Add explosive cord. (#25875)

This commit is contained in:
IProduceWidgets
2025-09-25 23:33:28 +02:00
committed by GitHub
parent 5e55974c0e
commit 80947b128a
54 changed files with 601 additions and 24 deletions
@@ -1,19 +1,11 @@
using Content.Server.Administration.Managers;
using Content.Shared.Administration;
using Content.Shared.Explosion;
using Content.Shared.Ghost;
using Content.Shared.Hands;
using Content.Shared.Lock;
using Content.Shared.Storage;
using Content.Shared.Storage.Components;
using Content.Shared.Storage.EntitySystems;
using Content.Shared.Verbs;
using Robust.Server.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
namespace Content.Server.Storage.EntitySystems;
public sealed partial class StorageSystem : SharedStorageSystem
@@ -24,7 +16,6 @@ public sealed partial class StorageSystem : SharedStorageSystem
{
base.Initialize();
SubscribeLocalEvent<StorageComponent, BeforeExplodeEvent>(OnExploded);
SubscribeLocalEvent<StorageFillComponent, MapInitEvent>(OnStorageFillMapInit);
}