Fix Ninja EMP themselves. (#40968)

* push

* Skibidi toiler

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
This commit is contained in:
Princess Cheeseballs 2025-10-18 16:56:32 -07:00 committed by Vanessa
parent 4275f5ae04
commit 7cdd75408a
2 changed files with 5 additions and 5 deletions

View File

@ -12,12 +12,12 @@ public abstract class SharedBatterySystem : EntitySystem
SubscribeLocalEvent<BatteryComponent, EmpPulseEvent>(OnEmpPulse);
}
private void OnEmpPulse(EntityUid uid, BatteryComponent component, ref EmpPulseEvent args)
private void OnEmpPulse(Entity<BatteryComponent> entity, ref EmpPulseEvent args)
{
args.Affected = true;
UseCharge(uid, args.EnergyConsumption, component);
UseCharge(entity, args.EnergyConsumption, entity.Comp);
// Apply a cooldown to the entity's self recharge if needed to avoid it immediately self recharging after an EMP.
TrySetChargeCooldown(uid);
TrySetChargeCooldown(entity);
}
public virtual float UseCharge(EntityUid uid, float value, BatteryComponent? battery = null)

View File

@ -77,9 +77,9 @@ public abstract class SharedPowerCellSystem : EntitySystem
RaiseLocalEvent(uid, new PowerCellChangedEvent(true), false);
}
private void OnCellEmpAttempt(EntityUid uid, PowerCellComponent component, EmpAttemptEvent args)
private void OnCellEmpAttempt(Entity<PowerCellComponent> entity, ref EmpAttemptEvent args)
{
var parent = Transform(uid).ParentUid;
var parent = Transform(entity).ParentUid;
if (_siliconEmp.ShouldTakeDamageInsteadOfPowerDrain(parent)) // DeltaV - Silicon EMP
return;