[STAGING] Fix Hardsuit Helmets dropping on being gibbed. (#42703)
* bullshit * sdasdsas --------- Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
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@ -571,7 +571,10 @@ public abstract partial class InventorySystem
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{
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foreach (var item in GetHandOrInventoryEntities((ent, null, ent)))
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{
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args.Giblets.Add(item);
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// Give me liberty, give me death
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// TODO: Give me an API that can tell the difference between a virtual item and an electropak being removed.
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if (!HasComp<AttachedClothingComponent>(item))
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args.Giblets.Add(item);
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}
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}
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}
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