Fix GastTileOverlay sending redundant data (#26623)
Fix GastTileOverlay not updating properly (cherry picked from commit d2bee7ec91fef6cb2a1ee9b2aada98ae1ba136f3)
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@ -432,14 +432,16 @@ namespace Content.Server.Atmos.EntitySystems
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if (!overlay.Chunks.TryGetValue(gIndex, out var value))
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continue;
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if (previousChunks != null &&
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previousChunks.Contains(gIndex) &&
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value.LastUpdate > LastSessionUpdate)
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// If the chunk was updated since we last sent it, send it again
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if (value.LastUpdate > LastSessionUpdate)
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{
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dataToSend.Add(value);
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continue;
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}
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dataToSend.Add(value);
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// Always send it if we didn't previously send it
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if (previousChunks == null || !previousChunks.Contains(gIndex))
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dataToSend.Add(value);
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}
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previouslySent[netGrid] = gridChunks;
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