Add readonly where it is missing and fix those field names according to their modifiers (#2589)

This commit is contained in:
DrSmugleaf
2020-11-22 00:02:00 +11:00
committed by GitHub
parent c7f2b67297
commit 749cd11d33
94 changed files with 344 additions and 374 deletions
@@ -169,8 +169,8 @@ namespace Content.Client.GameObjects.EntitySystems.AI
internal sealed class DebugPathfindingOverlay : Overlay
{
private IEyeManager _eyeManager;
private IPlayerManager _playerManager;
private readonly IEyeManager _eyeManager;
private readonly IPlayerManager _playerManager;
// TODO: Add a box like the debug one and show the most recent path stuff
public override OverlaySpace Space => OverlaySpace.ScreenSpace;