Adds the sticky grappling hand (#37551)
* Adds sprites, entity and sounds for sticky grappling hand * Switched audio to mono * Update Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml Co-authored-by: āda <ss.adasts@gmail.com> * Added empty sound, changed yaml to suit conventions, added description --------- Co-authored-by: august-sun <45527070+august.sun@users.noreply.github.com> Co-authored-by: āda <ss.adasts@gmail.com> Co-authored-by: iaada <iaada@users.noreply.github.com>
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@ -57,3 +57,18 @@
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license: "CC-BY-SA-3.0"
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copyright: "Taken from Citadel Station 13"
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source: "https://github.com/Skyrat-SS13/Skyrat13/commit/2d4f2d1b489590b559e4073f41b126cef56f4c50"
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- files: ["woosh.ogg"]
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license: "CC-BY-SA-3.0"
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copyright: "Taken from SciFiSounds via freesound.org, edit by august-sun(GitHub)/augustsun(Discord)"
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source: "https://freesound.org/people/SciFiSounds/sounds/529925/"
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- files: ["stickystretch.ogg"]
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license: "CC-BY-SA-3.0"
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copyright: "Taken from sdroliasnick via freesound.org, edit by august-sun(GitHub)/augustsun(Discord)"
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source: "https://freesound.org/people/sdroliasnick/sounds/731262/"
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- files: ["boing.ogg"]
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license: "CC-BY-SA-3.0"
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copyright: "Taken from stevielematt via freesound.org, edit by august-sun(GitHub)/augustsun(Discord)"
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source: "https://freesound.org/people/stevielematt/sounds/538066/"
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@ -331,6 +331,33 @@
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False: { state: base-unshaded-off }
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- type: PacifismAllowedGun
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- type: entity
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parent: BaseItem
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id: WeaponStickyHand
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name: sticky hand
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description: They're saying you're reaching. They're saying it's a stretch. You'll show them all, and you'll stick it to them.
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components:
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- type: AmmoCounter
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- type: GrapplingGun
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cycleSound: /Audio/Misc/woosh.ogg
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ropeSprite:
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sprite: Objects/Weapons/Guns/Launchers/sticky_hand.rsi
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state: rope
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- type: Gun
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soundGunshot: /Audio/Misc/stickystretch.ogg
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fireRate: 0.5
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clumsyProof: true
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soundEmpty: /Audio/Misc/boing.ogg
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- type: BasicEntityAmmoProvider
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proto: StickyHandPalm
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capacity: 1
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- type: Sprite
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sprite: Objects/Weapons/Guns/Launchers/sticky_hand.rsi
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state: base
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- type: UseDelay
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delay: 1.5
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- type: PacifismAllowedGun
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# Admeme
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- type: entity
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name: tether gun
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@ -1124,6 +1124,17 @@
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- HighImpassable
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- type: GrapplingProjectile
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- type: entity
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parent: GrapplingHook
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id: StickyHandPalm
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name: sticky hand palm
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categories: [ HideSpawnMenu ]
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components:
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- type: Sprite
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sprite: Objects/Weapons/Guns/Launchers/sticky_hand.rsi
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- type: Ammo
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muzzleFlash: null
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- type: entity
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name : disabler bolt smg
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id: BulletDisablerSmg
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@ -0,0 +1,28 @@
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Sprited by august-sun(GitHub)/augustsun(Discord) for Space Station 14.",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "base"
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},
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{
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"name": "inhand-left",
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"directions": 4
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},
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{
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"name": "inhand-right",
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"directions": 4
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},
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{
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"name": "rope"
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},
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{
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"name": "hook"
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}
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]
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}
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