Better nullability for GridAtmosphereComponent
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@ -4,7 +4,6 @@ using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using Content.Server.Atmos.Reactions;
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using Content.Server.GameObjects.Components.Atmos;
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using Content.Server.GameObjects.EntitySystems.Atmos;
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using Content.Server.Interfaces;
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using Content.Server.Utility;
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using Content.Shared.Atmos;
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@ -14,7 +13,6 @@ using JetBrains.Annotations;
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using Robust.Server.GameObjects.EntitySystems;
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using Robust.Server.GameObjects.EntitySystems.TileLookup;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects.Components;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.Interfaces.GameObjects;
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@ -2,6 +2,7 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using System.Runtime.CompilerServices;
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using Content.Server.Atmos;
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@ -264,7 +265,7 @@ namespace Content.Server.GameObjects.Components.Atmos
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var direction = (AtmosDirection) (1 << i);
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var otherIndices = indices.Offset(direction.ToDirection());
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var otherTile = GetTile(otherIndices);
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AddActiveTile(otherTile);
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if (otherTile != null) AddActiveTile(otherTile);
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}
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}
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@ -298,7 +299,7 @@ namespace Content.Server.GameObjects.Components.Atmos
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/// <inheritdoc />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public virtual void AddActiveTile(TileAtmosphere? tile)
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public virtual void AddActiveTile(TileAtmosphere tile)
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{
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if (tile?.GridIndex != _gridId) return;
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tile.Excited = true;
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@ -307,9 +308,8 @@ namespace Content.Server.GameObjects.Components.Atmos
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/// <inheritdoc />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public virtual void RemoveActiveTile(TileAtmosphere? tile, bool disposeGroup = true)
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public virtual void RemoveActiveTile(TileAtmosphere tile, bool disposeGroup = true)
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{
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if (tile == null) return;
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_activeTiles.Remove(tile);
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tile.Excited = false;
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if(disposeGroup)
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@ -320,7 +320,7 @@ namespace Content.Server.GameObjects.Components.Atmos
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/// <inheritdoc />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public virtual void AddHotspotTile(TileAtmosphere? tile)
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public virtual void AddHotspotTile(TileAtmosphere tile)
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{
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if (tile?.GridIndex != _gridId || tile?.Air == null) return;
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_hotspotTiles.Add(tile);
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@ -328,29 +328,27 @@ namespace Content.Server.GameObjects.Components.Atmos
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/// <inheritdoc />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public virtual void RemoveHotspotTile(TileAtmosphere? tile)
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public virtual void RemoveHotspotTile(TileAtmosphere tile)
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{
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if (tile == null) return;
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_hotspotTiles.Remove(tile);
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}
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public virtual void AddSuperconductivityTile(TileAtmosphere? tile)
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public virtual void AddSuperconductivityTile(TileAtmosphere tile)
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{
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if (tile?.GridIndex != _gridId) return;
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_superconductivityTiles.Add(tile);
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}
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public virtual void RemoveSuperconductivityTile(TileAtmosphere? tile)
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public virtual void RemoveSuperconductivityTile(TileAtmosphere tile)
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{
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if (tile == null) return;
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_superconductivityTiles.Remove(tile);
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}
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/// <inheritdoc />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public virtual void AddHighPressureDelta(TileAtmosphere? tile)
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public virtual void AddHighPressureDelta(TileAtmosphere tile)
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{
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if (tile?.GridIndex != _gridId) return;
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if (tile.GridIndex != _gridId) return;
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_highPressureDelta.Add(tile);
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}
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