery on Animals!?).
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- type: entity
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- type: entity
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id: PartAnimal
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parent: BaseItem
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name: "animal body part"
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abstract: true
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abstract: true
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parent: BasePart
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id: PartAnimalBase
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components:
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components:
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# yes these sprites dont make sense i dont care its better than them being invisible
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# yes these sprites dont make sense i dont care its better than them being invisible
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- type: Sprite
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- type: Sprite
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sprite: Mobs/Species/Reptilian/parts.rsi
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sprite: Mobs/Species/Reptilian/parts.rsi
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- type: Damageable
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- type: Icon
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damageContainer: OrganicPart # Shitmed
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sprite: Mobs/Species/Reptilian/parts.rsi
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- type: BodyPart
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- type: ContainerContainer
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containers:
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bodypart: !type:Container
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ents: []
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- type: StaticPrice
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- type: StaticPrice
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price: 50
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price: 50
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- type: Tag
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tags:
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- Trash
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- type: Gibbable
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- type: Extractable
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juiceSolution:
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reagents:
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- ReagentId: Fat
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Quantity: 3
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- ReagentId: Blood
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Quantity: 10
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- type: entity
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- type: entity
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parent: PartAnimalBase
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id: HandsAnimal
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id: HandsAnimal
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name: animal hands
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name: animal hands
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parent: PartAnimal
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categories: [ HideSpawnMenu ]
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components:
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components:
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- type: Sprite
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- type: Sprite
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layers:
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layers:
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- state: l_hand
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- state: l_hand
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- state: r_hand
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- state: r_hand
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- type: Icon
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state: l_hand # cba to make a state for it
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- type: BodyPart
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- type: BodyPart
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partType: Hand
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partType: Hand
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#symmetry: Left
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#symmetry: Left
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slotId: hands # Shitmed
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slotId: hands # Shitmed
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- type: entity
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- type: entity
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parent: PartAnimalBase
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id: LegsAnimal
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id: LegsAnimal
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name: animal legs
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name: animal legs
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parent: PartAnimal
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categories: [ HideSpawnMenu ]
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components:
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components:
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- type: Sprite
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- type: Sprite
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layers:
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layers:
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- state: l_leg
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- state: l_leg
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- state: r_leg
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- state: r_leg
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- type: Icon
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state: l_leg # cba to make a state for it
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- type: BodyPart
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- type: BodyPart
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partType: Leg
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partType: Leg
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slotId: legs # Shitmed
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slotId: legs # Shitmed
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- type: MovementBodyPart
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- type: MovementBodyPart
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- type: entity
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- type: entity
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parent: PartAnimalBase
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id: FeetAnimal
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id: FeetAnimal
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name: animal feet
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name: animal feet
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parent: PartAnimal
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categories: [ HideSpawnMenu ]
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components:
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components:
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- type: Sprite
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- type: Sprite
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layers:
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layers:
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- state: r_foot
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- state: r_foot
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- state: l_foot
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- state: l_foot
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- type: Icon
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state: l_foot # cba to make a state for it
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- type: BodyPart
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- type: BodyPart
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partType: Foot
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partType: Foot
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slotId: feet # Shitmed
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slotId: feet # Shitmed
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- type: entity
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- type: entity
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parent: [ PartAnimalBase, BaseTorso ]
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id: TorsoAnimal
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id: TorsoAnimal
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name: animal torso
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name: animal torso
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parent: PartAnimal
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categories: [ HideSpawnMenu ]
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components:
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components:
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- type: Sprite
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layers:
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- state: torso_m
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- type: BodyPart
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- type: BodyPart
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partType: Torso
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# standard organs are good for most animals
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- type: Damageable
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children: # most animals have no hands (primate is unused) so just legs by default
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damageContainer: Biological
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legs:
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- type: Extractable
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id: legs
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juiceSolution:
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type: Leg
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reagents:
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- ReagentId: Fat
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Quantity: 10
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- ReagentId: Blood
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Quantity: 20
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@ -6,6 +6,8 @@
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name: "arachnid body part"
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name: "arachnid body part"
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abstract: true
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abstract: true
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components:
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components:
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- type: BodyPart # Shitmed Change
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species: Arachnid
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- type: Extractable
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- type: Extractable
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juiceSolution:
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juiceSolution:
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reagents:
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reagents:
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@ -1,12 +1,24 @@
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# Shitmed Change: this entire file is reorganized for shitmed:
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# Instead of random species parts inheriting BaseItem and copy pasting stuff,
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# EVERYTHING inherits either BasePart or BasePartInorganic.
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# Then individual part LS just inherits from PartSBase and BaseL where S and L are the species and limb.
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# All limbs have the usual state, PartSBase just needs to set the rsi for sprite and icon
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- type: entity
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- type: entity
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id: BasePart
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parent: BaseItem
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name: "body part"
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abstract: true
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abstract: true
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parent: BaseItem
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id: BasePartInorganic
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name: "body part"
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components:
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components:
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- type: Icon
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sprite: Mobs/Species/Human/parts.rsi
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- type: Damageable
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- type: Damageable
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damageContainer: OrganicPart # Shitmed Change
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damageContainer: Inorganic # Shitmed Change
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- type: BodyPart
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- type: BodyPart
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- type: SurgeryTool # Shitmed Change
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startSound:
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path: /Audio/_Shitmed/Medical/Surgery/organ1.ogg
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endSound:
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path: /Audio/_Shitmed/Medical/Surgery/organ2.ogg
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- type: Gibbable
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- type: Gibbable
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- type: ContainerContainer
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- type: ContainerContainer
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containers:
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containers:
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@ -16,99 +28,72 @@
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price: 100
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price: 100
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- type: Tag
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- type: Tag
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tags:
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tags:
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- Trash
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- Trash
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# Shitmed Change Start
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- type: SurgeryTool
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startSound:
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path: /Audio/_Shitmed/Medical/Surgery/organ1.ogg
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endSound:
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path: /Audio/_Shitmed/Medical/Surgery/organ2.ogg
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTypeTrigger
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damageType: Blunt
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damage: 110
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behaviors:
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- !type:GibPartBehavior { }
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- trigger:
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!type:DamageTypeTrigger
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damageType: Slash
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damage: 100 # DeltaV
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behaviors:
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- !type:GibPartBehavior { }
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- trigger:
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!type:DamageTypeTrigger
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damageType: Heat
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damage: 2000 # DeltaV
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behaviors:
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- !type:SpawnEntitiesBehavior
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spawnInContainer: true
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spawn:
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Ash:
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min: 1
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max: 1
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- !type:BurnBodyBehavior { }
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- !type:PlaySoundBehavior
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sound:
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collection: MeatLaserImpact
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# Shitmed Change End
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- type: entity
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- type: entity
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id: BaseTorso
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name: "torso"
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parent: BasePart
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abstract: true
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abstract: true
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id: BaseTorsoInorganic
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name: "torso"
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components:
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components:
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- type: Sprite
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state: "torso_m"
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- type: Icon
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state: "torso_m"
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- type: BodyPart
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- type: BodyPart
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partType: Torso
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partType: Torso
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# Shitmed Change Start
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# Shitmed Change Start
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toolName: "a torso"
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toolName: "a torso"
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containerName: "torso_slot"
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containerName: "torso_slot"
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children:
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right arm:
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id: right arm
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type: Arm
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left arm:
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id: left arm
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type: Arm
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right leg:
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id: right leg
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type: Leg
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left leg:
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id: left leg
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type: Leg
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head:
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id: head
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type: Head
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organs:
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heart:
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id: heart
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lungs:
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id: lungs
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stomach:
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id: stomach
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liver:
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id: liver
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kidneys:
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id: kidneys
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- type: ContainerContainer
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- type: ContainerContainer
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containers:
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containers:
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torso_slot: !type:ContainerSlot {}
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torso_slot: !type:ContainerSlot {}
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTypeTrigger
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damageType: Blunt
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damage: 400
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behaviors:
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- !type:GibPartBehavior { }
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- trigger:
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!type:DamageTypeTrigger
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damageType: Slash
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damage: 400
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behaviors:
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- !type:GibPartBehavior { }
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- trigger:
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!type:DamageTypeTrigger
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damageType: Heat
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damage: 4000 # DeltaV
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behaviors:
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- !type:SpawnEntitiesBehavior
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spawnInContainer: true
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spawn:
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Ash:
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min: 1
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max: 1
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- !type:BurnBodyBehavior { }
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- !type:PlaySoundBehavior
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sound:
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collection: MeatLaserImpact
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# Shitmed Change End
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# Shitmed Change End
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- type: entity
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- type: entity
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abstract: true
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id: BaseHead
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id: BaseHead
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name: "head"
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name: "head"
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parent: BasePart
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abstract: true
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components:
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components:
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- type: Sprite
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state: "head_m"
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- type: Icon
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state: "head_m"
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- type: BodyPart
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- type: BodyPart
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partType: Head
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partType: Head
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toolName: "a head" # Shitmed Change
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toolName: "a head" # Shitmed Change
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vital: true
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vital: true
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organs: # Shitmed Change
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brain:
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id: brain
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eyes:
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id: eyes
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- type: Input
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- type: Input
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context: "ghost"
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context: "ghost"
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- type: Tag
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- type: Tag
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@ -116,89 +101,130 @@
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- Head
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- Head
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- type: entity
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- type: entity
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abstract: true
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id: BaseLeftArm
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id: BaseLeftArm
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name: "left arm"
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name: "left arm"
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parent: BasePart
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abstract: true
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components:
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components:
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- type: Sprite
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||||||
|
state: "l_arm"
|
||||||
|
- type: Icon
|
||||||
|
state: "l_arm"
|
||||||
- type: BodyPart
|
- type: BodyPart
|
||||||
partType: Arm
|
partType: Arm
|
||||||
symmetry: Left
|
symmetry: Left
|
||||||
toolName: "a left arm" # Shitmed Change
|
toolName: "a left arm" # Shitmed Change
|
||||||
|
children: # Shitmed Change
|
||||||
|
left hand:
|
||||||
|
id: left hand
|
||||||
|
type: Hand
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
abstract: true
|
||||||
id: BaseRightArm
|
id: BaseRightArm
|
||||||
name: "right arm"
|
name: "right arm"
|
||||||
parent: BasePart
|
|
||||||
abstract: true
|
|
||||||
components:
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
state: "r_arm"
|
||||||
|
- type: Icon
|
||||||
|
state: "r_arm"
|
||||||
- type: BodyPart
|
- type: BodyPart
|
||||||
partType: Arm
|
partType: Arm
|
||||||
symmetry: Right
|
symmetry: Right
|
||||||
toolName: "a right arm" # Shitmed Change
|
toolName: "a right arm" # Shitmed Change
|
||||||
|
children: # Shitmed Change
|
||||||
|
right hand:
|
||||||
|
id: right hand
|
||||||
|
type: Hand
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
abstract: true
|
||||||
id: BaseLeftHand
|
id: BaseLeftHand
|
||||||
name: "left hand"
|
name: "left hand"
|
||||||
parent: BasePart
|
|
||||||
abstract: true
|
|
||||||
components:
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
state: "l_hand"
|
||||||
|
- type: Icon
|
||||||
|
state: "l_hand"
|
||||||
- type: BodyPart
|
- type: BodyPart
|
||||||
partType: Hand
|
partType: Hand
|
||||||
symmetry: Left
|
symmetry: Left
|
||||||
toolName: "a left hand" # Shitmed Change
|
toolName: "a left hand" # Shitmed Change
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
abstract: true
|
||||||
id: BaseRightHand
|
id: BaseRightHand
|
||||||
name: "right hand"
|
name: "right hand"
|
||||||
parent: BasePart
|
|
||||||
abstract: true
|
|
||||||
components:
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
state: "r_hand"
|
||||||
|
- type: Icon
|
||||||
|
state: "r_hand"
|
||||||
- type: BodyPart
|
- type: BodyPart
|
||||||
partType: Hand
|
partType: Hand
|
||||||
symmetry: Right
|
symmetry: Right
|
||||||
toolName: "a right hand" # Shitmed Change
|
toolName: "a right hand" # Shitmed Change
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
abstract: true
|
||||||
id: BaseLeftLeg
|
id: BaseLeftLeg
|
||||||
name: "left leg"
|
name: "left leg"
|
||||||
parent: BasePart
|
|
||||||
abstract: true
|
|
||||||
components:
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
state: "l_leg"
|
||||||
|
- type: Icon
|
||||||
|
state: "l_leg"
|
||||||
- type: BodyPart
|
- type: BodyPart
|
||||||
partType: Leg
|
partType: Leg
|
||||||
symmetry: Left
|
symmetry: Left
|
||||||
toolName: "a left leg" # Shitmed Change
|
toolName: "a left leg" # Shitmed Change
|
||||||
|
children: # Shitmed Change
|
||||||
|
left foot:
|
||||||
|
id: left foot
|
||||||
|
type: Foot
|
||||||
- type: MovementBodyPart
|
- type: MovementBodyPart
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
abstract: true
|
||||||
id: BaseRightLeg
|
id: BaseRightLeg
|
||||||
name: "right leg"
|
name: "right leg"
|
||||||
parent: BasePart
|
|
||||||
abstract: true
|
|
||||||
components:
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
state: "r_leg"
|
||||||
|
- type: Icon
|
||||||
|
state: "r_leg"
|
||||||
- type: BodyPart
|
- type: BodyPart
|
||||||
partType: Leg
|
partType: Leg
|
||||||
symmetry: Right
|
symmetry: Right
|
||||||
toolName: "a right leg" # Shitmed Change
|
toolName: "a right leg" # Shitmed Change
|
||||||
|
children: # Shitmed Change
|
||||||
|
right foot:
|
||||||
|
id: right foot
|
||||||
|
type: Foot
|
||||||
- type: MovementBodyPart
|
- type: MovementBodyPart
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
abstract: true
|
||||||
id: BaseLeftFoot
|
id: BaseLeftFoot
|
||||||
name: "left foot"
|
name: "left foot"
|
||||||
parent: BasePart
|
|
||||||
abstract: true
|
|
||||||
components:
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
state: "l_foot"
|
||||||
|
- type: Icon
|
||||||
|
state: "l_foot"
|
||||||
- type: BodyPart
|
- type: BodyPart
|
||||||
partType: Foot
|
partType: Foot
|
||||||
symmetry: Left
|
symmetry: Left
|
||||||
toolName: "a left foot" # Shitmed Change
|
toolName: "a left foot" # Shitmed Change
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
abstract: true
|
||||||
id: BaseRightFoot
|
id: BaseRightFoot
|
||||||
name: "right foot"
|
name: "right foot"
|
||||||
parent: BasePart
|
|
||||||
abstract: true
|
|
||||||
components:
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
state: "r_foot"
|
||||||
|
- type: Icon
|
||||||
|
state: "r_foot"
|
||||||
- type: BodyPart
|
- type: BodyPart
|
||||||
partType: Foot
|
partType: Foot
|
||||||
symmetry: Right
|
symmetry: Right
|
||||||
|
|
|
||||||
|
|
@ -6,6 +6,10 @@
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Mobs/Species/Diona/parts.rsi
|
sprite: Mobs/Species/Diona/parts.rsi
|
||||||
|
- type: Icon # Shitmed Change
|
||||||
|
sprite: Mobs/Species/Diona/parts.rsi
|
||||||
|
- type: BodyPart # Shitmed Change
|
||||||
|
species: Diona
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: TorsoDiona
|
id: TorsoDiona
|
||||||
|
|
|
||||||
|
|
@ -4,6 +4,10 @@
|
||||||
name: "gingerbread body part"
|
name: "gingerbread body part"
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
|
- type: Icon # Shitmed Change
|
||||||
|
sprite: Mobs/Species/Gingerbread/parts.rsi
|
||||||
|
- type: BodyPart # Shitmed Change
|
||||||
|
species: Gingerbread
|
||||||
- type: Extractable
|
- type: Extractable
|
||||||
juiceSolution:
|
juiceSolution:
|
||||||
reagents:
|
reagents:
|
||||||
|
|
|
||||||
|
|
@ -6,6 +6,10 @@
|
||||||
name: "human body part"
|
name: "human body part"
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
|
- type: Icon # Shitmed Change
|
||||||
|
sprite: Mobs/Species/Human/parts.rsi
|
||||||
|
- type: BodyPart # Shitmed Change
|
||||||
|
species: Human
|
||||||
- type: Extractable
|
- type: Extractable
|
||||||
juiceSolution:
|
juiceSolution:
|
||||||
reagents:
|
reagents:
|
||||||
|
|
|
||||||
|
|
@ -6,6 +6,10 @@
|
||||||
name: "moth body part"
|
name: "moth body part"
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
|
- type: Icon # Shitmed Change
|
||||||
|
sprite: Mobs/Species/Moth/parts.rsi
|
||||||
|
- type: BodyPart # Shitmed Change
|
||||||
|
species: Moth
|
||||||
- type: Extractable
|
- type: Extractable
|
||||||
juiceSolution:
|
juiceSolution:
|
||||||
reagents:
|
reagents:
|
||||||
|
|
|
||||||
|
|
@ -3,7 +3,7 @@
|
||||||
- type: entity
|
- type: entity
|
||||||
id: TorsoRat
|
id: TorsoRat
|
||||||
name: "animal torso"
|
name: "animal torso"
|
||||||
parent: PartAnimal
|
parent: TorsoAnimal # Shitmed Change
|
||||||
categories: [ HideSpawnMenu ]
|
categories: [ HideSpawnMenu ]
|
||||||
components:
|
components:
|
||||||
- type: BodyPart
|
- type: BodyPart
|
||||||
|
|
@ -18,3 +18,6 @@
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Mobs/Animals/mouse.rsi
|
sprite: Mobs/Animals/mouse.rsi
|
||||||
state: splat-0
|
state: splat-0
|
||||||
|
- type: Icon # Shitmed Change
|
||||||
|
sprite: Mobs/Animals/mouse.rsi
|
||||||
|
state: splat-0
|
||||||
|
|
|
||||||
|
|
@ -6,6 +6,10 @@
|
||||||
name: "reptilian body part"
|
name: "reptilian body part"
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
|
- type: Icon # Shitmed Change
|
||||||
|
sprite: Mobs/Species/Reptilian/parts.rsi
|
||||||
|
- type: BodyPart # Shitmed Change
|
||||||
|
species: Reptilian
|
||||||
- type: Extractable
|
- type: Extractable
|
||||||
juiceSolution:
|
juiceSolution:
|
||||||
reagents:
|
reagents:
|
||||||
|
|
|
||||||
|
|
@ -1,24 +1,20 @@
|
||||||
|
# Shitmed Change: this file is mostly reorganized by shitmed to use composition
|
||||||
- type: entity
|
- type: entity
|
||||||
id: PartSilicon
|
|
||||||
parent: BaseItem
|
|
||||||
abstract: true
|
abstract: true
|
||||||
|
parent: BasePartInorganic
|
||||||
|
id: PartSiliconBase
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Specific/Robotics/cyborg_parts.rsi
|
sprite: Objects/Specific/Robotics/cyborg_parts.rsi
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Objects/Specific/Robotics/cyborg_parts.rsi
|
sprite: Objects/Specific/Robotics/cyborg_parts.rsi
|
||||||
- type: Damageable
|
|
||||||
damageContainer: Inorganic
|
|
||||||
- type: BodyPart
|
|
||||||
- type: ContainerContainer
|
|
||||||
containers:
|
|
||||||
bodypart: !type:Container
|
|
||||||
ents: []
|
|
||||||
- type: StaticPrice
|
- type: StaticPrice
|
||||||
price: 5
|
price: 5
|
||||||
|
- type: BodyPart # Shitmed Change
|
||||||
|
species: Cyborg
|
||||||
- type: Tag
|
- type: Tag
|
||||||
tags:
|
tags:
|
||||||
- Trash
|
- Trash
|
||||||
- type: PhysicalComposition
|
- type: PhysicalComposition
|
||||||
materialComposition:
|
materialComposition:
|
||||||
Steel: 25
|
Steel: 25
|
||||||
|
|
@ -26,28 +22,12 @@
|
||||||
guides:
|
guides:
|
||||||
- Cyborgs
|
- Cyborgs
|
||||||
- Robotics
|
- Robotics
|
||||||
# Shitmed Change Start
|
|
||||||
- type: SurgeryTool
|
|
||||||
startSound:
|
|
||||||
path: /Audio/_Shitmed/Medical/Surgery/organ1.ogg
|
|
||||||
endSound:
|
|
||||||
path: /Audio/_Shitmed/Medical/Surgery/organ2.ogg
|
|
||||||
- type: Gibbable
|
|
||||||
# Shitmed Change End
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartSiliconBase, BaseLeftArm ]
|
||||||
id: LeftArmBorg
|
id: LeftArmBorg
|
||||||
parent: PartSilicon
|
|
||||||
name: cyborg left arm
|
name: cyborg left arm
|
||||||
components:
|
components:
|
||||||
- type: BodyPart
|
|
||||||
partType: Arm # Shitmed Change
|
|
||||||
symmetry: Left
|
|
||||||
toolName: "a left arm" # Shitmed Change
|
|
||||||
children: # Shitmed Change
|
|
||||||
left hand:
|
|
||||||
id: "left hand"
|
|
||||||
type: Hand
|
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: borg_l_arm
|
state: borg_l_arm
|
||||||
- type: Icon
|
- type: Icon
|
||||||
|
|
@ -59,18 +39,10 @@
|
||||||
- BorgLArm
|
- BorgLArm
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartSiliconBase, BaseRightArm ]
|
||||||
id: RightArmBorg
|
id: RightArmBorg
|
||||||
parent: PartSilicon
|
|
||||||
name: cyborg right arm
|
name: cyborg right arm
|
||||||
components:
|
components:
|
||||||
- type: BodyPart
|
|
||||||
partType: Arm # Shitmed Change
|
|
||||||
symmetry: Right
|
|
||||||
toolName: "a right arm" # Shitmed Change
|
|
||||||
children: # Shitmed Change
|
|
||||||
right hand:
|
|
||||||
id: "right hand"
|
|
||||||
type: Hand
|
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: borg_r_arm
|
state: borg_r_arm
|
||||||
- type: Icon
|
- type: Icon
|
||||||
|
|
@ -82,19 +54,10 @@
|
||||||
- BorgRArm
|
- BorgRArm
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartSiliconBase, BaseLeftLeg ]
|
||||||
id: LeftLegBorg
|
id: LeftLegBorg
|
||||||
parent: PartSilicon
|
|
||||||
name: cyborg left leg
|
name: cyborg left leg
|
||||||
components:
|
components:
|
||||||
- type: BodyPart
|
|
||||||
partType: Leg
|
|
||||||
symmetry: Left
|
|
||||||
toolName: "a left leg" # Shitmed Change
|
|
||||||
children: # Shitmed Change
|
|
||||||
left foot:
|
|
||||||
id: "left foot"
|
|
||||||
type: Foot
|
|
||||||
- type: MovementBodyPart
|
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: borg_l_leg
|
state: borg_l_leg
|
||||||
- type: Icon
|
- type: Icon
|
||||||
|
|
@ -106,19 +69,10 @@
|
||||||
- BorgLLeg
|
- BorgLLeg
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartSiliconBase, BaseRightLeg ]
|
||||||
id: RightLegBorg
|
id: RightLegBorg
|
||||||
parent: PartSilicon
|
|
||||||
name: cyborg right leg
|
name: cyborg right leg
|
||||||
components:
|
components:
|
||||||
- type: BodyPart
|
|
||||||
partType: Leg
|
|
||||||
symmetry: Right
|
|
||||||
toolName: "a right leg" # Shitmed Change
|
|
||||||
children: # Shitmed Change
|
|
||||||
right foot:
|
|
||||||
id: "right foot"
|
|
||||||
type: Foot
|
|
||||||
- type: MovementBodyPart
|
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: borg_r_leg
|
state: borg_r_leg
|
||||||
- type: Icon
|
- type: Icon
|
||||||
|
|
@ -130,13 +84,10 @@
|
||||||
- BorgRLeg
|
- BorgRLeg
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartSiliconBase, BaseHead ]
|
||||||
id: LightHeadBorg
|
id: LightHeadBorg
|
||||||
parent: PartSilicon
|
|
||||||
name: cyborg head
|
name: cyborg head
|
||||||
components:
|
components:
|
||||||
- type: BodyPart
|
|
||||||
partType: Head
|
|
||||||
toolName: "a head" # Shitmed Change
|
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: borg_head
|
state: borg_head
|
||||||
- type: Icon
|
- type: Icon
|
||||||
|
|
@ -147,13 +98,10 @@
|
||||||
- BorgHead
|
- BorgHead
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartSiliconBase, BaseTorsoInorganic ]
|
||||||
id: TorsoBorg
|
id: TorsoBorg
|
||||||
parent: PartSilicon
|
|
||||||
name: cyborg torso
|
name: cyborg torso
|
||||||
components:
|
components:
|
||||||
- type: BodyPart
|
|
||||||
partType: Torso
|
|
||||||
toolName: "a torso" # Shitmed Change
|
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
state: borg_chest
|
state: borg_chest
|
||||||
- type: Icon
|
- type: Icon
|
||||||
|
|
|
||||||
|
|
@ -1,196 +1,106 @@
|
||||||
# TODO BODY: Part damage
|
# this file is fully reorganized by shitmed
|
||||||
- type: entity
|
- type: entity
|
||||||
id: PartSkeleton
|
|
||||||
parent: BaseItem
|
|
||||||
name: "skeleton body part"
|
|
||||||
abstract: true
|
abstract: true
|
||||||
|
parent: BasePartInorganic
|
||||||
|
id: PartSkeletonBase
|
||||||
|
name: skeleton body part
|
||||||
components:
|
components:
|
||||||
- type: Damageable
|
- type: Sprite
|
||||||
damageContainer: OrganicPart # Shitmed Change
|
sprite: Mobs/Species/Skeleton/parts.rsi
|
||||||
|
- type: Icon
|
||||||
|
sprite: Mobs/Species/Skeleton/parts.rsi
|
||||||
|
- type: Destructible # Shitmed Change: Let blunt weapons break bones
|
||||||
|
thresholds:
|
||||||
|
- trigger: !type:DamageTypeTrigger
|
||||||
|
damageType: Blunt
|
||||||
|
damage: 110
|
||||||
|
behaviors:
|
||||||
|
- !type:GibPartBehavior
|
||||||
- type: BodyPart
|
- type: BodyPart
|
||||||
- type: ContainerContainer
|
species: Skeleton # Shitmed Change
|
||||||
containers:
|
|
||||||
bodypart: !type:Container
|
|
||||||
ents: []
|
|
||||||
- type: StaticPrice
|
- type: StaticPrice
|
||||||
price: 20
|
price: 20
|
||||||
- type: Gibbable
|
|
||||||
- type: Tag
|
- type: Tag
|
||||||
tags:
|
tags:
|
||||||
- Trash
|
- Trash
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartSkeletonBase, BaseTorsoInorganic ]
|
||||||
id: TorsoSkeleton
|
id: TorsoSkeleton
|
||||||
name: "skeleton torso"
|
name: skeleton torso
|
||||||
parent: PartSkeleton
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
|
||||||
state: "torso_m"
|
|
||||||
- type: Icon
|
|
||||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
|
||||||
state: "torso_m"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Torso
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartSkeletonBase, BaseHead ]
|
||||||
id: HeadSkeleton
|
id: HeadSkeleton
|
||||||
name: "skull"
|
name: skull
|
||||||
description: Alas poor Yorick...
|
description: Alas poor Yorick...
|
||||||
parent: PartSkeleton
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
state: "skull_icon"
|
||||||
state: "skull_icon"
|
scale: 0.5, 0.5 # DeltaV - Scale down sprite because it looks too big
|
||||||
scale: 0.5, 0.5 # DeltaV - Scale down sprite because it looks too big
|
- type: Icon
|
||||||
- type: Icon
|
state: "skull_icon"
|
||||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
- type: Input
|
||||||
state: "skull_icon"
|
context: "human"
|
||||||
- type: BodyPart
|
- type: Speech
|
||||||
partType: Head
|
speechVerb: Skeleton
|
||||||
- type: Input
|
- type: SkeletonAccent
|
||||||
context: "human"
|
- type: Actions
|
||||||
- type: Speech
|
- type: Vocal
|
||||||
speechVerb: Skeleton
|
sounds:
|
||||||
- type: SkeletonAccent
|
Male: Skeleton
|
||||||
- type: Actions
|
Female: Skeleton
|
||||||
- type: Vocal
|
Unsexed: Skeleton
|
||||||
sounds:
|
- type: Emoting
|
||||||
Male: Skeleton
|
- type: Grammar
|
||||||
Female: Skeleton
|
attributes:
|
||||||
Unsexed: Skeleton
|
proper: true
|
||||||
- type: Emoting
|
- type: Examiner
|
||||||
- type: Grammar
|
- type: DoAfter
|
||||||
attributes:
|
- type: MobState
|
||||||
proper: true
|
allowedStates:
|
||||||
- type: Examiner
|
- Alive
|
||||||
- type: DoAfter
|
- type: Tag
|
||||||
- type: MobState
|
tags:
|
||||||
allowedStates:
|
- MindTransferTarget
|
||||||
- Alive
|
- Head
|
||||||
- type: Tag
|
|
||||||
tags:
|
|
||||||
- MindTransferTarget
|
|
||||||
- Head
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartSkeletonBase, BaseLeftArm ]
|
||||||
id: LeftArmSkeleton
|
id: LeftArmSkeleton
|
||||||
name: "left skeleton arm"
|
name: "left skeleton arm"
|
||||||
parent: PartSkeleton
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
|
||||||
state: "l_arm"
|
|
||||||
- type: Icon
|
|
||||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
|
||||||
state: "l_arm"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Arm
|
|
||||||
symmetry: Left
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartSkeletonBase, BaseRightArm ]
|
||||||
id: RightArmSkeleton
|
id: RightArmSkeleton
|
||||||
name: "right skeleton arm"
|
name: "right skeleton arm"
|
||||||
parent: PartSkeleton
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
|
||||||
state: "r_arm"
|
|
||||||
- type: Icon
|
|
||||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
|
||||||
state: "r_arm"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Arm
|
|
||||||
symmetry: Right
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartSkeletonBase, BaseLeftHand ]
|
||||||
id: LeftHandSkeleton
|
id: LeftHandSkeleton
|
||||||
name: "left skeleton hand"
|
name: "left skeleton hand"
|
||||||
parent: PartSkeleton
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
|
||||||
state: "l_hand"
|
|
||||||
- type: Icon
|
|
||||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
|
||||||
state: "l_hand"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Hand
|
|
||||||
symmetry: Left
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartSkeletonBase, BaseRightHand ]
|
||||||
id: RightHandSkeleton
|
id: RightHandSkeleton
|
||||||
name: "right skeleton hand"
|
name: "right skeleton hand"
|
||||||
parent: PartSkeleton
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
|
||||||
state: "r_hand"
|
|
||||||
- type: Icon
|
|
||||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
|
||||||
state: "r_hand"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Hand
|
|
||||||
symmetry: Right
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartSkeletonBase, BaseLeftLeg ]
|
||||||
id: LeftLegSkeleton
|
id: LeftLegSkeleton
|
||||||
name: "left skeleton leg"
|
name: "left skeleton leg"
|
||||||
parent: PartSkeleton
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
|
||||||
state: "l_leg"
|
|
||||||
- type: Icon
|
|
||||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
|
||||||
state: "l_leg"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Leg
|
|
||||||
symmetry: Left
|
|
||||||
- type: MovementBodyPart
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartSkeletonBase, BaseRightLeg ]
|
||||||
id: RightLegSkeleton
|
id: RightLegSkeleton
|
||||||
name: "right skeleton leg"
|
name: "right skeleton leg"
|
||||||
parent: PartSkeleton
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
|
||||||
state: "r_leg"
|
|
||||||
- type: Icon
|
|
||||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
|
||||||
state: "r_leg"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Leg
|
|
||||||
symmetry: Right
|
|
||||||
- type: MovementBodyPart
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartSkeletonBase, BaseLeftFoot ]
|
||||||
id: LeftFootSkeleton
|
id: LeftFootSkeleton
|
||||||
name: "left skeleton foot"
|
name: "left skeleton foot"
|
||||||
parent: PartSkeleton
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
|
||||||
state: "l_foot"
|
|
||||||
- type: Icon
|
|
||||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
|
||||||
state: "l_foot"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Foot
|
|
||||||
symmetry: Left
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartSkeletonBase, BaseRightFoot ]
|
||||||
id: RightFootSkeleton
|
id: RightFootSkeleton
|
||||||
name: "right skeleton foot"
|
name: "right skeleton foot"
|
||||||
parent: PartSkeleton
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
|
||||||
state: "r_foot"
|
|
||||||
- type: Icon
|
|
||||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
|
||||||
state: "r_foot"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Foot
|
|
||||||
symmetry: Right
|
|
||||||
|
|
|
||||||
|
|
@ -1,96 +1,63 @@
|
||||||
# TODO BODY: Part damage
|
# Shitmed Change: Removed components from each part, instead using composition for sprites
|
||||||
- type: entity
|
- type: entity
|
||||||
id: PartSlime
|
id: PartSlime
|
||||||
parent: [BaseItem, BasePart]
|
parent: [BaseItem, BasePart]
|
||||||
name: "slime body part"
|
name: "slime body part"
|
||||||
abstract: true
|
abstract: true
|
||||||
|
components: # Shitmed Change
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Mobs/Species/Slime/parts.rsi
|
||||||
|
- type: Icon
|
||||||
|
sprite: Mobs/Species/Slime/parts.rsi
|
||||||
|
- type: BodyPart
|
||||||
|
species: SlimePerson
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: TorsoSlime
|
id: TorsoSlime
|
||||||
name: "slime torso"
|
name: "slime torso"
|
||||||
parent: [PartSlime, BaseTorso]
|
parent: [PartSlime, BaseTorso]
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: Mobs/Species/Slime/parts.rsi
|
|
||||||
state: "torso_m"
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: HeadSlime
|
id: HeadSlime
|
||||||
name: "slime head"
|
name: "slime head"
|
||||||
parent: [PartSlime, BaseHead]
|
parent: [PartSlime, BaseHead]
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: Mobs/Species/Slime/parts.rsi
|
|
||||||
state: "head_m"
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: LeftArmSlime
|
id: LeftArmSlime
|
||||||
name: "left slime arm"
|
name: "left slime arm"
|
||||||
parent: [PartSlime, BaseLeftArm]
|
parent: [PartSlime, BaseLeftArm]
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: Mobs/Species/Slime/parts.rsi
|
|
||||||
state: "l_arm"
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: RightArmSlime
|
id: RightArmSlime
|
||||||
name: "right slime arm"
|
name: "right slime arm"
|
||||||
parent: [PartSlime, BaseRightArm]
|
parent: [PartSlime, BaseRightArm]
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: Mobs/Species/Slime/parts.rsi
|
|
||||||
state: "r_arm"
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: LeftHandSlime
|
id: LeftHandSlime
|
||||||
name: "left slime hand"
|
name: "left slime hand"
|
||||||
parent: [PartSlime, BaseLeftHand]
|
parent: [PartSlime, BaseLeftHand]
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: Mobs/Species/Slime/parts.rsi
|
|
||||||
state: "l_hand"
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: RightHandSlime
|
id: RightHandSlime
|
||||||
name: "right slime hand"
|
name: "right slime hand"
|
||||||
parent: [PartSlime, BaseRightHand]
|
parent: [PartSlime, BaseRightHand]
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: Mobs/Species/Slime/parts.rsi
|
|
||||||
state: "r_hand"
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: LeftLegSlime
|
id: LeftLegSlime
|
||||||
name: "left slime leg"
|
name: "left slime leg"
|
||||||
parent: [PartSlime, BaseLeftLeg]
|
parent: [PartSlime, BaseLeftLeg]
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: Mobs/Species/Slime/parts.rsi
|
|
||||||
state: "l_leg"
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: RightLegSlime
|
id: RightLegSlime
|
||||||
name: "right slime leg"
|
name: "right slime leg"
|
||||||
parent: [PartSlime, BaseRightLeg]
|
parent: [PartSlime, BaseRightLeg]
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: Mobs/Species/Slime/parts.rsi
|
|
||||||
state: "r_leg"
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: LeftFootSlime
|
id: LeftFootSlime
|
||||||
name: "left slime foot"
|
name: "left slime foot"
|
||||||
parent: [PartSlime, BaseLeftFoot]
|
parent: [PartSlime, BaseLeftFoot]
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: Mobs/Species/Slime/parts.rsi
|
|
||||||
state: "l_foot"
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: RightFootSlime
|
id: RightFootSlime
|
||||||
name: "right slime foot"
|
name: "right slime foot"
|
||||||
parent: [PartSlime, BaseRightFoot]
|
parent: [PartSlime, BaseRightFoot]
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: Mobs/Species/Slime/parts.rsi
|
|
||||||
state: "r_foot"
|
|
||||||
|
|
|
||||||
|
|
@ -1,279 +1,73 @@
|
||||||
# TODO: Add descriptions (many)
|
# Shitmed Change: This file was fully reorganized to use composition
|
||||||
# TODO BODY: Part damage
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: PartVox
|
|
||||||
parent: BaseItem
|
|
||||||
name: "vox body part"
|
|
||||||
abstract: true
|
abstract: true
|
||||||
|
parent: BasePart # Shitmed Change
|
||||||
|
id: PartVoxBase
|
||||||
|
name: "vox body part"
|
||||||
components:
|
components:
|
||||||
- type: Damageable
|
- type: Sprite
|
||||||
damageContainer: OrganicPart # Shitmed Change
|
sprite: Mobs/Species/Vox/parts.rsi
|
||||||
- type: BodyPart
|
- type: Icon
|
||||||
- type: ContainerContainer
|
sprite: Mobs/Species/Vox/parts.rsi
|
||||||
containers:
|
- type: BodyPart # Shitmed Change
|
||||||
bodypart: !type:Container
|
species: Vox
|
||||||
ents: []
|
|
||||||
- type: StaticPrice
|
|
||||||
price: 100
|
|
||||||
- type: Tag
|
|
||||||
tags:
|
|
||||||
- Trash
|
|
||||||
- type: Extractable
|
|
||||||
juiceSolution:
|
|
||||||
reagents:
|
|
||||||
- ReagentId: Fat
|
|
||||||
Quantity: 3
|
|
||||||
- ReagentId: Blood
|
|
||||||
Quantity: 10
|
|
||||||
# Shitmed Change Start
|
|
||||||
- type: Gibbable
|
|
||||||
- type: SurgeryTool
|
|
||||||
startSound:
|
|
||||||
path: /Audio/_Shitmed/Medical/Surgery/organ1.ogg
|
|
||||||
endSound:
|
|
||||||
path: /Audio/_Shitmed/Medical/Surgery/organ2.ogg
|
|
||||||
- type: Destructible
|
|
||||||
thresholds:
|
|
||||||
- trigger:
|
|
||||||
!type:DamageTypeTrigger
|
|
||||||
damageType: Blunt
|
|
||||||
damage: 110
|
|
||||||
behaviors:
|
|
||||||
- !type:GibPartBehavior { }
|
|
||||||
- trigger:
|
|
||||||
!type:DamageTypeTrigger
|
|
||||||
damageType: Slash
|
|
||||||
damage: 100 # DeltaV
|
|
||||||
behaviors:
|
|
||||||
- !type:GibPartBehavior { }
|
|
||||||
- trigger:
|
|
||||||
!type:DamageTypeTrigger
|
|
||||||
damageType: Heat
|
|
||||||
damage: 2000 # DeltaV
|
|
||||||
behaviors:
|
|
||||||
- !type:SpawnEntitiesBehavior
|
|
||||||
spawnInContainer: true
|
|
||||||
spawn:
|
|
||||||
Ash:
|
|
||||||
min: 1
|
|
||||||
max: 1
|
|
||||||
- !type:BurnBodyBehavior { }
|
|
||||||
- !type:PlaySoundBehavior
|
|
||||||
sound:
|
|
||||||
collection: MeatLaserImpact
|
|
||||||
# Shitmed Change End
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartVoxBase, BaseTorso ]
|
||||||
id: TorsoVox
|
id: TorsoVox
|
||||||
name: "vox torso"
|
name: "vox torso"
|
||||||
parent: PartVox
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Mobs/Species/Vox/parts.rsi
|
state: "torso"
|
||||||
state: "torso"
|
- type: Icon
|
||||||
- type: Icon
|
state: "torso"
|
||||||
sprite: Mobs/Species/Vox/parts.rsi
|
|
||||||
state: "torso"
|
|
||||||
- type: Extractable
|
|
||||||
juiceSolution:
|
|
||||||
reagents:
|
|
||||||
- ReagentId: Fat
|
|
||||||
Quantity: 3
|
|
||||||
- ReagentId: Blood
|
|
||||||
Quantity: 10
|
|
||||||
# Shitmed Change Start
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Torso
|
|
||||||
toolName: "a torso"
|
|
||||||
containerName: "torso_slot"
|
|
||||||
- type: ContainerContainer
|
|
||||||
containers:
|
|
||||||
torso_slot: !type:ContainerSlot {}
|
|
||||||
- type: Destructible
|
|
||||||
thresholds:
|
|
||||||
- trigger:
|
|
||||||
!type:DamageTypeTrigger
|
|
||||||
damageType: Blunt
|
|
||||||
damage: 400
|
|
||||||
behaviors:
|
|
||||||
- !type:GibPartBehavior { }
|
|
||||||
- trigger:
|
|
||||||
!type:DamageTypeTrigger
|
|
||||||
damageType: Slash
|
|
||||||
damage: 400
|
|
||||||
behaviors:
|
|
||||||
- !type:GibPartBehavior { }
|
|
||||||
- trigger:
|
|
||||||
!type:DamageTypeTrigger
|
|
||||||
damageType: Heat
|
|
||||||
damage: 4000 # DeltaV
|
|
||||||
behaviors:
|
|
||||||
- !type:SpawnEntitiesBehavior
|
|
||||||
spawnInContainer: true
|
|
||||||
spawn:
|
|
||||||
Ash:
|
|
||||||
min: 1
|
|
||||||
max: 1
|
|
||||||
- !type:BurnBodyBehavior { }
|
|
||||||
- !type:PlaySoundBehavior
|
|
||||||
sound:
|
|
||||||
collection: MeatLaserImpact
|
|
||||||
# Shitmed Change End
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartVoxBase, BaseHead ]
|
||||||
id: HeadVox
|
id: HeadVox
|
||||||
name: "vox head"
|
name: "vox head"
|
||||||
parent: PartVox
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Mobs/Species/Vox/parts.rsi
|
state: "head"
|
||||||
state: "head"
|
- type: Icon
|
||||||
- type: Icon
|
state: "head"
|
||||||
sprite: Mobs/Species/Vox/parts.rsi
|
|
||||||
state: "head"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Head
|
|
||||||
vital: true
|
|
||||||
toolName: "a head" # Shitmed Change
|
|
||||||
- type: Input
|
|
||||||
context: "ghost"
|
|
||||||
- type: Tag
|
|
||||||
tags:
|
|
||||||
- Head
|
|
||||||
- type: Extractable
|
|
||||||
juiceSolution:
|
|
||||||
reagents:
|
|
||||||
- ReagentId: Fat
|
|
||||||
Quantity: 5
|
|
||||||
- ReagentId: Blood
|
|
||||||
Quantity: 10
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartVoxBase, BaseLeftArm ]
|
||||||
id: LeftArmVox
|
id: LeftArmVox
|
||||||
name: "left vox arm"
|
name: "left vox arm"
|
||||||
parent: PartVox
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: Mobs/Species/Vox/parts.rsi
|
|
||||||
state: "l_arm"
|
|
||||||
- type: Icon
|
|
||||||
sprite: Mobs/Species/Vox/parts.rsi
|
|
||||||
state: "l_arm"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Arm
|
|
||||||
symmetry: Left
|
|
||||||
toolName: "a left arm" # Shitmed Change
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartVoxBase, BaseRightArm ]
|
||||||
id: RightArmVox
|
id: RightArmVox
|
||||||
name: "right vox arm"
|
name: "right vox arm"
|
||||||
parent: PartVox
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: Mobs/Species/Vox/parts.rsi
|
|
||||||
state: "r_arm"
|
|
||||||
- type: Icon
|
|
||||||
sprite: Mobs/Species/Vox/parts.rsi
|
|
||||||
state: "r_arm"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Arm
|
|
||||||
symmetry: Right
|
|
||||||
toolName: "a right arm" # Shitmed Change
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartVoxBase, BaseLeftHand ]
|
||||||
id: LeftHandVox
|
id: LeftHandVox
|
||||||
name: "left vox hand"
|
name: "left vox hand"
|
||||||
parent: PartVox
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: Mobs/Species/Vox/parts.rsi
|
|
||||||
state: "l_hand"
|
|
||||||
- type: Icon
|
|
||||||
sprite: Mobs/Species/Vox/parts.rsi
|
|
||||||
state: "l_hand"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Hand
|
|
||||||
symmetry: Left
|
|
||||||
toolName: "a left hand" # Shitmed Change
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartVoxBase, BaseRightHand ]
|
||||||
id: RightHandVox
|
id: RightHandVox
|
||||||
name: "right vox hand"
|
name: "right vox hand"
|
||||||
parent: PartVox
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: Mobs/Species/Vox/parts.rsi
|
|
||||||
state: "r_hand"
|
|
||||||
- type: Icon
|
|
||||||
sprite: Mobs/Species/Vox/parts.rsi
|
|
||||||
state: "r_hand"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Hand
|
|
||||||
symmetry: Right
|
|
||||||
toolName: "a right hand" # Shitmed Change
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartVoxBase, BaseLeftLeg ]
|
||||||
id: LeftLegVox
|
id: LeftLegVox
|
||||||
name: "left vox leg"
|
name: "left vox leg"
|
||||||
parent: PartVox
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: Mobs/Species/Vox/parts.rsi
|
|
||||||
state: "l_leg"
|
|
||||||
- type: Icon
|
|
||||||
sprite: Mobs/Species/Vox/parts.rsi
|
|
||||||
state: "l_leg"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Leg
|
|
||||||
symmetry: Left
|
|
||||||
toolName: "a left leg" # Shitmed Change
|
|
||||||
- type: MovementBodyPart
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartVoxBase, BaseRightLeg ]
|
||||||
id: RightLegVox
|
id: RightLegVox
|
||||||
name: "right vox leg"
|
name: "right vox leg"
|
||||||
parent: PartVox
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: Mobs/Species/Vox/parts.rsi
|
|
||||||
state: "r_leg"
|
|
||||||
- type: Icon
|
|
||||||
sprite: Mobs/Species/Vox/parts.rsi
|
|
||||||
state: "r_leg"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Leg
|
|
||||||
symmetry: Right
|
|
||||||
toolName: "a right leg" # Shitmed Change
|
|
||||||
- type: MovementBodyPart
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartVoxBase, BaseLeftFoot ]
|
||||||
id: LeftFootVox
|
id: LeftFootVox
|
||||||
name: "left vox foot"
|
name: "left vox foot"
|
||||||
parent: PartVox
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: Mobs/Species/Vox/parts.rsi
|
|
||||||
state: "l_foot"
|
|
||||||
- type: Icon
|
|
||||||
sprite: Mobs/Species/Vox/parts.rsi
|
|
||||||
state: "l_foot"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Foot
|
|
||||||
symmetry: Left
|
|
||||||
toolName: "a left foot" # Shitmed Change
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartVoxBase, BaseRightFoot ]
|
||||||
id: RightFootVox
|
id: RightFootVox
|
||||||
name: "right vox foot"
|
name: "right vox foot"
|
||||||
parent: PartVox
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: Mobs/Species/Vox/parts.rsi
|
|
||||||
state: "r_foot"
|
|
||||||
- type: Icon
|
|
||||||
sprite: Mobs/Species/Vox/parts.rsi
|
|
||||||
state: "r_foot"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Foot
|
|
||||||
symmetry: Right
|
|
||||||
toolName: "a right foot" # Shitmed Change
|
|
||||||
|
|
|
||||||
|
|
@ -1,257 +1,61 @@
|
||||||
- type: entity
|
- type: entity
|
||||||
id: PartHarpy
|
|
||||||
parent: BaseItem
|
|
||||||
name: "harpy body part"
|
|
||||||
abstract: true
|
abstract: true
|
||||||
|
parent: BasePart
|
||||||
|
id: PartHarpyBase
|
||||||
components:
|
components:
|
||||||
- type: Damageable
|
- type: Sprite
|
||||||
damageContainer: OrganicPart # Shitmed Change
|
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
||||||
|
- type: Icon
|
||||||
|
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
||||||
- type: BodyPart
|
- type: BodyPart
|
||||||
- type: ContainerContainer
|
species: Harpy
|
||||||
containers:
|
|
||||||
bodypart: !type:Container
|
|
||||||
ents: []
|
|
||||||
- type: StaticPrice #DynamicPrice
|
|
||||||
price: 100
|
|
||||||
- type: Tag
|
|
||||||
tags:
|
|
||||||
- Trash
|
|
||||||
# Shitmed Change Start
|
|
||||||
- type: Gibbable
|
|
||||||
- type: SurgeryTool
|
|
||||||
startSound:
|
|
||||||
path: /Audio/_Shitmed/Medical/Surgery/organ1.ogg
|
|
||||||
endSound:
|
|
||||||
path: /Audio/_Shitmed/Medical/Surgery/organ2.ogg
|
|
||||||
- type: Destructible
|
|
||||||
thresholds:
|
|
||||||
- trigger:
|
|
||||||
!type:DamageTypeTrigger
|
|
||||||
damageType: Blunt
|
|
||||||
damage: 150 # DeltaV
|
|
||||||
behaviors:
|
|
||||||
- !type:GibPartBehavior { }
|
|
||||||
- trigger:
|
|
||||||
!type:DamageTypeTrigger
|
|
||||||
damageType: Slash
|
|
||||||
damage: 100 # DeltaV
|
|
||||||
behaviors:
|
|
||||||
- !type:GibPartBehavior { }
|
|
||||||
- trigger:
|
|
||||||
!type:DamageTypeTrigger
|
|
||||||
damageType: Heat
|
|
||||||
damage: 2000 # DeltaV
|
|
||||||
behaviors:
|
|
||||||
- !type:SpawnEntitiesBehavior
|
|
||||||
spawnInContainer: true
|
|
||||||
spawn:
|
|
||||||
Ash:
|
|
||||||
min: 1
|
|
||||||
max: 1
|
|
||||||
- !type:BurnBodyBehavior { }
|
|
||||||
- !type:PlaySoundBehavior
|
|
||||||
sound:
|
|
||||||
collection: MeatLaserImpact
|
|
||||||
# Shitmed Change End
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartHarpyBase, BaseTorso ]
|
||||||
id: TorsoHarpy
|
id: TorsoHarpy
|
||||||
name: "harpy torso"
|
name: "harpy torso"
|
||||||
parent: PartHarpy
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
|
||||||
state: "torso_m"
|
|
||||||
- type: Icon
|
|
||||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
|
||||||
state: "torso_m"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Torso
|
|
||||||
# Shitmed Change Start
|
|
||||||
toolName: "a torso"
|
|
||||||
containerName: "torso_slot"
|
|
||||||
- type: ContainerContainer
|
|
||||||
containers:
|
|
||||||
torso_slot: !type:ContainerSlot {}
|
|
||||||
- type: Destructible
|
|
||||||
thresholds:
|
|
||||||
- trigger:
|
|
||||||
!type:DamageTypeTrigger
|
|
||||||
damageType: Blunt
|
|
||||||
damage: 400
|
|
||||||
behaviors:
|
|
||||||
- !type:GibPartBehavior { }
|
|
||||||
- trigger:
|
|
||||||
!type:DamageTypeTrigger
|
|
||||||
damageType: Slash
|
|
||||||
damage: 400
|
|
||||||
behaviors:
|
|
||||||
- !type:GibPartBehavior { }
|
|
||||||
- trigger:
|
|
||||||
!type:DamageTypeTrigger
|
|
||||||
damageType: Heat
|
|
||||||
damage: 4000 # DeltaV
|
|
||||||
behaviors:
|
|
||||||
- !type:SpawnEntitiesBehavior
|
|
||||||
spawnInContainer: true
|
|
||||||
spawn:
|
|
||||||
Ash:
|
|
||||||
min: 1
|
|
||||||
max: 1
|
|
||||||
- !type:BurnBodyBehavior { }
|
|
||||||
- !type:PlaySoundBehavior
|
|
||||||
sound:
|
|
||||||
collection: MeatLaserImpact
|
|
||||||
# Shitmed Change End
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartHarpyBase, BaseHead ]
|
||||||
id: HeadHarpy
|
id: HeadHarpy
|
||||||
name: "harpy head"
|
name: "harpy head"
|
||||||
parent: PartHarpy
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
|
||||||
state: "head_m"
|
|
||||||
- type: Icon
|
|
||||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
|
||||||
state: "head_m"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Head
|
|
||||||
vital: true
|
|
||||||
toolName: "a head" # Shitmed Change
|
|
||||||
- type: Input
|
|
||||||
context: "ghost"
|
|
||||||
- type: InputMover
|
|
||||||
- type: GhostOnMove
|
|
||||||
- type: Tag
|
|
||||||
tags:
|
|
||||||
- Head
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartHarpyBase, BaseLeftArm ]
|
||||||
id: LeftArmHarpy
|
id: LeftArmHarpy
|
||||||
name: "left harpy arm"
|
name: "left harpy arm"
|
||||||
parent: PartHarpy
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
|
||||||
state: "l_arm"
|
|
||||||
- type: Icon
|
|
||||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
|
||||||
state: "l_arm"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Arm
|
|
||||||
symmetry: Left
|
|
||||||
toolName: "a left arm" # Shitmed Change
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartHarpyBase, BaseRightArm ]
|
||||||
id: RightArmHarpy
|
id: RightArmHarpy
|
||||||
name: "right harpy arm"
|
name: "right harpy arm"
|
||||||
parent: PartHarpy
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
|
||||||
state: "r_arm"
|
|
||||||
- type: Icon
|
|
||||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
|
||||||
state: "r_arm"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Arm
|
|
||||||
symmetry: Right
|
|
||||||
toolName: "a right arm" # Shitmed Change
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartHarpyBase, BaseLeftHand ]
|
||||||
id: LeftHandHarpy
|
id: LeftHandHarpy
|
||||||
name: "left harpy hand"
|
name: "left harpy hand"
|
||||||
parent: PartHarpy
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
|
||||||
state: "l_hand"
|
|
||||||
- type: Icon
|
|
||||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
|
||||||
state: "l_hand"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Hand
|
|
||||||
symmetry: Left
|
|
||||||
toolName: "a left hand" # Shitmed Change
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartHarpyBase, BaseRightHand ]
|
||||||
id: RightHandHarpy
|
id: RightHandHarpy
|
||||||
name: "right harpy hand"
|
name: "right harpy hand"
|
||||||
parent: PartHarpy
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
|
||||||
state: "r_hand"
|
|
||||||
- type: Icon
|
|
||||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
|
||||||
state: "r_hand"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Hand
|
|
||||||
symmetry: Right
|
|
||||||
toolName: "a right hand" # Shitmed Change
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartHarpyBase, BaseLeftLeg ]
|
||||||
id: LeftLegHarpy
|
id: LeftLegHarpy
|
||||||
name: "left harpy leg"
|
name: "left harpy leg"
|
||||||
parent: PartHarpy
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
|
||||||
state: "l_leg"
|
|
||||||
- type: Icon
|
|
||||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
|
||||||
state: "l_leg"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Leg
|
|
||||||
symmetry: Left
|
|
||||||
toolName: "a left leg" # Shitmed Change
|
|
||||||
- type: MovementBodyPart
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartHarpyBase, BaseRightLeg ]
|
||||||
id: RightLegHarpy
|
id: RightLegHarpy
|
||||||
name: "right harpy leg"
|
name: "right harpy leg"
|
||||||
parent: PartHarpy
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
|
||||||
state: "r_leg"
|
|
||||||
- type: Icon
|
|
||||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
|
||||||
state: "r_leg"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Leg
|
|
||||||
symmetry: Right
|
|
||||||
toolName: "a right leg" # Shitmed Change
|
|
||||||
- type: MovementBodyPart
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartHarpyBase, BaseLeftFoot ]
|
||||||
id: LeftFootHarpy
|
id: LeftFootHarpy
|
||||||
name: "left harpy foot"
|
name: "left harpy foot"
|
||||||
parent: PartHarpy
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
|
||||||
state: "l_foot"
|
|
||||||
- type: Icon
|
|
||||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
|
||||||
state: "l_foot"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Foot
|
|
||||||
symmetry: Left
|
|
||||||
toolName: "a left foot" # Shitmed Change
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartHarpyBase, BaseRightFoot ]
|
||||||
id: RightFootHarpy
|
id: RightFootHarpy
|
||||||
name: "right harpy foot"
|
name: "right harpy foot"
|
||||||
parent: PartHarpy
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
|
||||||
state: "r_foot"
|
|
||||||
- type: Icon
|
|
||||||
sprite: _DV/Mobs/Species/Harpy/parts.rsi
|
|
||||||
state: "r_foot"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Foot
|
|
||||||
symmetry: Right
|
|
||||||
toolName: "a right foot" # Shitmed Change
|
|
||||||
|
|
|
||||||
|
|
@ -1,242 +1,61 @@
|
||||||
- type: entity
|
- type: entity
|
||||||
id: PartRodentia
|
|
||||||
parent: BaseItem
|
|
||||||
name: "rodentia body part"
|
|
||||||
abstract: true
|
abstract: true
|
||||||
|
parent: BasePart
|
||||||
|
id: PartRodentiaBase
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: _DV/Mobs/Species/Rodentia/parts.rsi
|
sprite: _DV/Mobs/Species/Rodentia/parts.rsi
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: _DV/Mobs/Species/Rodentia/parts.rsi
|
sprite: _DV/Mobs/Species/Rodentia/parts.rsi
|
||||||
- type: Damageable
|
|
||||||
damageContainer: OrganicPart # Shitmed Change
|
|
||||||
- type: BodyPart
|
- type: BodyPart
|
||||||
- type: ContainerContainer
|
species: Rodentia
|
||||||
containers:
|
|
||||||
bodypart: !type:Container
|
|
||||||
ents: []
|
|
||||||
- type: StaticPrice #DynamicPrice
|
|
||||||
price: 100
|
|
||||||
- type: Tag
|
|
||||||
tags:
|
|
||||||
- Trash
|
|
||||||
# Shitmed Change Start
|
|
||||||
- type: Gibbable
|
|
||||||
- type: SurgeryTool
|
|
||||||
startSound:
|
|
||||||
path: /Audio/_Shitmed/Medical/Surgery/organ1.ogg
|
|
||||||
endSound:
|
|
||||||
path: /Audio/_Shitmed/Medical/Surgery/organ2.ogg
|
|
||||||
- type: Destructible
|
|
||||||
thresholds:
|
|
||||||
- trigger:
|
|
||||||
!type:DamageTypeTrigger
|
|
||||||
damageType: Blunt
|
|
||||||
damage: 110
|
|
||||||
behaviors:
|
|
||||||
- !type:GibPartBehavior { }
|
|
||||||
- trigger:
|
|
||||||
!type:DamageTypeTrigger
|
|
||||||
damageType: Slash
|
|
||||||
damage: 100 # DeltaV
|
|
||||||
behaviors:
|
|
||||||
- !type:GibPartBehavior { }
|
|
||||||
- trigger:
|
|
||||||
!type:DamageTypeTrigger
|
|
||||||
damageType: Heat
|
|
||||||
damage: 2000 # DeltaV
|
|
||||||
behaviors:
|
|
||||||
- !type:SpawnEntitiesBehavior
|
|
||||||
spawnInContainer: true
|
|
||||||
spawn:
|
|
||||||
Ash:
|
|
||||||
min: 1
|
|
||||||
max: 1
|
|
||||||
- !type:BurnBodyBehavior { }
|
|
||||||
- !type:PlaySoundBehavior
|
|
||||||
sound:
|
|
||||||
collection: MeatLaserImpact
|
|
||||||
# Shitmed Change End
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartRodentiaBase, BaseTorso ]
|
||||||
id: TorsoRodentia
|
id: TorsoRodentia
|
||||||
name: "rodentia torso"
|
name: "rodentia torso"
|
||||||
parent: PartRodentia
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
state: "torso_m"
|
|
||||||
- type: Icon
|
|
||||||
state: "torso_m"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Torso
|
|
||||||
# Shitmed Change Start
|
|
||||||
toolName: "a torso"
|
|
||||||
containerName: "torso_slot"
|
|
||||||
- type: ContainerContainer
|
|
||||||
containers:
|
|
||||||
torso_slot: !type:ContainerSlot {}
|
|
||||||
- type: Destructible
|
|
||||||
thresholds:
|
|
||||||
- trigger:
|
|
||||||
!type:DamageTypeTrigger
|
|
||||||
damageType: Blunt
|
|
||||||
damage: 400
|
|
||||||
behaviors:
|
|
||||||
- !type:GibPartBehavior { }
|
|
||||||
- trigger:
|
|
||||||
!type:DamageTypeTrigger
|
|
||||||
damageType: Slash
|
|
||||||
damage: 400
|
|
||||||
behaviors:
|
|
||||||
- !type:GibPartBehavior { }
|
|
||||||
- trigger:
|
|
||||||
!type:DamageTypeTrigger
|
|
||||||
damageType: Heat
|
|
||||||
damage: 4000 # DeltaV
|
|
||||||
behaviors:
|
|
||||||
- !type:SpawnEntitiesBehavior
|
|
||||||
spawnInContainer: true
|
|
||||||
spawn:
|
|
||||||
Ash:
|
|
||||||
min: 1
|
|
||||||
max: 1
|
|
||||||
- !type:BurnBodyBehavior { }
|
|
||||||
- !type:PlaySoundBehavior
|
|
||||||
sound:
|
|
||||||
collection: MeatLaserImpact
|
|
||||||
# Shitmed Change End
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartRodentiaBase, BaseHead ]
|
||||||
id: HeadRodentia
|
id: HeadRodentia
|
||||||
name: "rodentia head"
|
name: "rodentia head"
|
||||||
parent: PartRodentia
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
state: "head_m"
|
|
||||||
- type: Icon
|
|
||||||
state: "head_m"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Head
|
|
||||||
toolName: "a head" # Shitmed Change
|
|
||||||
vital: true
|
|
||||||
- type: Input
|
|
||||||
context: "ghost"
|
|
||||||
- type: InputMover
|
|
||||||
- type: GhostOnMove
|
|
||||||
- type: Tag
|
|
||||||
tags:
|
|
||||||
- Head
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartRodentiaBase, BaseLeftArm ]
|
||||||
id: LeftArmRodentia
|
id: LeftArmRodentia
|
||||||
name: "left rodentia arm"
|
name: "left rodentia arm"
|
||||||
parent: PartRodentia
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
state: "l_arm"
|
|
||||||
- type: Icon
|
|
||||||
state: "l_arm"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Arm
|
|
||||||
symmetry: Left
|
|
||||||
toolName: "a left arm" # Shitmed Change
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartRodentiaBase, BaseRightArm ]
|
||||||
id: RightArmRodentia
|
id: RightArmRodentia
|
||||||
name: "right rodentia arm"
|
name: "right rodentia arm"
|
||||||
parent: PartRodentia
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
state: "r_arm"
|
|
||||||
- type: Icon
|
|
||||||
state: "r_arm"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Arm
|
|
||||||
symmetry: Right
|
|
||||||
toolName: "a right arm" # Shitmed Change
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartRodentiaBase, BaseLeftHand ]
|
||||||
id: LeftHandRodentia
|
id: LeftHandRodentia
|
||||||
name: "left rodentia hand"
|
name: "left rodentia hand"
|
||||||
parent: PartRodentia
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
state: "l_hand"
|
|
||||||
- type: Icon
|
|
||||||
state: "l_hand"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Hand
|
|
||||||
symmetry: Left
|
|
||||||
toolName: "a left hand" # Shitmed Change
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartRodentiaBase, BaseRightHand ]
|
||||||
id: RightHandRodentia
|
id: RightHandRodentia
|
||||||
name: "right rodentia hand"
|
name: "right rodentia hand"
|
||||||
parent: PartRodentia
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
state: "r_hand"
|
|
||||||
- type: Icon
|
|
||||||
state: "r_hand"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Hand
|
|
||||||
symmetry: Right
|
|
||||||
toolName: "a right hand" # Shitmed Change
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartRodentiaBase, BaseLeftLeg ]
|
||||||
id: LeftLegRodentia
|
id: LeftLegRodentia
|
||||||
name: "left rodentia leg"
|
name: "left rodentia leg"
|
||||||
parent: PartRodentia
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
state: "l_leg"
|
|
||||||
- type: Icon
|
|
||||||
state: "l_leg"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Leg
|
|
||||||
symmetry: Left
|
|
||||||
toolName: "a left leg" # Shitmed Change
|
|
||||||
- type: MovementBodyPart
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartRodentiaBase, BaseRightLeg ]
|
||||||
id: RightLegRodentia
|
id: RightLegRodentia
|
||||||
name: "right rodentia leg"
|
name: "right rodentia leg"
|
||||||
parent: PartRodentia
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
state: "r_leg"
|
|
||||||
- type: Icon
|
|
||||||
state: "r_leg"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Leg
|
|
||||||
symmetry: Right
|
|
||||||
toolName: "a right leg" # Shitmed Change
|
|
||||||
- type: MovementBodyPart
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartRodentiaBase, BaseLeftFoot ]
|
||||||
id: LeftFootRodentia
|
id: LeftFootRodentia
|
||||||
name: "left rodentia foot"
|
name: "left rodentia foot"
|
||||||
parent: PartRodentia
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
state: "l_foot"
|
|
||||||
- type: Icon
|
|
||||||
state: "l_foot"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Foot
|
|
||||||
symmetry: Left
|
|
||||||
toolName: "a left foot" # Shitmed Change
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartRodentiaBase, BaseRightFoot ]
|
||||||
id: RightFootRodentia
|
id: RightFootRodentia
|
||||||
name: "right rodentia foot"
|
name: "right rodentia foot"
|
||||||
parent: PartRodentia
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
state: "r_foot"
|
|
||||||
- type: Icon
|
|
||||||
state: "r_foot"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Foot
|
|
||||||
symmetry: Right
|
|
||||||
toolName: "a right foot" # Shitmed Change
|
|
||||||
|
|
|
||||||
|
|
@ -1,270 +1,61 @@
|
||||||
# TODO: Add descriptions (many)
|
|
||||||
# TODO BODY: Part damage
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: PartVulpkanin
|
|
||||||
parent: BaseItem
|
|
||||||
name: "vulpkanin body part"
|
|
||||||
abstract: true
|
abstract: true
|
||||||
|
parent: BasePart
|
||||||
|
id: PartVulpkaninBase
|
||||||
components:
|
components:
|
||||||
- type: Damageable
|
- type: Sprite
|
||||||
damageContainer: OrganicPart # Shitmed Change
|
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
||||||
|
- type: Icon
|
||||||
|
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
||||||
- type: BodyPart
|
- type: BodyPart
|
||||||
- type: ContainerContainer
|
species: Vulpkanin
|
||||||
containers:
|
|
||||||
bodypart: !type:Container
|
|
||||||
ents: []
|
|
||||||
- type: StaticPrice #DynamicPrice
|
|
||||||
price: 100
|
|
||||||
- type: Tag
|
|
||||||
tags:
|
|
||||||
- Trash
|
|
||||||
# Shitmed Change Start
|
|
||||||
- type: Gibbable
|
|
||||||
- type: SurgeryTool
|
|
||||||
startSound:
|
|
||||||
path: /Audio/_Shitmed/Medical/Surgery/organ1.ogg
|
|
||||||
endSound:
|
|
||||||
path: /Audio/_Shitmed/Medical/Surgery/organ2.ogg
|
|
||||||
- type: Destructible
|
|
||||||
thresholds:
|
|
||||||
- trigger:
|
|
||||||
!type:DamageTypeTrigger
|
|
||||||
damageType: Blunt
|
|
||||||
damage: 110
|
|
||||||
behaviors:
|
|
||||||
- !type:GibPartBehavior { }
|
|
||||||
- trigger:
|
|
||||||
!type:DamageTypeTrigger
|
|
||||||
damageType: Slash
|
|
||||||
damage: 100 # DeltaV
|
|
||||||
behaviors:
|
|
||||||
- !type:GibPartBehavior { }
|
|
||||||
- trigger:
|
|
||||||
!type:DamageTypeTrigger
|
|
||||||
damageType: Heat
|
|
||||||
damage: 2000 # DeltaV
|
|
||||||
behaviors:
|
|
||||||
- !type:SpawnEntitiesBehavior
|
|
||||||
spawnInContainer: true
|
|
||||||
spawn:
|
|
||||||
Ash:
|
|
||||||
min: 1
|
|
||||||
max: 1
|
|
||||||
- !type:BurnBodyBehavior { }
|
|
||||||
- !type:PlaySoundBehavior
|
|
||||||
sound:
|
|
||||||
collection: MeatLaserImpact
|
|
||||||
# Shitmed Change End
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartVulpkaninBase, BaseTorso ]
|
||||||
id: TorsoVulpkanin
|
id: TorsoVulpkanin
|
||||||
name: "vulpkanin torso"
|
name: "vulpkanin torso"
|
||||||
parent: PartVulpkanin
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
netsync: false
|
|
||||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
|
||||||
state: "torso_m"
|
|
||||||
- type: Icon
|
|
||||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
|
||||||
state: "torso_m"
|
|
||||||
# Shitmed Change Start
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Torso
|
|
||||||
toolName: "a torso"
|
|
||||||
containerName: "torso_slot"
|
|
||||||
- type: ContainerContainer
|
|
||||||
containers:
|
|
||||||
torso_slot: !type:ContainerSlot {}
|
|
||||||
- type: Destructible
|
|
||||||
thresholds:
|
|
||||||
- trigger:
|
|
||||||
!type:DamageTypeTrigger
|
|
||||||
damageType: Blunt
|
|
||||||
damage: 4000 # DeltaV
|
|
||||||
behaviors:
|
|
||||||
- !type:GibPartBehavior { }
|
|
||||||
- trigger:
|
|
||||||
!type:DamageTypeTrigger
|
|
||||||
damageType: Slash
|
|
||||||
damage: 400
|
|
||||||
behaviors:
|
|
||||||
- !type:GibPartBehavior { }
|
|
||||||
- trigger:
|
|
||||||
!type:DamageTypeTrigger
|
|
||||||
damageType: Heat
|
|
||||||
damage: 400
|
|
||||||
behaviors:
|
|
||||||
- !type:SpawnEntitiesBehavior
|
|
||||||
spawnInContainer: true
|
|
||||||
spawn:
|
|
||||||
Ash:
|
|
||||||
min: 1
|
|
||||||
max: 1
|
|
||||||
- !type:BurnBodyBehavior { }
|
|
||||||
- !type:PlaySoundBehavior
|
|
||||||
sound:
|
|
||||||
collection: MeatLaserImpact
|
|
||||||
# Shitmed Change End
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartVulpkaninBase, BaseHead ]
|
||||||
id: HeadVulpkanin
|
id: HeadVulpkanin
|
||||||
name: "vulpkanin head"
|
name: "vulpkanin head"
|
||||||
parent: PartVulpkanin
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
netsync: false
|
|
||||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
|
||||||
state: "head_m"
|
|
||||||
- type: Icon
|
|
||||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
|
||||||
state: "head_m"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Head
|
|
||||||
vital: true
|
|
||||||
toolName: "a head" # Shitmed Change
|
|
||||||
- type: Input
|
|
||||||
context: "ghost"
|
|
||||||
- type: InputMover
|
|
||||||
- type: GhostOnMove
|
|
||||||
- type: Tag
|
|
||||||
tags:
|
|
||||||
- Head
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartVulpkaninBase, BaseLeftArm ]
|
||||||
id: LeftArmVulpkanin
|
id: LeftArmVulpkanin
|
||||||
name: "left vulpkanin arm"
|
name: "left vulpkanin arm"
|
||||||
parent: PartVulpkanin
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
netsync: false
|
|
||||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
|
||||||
state: "l_arm"
|
|
||||||
- type: Icon
|
|
||||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
|
||||||
state: "l_arm"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Arm
|
|
||||||
symmetry: Left
|
|
||||||
toolName: "a left arm" # Shitmed Change
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartVulpkaninBase, BaseRightArm ]
|
||||||
id: RightArmVulpkanin
|
id: RightArmVulpkanin
|
||||||
name: "right vulpkanin arm"
|
name: "right vulpkanin arm"
|
||||||
parent: PartVulpkanin
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
netsync: false
|
|
||||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
|
||||||
state: "r_arm"
|
|
||||||
- type: Icon
|
|
||||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
|
||||||
state: "r_arm"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Arm
|
|
||||||
symmetry: Right
|
|
||||||
toolName: "a right arm" # Shitmed Change
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartVulpkaninBase, BaseLeftHand ]
|
||||||
id: LeftHandVulpkanin
|
id: LeftHandVulpkanin
|
||||||
name: "left vulpkanin hand"
|
name: "left vulpkanin hand"
|
||||||
parent: PartVulpkanin
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
netsync: false
|
|
||||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
|
||||||
state: "l_hand"
|
|
||||||
- type: Icon
|
|
||||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
|
||||||
state: "l_hand"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Hand
|
|
||||||
symmetry: Left
|
|
||||||
toolName: "a left hand" # Shitmed Change
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartVulpkaninBase, BaseRightHand ]
|
||||||
id: RightHandVulpkanin
|
id: RightHandVulpkanin
|
||||||
name: "right vulpkanin hand"
|
name: "right vulpkanin hand"
|
||||||
parent: PartVulpkanin
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
netsync: false
|
|
||||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
|
||||||
state: "r_hand"
|
|
||||||
- type: Icon
|
|
||||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
|
||||||
state: "r_hand"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Hand
|
|
||||||
symmetry: Right
|
|
||||||
toolName: "a right hand" # Shitmed Change
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartVulpkaninBase, BaseLeftLeg ]
|
||||||
id: LeftLegVulpkanin
|
id: LeftLegVulpkanin
|
||||||
name: "left vulpkanin leg"
|
name: "left vulpkanin leg"
|
||||||
parent: PartVulpkanin
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
netsync: false
|
|
||||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
|
||||||
state: "l_leg"
|
|
||||||
- type: Icon
|
|
||||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
|
||||||
state: "l_leg"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Leg
|
|
||||||
symmetry: Left
|
|
||||||
toolName: "a left leg" # Shitmed Change
|
|
||||||
- type: MovementBodyPart
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartVulpkaninBase, BaseRightLeg ]
|
||||||
id: RightLegVulpkanin
|
id: RightLegVulpkanin
|
||||||
name: "right vulpkanin leg"
|
name: "right vulpkanin leg"
|
||||||
parent: PartVulpkanin
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
netsync: false
|
|
||||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
|
||||||
state: "r_leg"
|
|
||||||
- type: Icon
|
|
||||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
|
||||||
state: "r_leg"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Leg
|
|
||||||
symmetry: Right
|
|
||||||
toolName: "a right leg" # Shitmed Change
|
|
||||||
- type: MovementBodyPart
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartVulpkaninBase, BaseLeftFoot ]
|
||||||
id: LeftFootVulpkanin
|
id: LeftFootVulpkanin
|
||||||
name: "left vulpkanin foot"
|
name: "left vulpkanin foot"
|
||||||
parent: PartVulpkanin
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
netsync: false
|
|
||||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
|
||||||
state: "l_foot"
|
|
||||||
- type: Icon
|
|
||||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
|
||||||
state: "l_foot"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Foot
|
|
||||||
symmetry: Left
|
|
||||||
toolName: "a left foot" # Shitmed Change
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ PartVulpkaninBase, BaseRightFoot ]
|
||||||
id: RightFootVulpkanin
|
id: RightFootVulpkanin
|
||||||
name: "right vulpkanin foot"
|
name: "right vulpkanin foot"
|
||||||
parent: PartVulpkanin
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
netsync: false
|
|
||||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
|
||||||
state: "r_foot"
|
|
||||||
- type: Icon
|
|
||||||
sprite: _DV/Mobs/Species/Vulpkanin/parts.rsi
|
|
||||||
state: "r_foot"
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Foot
|
|
||||||
symmetry: Right
|
|
||||||
toolName: "a right foot" # Shitmed Change
|
|
||||||
|
|
|
||||||
|
|
@ -0,0 +1,37 @@
|
||||||
|
- type: entity
|
||||||
|
abstract: true
|
||||||
|
parent: PartBase
|
||||||
|
id: PartCarpBase
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
sprite: _Shitmed/Mobs/Aliens/Carps/carp_parts.rsi
|
||||||
|
- type: Icon
|
||||||
|
sprite: _Shitmed/Mobs/Aliens/Carps/carp_parts.rsi
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
parent: PartCarpBase
|
||||||
|
id: TailCarp
|
||||||
|
name: carp tail
|
||||||
|
description: Unique glands in this tail let space carp fly in a vacuum.
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
state: tail
|
||||||
|
- type: Icon
|
||||||
|
state: tail
|
||||||
|
- type: BodyPart
|
||||||
|
partType: Tail
|
||||||
|
- type: MovementBodyPart
|
||||||
|
walkSpeed: 2.5
|
||||||
|
sprintSpeed: 3.5
|
||||||
|
# TODO: Make it actually needed. Legs are hardcoded to be the only parts that matter for movement.
|
||||||
|
# TODO: space flight stuff
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
parent: [ PartCarpBase, BaseTorso ]
|
||||||
|
id: TorsoCarp
|
||||||
|
name: carp torso
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
state: torso
|
||||||
|
- type: Icon
|
||||||
|
state: torso
|
||||||
|
|
@ -1,11 +1,12 @@
|
||||||
# TODO: Add descriptions (many)
|
# TODO: Add descriptions (many)
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: PartKobold
|
|
||||||
parent: [BaseItem, BasePart]
|
|
||||||
name: "kobold body part"
|
|
||||||
abstract: true
|
abstract: true
|
||||||
|
parent: BasePart
|
||||||
|
id: PartKobold
|
||||||
components:
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Mobs/Animals/kobold.rsi
|
||||||
- type: Extractable
|
- type: Extractable
|
||||||
juiceSolution:
|
juiceSolution:
|
||||||
reagents:
|
reagents:
|
||||||
|
|
@ -15,12 +16,11 @@
|
||||||
Quantity: 10
|
Quantity: 10
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [PartKobold, BaseTorso]
|
||||||
id: TorsoKobold
|
id: TorsoKobold
|
||||||
name: "kobold torso"
|
name: "kobold torso"
|
||||||
parent: [PartKobold, BaseTorso]
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Mobs/Animals/kobold.rsi
|
|
||||||
state: "torso_m"
|
state: "torso_m"
|
||||||
- type: Extractable
|
- type: Extractable
|
||||||
juiceSolution:
|
juiceSolution:
|
||||||
|
|
@ -31,12 +31,11 @@
|
||||||
Quantity: 20
|
Quantity: 20
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [PartKobold, BaseHead]
|
||||||
id: HeadKobold
|
id: HeadKobold
|
||||||
name: "kobold head"
|
name: "kobold head"
|
||||||
parent: [PartKobold, BaseHead]
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Mobs/Animals/kobold.rsi
|
|
||||||
state: "head_m"
|
state: "head_m"
|
||||||
- type: Extractable
|
- type: Extractable
|
||||||
juiceSolution:
|
juiceSolution:
|
||||||
|
|
@ -47,73 +46,65 @@
|
||||||
Quantity: 10
|
Quantity: 10
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [PartKobold, BaseLeftArm]
|
||||||
id: LeftArmKobold
|
id: LeftArmKobold
|
||||||
name: "left kobold arm"
|
name: "left kobold arm"
|
||||||
parent: [PartKobold, BaseLeftArm]
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Mobs/Animals/kobold.rsi
|
|
||||||
state: "l_arm"
|
state: "l_arm"
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [PartKobold, BaseRightArm]
|
||||||
id: RightArmKobold
|
id: RightArmKobold
|
||||||
name: "right kobold arm"
|
name: "right kobold arm"
|
||||||
parent: [PartKobold, BaseRightArm]
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Mobs/Animals/kobold.rsi
|
|
||||||
state: "r_arm"
|
state: "r_arm"
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [PartKobold, BaseLeftHand]
|
||||||
id: LeftHandKobold
|
id: LeftHandKobold
|
||||||
name: "left kobold hand"
|
name: "left kobold hand"
|
||||||
parent: [PartKobold, BaseLeftHand]
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Mobs/Animals/kobold.rsi
|
|
||||||
state: "l_hand"
|
state: "l_hand"
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [PartKobold, BaseRightHand]
|
||||||
id: RightHandKobold
|
id: RightHandKobold
|
||||||
name: "right kobold hand"
|
name: "right kobold hand"
|
||||||
parent: [PartKobold, BaseRightHand]
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Mobs/Animals/kobold.rsi
|
|
||||||
state: "r_hand"
|
state: "r_hand"
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [PartKobold, BaseLeftLeg]
|
||||||
id: LeftLegKobold
|
id: LeftLegKobold
|
||||||
name: "left kobold leg"
|
name: "left kobold leg"
|
||||||
parent: [PartKobold, BaseLeftLeg]
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Mobs/Animals/kobold.rsi
|
|
||||||
state: "l_leg"
|
state: "l_leg"
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [PartKobold, BaseRightLeg]
|
||||||
id: RightLegKobold
|
id: RightLegKobold
|
||||||
name: "right kobold leg"
|
name: "right kobold leg"
|
||||||
parent: [PartKobold, BaseRightLeg]
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Mobs/Animals/kobold.rsi
|
|
||||||
state: "r_leg"
|
state: "r_leg"
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [PartKobold, BaseLeftFoot]
|
||||||
id: LeftFootKobold
|
id: LeftFootKobold
|
||||||
name: "left kobold foot"
|
name: "left kobold foot"
|
||||||
parent: [PartKobold, BaseLeftFoot]
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Mobs/Animals/kobold.rsi
|
|
||||||
state: "l_foot"
|
state: "l_foot"
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [PartKobold, BaseRightFoot]
|
||||||
id: RightFootKobold
|
id: RightFootKobold
|
||||||
name: "right kobold foot"
|
name: "right kobold foot"
|
||||||
parent: [PartKobold, BaseRightFoot]
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Mobs/Animals/kobold.rsi
|
|
||||||
state: "r_foot"
|
state: "r_foot"
|
||||||
|
|
@ -1,11 +1,12 @@
|
||||||
# TODO: Add descriptions (many)
|
# TODO: Add descriptions (many)
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: PartMonkey
|
|
||||||
parent: [BaseItem, BasePart]
|
|
||||||
name: "monkey body part"
|
|
||||||
abstract: true
|
abstract: true
|
||||||
|
parent: BasePart
|
||||||
|
id: PartMonkey
|
||||||
components:
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Mobs/Animals/monkey.rsi
|
||||||
- type: Extractable
|
- type: Extractable
|
||||||
juiceSolution:
|
juiceSolution:
|
||||||
reagents:
|
reagents:
|
||||||
|
|
@ -15,12 +16,11 @@
|
||||||
Quantity: 10
|
Quantity: 10
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [PartMonkey, BaseTorso]
|
||||||
id: TorsoMonkey
|
id: TorsoMonkey
|
||||||
name: "monkey torso"
|
name: "monkey torso"
|
||||||
parent: [PartMonkey, BaseTorso]
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Mobs/Animals/monkey.rsi
|
|
||||||
state: "torso_m"
|
state: "torso_m"
|
||||||
- type: Extractable
|
- type: Extractable
|
||||||
juiceSolution:
|
juiceSolution:
|
||||||
|
|
@ -31,12 +31,11 @@
|
||||||
Quantity: 20
|
Quantity: 20
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [PartMonkey, BaseHead]
|
||||||
id: HeadMonkey
|
id: HeadMonkey
|
||||||
name: "monkey head"
|
name: "monkey head"
|
||||||
parent: [PartMonkey, BaseHead]
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Mobs/Animals/monkey.rsi
|
|
||||||
state: "head_m"
|
state: "head_m"
|
||||||
- type: Extractable
|
- type: Extractable
|
||||||
juiceSolution:
|
juiceSolution:
|
||||||
|
|
@ -47,73 +46,65 @@
|
||||||
Quantity: 10
|
Quantity: 10
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [PartMonkey, BaseLeftArm]
|
||||||
id: LeftArmMonkey
|
id: LeftArmMonkey
|
||||||
name: "left monkey arm"
|
name: "left monkey arm"
|
||||||
parent: [PartMonkey, BaseLeftArm]
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Mobs/Animals/monkey.rsi
|
|
||||||
state: "l_arm"
|
state: "l_arm"
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [PartMonkey, BaseRightArm]
|
||||||
id: RightArmMonkey
|
id: RightArmMonkey
|
||||||
name: "right monkey arm"
|
name: "right monkey arm"
|
||||||
parent: [PartMonkey, BaseRightArm]
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Mobs/Animals/monkey.rsi
|
|
||||||
state: "r_arm"
|
state: "r_arm"
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [PartMonkey, BaseLeftHand]
|
||||||
id: LeftHandMonkey
|
id: LeftHandMonkey
|
||||||
name: "left monkey hand"
|
name: "left monkey hand"
|
||||||
parent: [PartMonkey, BaseLeftHand]
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Mobs/Animals/monkey.rsi
|
|
||||||
state: "l_hand"
|
state: "l_hand"
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [PartMonkey, BaseRightHand]
|
||||||
id: RightHandMonkey
|
id: RightHandMonkey
|
||||||
name: "right monkey hand"
|
name: "right monkey hand"
|
||||||
parent: [PartMonkey, BaseRightHand]
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Mobs/Animals/monkey.rsi
|
|
||||||
state: "r_hand"
|
state: "r_hand"
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [PartMonkey, BaseLeftLeg]
|
||||||
id: LeftLegMonkey
|
id: LeftLegMonkey
|
||||||
name: "left monkey leg"
|
name: "left monkey leg"
|
||||||
parent: [PartMonkey, BaseLeftLeg]
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Mobs/Animals/monkey.rsi
|
|
||||||
state: "l_leg"
|
state: "l_leg"
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [PartMonkey, BaseRightLeg]
|
||||||
id: RightLegMonkey
|
id: RightLegMonkey
|
||||||
name: "right monkey leg"
|
name: "right monkey leg"
|
||||||
parent: [PartMonkey, BaseRightLeg]
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Mobs/Animals/monkey.rsi
|
|
||||||
state: "r_leg"
|
state: "r_leg"
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [PartMonkey, BaseLeftFoot]
|
||||||
id: LeftFootMonkey
|
id: LeftFootMonkey
|
||||||
name: "left monkey foot"
|
name: "left monkey foot"
|
||||||
parent: [PartMonkey, BaseLeftFoot]
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Mobs/Animals/monkey.rsi
|
|
||||||
state: "l_foot"
|
state: "l_foot"
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [PartMonkey, BaseRightFoot]
|
||||||
id: RightFootMonkey
|
id: RightFootMonkey
|
||||||
name: "right monkey foot"
|
name: "right monkey foot"
|
||||||
parent: [PartMonkey, BaseRightFoot]
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Mobs/Animals/monkey.rsi
|
|
||||||
state: "r_foot"
|
state: "r_foot"
|
||||||
|
|
@ -1,48 +1,9 @@
|
||||||
# Monkey head for borging/transplanting pun pun
|
# Monkey head for borging/transplanting pun pun
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: [PartAnimal, BaseHead]
|
parent: [PartAnimalBase, BaseHead]
|
||||||
id: HeadAnimal
|
id: HeadAnimal
|
||||||
name: animal head
|
name: animal head
|
||||||
categories: [ HideSpawnMenu ]
|
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
layers:
|
layers:
|
||||||
- state: head_m
|
- state: head_m
|
||||||
|
|
||||||
- type: entity
|
|
||||||
abstract: true
|
|
||||||
parent: PartAnimal
|
|
||||||
id: BaseCarpPart
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: _Shitmed/Mobs/Aliens/Carps/carp_parts.rsi
|
|
||||||
|
|
||||||
- type: entity
|
|
||||||
categories: [ HideSpawnMenu ]
|
|
||||||
parent: BaseCarpPart
|
|
||||||
id: TailCarp
|
|
||||||
name: carp tail
|
|
||||||
description: Unique glands in this tail let space carp fly in a vacuum.
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
layers:
|
|
||||||
- state: tail
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Tail
|
|
||||||
- type: MovementBodyPart
|
|
||||||
walkSpeed: 2.5
|
|
||||||
sprintSpeed: 3.5
|
|
||||||
# TODO: Make it actually needed. Legs are hardcoded to be the only parts that matter for movement.
|
|
||||||
# TODO: space flight stuff
|
|
||||||
|
|
||||||
- type: entity
|
|
||||||
categories: [ HideSpawnMenu ]
|
|
||||||
parent: BaseCarpPart
|
|
||||||
id: TorsoCarp
|
|
||||||
name: carp torso
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
layers:
|
|
||||||
- state: torso
|
|
||||||
- type: BodyPart
|
|
||||||
partType: Torso
|
|
||||||
|
|
|
||||||
|
|
@ -0,0 +1,88 @@
|
||||||
|
# body part with regular organic destruction
|
||||||
|
- type: entity
|
||||||
|
abstract: true
|
||||||
|
parent: BasePartInorganic
|
||||||
|
id: BasePart
|
||||||
|
components:
|
||||||
|
- type: Damageable
|
||||||
|
damageContainer: OrganicPart # Shitmed Change
|
||||||
|
- type: Destructible
|
||||||
|
thresholds:
|
||||||
|
- trigger:
|
||||||
|
!type:DamageTypeTrigger
|
||||||
|
damageType: Blunt
|
||||||
|
damage: 110
|
||||||
|
behaviors:
|
||||||
|
- !type:GibPartBehavior { }
|
||||||
|
- trigger:
|
||||||
|
!type:DamageTypeTrigger
|
||||||
|
damageType: Slash
|
||||||
|
damage: 100 # DeltaV - was 150
|
||||||
|
behaviors:
|
||||||
|
- !type:GibPartBehavior { }
|
||||||
|
- trigger:
|
||||||
|
!type:DamageTypeTrigger
|
||||||
|
damageType: Heat
|
||||||
|
damage: 2000 # DeltaV - was 200
|
||||||
|
behaviors:
|
||||||
|
- !type:SpawnEntitiesBehavior
|
||||||
|
spawnInContainer: true
|
||||||
|
spawn:
|
||||||
|
Ash:
|
||||||
|
min: 1
|
||||||
|
max: 1
|
||||||
|
- !type:BurnBodyBehavior { }
|
||||||
|
- !type:PlaySoundBehavior
|
||||||
|
sound:
|
||||||
|
collection: MeatLaserImpact
|
||||||
|
- type: Extractable
|
||||||
|
juiceSolution:
|
||||||
|
reagents:
|
||||||
|
- ReagentId: Fat
|
||||||
|
Quantity: 3
|
||||||
|
- ReagentId: Blood
|
||||||
|
Quantity: 10
|
||||||
|
|
||||||
|
# organic torsos have higher health
|
||||||
|
# this doesn't affect gibbing bodies as there is code to prevent torso gibbing while part of a body
|
||||||
|
- type: entity
|
||||||
|
abstract: true
|
||||||
|
parent: BaseTorsoInorganic
|
||||||
|
id: BaseTorso
|
||||||
|
components:
|
||||||
|
- type: Destructible
|
||||||
|
thresholds:
|
||||||
|
- trigger:
|
||||||
|
!type:DamageTypeTrigger
|
||||||
|
damageType: Blunt
|
||||||
|
damage: 400
|
||||||
|
behaviors:
|
||||||
|
- !type:GibPartBehavior { }
|
||||||
|
- trigger:
|
||||||
|
!type:DamageTypeTrigger
|
||||||
|
damageType: Slash
|
||||||
|
damage: 400
|
||||||
|
behaviors:
|
||||||
|
- !type:GibPartBehavior { }
|
||||||
|
- trigger:
|
||||||
|
!type:DamageTypeTrigger
|
||||||
|
damageType: Heat
|
||||||
|
damage: 4000 # DeltaV - was 400
|
||||||
|
behaviors:
|
||||||
|
- !type:SpawnEntitiesBehavior
|
||||||
|
spawnInContainer: true
|
||||||
|
spawn:
|
||||||
|
Ash:
|
||||||
|
min: 1
|
||||||
|
max: 1
|
||||||
|
- !type:BurnBodyBehavior { }
|
||||||
|
- !type:PlaySoundBehavior
|
||||||
|
sound:
|
||||||
|
collection: MeatLaserImpact
|
||||||
|
- type: Extractable # torso is meatier
|
||||||
|
juiceSolution:
|
||||||
|
reagents:
|
||||||
|
- ReagentId: Fat
|
||||||
|
Quantity: 10
|
||||||
|
- ReagentId: Blood
|
||||||
|
Quantity: 20
|
||||||
|
|
@ -1,125 +1,106 @@
|
||||||
- type: entity
|
- type: entity
|
||||||
id: LeftArmCybernetic
|
|
||||||
parent: LeftArmHuman
|
|
||||||
abstract: true
|
abstract: true
|
||||||
|
parent: BasePartInorganic
|
||||||
|
id: CyberneticPartBase
|
||||||
components:
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
sprite: _Shitmed/Mobs/Species/Cybernetics/bishop/bishop_main.rsi
|
||||||
|
- type: Icon
|
||||||
|
sprite: _Shitmed/Mobs/Species/Cybernetics/bishop/bishop_main.rsi
|
||||||
- type: Damageable
|
- type: Damageable
|
||||||
damageContainer: Silicon
|
damageContainer: Silicon
|
||||||
|
- type: Cybernetics
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
abstract: true
|
||||||
|
parent: [ CyberneticPartBase, BaseLeftArm ]
|
||||||
|
id: LeftArmCyberneticBase
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
state: "l_arm-combined"
|
||||||
|
- type: Icon
|
||||||
|
state: "l_arm-combined"
|
||||||
- type: BodyPart
|
- type: BodyPart
|
||||||
baseLayerId: MobCyberneticBishopLArm
|
baseLayerId: MobCyberneticBishopLArm
|
||||||
- type: GenerateChildPart
|
- type: GenerateChildPart
|
||||||
id: LeftHandCybernetic
|
id: LeftHandCybernetic
|
||||||
- type: Cybernetics
|
|
||||||
- type: Sprite
|
|
||||||
sprite: _Shitmed/Mobs/Species/Cybernetics/bishop/bishop_main.rsi
|
|
||||||
state: "l_arm-combined"
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: RightArmCybernetic
|
|
||||||
parent: RightArmHuman
|
|
||||||
abstract: true
|
abstract: true
|
||||||
|
parent: [ CyberneticPartBase, BaseRightArm ]
|
||||||
|
id: RightArmCyberneticBase
|
||||||
components:
|
components:
|
||||||
- type: Damageable
|
- type: Sprite
|
||||||
damageContainer: Silicon
|
state: "r_arm-combined"
|
||||||
|
- type: Icon
|
||||||
|
state: "r_arm-combined"
|
||||||
- type: BodyPart
|
- type: BodyPart
|
||||||
baseLayerId: MobCyberneticBishopRArm
|
baseLayerId: MobCyberneticBishopRArm
|
||||||
- type: GenerateChildPart
|
- type: GenerateChildPart
|
||||||
id: RightHandCybernetic
|
id: RightHandCybernetic
|
||||||
- type: Cybernetics
|
|
||||||
- type: Sprite
|
|
||||||
sprite: _Shitmed/Mobs/Species/Cybernetics/bishop/bishop_main.rsi
|
|
||||||
state: "r_arm-combined"
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: LeftLegCybernetic
|
|
||||||
parent: LeftLegHuman
|
|
||||||
abstract: true
|
abstract: true
|
||||||
|
parent: [ CyberneticPartBase, BaseLeftLeg ]
|
||||||
|
id: LeftLegCyberneticBase
|
||||||
components:
|
components:
|
||||||
- type: Damageable
|
- type: Sprite
|
||||||
damageContainer: Silicon
|
state: "l_leg-combined"
|
||||||
|
- type: Icon
|
||||||
|
state: "l_leg-combined"
|
||||||
- type: BodyPart
|
- type: BodyPart
|
||||||
baseLayerId: MobCyberneticBishopLLeg
|
baseLayerId: MobCyberneticBishopLLeg
|
||||||
- type: GenerateChildPart
|
- type: GenerateChildPart
|
||||||
id: LeftFootCybernetic
|
id: LeftFootCybernetic
|
||||||
- type: Cybernetics
|
|
||||||
- type: Sprite
|
|
||||||
sprite: _Shitmed/Mobs/Species/Cybernetics/bishop/bishop_main.rsi
|
|
||||||
state: "l_leg-combined"
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: RightLegCybernetic
|
|
||||||
parent: RightLegHuman
|
|
||||||
abstract: true
|
abstract: true
|
||||||
|
parent: [ CyberneticPartBase, BaseRightLeg ]
|
||||||
|
id: RightLegCyberneticBase
|
||||||
components:
|
components:
|
||||||
- type: Damageable
|
- type: Sprite
|
||||||
damageContainer: Silicon
|
state: "r_leg-combined"
|
||||||
|
- type: Icon
|
||||||
|
state: "r_leg-combined"
|
||||||
- type: BodyPart
|
- type: BodyPart
|
||||||
baseLayerId: MobCyberneticBishopRLeg
|
baseLayerId: MobCyberneticBishopRLeg
|
||||||
- type: GenerateChildPart
|
- type: GenerateChildPart
|
||||||
id: RightFootCybernetic
|
id: RightFootCybernetic
|
||||||
- type: Cybernetics
|
|
||||||
- type: Sprite
|
|
||||||
sprite: _Shitmed/Mobs/Species/Cybernetics/bishop/bishop_main.rsi
|
|
||||||
state: "r_leg-combined"
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ CyberneticPartBase, BaseLeftHand ]
|
||||||
id: LeftHandCybernetic
|
id: LeftHandCybernetic
|
||||||
parent: LeftHandHuman
|
|
||||||
name: cybernetic left hand
|
name: cybernetic left hand
|
||||||
components:
|
components:
|
||||||
- type: Damageable
|
|
||||||
damageContainer: Silicon
|
|
||||||
- type: BodyPart
|
- type: BodyPart
|
||||||
baseLayerId: MobCyberneticBishopLHand
|
baseLayerId: MobCyberneticBishopLHand
|
||||||
- type: Cybernetics
|
|
||||||
- type: Sprite
|
|
||||||
sprite: _Shitmed/Mobs/Species/Cybernetics/bishop/bishop_main.rsi
|
|
||||||
state: "l_hand"
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ CyberneticPartBase, BaseRightHand ]
|
||||||
id: RightHandCybernetic
|
id: RightHandCybernetic
|
||||||
parent: RightHandHuman
|
|
||||||
name: cybernetic right hand
|
name: cybernetic right hand
|
||||||
components:
|
components:
|
||||||
- type: Damageable
|
|
||||||
damageContainer: Silicon
|
|
||||||
- type: BodyPart
|
- type: BodyPart
|
||||||
baseLayerId: MobCyberneticBishopRHand
|
baseLayerId: MobCyberneticBishopRHand
|
||||||
- type: Cybernetics
|
|
||||||
- type: Sprite
|
|
||||||
sprite: _Shitmed/Mobs/Species/Cybernetics/bishop/bishop_main.rsi
|
|
||||||
state: "r_hand"
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ CyberneticPartBase, BaseLeftFoot ]
|
||||||
id: LeftFootCybernetic
|
id: LeftFootCybernetic
|
||||||
parent: LeftFootHuman
|
|
||||||
name: cybernetic left foot
|
name: cybernetic left foot
|
||||||
components:
|
components:
|
||||||
- type: Damageable
|
|
||||||
damageContainer: Silicon
|
|
||||||
- type: BodyPart
|
- type: BodyPart
|
||||||
baseLayerId: MobCyberneticBishopLFoot
|
baseLayerId: MobCyberneticBishopLFoot
|
||||||
- type: Cybernetics
|
|
||||||
- type: Sprite
|
|
||||||
sprite: _Shitmed/Mobs/Species/Cybernetics/bishop/bishop_main.rsi
|
|
||||||
state: "l_foot"
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
parent: [ CyberneticPartBase, BaseRightFoot ]
|
||||||
id: RightFootCybernetic
|
id: RightFootCybernetic
|
||||||
parent: RightFootHuman
|
|
||||||
name: cybernetic right foot
|
name: cybernetic right foot
|
||||||
components:
|
components:
|
||||||
- type: Damageable
|
|
||||||
damageContainer: Silicon
|
|
||||||
- type: BodyPart
|
- type: BodyPart
|
||||||
baseLayerId: MobCyberneticBishopRFoot
|
baseLayerId: MobCyberneticBishopRFoot
|
||||||
- type: Cybernetics
|
|
||||||
- type: Sprite
|
|
||||||
sprite: _Shitmed/Mobs/Species/Cybernetics/bishop/bishop_main.rsi
|
|
||||||
state: "r_foot"
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: LeftArmCybernetic
|
parent: LeftArmCyberneticBase
|
||||||
id: JawsOfLifeLeftArm
|
id: JawsOfLifeLeftArm
|
||||||
name: J.W.L left arm
|
name: J.W.L left arm
|
||||||
description: A cybernetic left arm with the ability to pry doors open.
|
description: A cybernetic left arm with the ability to pry doors open.
|
||||||
|
|
@ -131,7 +112,7 @@
|
||||||
pryPowered: true
|
pryPowered: true
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: RightArmCybernetic
|
parent: RightArmCyberneticBase
|
||||||
id: JawsOfLifeRightArm
|
id: JawsOfLifeRightArm
|
||||||
name: J.W.L right arm
|
name: J.W.L right arm
|
||||||
description: A cybernetic right arm with the ability to pry doors open.
|
description: A cybernetic right arm with the ability to pry doors open.
|
||||||
|
|
@ -143,7 +124,7 @@
|
||||||
pryPowered: true
|
pryPowered: true
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: LeftLegCybernetic
|
parent: LeftLegCyberneticBase
|
||||||
id: SpeedLeftLeg
|
id: SpeedLeftLeg
|
||||||
name: S.P.E.E.D left leg
|
name: S.P.E.E.D left leg
|
||||||
description: A cybernetic left leg that allows its wearer to run faster.
|
description: A cybernetic left leg that allows its wearer to run faster.
|
||||||
|
|
@ -157,7 +138,7 @@
|
||||||
- type: ProtectedFromStepTriggers
|
- type: ProtectedFromStepTriggers
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: RightLegCybernetic
|
parent: RightLegCyberneticBase
|
||||||
id: SpeedRightLeg
|
id: SpeedRightLeg
|
||||||
name: S.P.E.E.D right leg
|
name: S.P.E.E.D right leg
|
||||||
description: A cybernetic left leg that allows its wearer to run faster.
|
description: A cybernetic left leg that allows its wearer to run faster.
|
||||||
|
|
|
||||||
|
|
@ -0,0 +1,59 @@
|
||||||
|
# DO NOT use this as an actual species, its for borg part appearance to Just Work
|
||||||
|
- type: species
|
||||||
|
id: Cyborg
|
||||||
|
name: species-name-human
|
||||||
|
roundStart: false
|
||||||
|
prototype: BorgChassisSelectable
|
||||||
|
sprites: CyborgSprites
|
||||||
|
defaultSkinTone: "#fff9e2"
|
||||||
|
markingLimits: MobHumanMarkingLimits
|
||||||
|
maleFirstNames: names_borg
|
||||||
|
femaleFirstNames: names_borg
|
||||||
|
dollPrototype: BorgChassisSelectable
|
||||||
|
skinColoration: TintedHues
|
||||||
|
|
||||||
|
- type: speciesBaseSprites
|
||||||
|
id: CyborgSprites
|
||||||
|
sprites:
|
||||||
|
Head: CyborgHead
|
||||||
|
Chest: CyborgTorso
|
||||||
|
LArm: CyborgLArm
|
||||||
|
RArm: CyborgRArm
|
||||||
|
LLeg: CyborgLLeg
|
||||||
|
RLeg: CyborgRLeg
|
||||||
|
|
||||||
|
- type: humanoidBaseSprite
|
||||||
|
id: CyborgHead
|
||||||
|
baseSprite:
|
||||||
|
sprite: Objects/Specific/Robotics/cyborg_parts.rsi
|
||||||
|
state: borg_head
|
||||||
|
|
||||||
|
- type: humanoidBaseSprite
|
||||||
|
id: CyborgTorso
|
||||||
|
baseSprite:
|
||||||
|
sprite: Objects/Specific/Robotics/cyborg_parts.rsi
|
||||||
|
state: borg_chest
|
||||||
|
|
||||||
|
- type: humanoidBaseSprite
|
||||||
|
id: CyborgLLeg
|
||||||
|
baseSprite:
|
||||||
|
sprite: Objects/Specific/Robotics/cyborg_parts.rsi
|
||||||
|
state: borg_l_leg
|
||||||
|
|
||||||
|
- type: humanoidBaseSprite
|
||||||
|
id: CyborgLArm
|
||||||
|
baseSprite:
|
||||||
|
sprite: Objects/Specific/Robotics/cyborg_parts.rsi
|
||||||
|
state: borg_l_arm
|
||||||
|
|
||||||
|
- type: humanoidBaseSprite
|
||||||
|
id: CyborgRLeg
|
||||||
|
baseSprite:
|
||||||
|
sprite: Objects/Specific/Robotics/cyborg_parts.rsi
|
||||||
|
state: borg_r_leg
|
||||||
|
|
||||||
|
- type: humanoidBaseSprite
|
||||||
|
id: CyborgRArm
|
||||||
|
baseSprite:
|
||||||
|
sprite: Objects/Specific/Robotics/cyborg_parts.rsi
|
||||||
|
state: borg_r_arm
|
||||||
Loading…
Reference in New Issue