remove closet skeletong, add menace skeleton (#3660)
* add objectives to closet skeleton * lowers skeletong weight by 2 * add drip objective * skeletong * menace skeletong * add menace skeletong * minimum player 30 real so there is security * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * remove skeletong from upstream namespace * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * revert to wiz default * revert to wiz default Signed-off-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com> * fix roles * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * Update Resources/Locale/en-US/_DV/objectives/conditions/skeleton.ftl Co-authored-by: Tobias Berger <toby@tobot.dev> Signed-off-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com> * Update Resources/Prototypes/_DV/GameRules/events.yml Co-authored-by: Tobias Berger <toby@tobot.dev> Signed-off-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com> * Update objectiveGroups.yml Signed-off-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com> * Update menaceskeleton.yml Signed-off-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com> * Update objectiveGroups.yml Signed-off-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com> * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * Update events.yml Signed-off-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com> * Update events.yml Signed-off-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com> * unfuck Signed-off-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com> * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci --------- Signed-off-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com> Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com> Co-authored-by: Tobias Berger <toby@tobot.dev>
This commit is contained in:
parent
14ac8f1968
commit
793c90a472
|
|
@ -0,0 +1,6 @@
|
|||
using Content.Shared.Roles;
|
||||
|
||||
namespace Content.Shared._DV.Roles;
|
||||
|
||||
[RegisterComponent]
|
||||
public sealed partial class MenaceSkeletonRoleComponent : BaseMindRoleComponent;
|
||||
|
|
@ -1,4 +0,0 @@
|
|||
ghost-role-information-closet-skeleton-rules = You are a old member of the station, try to get your previous job back or dwell in the maintenance tunnels!.
|
||||
You are a [color=green][bold]Non-antagonist[/bold][/color]. You should generally not seek to harm the station and its crew.
|
||||
You're allowed some minor mischief.
|
||||
All normal rules apply unless an administrator tells you otherwise.
|
||||
|
|
@ -0,0 +1,6 @@
|
|||
ghost-role-information-menace-skeleton-name = Menace Skeleton
|
||||
ghost-role-information-menace-skeleton-description = Trapped in a closet for all eternity has left you remarkably light on calcium. Explore a new age, pilfer milk, and find your purpose.
|
||||
ghost-role-information-menace-skeleton-rules = You are a [color=yellow][bold]Free-Agent[/bold][/color]. You are free to act as either an antagonist or a non-antagonist.
|
||||
You should NOT seek violence and only use it as a last resort to resolve your encounters.
|
||||
skeleton-role-briefing = You are now a skeleton, an undying representation of your will. Why have you just now awakened, what is your purpose, and what will you do with this new un-life?
|
||||
menace-skeleton-round-end-name = Menace Skeleton
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
objective-issuer-skeleton = [color=#c8ffb5]Lord of Bones[/color]
|
||||
objective-skeleton-frame-title = Frame {$targetName} for a crime
|
||||
objective-skeleton-haunt-title = Rattle and haunt {$targetName}
|
||||
|
|
@ -18,3 +18,6 @@ roles-antag-roboneuroticist-objective = Conspiracy to Convert
|
|||
|
||||
roles-antag-nuclear-operative-corpsman-name = Nuclear operative corpsman
|
||||
roles-antag-nuclear-operative-corpsman-objective = The team's combat medic tasked with keeping everyone alive and kicking.
|
||||
|
||||
roles-antag-menace-skeleton-name = Menace Skeleton
|
||||
roles-antag-menace-skeleton-objective = Rattle 'Em
|
||||
|
|
|
|||
|
|
@ -150,8 +150,7 @@ ghost-role-information-skeleton-biker-name = Skeleton Biker
|
|||
ghost-role-information-skeleton-biker-description = Ride around on your sweet ride.
|
||||
|
||||
ghost-role-information-closet-skeleton-name = Closet Skeleton
|
||||
# Delta V removed mention of "cause chaos" to avoid confusion.
|
||||
ghost-role-information-closet-skeleton-description = You are arguably one of the oldest members of the station! Get your old job back, or dwell maintenance! The world is yours to shape.
|
||||
ghost-role-information-closet-skeleton-description = You are arguably one of the oldest members of the station! Get your old job back, or cause chaos! The world is yours to shape.
|
||||
|
||||
ghost-role-information-remilia-name = Remilia, the Chaplain's Familiar
|
||||
ghost-role-information-remilia-description = Follow and obey the chaplain. Eat fruit. Screech loudly into people's ears and write it off as echolocation.
|
||||
|
|
|
|||
|
|
@ -54,14 +54,11 @@
|
|||
- type: GhostRole
|
||||
name: ghost-role-information-closet-skeleton-name
|
||||
description: ghost-role-information-closet-skeleton-description
|
||||
rules: ghost-role-information-closet-skeleton-rules # DeltaV - No longer free agent, now a non-antag (Some leeway given).
|
||||
rules: ghost-role-information-freeagent-rules
|
||||
mindRoles:
|
||||
- MindRoleGhostRoleNeutral # DeltaV - neutral ghost role instead of free agent
|
||||
- MindRoleGhostRoleFreeAgent
|
||||
raffle:
|
||||
settings: default
|
||||
requirements: # DeltaV
|
||||
- !type:OverallPlaytimeRequirement
|
||||
time: 172800 # 48 hours overall
|
||||
- type: GhostTakeoverAvailable
|
||||
- type: Loadout
|
||||
prototypes: [LimitedPassengerGear]
|
||||
|
|
|
|||
|
|
@ -33,7 +33,7 @@
|
|||
children:
|
||||
- !type:NestedSelector # DeltaV
|
||||
tableId: BasicAntagEventsTableDeltaV
|
||||
- id: ClosetSkeleton
|
||||
#- id: ClosetSkeleton # DeltaV - replaced with MenaceSkeleton
|
||||
- id: DragonSpawn
|
||||
- id: ColossusSpawn # DeltaV
|
||||
#- id: KingRatMigration # DeltaV - disabled
|
||||
|
|
@ -168,7 +168,7 @@
|
|||
id: ClosetSkeleton
|
||||
components:
|
||||
- type: StationEvent
|
||||
weight: 8 # DeltaV - was 10
|
||||
weight: 5
|
||||
duration: 1
|
||||
minimumPlayers: 10
|
||||
- type: PrecognitionResult # DeltaV - Precogniton
|
||||
|
|
|
|||
|
|
@ -138,3 +138,19 @@
|
|||
- !type:RoleTimeRequirement
|
||||
role: JobRoboticist
|
||||
time: 7200 # 2h roboticist so you know how to make robot
|
||||
|
||||
- type: entity
|
||||
categories: [ HideSpawnMenu, Spawner ]
|
||||
parent: BaseAntagSpawner
|
||||
id: SpawnPointMenaceSkeleton
|
||||
name: menace skeleton spawn point
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-menace-skeleton-name
|
||||
description: ghost-role-information-menace-skeleton-description
|
||||
rules: ghost-role-information-menace-skeleton-rules
|
||||
mindRoles:
|
||||
- MindRoleMenaceSkeleton
|
||||
requirements: # keep in sync with the antag prototype
|
||||
- !type:OverallPlaytimeRequirement
|
||||
time: 172800 # 48h
|
||||
|
|
|
|||
|
|
@ -0,0 +1,17 @@
|
|||
- type: entity
|
||||
parent: MobSkeletonPerson
|
||||
id: MobMenaceSkeleton
|
||||
name: menace skeleton
|
||||
components:
|
||||
- type: GhostRole
|
||||
name: ghost-role-information-menace-skeleton-name
|
||||
description: ghost-role-information-menace-skeleton-description
|
||||
rules: ghost-role-information-menace-skeleton-rules
|
||||
mindRoles:
|
||||
- MindRoleMenaceSkeleton
|
||||
raffle:
|
||||
settings: default
|
||||
- type: GhostTakeoverAvailable
|
||||
- type: Loadout
|
||||
prototypes: [MenaceSkeletonGear]
|
||||
- type: RandomHumanoidAppearance
|
||||
|
|
@ -12,6 +12,7 @@
|
|||
- id: Fugitive
|
||||
- id: ListeningPost
|
||||
- id: RoboNeuroticist
|
||||
- id: MenaceSkeleton
|
||||
|
||||
# Replaces upstream meteor events until they're good
|
||||
- type: entity
|
||||
|
|
@ -34,8 +35,8 @@
|
|||
- type: MeteorSwarmRule
|
||||
|
||||
- type: entity
|
||||
id: XenoVents
|
||||
parent: BaseGameRule
|
||||
id: XenoVents
|
||||
components:
|
||||
- type: StationEvent
|
||||
startAnnouncement: station-event-xeno-vent-start-announcement
|
||||
|
|
@ -68,8 +69,8 @@
|
|||
weight: 0.01
|
||||
|
||||
- type: entity
|
||||
id: MothroachSpawn
|
||||
parent: BaseGameRule
|
||||
id: MothroachSpawn
|
||||
components:
|
||||
- type: StationEvent
|
||||
earliestStart: 15
|
||||
|
|
@ -86,8 +87,8 @@
|
|||
id: MobMothroach
|
||||
|
||||
- type: entity
|
||||
id: ListeningPost
|
||||
parent: BaseGameRule
|
||||
id: ListeningPost
|
||||
components:
|
||||
- type: StationEvent
|
||||
earliestStart: 15
|
||||
|
|
@ -236,8 +237,8 @@
|
|||
- MindRoleRoboNeuroticist
|
||||
|
||||
- type: entity
|
||||
id: NoosphericStorm
|
||||
parent: BaseGameRule
|
||||
id: NoosphericStorm
|
||||
components:
|
||||
- type: StationEvent
|
||||
startAnnouncement: station-event-noospheric-storm-announcement
|
||||
|
|
@ -246,3 +247,40 @@
|
|||
weight: 5
|
||||
earliestStart: 15
|
||||
- type: NoosphericStormRule
|
||||
|
||||
- type: entity
|
||||
parent: BaseMidRoundAntag
|
||||
id: MenaceSkeleton
|
||||
components:
|
||||
- type: StationEvent
|
||||
weight: 6
|
||||
duration: 1
|
||||
minimumPlayers: 30
|
||||
- type: PrecognitionResult
|
||||
message: psionic-power-precognition-closet-skeleton-result-message
|
||||
- type: AntagSpawner
|
||||
prototype: MobMenaceSkeleton
|
||||
- type: AntagRandomObjectives
|
||||
sets:
|
||||
- groups: SkeletonObjectiveGroup
|
||||
maxPicks: 2 # only pick 2 of 4
|
||||
maxDifficulty: 100 # ignore difficulty, use maxPicks instead
|
||||
- type: AntagSelection
|
||||
agentName: menace-skeleton-round-end-name
|
||||
definitions:
|
||||
- spawnerPrototype: SpawnPointMenaceSkeleton
|
||||
min: 1
|
||||
max: 1
|
||||
pickPlayer: false
|
||||
components:
|
||||
- type: RandomMetadata
|
||||
nameSegments:
|
||||
- NamesFakeHumanFirst
|
||||
- NamesFakeHumanLast
|
||||
nameFormat: name-format-standard
|
||||
- type: RandomHumanoidAppearance
|
||||
randomizeName: false
|
||||
- type: EmitSoundOnSpawn # fell out of the ceiling
|
||||
sound: /Audio/Effects/clang.ogg
|
||||
mindRoles:
|
||||
- MindRoleMenaceSkeleton
|
||||
|
|
|
|||
|
|
@ -0,0 +1,77 @@
|
|||
- type: entity
|
||||
abstract: true
|
||||
parent: BaseSurviveObjective
|
||||
id: SkeletonBaseObjective
|
||||
components:
|
||||
- type: Objective
|
||||
issuer: objective-issuer-skeleton
|
||||
icon:
|
||||
sprite: Objects/Consumable/Drinks/milk.rsi
|
||||
state: icon
|
||||
difficulty: 1 # difficulty is unused
|
||||
- type: RoleRequirement
|
||||
roles:
|
||||
- MenaceSkeletonRole
|
||||
|
||||
- type: entity
|
||||
parent: SkeletonBaseObjective
|
||||
id: SkeletonMilkObjective
|
||||
name: Milk Them Dry
|
||||
description: You need milk to stay alive and fix up your bones. Get as much of it as you can!
|
||||
components:
|
||||
- type: Objective
|
||||
icon:
|
||||
sprite: Objects/Consumable/Drinks/milk.rsi
|
||||
state: icon
|
||||
|
||||
- type: entity
|
||||
parent: SkeletonBaseObjective
|
||||
id: SkeletonHauntObjective
|
||||
name: Rattle and Haunt
|
||||
description: You're a spooky scary skeleton, scare the daylights out of them!
|
||||
components:
|
||||
- type: Objective
|
||||
icon:
|
||||
sprite: Mobs/Species/Skeleton/parts.rsi
|
||||
state: skull_icon
|
||||
- type: TargetObjective
|
||||
title: objective-skeleton-haunt-title
|
||||
- type: PickRandomPerson
|
||||
onlyChoosableJobs: true
|
||||
|
||||
- type: entity
|
||||
parent: SkeletonBaseObjective
|
||||
id: SkeletonFrameObjective
|
||||
name: Frame for Entombment
|
||||
description: You believe you've narrowed down someone who might have been responsible for your entombment. Frame them for a crime.
|
||||
components:
|
||||
- type: Objective
|
||||
icon:
|
||||
sprite: Objects/Misc/handcuffs.rsi
|
||||
state: handcuff
|
||||
- type: TargetObjective
|
||||
title: objective-skeleton-frame-title
|
||||
- type: PickRandomPerson
|
||||
onlyChoosableJobs: true
|
||||
|
||||
- type: entity
|
||||
parent: SkeletonBaseObjective
|
||||
id: SkeletonBoneObjective
|
||||
name: Bonevelent Ruler
|
||||
description: You believe you were previous the undisputed ruler of this station. Establish your claim and sway the station under your eternal rule.
|
||||
components:
|
||||
- type: Objective
|
||||
icon:
|
||||
sprite: Clothing/Head/Misc/fancycrown.rsi
|
||||
state: icon
|
||||
|
||||
- type: entity
|
||||
parent: SkeletonBaseObjective
|
||||
id: SkeletonDripObjective
|
||||
name: Burial Wealth
|
||||
description: You are an immortal and undying being, and you should look the part. Amass only the most resplendent clothing.
|
||||
components:
|
||||
- type: Objective
|
||||
icon:
|
||||
sprite: Clothing/OuterClothing/Coats/expensive_coat.rsi
|
||||
state: icon
|
||||
|
|
@ -34,11 +34,47 @@
|
|||
NinjaLuckyBillStealObjective: 1
|
||||
NinjaCaptainsCloakStealObjective: 0.75
|
||||
|
||||
## Traitor
|
||||
- type: weightedRandom
|
||||
id: TraitorObjectiveGroupSpecial
|
||||
weights:
|
||||
UploadAILawObjective: 1
|
||||
|
||||
## MenaceSkeleton
|
||||
- type: weightedRandom
|
||||
id: SkeletonObjectiveGroup
|
||||
weights:
|
||||
SkeletonObjectiveGroupMilk: 1
|
||||
SkeletonObjectiveGroupHaunt: 1
|
||||
SkeletonObjectiveGroupFrame: 1
|
||||
SkeletonObjectiveGroupBone: 0.5
|
||||
SkeletonObjectiveGroupDrip: 1
|
||||
|
||||
- type: weightedRandom
|
||||
id: SkeletonObjectiveGroupMilk
|
||||
weights:
|
||||
SkeletonMilkObjective: 1
|
||||
|
||||
- type: weightedRandom
|
||||
id: SkeletonObjectiveGroupHaunt
|
||||
weights:
|
||||
SkeletonHauntObjective: 1
|
||||
|
||||
- type: weightedRandom
|
||||
id: SkeletonObjectiveGroupFrame
|
||||
weights:
|
||||
SkeletonFrameObjective: 1
|
||||
|
||||
- type: weightedRandom
|
||||
id: SkeletonObjectiveGroupBone
|
||||
weights:
|
||||
SkeletonBoneObjective: 1
|
||||
|
||||
- type: weightedRandom
|
||||
id: SkeletonObjectiveGroupDrip
|
||||
weights:
|
||||
SkeletonDripObjective: 1
|
||||
|
||||
## Wizard
|
||||
- type: weightedRandom
|
||||
id: WizardObjectiveGroupPrimaryDelta
|
||||
|
|
|
|||
|
|
@ -0,0 +1,15 @@
|
|||
- type: antag
|
||||
id: MenaceSkeleton
|
||||
name: roles-antag-menace-skeleton-name
|
||||
objective: roles-antag-menace-skeleton-objective
|
||||
antagonist: true
|
||||
requirements:
|
||||
- !type:OverallPlaytimeRequirement
|
||||
time: 172800 # 48 hours overall
|
||||
|
||||
- type: startingGear
|
||||
id: MenaceSkeletonGear
|
||||
equipment:
|
||||
jumpsuit: ClothingUniformJumpsuitColorGrey
|
||||
ears: ClothingHeadsetGrey
|
||||
shoes: ClothingShoesChameleonNoSlips
|
||||
|
|
@ -60,3 +60,16 @@
|
|||
- type: RoboNeuroticistRole
|
||||
- type: RoleBriefing
|
||||
briefing: roboneuroticist-role-briefing
|
||||
|
||||
- type: entity
|
||||
parent: BaseMindRoleAntag
|
||||
id: MindRoleMenaceSkeleton
|
||||
name: Menace Skeleton Role
|
||||
components:
|
||||
- type: MindRole
|
||||
roleType: FreeAgent
|
||||
antagPrototype: MenaceSkeleton
|
||||
exclusiveAntag: true
|
||||
- type: MenaceSkeletonRole
|
||||
- type: RoleBriefing
|
||||
briefing: skeleton-role-briefing
|
||||
|
|
|
|||
Loading…
Reference in New Issue