Merge pull request #5316 from BarryNorfolk/merge_dec_jan

Upstream Merge (December 2025 - Jan 16th 2026)
This commit is contained in:
Tobias Berger 2026-04-11 18:27:39 +00:00 committed by GitHub
commit 8aceccfb9d
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GPG Key ID: B5690EEEBB952194
1810 changed files with 32515 additions and 23207 deletions

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@ -351,7 +351,7 @@ resharper_csharp_qualified_using_at_nested_scope = false
resharper_csharp_prefer_qualified_reference = false resharper_csharp_prefer_qualified_reference = false
resharper_csharp_allow_alias = false resharper_csharp_allow_alias = false
[*.{csproj,xml,yml,yaml,dll.config,msbuildproj,targets,props}] [*.{csproj,xml,yml,yaml,dll.config,msbuildproj,targets,props,slnx}]
indent_size = 2 indent_size = 2
[nuget.config] [nuget.config]

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@ -21,7 +21,7 @@ jobs:
- name: Setup .NET Core - name: Setup .NET Core
uses: actions/setup-dotnet@v4.1.0 uses: actions/setup-dotnet@v4.1.0
with: with:
dotnet-version: 9.0.x dotnet-version: 10.0.x
- name: Install dependencies - name: Install dependencies
run: dotnet restore run: dotnet restore

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@ -36,7 +36,7 @@ jobs:
- name: Setup .NET Core - name: Setup .NET Core
uses: actions/setup-dotnet@v4.1.0 uses: actions/setup-dotnet@v4.1.0
with: with:
dotnet-version: 9.0.x dotnet-version: 10.0.x
- name: Install dependencies - name: Install dependencies
run: dotnet restore run: dotnet restore

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@ -36,7 +36,7 @@ jobs:
- name: Setup .NET Core - name: Setup .NET Core
uses: actions/setup-dotnet@v4.1.0 uses: actions/setup-dotnet@v4.1.0
with: with:
dotnet-version: 9.0.x dotnet-version: 10.0.x
- name: Install dependencies - name: Install dependencies
run: dotnet restore run: dotnet restore

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@ -23,7 +23,7 @@ jobs:
- name: Setup .NET Core - name: Setup .NET Core
uses: actions/setup-dotnet@v4.1.0 uses: actions/setup-dotnet@v4.1.0
with: with:
dotnet-version: 9.0.x dotnet-version: 10.0.x
- name: Get Engine Tag - name: Get Engine Tag
run: | run: |

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@ -51,7 +51,7 @@ jobs:
- name: Setup .NET Core - name: Setup .NET Core
uses: actions/setup-dotnet@v4.1.0 uses: actions/setup-dotnet@v4.1.0
with: with:
dotnet-version: 9.0.x dotnet-version: 10.0.x
- name: Install dependencies - name: Install dependencies
run: dotnet restore run: dotnet restore

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@ -26,7 +26,7 @@ jobs:
- name: Setup .NET Core - name: Setup .NET Core
uses: actions/setup-dotnet@v4.1.0 uses: actions/setup-dotnet@v4.1.0
with: with:
dotnet-version: 9.0.x dotnet-version: 10.0.x
- name: Install dependencies - name: Install dependencies
run: dotnet restore run: dotnet restore
- name: Build - name: Build

3
.gitignore vendored
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@ -1,3 +1,6 @@
# MSbuild binlog files
*.binlog
## Ignore Visual Studio temporary files, build results, and ## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons. ## files generated by popular Visual Studio add-ons.

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@ -11,7 +11,7 @@ import time
from pathlib import Path from pathlib import Path
from typing import List from typing import List
SOLUTION_PATH = Path("..") / "SpaceStation14.sln" SOLUTION_PATH = Path("..") / "SpaceStation14.slnx"
# If this doesn't match the saved version we overwrite them all. # If this doesn't match the saved version we overwrite them all.
CURRENT_HOOKS_VERSION = "4" CURRENT_HOOKS_VERSION = "4"
QUIET = len(sys.argv) == 2 and sys.argv[1] == "--quiet" QUIET = len(sys.argv) == 2 and sys.argv[1] == "--quiet"

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@ -1,17 +1,20 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\RobustToolbox\MSBuild\Robust.Properties.targets" /> <Import Project="..\RobustToolbox\MSBuild\Robust.Properties.targets" />
<PropertyGroup> <PropertyGroup>
<!-- Work around https://github.com/dotnet/project-system/issues/4314 -->
<TargetFramework>$(TargetFramework)</TargetFramework>
<OutputPath>..\bin\Content.Benchmarks\</OutputPath> <OutputPath>..\bin\Content.Benchmarks\</OutputPath>
<IsPackable>false</IsPackable>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath> <AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<OutputType>Exe</OutputType> <OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>12</LangVersion> <IsTestingPlatformApplication>false</IsTestingPlatformApplication>
<Nullable>disable</Nullable>
</PropertyGroup> </PropertyGroup>
<Import Project="../MSBuild/Content.props" />
<ItemGroup> <ItemGroup>
<PackageReference Include="BenchmarkDotNet" /> <PackageReference Include="BenchmarkDotNet" />
<!-- pin transitive deps -->
<PackageReference Include="System.Management" />
<PackageReference Include="Microsoft.CodeAnalysis.CSharp" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="..\Content.Client\Content.Client.csproj" /> <ProjectReference Include="..\Content.Client\Content.Client.csproj" />
@ -19,10 +22,12 @@
<ProjectReference Include="..\Content.Shared\Content.Shared.csproj" /> <ProjectReference Include="..\Content.Shared\Content.Shared.csproj" />
<ProjectReference Include="..\Content.Tests\Content.Tests.csproj" /> <ProjectReference Include="..\Content.Tests\Content.Tests.csproj" />
<ProjectReference Include="..\Content.IntegrationTests\Content.IntegrationTests.csproj" /> <ProjectReference Include="..\Content.IntegrationTests\Content.IntegrationTests.csproj" />
<ProjectReference Include="..\RobustToolbox\Robust.Benchmarks\Robust.Benchmarks.csproj" />
<ProjectReference Include="..\RobustToolbox\Robust.Client\Robust.Client.csproj" />
<ProjectReference Include="..\RobustToolbox\Robust.Server\Robust.Server.csproj" />
<ProjectReference Include="..\RobustToolbox\Robust.Shared.Maths\Robust.Shared.Maths.csproj" />
<ProjectReference Include="..\RobustToolbox\Robust.Shared\Robust.Shared.csproj" />
</ItemGroup> </ItemGroup>
<Import Project="..\RobustToolbox\Imports\Lidgren.props" />
<Import Project="..\RobustToolbox\Imports\Client.props" />
<Import Project="..\RobustToolbox\Imports\Server.props" />
<Import Project="..\RobustToolbox\Imports\Shared.props" />
<Import Project="..\RobustToolbox\Imports\Benchmarks.props" />
<Import Project="..\RobustToolbox\Imports\Testing.props" />
</Project> </Project>

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@ -51,6 +51,8 @@ public class DestructibleBenchmark
private readonly List<Entity<DamageableComponent>> _damageables = new(); private readonly List<Entity<DamageableComponent>> _damageables = new();
private readonly List<Entity<DamageableComponent, DestructibleComponent>> _destructbiles = new(); private readonly List<Entity<DamageableComponent, DestructibleComponent>> _destructbiles = new();
private TestMapData _currentMapData = default!;
private DamageSpecifier _damage; private DamageSpecifier _damage;
private TestPair _pair = default!; private TestPair _pair = default!;
@ -70,8 +72,6 @@ public class DestructibleBenchmark
_pair = await PoolManager.GetServerClient(); _pair = await PoolManager.GetServerClient();
var server = _pair.Server; var server = _pair.Server;
var mapdata = await _pair.CreateTestMap();
_entMan = server.ResolveDependency<IEntityManager>(); _entMan = server.ResolveDependency<IEntityManager>();
_protoMan = server.ResolveDependency<IPrototypeManager>(); _protoMan = server.ResolveDependency<IPrototypeManager>();
_random = server.ResolveDependency<IRobustRandom>(); _random = server.ResolveDependency<IRobustRandom>();
@ -86,19 +86,25 @@ public class DestructibleBenchmark
_damage = new DamageSpecifier(type, DamageAmount); _damage = new DamageSpecifier(type, DamageAmount);
_random.SetSeed(69420); // Randomness needs to be deterministic for benchmarking. _random.SetSeed(69420); // Randomness needs to be deterministic for benchmarking.
}
[IterationSetup]
public void IterationSetup()
{
var plating = _tileDefMan[TileRef].TileId; var plating = _tileDefMan[TileRef].TileId;
var server = _pair.Server;
_currentMapData = _pair.CreateTestMap().GetAwaiter().GetResult();
// We make a rectangular grid of destructible entities, and then damage them all simultaneously to stress test the system. // We make a rectangular grid of destructible entities, and then damage them all simultaneously to stress test the system.
// Needed for managing the performance of destructive effects and damage application. // Needed for managing the performance of destructive effects and damage application.
await server.WaitPost(() => server.WaitPost(() =>
{ {
// Set up a thin line of tiles to place our objects on. They should be anchored for a "realistic" scenario... // Set up a thin line of tiles to place our objects on. They should be anchored for a "realistic" scenario...
for (var x = 0; x < EntityCount; x++) for (var x = 0; x < EntityCount; x++)
{ {
for (var y = 0; y < _prototypes.Length; y++) for (var y = 0; y < _prototypes.Length; y++)
{ {
_map.SetTile(mapdata.Grid, mapdata.Grid, new Vector2i(x, y), new Tile(plating)); _map.SetTile(_currentMapData.Grid, _currentMapData.Grid, new Vector2i(x, y), new Tile(plating));
} }
} }
@ -107,7 +113,7 @@ public class DestructibleBenchmark
var y = 0; var y = 0;
foreach (var protoId in _prototypes) foreach (var protoId in _prototypes)
{ {
var coords = new EntityCoordinates(mapdata.Grid, x + 0.5f, y + 0.5f); var coords = new EntityCoordinates(_currentMapData.Grid, x + 0.5f, y + 0.5f);
_entMan.SpawnEntity(protoId, coords); _entMan.SpawnEntity(protoId, coords);
y++; y++;
} }
@ -115,12 +121,17 @@ public class DestructibleBenchmark
var query = _entMan.EntityQueryEnumerator<DamageableComponent, DestructibleComponent>(); var query = _entMan.EntityQueryEnumerator<DamageableComponent, DestructibleComponent>();
_destructbiles.EnsureCapacity(EntityCount);
_damageables.EnsureCapacity(EntityCount);
while (query.MoveNext(out var uid, out var damageable, out var destructible)) while (query.MoveNext(out var uid, out var damageable, out var destructible))
{ {
_damageables.Add((uid, damageable)); _damageables.Add((uid, damageable));
_destructbiles.Add((uid, damageable, destructible)); _destructbiles.Add((uid, damageable, destructible));
} }
}); })
.GetAwaiter()
.GetResult();
} }
[Benchmark] [Benchmark]
@ -150,6 +161,26 @@ public class DestructibleBenchmark
}); });
} }
[IterationCleanup]
public void IterationCleanupAsync()
{
// We need to nuke the entire map and respawn everything as some destructible effects
// spawn entities and whatnot.
_pair.Server.WaitPost(() =>
{
_map.QueueDeleteMap(_currentMapData.MapId);
})
.Wait();
// Deletion of entities is often queued (QueueDel) which must be processed by running ticks
// or else it will grow infinitely and leak memory.
_pair.Server.WaitRunTicks(2)
.GetAwaiter()
.GetResult();
_destructbiles.Clear();
_damageables.Clear();
}
[GlobalCleanup] [GlobalCleanup]
public async Task CleanupAsync() public async Task CleanupAsync()

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@ -0,0 +1,83 @@
using System.Threading.Tasks;
using BenchmarkDotNet.Attributes;
using Content.IntegrationTests;
using Content.IntegrationTests.Pair;
using Content.Server.Atmos.EntitySystems;
using Content.Shared.Atmos;
using Robust.Shared;
using Robust.Shared.Analyzers;
using Robust.Shared.GameObjects;
namespace Content.Benchmarks;
[Virtual]
[GcServer(true)]
[MemoryDiagnoser]
public class HeatCapacityBenchmark
{
private TestPair _pair = default!;
private IEntityManager _sEntMan = default!;
private IEntityManager _cEntMan = default!;
private Client.Atmos.EntitySystems.AtmosphereSystem _cAtmos = default!;
private AtmosphereSystem _sAtmos = default!;
private GasMixture _mix;
[GlobalSetup]
public async Task SetupAsync()
{
ProgramShared.PathOffset = "../../../../";
PoolManager.Startup();
_pair = await PoolManager.GetServerClient();
await _pair.Connect();
_cEntMan = _pair.Client.ResolveDependency<IEntityManager>();
_sEntMan = _pair.Server.ResolveDependency<IEntityManager>();
_cAtmos = _cEntMan.System<Client.Atmos.EntitySystems.AtmosphereSystem>();
_sAtmos = _sEntMan.System<AtmosphereSystem>();
const float volume = 2500f;
const float temperature = 293.15f;
const float o2 = 12.3f;
const float n2 = 45.6f;
const float co2 = 0.42f;
const float plasma = 0.05f;
_mix = new GasMixture(volume) { Temperature = temperature };
_mix.AdjustMoles(Gas.Oxygen, o2);
_mix.AdjustMoles(Gas.Nitrogen, n2);
_mix.AdjustMoles(Gas.CarbonDioxide, co2);
_mix.AdjustMoles(Gas.Plasma, plasma);
}
[Benchmark]
public async Task ClientHeatCapacityBenchmark()
{
await _pair.Client.WaitPost(delegate
{
for (var i = 0; i < 10000; i++)
{
_cAtmos.GetHeatCapacity(_mix, applyScaling: true);
}
});
}
[Benchmark]
public async Task ServerHeatCapacityBenchmark()
{
await _pair.Server.WaitPost(delegate
{
for (var i = 0; i < 10000; i++)
{
_sAtmos.GetHeatCapacity(_mix, applyScaling: true);
}
});
}
[GlobalCleanup]
public async Task CleanupAsync()
{
await _pair.DisposeAsync();
PoolManager.Shutdown();
}
}

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@ -5,7 +5,7 @@ using System.Threading.Tasks;
using BenchmarkDotNet.Attributes; using BenchmarkDotNet.Attributes;
using Content.IntegrationTests; using Content.IntegrationTests;
using Content.IntegrationTests.Pair; using Content.IntegrationTests.Pair;
using Content.Server.Maps; using Content.Shared.Maps;
using Robust.Shared; using Robust.Shared;
using Robust.Shared.Analyzers; using Robust.Shared.Analyzers;
using Robust.Shared.EntitySerialization.Systems; using Robust.Shared.EntitySerialization.Systems;

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@ -1,4 +1,4 @@
<GridContainer xmlns="https://spacestation14.io" <GridContainer xmlns="https://spacestation14.io"
Columns="5" Columns="4"
HorizontalAlignment="Center"> HorizontalAlignment="Center">
</GridContainer> </GridContainer>

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@ -2,7 +2,7 @@
MinSize="650 290"> MinSize="650 290">
<BoxContainer Orientation="Vertical"> <BoxContainer Orientation="Vertical">
<GridContainer Columns="2"> <GridContainer Columns="2">
<GridContainer Columns="3" HorizontalExpand="True"> <GridContainer Name="PrivilegedIdGrid" Columns="3" HorizontalExpand="True">
<Label Text="{Loc 'access-overrider-window-privileged-id'}" /> <Label Text="{Loc 'access-overrider-window-privileged-id'}" />
<Button Name="PrivilegedIdButton" Access="Public"/> <Button Name="PrivilegedIdButton" Access="Public"/>
<Label Name="PrivilegedIdLabel" /> <Label Name="PrivilegedIdLabel" />

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@ -53,6 +53,8 @@ namespace Content.Client.Access.UI
public void UpdateState(IPrototypeManager protoManager, AccessOverriderBoundUserInterfaceState state) public void UpdateState(IPrototypeManager protoManager, AccessOverriderBoundUserInterfaceState state)
{ {
PrivilegedIdGrid.Visible = state.ShowPrivilegedIdGrid;
PrivilegedIdLabel.Text = state.PrivilegedIdName; PrivilegedIdLabel.Text = state.PrivilegedIdName;
PrivilegedIdButton.Text = state.IsPrivilegedIdPresent PrivilegedIdButton.Text = state.IsPrivilegedIdPresent
? Loc.GetString("access-overrider-window-eject-button") ? Loc.GetString("access-overrider-window-eject-button")
@ -77,7 +79,9 @@ namespace Content.Client.Access.UI
missingPrivileges.Add(privilege); missingPrivileges.Add(privilege);
} }
MissingPrivilegesLabel.Text = Loc.GetString("access-overrider-window-missing-privileges"); MissingPrivilegesLabel.Text = state.ShowPrivilegedIdGrid ?
Loc.GetString("access-overrider-window-missing-privileges") :
Loc.GetString("access-overrider-window-missing-privileges-no-id");
MissingPrivilegesText.Text = string.Join(", ", missingPrivileges); MissingPrivilegesText.Text = string.Join(", ", missingPrivileges);
} }

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@ -134,7 +134,7 @@ internal sealed class AdminNameOverlay : Overlay
? null ? null
: _prototypeManager.Index(playerInfo.RoleProto.Value); : _prototypeManager.Index(playerInfo.RoleProto.Value);
var roleName = Loc.GetString(rolePrototype?.Name ?? RoleTypePrototype.FallbackName); var roleName = rolePrototype?.Name ?? RoleTypePrototype.FallbackName;
var roleColor = rolePrototype?.Color ?? RoleTypePrototype.FallbackColor; var roleColor = rolePrototype?.Color ?? RoleTypePrototype.FallbackColor;
var roleSymbol = rolePrototype?.Symbol ?? RoleTypePrototype.FallbackSymbol; var roleSymbol = rolePrototype?.Symbol ?? RoleTypePrototype.FallbackSymbol;
@ -227,7 +227,7 @@ internal sealed class AdminNameOverlay : Overlay
{ {
color = Color.GreenYellow; color = Color.GreenYellow;
color.A = alpha; color.A = alpha;
args.ScreenHandle.DrawString(_font, screenCoordinates + currentOffset, Loc.GetString(playerInfo.StartingJob), uiScale, playerInfo.Connected ? color : colorDisconnected); args.ScreenHandle.DrawString(_font, screenCoordinates + currentOffset, playerInfo.StartingJob, uiScale, playerInfo.Connected ? color : colorDisconnected);
currentOffset += lineoffset; currentOffset += lineoffset;
} }
@ -255,7 +255,7 @@ internal sealed class AdminNameOverlay : Overlay
color = roleColor; color = roleColor;
symbol = IsFiltered(playerInfo.RoleProto) ? symbol : string.Empty; symbol = IsFiltered(playerInfo.RoleProto) ? symbol : string.Empty;
text = IsFiltered(playerInfo.RoleProto) text = IsFiltered(playerInfo.RoleProto)
? roleName.ToUpper() ? Loc.GetString(roleName).ToUpper()
: string.Empty; : string.Empty;
break; break;
case AdminOverlayAntagFormat.Subtype: case AdminOverlayAntagFormat.Subtype:

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@ -1,7 +0,0 @@
using Content.Shared.Administration.Components;
using Robust.Shared.GameStates;
namespace Content.Client.Administration.Components;
[RegisterComponent]
public sealed partial class KillSignComponent : SharedKillSignComponent;

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@ -0,0 +1,7 @@
using Content.Shared.Administration.Systems;
namespace Content.Client.Administration.Systems;
public sealed class BufferingSystem : SharedBufferingSystem
{
}

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@ -1,46 +1,77 @@
using System.Numerics; using System.Numerics;
using Content.Client.Administration.Components; using Content.Shared.Administration.Components;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.Utility; using Robust.Client.Player;
namespace Content.Client.Administration.Systems; namespace Content.Client.Administration.Systems;
public sealed class KillSignSystem : EntitySystem public sealed class KillSignSystem : EntitySystem
{ {
[Dependency] private readonly SpriteSystem _sprite = default!; [Dependency] private readonly SpriteSystem _sprite = default!;
[Dependency] private readonly IPlayerManager _player = default!;
public override void Initialize() public override void Initialize()
{ {
SubscribeLocalEvent<KillSignComponent, ComponentStartup>(KillSignAdded); SubscribeLocalEvent<KillSignComponent, ComponentStartup>(KillSignAdded);
SubscribeLocalEvent<KillSignComponent, ComponentShutdown>(KillSignRemoved); SubscribeLocalEvent<KillSignComponent, ComponentShutdown>(KillSignRemoved);
SubscribeLocalEvent<KillSignComponent, AfterAutoHandleStateEvent>(AfterAutoHandleState);
} }
private void KillSignRemoved(EntityUid uid, KillSignComponent component, ComponentShutdown args) private void KillSignRemoved(Entity<KillSignComponent> ent, ref ComponentShutdown args)
{ {
if (!TryComp<SpriteComponent>(uid, out var sprite)) RemoveKillsign(ent);
return;
if (!_sprite.LayerMapTryGet((uid, sprite), KillSignKey.Key, out var layer, false))
return;
_sprite.RemoveLayer((uid, sprite), layer);
} }
private void KillSignAdded(EntityUid uid, KillSignComponent component, ComponentStartup args) private void KillSignAdded(Entity<KillSignComponent> ent, ref ComponentStartup args)
{ {
if (!TryComp<SpriteComponent>(uid, out var sprite)) AddKillsign(ent);
}
private void AfterAutoHandleState(Entity<KillSignComponent> ent, ref AfterAutoHandleStateEvent args)
{
// After receiving a new state for the component, we remove the old killsign and build a new one.
// This is so changes to the sprite can be displayed live and allowing them to be edited via ViewVariables.
// This could just update an existing sprite, but this is both easier and runs rarely anyway.
RemoveKillsign(ent);
AddKillsign(ent);
}
private void AddKillsign(Entity<KillSignComponent> ent)
{
// If we hide from owner and we ARE the owner, don't add a killsign.
// This could use session specific networking to FULLY hide it, but I am too lazy right now.
if (ent.Comp.HideFromOwner && _player.LocalEntity == ent)
return; return;
if (_sprite.LayerMapTryGet((uid, sprite), KillSignKey.Key, out var _, false)) if (!TryComp<SpriteComponent>(ent, out var sprite))
return; return;
var adj = _sprite.GetLocalBounds((uid, sprite)).Height / 2 + ((1.0f / 32) * 6.0f); if (_sprite.LayerMapTryGet((ent, sprite), KillSignKey.Key, out var _, false))
return;
var layer = _sprite.AddLayer((uid, sprite), new SpriteSpecifier.Rsi(new ResPath("Objects/Misc/killsign.rsi"), "sign")); if (ent.Comp.Sprite == null)
_sprite.LayerMapSet((uid, sprite), KillSignKey.Key, layer); return;
_sprite.LayerSetOffset((uid, sprite), layer, new Vector2(0.0f, adj)); var adj = _sprite.GetLocalBounds((ent, sprite)).Height / 2 + ((1.0f / 32) * 6.0f);
sprite.LayerSetShader(layer, "unshaded");
var layer = _sprite.AddLayer((ent, sprite), ent.Comp.Sprite);
_sprite.LayerMapSet((ent, sprite), KillSignKey.Key, layer);
_sprite.LayerSetScale((ent, sprite), layer, ent.Comp.Scale);
_sprite.LayerSetOffset((ent, sprite), layer, ent.Comp.DoOffset ? new Vector2(0.0f, adj) : new Vector2(0.0f, 0.0f));
if (ent.Comp.ForceUnshaded)
sprite.LayerSetShader(layer, "unshaded");
}
private void RemoveKillsign(Entity<KillSignComponent> ent)
{
if (!TryComp<SpriteComponent>(ent, out var sprite))
return;
if (!_sprite.LayerMapTryGet((ent, sprite), KillSignKey.Key, out var layer, false))
return;
_sprite.RemoveLayer((ent, sprite), layer);
} }
private enum KillSignKey private enum KillSignKey

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@ -0,0 +1,33 @@
using Content.Shared.Administration.Logs;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
namespace Content.Client.Administration.UI.CustomControls;
public sealed class AdminLogLabel : RichTextLabel
{
public AdminLogLabel(ref SharedAdminLog log, HSeparator separator)
{
Log = log;
Separator = separator;
SetMessage($"{log.Date:HH:mm:ss}: {log.Message}");
OnVisibilityChanged += VisibilityChanged;
}
public new SharedAdminLog Log { get; }
public HSeparator Separator { get; }
private void VisibilityChanged(Control control)
{
Separator.Visible = Visible;
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
OnVisibilityChanged -= VisibilityChanged;
}
}

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@ -1,15 +1,16 @@
using System.Linq; using System.Linq;
using System.Text.RegularExpressions;
using Content.Client.Administration.Systems; using Content.Client.Administration.Systems;
using Content.Client.UserInterface.Controls; using Content.Client.UserInterface.Controls;
using Content.Client.Verbs.UI; using Content.Client.Verbs.UI;
using Content.Shared.Administration; using Content.Shared.Administration;
using Robust.Client.AutoGenerated; using Robust.Client.AutoGenerated;
using Robust.Client.GameObjects;
using Robust.Client.Graphics; using Robust.Client.Graphics;
using Robust.Client.UserInterface; using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls; using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML; using Robust.Client.UserInterface.XAML;
using Robust.Shared.Input; using Robust.Shared.Input;
using Robust.Shared.Utility;
namespace Content.Client.Administration.UI.CustomControls; namespace Content.Client.Administration.UI.CustomControls;
@ -95,26 +96,13 @@ public sealed partial class PlayerListControl : BoxContainer
private void FilterList() private void FilterList()
{ {
_sortedPlayerList.Clear(); _sortedPlayerList.Clear();
Regex filterRegex;
// There is no neat way to handle invalid regex being submitted other than
// catching and ignoring the exception which gets thrown when it's invalid.
try
{
filterRegex = new Regex(FilterLineEdit.Text, RegexOptions.IgnoreCase);
}
catch (ArgumentException)
{
return;
}
foreach (var info in _playerList) foreach (var info in _playerList)
{ {
var displayName = $"{info.CharacterName} ({info.Username})"; var displayName = $"{info.CharacterName} ({info.Username})";
if (info.IdentityName != info.CharacterName) if (info.IdentityName != info.CharacterName)
displayName += $" [{info.IdentityName}]"; displayName += $" [{info.IdentityName}]";
if (!string.IsNullOrEmpty(FilterLineEdit.Text) if (!string.IsNullOrEmpty(FilterLineEdit.Text)
&& !filterRegex.IsMatch(displayName)) && !displayName.ToLowerInvariant().Contains(FilterLineEdit.Text.Trim().ToLowerInvariant()))
continue; continue;
_sortedPlayerList.Add(info); _sortedPlayerList.Add(info);
} }

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@ -1,6 +1,7 @@
using Content.Client.Stylesheets; using Content.Client.Stylesheets;
using Content.Shared.Administration; using Content.Shared.Administration;
using Robust.Client.AutoGenerated; using Robust.Client.AutoGenerated;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface.Controls; using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML; using Robust.Client.UserInterface.XAML;
using Robust.Shared.Utility; using Robust.Shared.Utility;

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@ -1,6 +1,5 @@
<Control xmlns="https://spacestation14.io" <Control xmlns="https://spacestation14.io"
xmlns:aui="clr-namespace:Content.Client.Administration.UI.CustomControls" xmlns:aui="clr-namespace:Content.Client.Administration.UI.CustomControls">
xmlns:ui="clr-namespace:Content.Client.Options.UI">
<PanelContainer StyleClasses="BackgroundDark"> <PanelContainer StyleClasses="BackgroundDark">
<BoxContainer Orientation="Horizontal"> <BoxContainer Orientation="Horizontal">
<BoxContainer Orientation="Vertical"> <BoxContainer Orientation="Vertical">
@ -55,15 +54,9 @@
<Control HorizontalExpand="True"/> <Control HorizontalExpand="True"/>
<Label Name="Count" Access="Public"/> <Label Name="Count" Access="Public"/>
<Control HorizontalExpand="True"/> <Control HorizontalExpand="True"/>
<Button Name="ExportLogs" Access="Public" Text="{Loc admin-logs-export}"/>
<Button Name="PopOutButton" Access="Public" Text="{Loc admin-logs-pop-out}"/> <Button Name="PopOutButton" Access="Public" Text="{Loc admin-logs-pop-out}"/>
</BoxContainer> </BoxContainer>
<BoxContainer HorizontalExpand="True">
<Button Name="RenderRichTextButton" Access="Public" Text="{Loc admin-logs-render-rich-text}"
StyleClasses="OpenRight" ToggleMode="True"/>
<Button Name="RemoveMarkupButton" Access="Public" Text="{Loc admin-logs-remove-markup}"
StyleClasses="OpenLeft" ToggleMode="True"/>
<Control HorizontalExpand="True"/>
</BoxContainer>
<BoxContainer Orientation="Horizontal"> <BoxContainer Orientation="Horizontal">
<LineEdit Name="LogSearch" Access="Public" StyleClasses="actionSearchBox" <LineEdit Name="LogSearch" Access="Public" StyleClasses="actionSearchBox"
HorizontalExpand="true" PlaceHolder="{Loc admin-logs-search-logs-placeholder}"/> HorizontalExpand="true" PlaceHolder="{Loc admin-logs-search-logs-placeholder}"/>

View File

@ -1,8 +1,6 @@
using System.Linq; using System.Linq;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Text.RegularExpressions;
using Content.Client.Administration.UI.CustomControls; using Content.Client.Administration.UI.CustomControls;
using Content.Client.Administration.UI.Logs.Entries;
using Content.Shared.Administration.Logs; using Content.Shared.Administration.Logs;
using Content.Shared.Database; using Content.Shared.Database;
using Robust.Client.AutoGenerated; using Robust.Client.AutoGenerated;
@ -40,9 +38,6 @@ public sealed partial class AdminLogsControl : Control
SelectAllPlayersButton.OnPressed += SelectAllPlayers; SelectAllPlayersButton.OnPressed += SelectAllPlayers;
SelectNoPlayersButton.OnPressed += SelectNoPlayers; SelectNoPlayersButton.OnPressed += SelectNoPlayers;
RenderRichTextButton.OnPressed += RenderRichTextChanged;
RemoveMarkupButton.OnPressed += RemoveMarkupChanged;
RoundSpinBox.IsValid = i => i > 0 && i <= CurrentRound; RoundSpinBox.IsValid = i => i > 0 && i <= CurrentRound;
RoundSpinBox.ValueChanged += RoundSpinBoxChanged; RoundSpinBox.ValueChanged += RoundSpinBoxChanged;
RoundSpinBox.InitDefaultButtons(); RoundSpinBox.InitDefaultButtons();
@ -63,8 +58,6 @@ public sealed partial class AdminLogsControl : Control
private int CurrentRound { get; set; } private int CurrentRound { get; set; }
private Regex LogSearchRegex { get; set; } = new("");
public int SelectedRoundId => RoundSpinBox.Value; public int SelectedRoundId => RoundSpinBox.Value;
public string Search => LogSearch.Text; public string Search => LogSearch.Text;
private int ShownLogs { get; set; } private int ShownLogs { get; set; }
@ -84,8 +77,6 @@ public sealed partial class AdminLogsControl : Control
/// </summary> /// </summary>
private List<SharedAdminLog> RawAdminLogs { get; set; } = new(); private List<SharedAdminLog> RawAdminLogs { get; set; } = new();
private bool RenderRichText { get; set; }
private bool RemoveMarkup { get; set; }
public HashSet<LogType> SelectedTypes { get; } = new(); public HashSet<LogType> SelectedTypes { get; } = new();
public HashSet<Guid> SelectedPlayers { get; } = new(); public HashSet<Guid> SelectedPlayers { get; } = new();
@ -132,19 +123,6 @@ public sealed partial class AdminLogsControl : Control
private void LogSearchChanged(LineEditEventArgs args) private void LogSearchChanged(LineEditEventArgs args)
{ {
// This exception is thrown if the regex is invalid, which happens often, so we ignore it.
try
{
LogSearchRegex = new Regex(
"(" + LogSearch.Text + ")",
RegexOptions.IgnoreCase,
TimeSpan.FromSeconds(1));
}
catch (ArgumentException)
{
return;
}
UpdateLogs(); UpdateLogs();
} }
@ -226,26 +204,6 @@ public sealed partial class AdminLogsControl : Control
UpdateLogs(); UpdateLogs();
} }
private void RenderRichTextChanged(ButtonEventArgs args)
{
RenderRichText = args.Button.Pressed;
RemoveMarkup = RemoveMarkup && !RenderRichText;
RemoveMarkupButton.Pressed = RemoveMarkup;
UpdateLogs();
}
private void RemoveMarkupChanged(ButtonEventArgs args)
{
RemoveMarkup = args.Button.Pressed;
RenderRichText = !RemoveMarkup && RenderRichText;
RenderRichTextButton.Pressed = RenderRichText;
UpdateLogs();
}
public void SetTypesSelection(HashSet<LogType> selectedTypes, bool invert = false) public void SetTypesSelection(HashSet<LogType> selectedTypes, bool invert = false)
{ {
SelectedTypes.Clear(); SelectedTypes.Clear();
@ -304,15 +262,16 @@ public sealed partial class AdminLogsControl : Control
foreach (var child in LogsContainer.Children) foreach (var child in LogsContainer.Children)
{ {
if (child is not AdminLogEntry log) if (child is not AdminLogLabel log)
{
continue; continue;
}
child.Visible = ShouldShowLog(log); child.Visible = ShouldShowLog(log);
if (!child.Visible) if (child.Visible)
continue; {
ShownLogs++;
log.RenderResults(LogSearchRegex, RenderRichText, RemoveMarkup); }
ShownLogs++;
} }
UpdateCount(); UpdateCount();
@ -330,30 +289,30 @@ public sealed partial class AdminLogsControl : Control
button.Text.Contains(PlayerSearch.Text, StringComparison.OrdinalIgnoreCase); button.Text.Contains(PlayerSearch.Text, StringComparison.OrdinalIgnoreCase);
} }
private bool LogMatchesPlayerFilter(AdminLogEntry entry) private bool LogMatchesPlayerFilter(AdminLogLabel label)
{ {
if (entry.Log.Players.Length == 0) if (label.Log.Players.Length == 0)
return SelectedPlayers.Count == 0 || IncludeNonPlayerLogs; return SelectedPlayers.Count == 0 || IncludeNonPlayerLogs;
return SelectedPlayers.Overlaps(entry.Log.Players); return SelectedPlayers.Overlaps(label.Log.Players);
} }
private bool ShouldShowLog(AdminLogEntry entry) private bool ShouldShowLog(AdminLogLabel label)
{ {
// Check log type // Check log type
if (!SelectedTypes.Contains(entry.Log.Type)) if (!SelectedTypes.Contains(label.Log.Type))
return false; return false;
// Check players // Check players
if (!LogMatchesPlayerFilter(entry)) if (!LogMatchesPlayerFilter(label))
return false; return false;
// Check impact // Check impact
if (!SelectedImpacts.Contains(entry.Log.Impact)) if (!SelectedImpacts.Contains(label.Log.Impact))
return false; return false;
// Check search // Check search
if (!LogSearchRegex.IsMatch(entry.Log.Message)) if (!label.Log.Message.Contains(LogSearch.Text, StringComparison.OrdinalIgnoreCase))
return false; return false;
return true; return true;
@ -427,16 +386,15 @@ public sealed partial class AdminLogsControl : Control
{ {
var log = tempLogs[i]; var log = tempLogs[i];
ref var logRef = ref log; // It didn't like me doing this as one line lmao ref var logRef = ref log; // It didn't like me doing this as one line lmao
var entry = new AdminLogEntry(ref log);
//var label = new AdminLogLabel(ref logRef, separator); var separator = new HSeparator();
//label.Visible = ShouldShowLog(label); var label = new AdminLogLabel(ref logRef, separator);
label.Visible = ShouldShowLog(label);
TotalLogs++; if (label.Visible) ShownLogs++;
//if (label.Visible) ShownLogs++;
//LogsContainer.AddChild(label); LogsContainer.AddChild(label);
LogsContainer.AddChild(entry); LogsContainer.AddChild(separator);
} }
UpdateLogs(); UpdateLogs();
} }
@ -636,7 +594,6 @@ public sealed partial class AdminLogsControl : Control
SelectAllTypesButton.OnPressed -= SelectAllTypes; SelectAllTypesButton.OnPressed -= SelectAllTypes;
SelectNoTypesButton.OnPressed -= SelectNoTypes; SelectNoTypesButton.OnPressed -= SelectNoTypes;
IncludeNonPlayersButton.OnPressed -= IncludeNonPlayers;
IncludeNonPlayersButton.OnPressed -= IncludeNonPlayers; IncludeNonPlayersButton.OnPressed -= IncludeNonPlayers;
SelectAllPlayersButton.OnPressed -= SelectAllPlayers; SelectAllPlayersButton.OnPressed -= SelectAllPlayers;
SelectNoPlayersButton.OnPressed -= SelectNoPlayers; SelectNoPlayersButton.OnPressed -= SelectNoPlayers;

View File

@ -1,6 +1,6 @@
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using Content.Client.Administration.UI.Logs.Entries; using Content.Client.Administration.UI.CustomControls;
using Content.Client.Eui; using Content.Client.Eui;
using Content.Shared.Administration.Logs; using Content.Shared.Administration.Logs;
using Content.Shared.Eui; using Content.Shared.Eui;
@ -17,6 +17,16 @@ public sealed class AdminLogsEui : BaseEui
{ {
[Dependency] private readonly IClyde _clyde = default!; [Dependency] private readonly IClyde _clyde = default!;
[Dependency] private readonly IUserInterfaceManager _uiManager = default!; [Dependency] private readonly IUserInterfaceManager _uiManager = default!;
[Dependency] private readonly IFileDialogManager _dialogManager = default!;
[Dependency] private readonly ILogManager _log = default!;
private const char CsvSeparator = ',';
private const string CsvQuote = "\"";
private const string CsvHeader = "Date,ID,PlayerID,Severity,Type,Message";
private ISawmill _sawmill;
private bool _currentlyExportingLogs = false;
public AdminLogsEui() public AdminLogsEui()
{ {
@ -28,6 +38,9 @@ public sealed class AdminLogsEui : BaseEui
LogsControl.RefreshButton.OnPressed += _ => RequestLogs(); LogsControl.RefreshButton.OnPressed += _ => RequestLogs();
LogsControl.NextButton.OnPressed += _ => NextLogs(); LogsControl.NextButton.OnPressed += _ => NextLogs();
LogsControl.PopOutButton.OnPressed += _ => PopOut(); LogsControl.PopOutButton.OnPressed += _ => PopOut();
LogsControl.ExportLogs.OnPressed += _ => ExportLogs();
_sawmill = _log.GetSawmill("admin.logs.ui");
} }
private WindowRoot? Root { get; set; } private WindowRoot? Root { get; set; }
@ -76,6 +89,71 @@ public sealed class AdminLogsEui : BaseEui
SendMessage(request); SendMessage(request);
} }
private async void ExportLogs()
{
if (_currentlyExportingLogs)
return;
_currentlyExportingLogs = true;
LogsControl.ExportLogs.Disabled = true;
var file = await _dialogManager.SaveFile(new FileDialogFilters(new FileDialogFilters.Group("csv")));
if (file == null)
return;
try
{
// Buffer is set to 4KB for performance reasons. As the average export of 1000 logs is ~200KB
await using var writer = new StreamWriter(file.Value.fileStream, bufferSize: 4096);
await writer.WriteLineAsync(CsvHeader);
foreach (var child in LogsControl.LogsContainer.Children)
{
if (child is not AdminLogLabel logLabel || !child.Visible)
continue;
var log = logLabel.Log;
// Date
// I swear to god if someone adds ,s or "s to the other fields...
await writer.WriteAsync(log.Date.ToString("s", System.Globalization.CultureInfo.InvariantCulture));
await writer.WriteAsync(CsvSeparator);
// ID
await writer.WriteAsync(log.Id.ToString());
await writer.WriteAsync(CsvSeparator);
// PlayerID
var players = log.Players;
for (var i = 0; i < players.Length; i++)
{
await writer.WriteAsync(players[i] + (i == players.Length - 1 ? "" : " "));
}
await writer.WriteAsync(CsvSeparator);
// Severity
await writer.WriteAsync(log.Impact.ToString());
await writer.WriteAsync(CsvSeparator);
// Type
await writer.WriteAsync(log.Type.ToString());
await writer.WriteAsync(CsvSeparator);
// Message
await writer.WriteAsync(CsvQuote);
await writer.WriteAsync(log.Message.Replace(CsvQuote, CsvQuote + CsvQuote));
await writer.WriteAsync(CsvQuote);
await writer.WriteLineAsync();
}
}
catch (Exception exc)
{
_sawmill.Error($"Error when exporting admin log:\n{exc.StackTrace}");
}
finally
{
await file.Value.fileStream.DisposeAsync();
_currentlyExportingLogs = false;
LogsControl.ExportLogs.Disabled = false;
}
}
private void PopOut() private void PopOut()
{ {
if (LogsWindow == null) if (LogsWindow == null)

View File

@ -1,14 +0,0 @@
<BoxContainer xmlns="https://spacestation14.io"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:cc="clr-namespace:Content.Client.Administration.UI.CustomControls"
Orientation="Vertical">
<BoxContainer Margin="2">
<Collapsible>
<CollapsibleHeading Name="DetailsHeading" Access="Public">
<RichTextLabel Margin="20 0 0 0" Name="Message" MinSize="50 10" VerticalExpand="True" Access="Public" />
</CollapsibleHeading>
<CollapsibleBody Name="DetailsBody" Access="Public" />
</Collapsible>
</BoxContainer>
<cc:HSeparator/>
</BoxContainer>

View File

@ -1,79 +0,0 @@
using System.Text.RegularExpressions;
using Content.Client.Message;
using Content.Shared.Administration.Logs;
using Content.Shared.CCVar;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Configuration;
using Robust.Shared.Utility;
namespace Content.Client.Administration.UI.Logs.Entries;
[GenerateTypedNameReferences]
public sealed partial class AdminLogEntry : BoxContainer
{
private readonly IConfigurationManager _cfgManager;
public SharedAdminLog Log { get; }
private readonly string _rawMessage;
public AdminLogEntry(ref SharedAdminLog log)
{
_cfgManager = IoCManager.Resolve<IConfigurationManager>();
RobustXamlLoader.Load(this);
Log = log;
_rawMessage = $"{log.Date:HH:mm:ss}: {log.Message}";
Message.SetMessage(_rawMessage);
DetailsHeading.OnToggled += DetailsToggled;
}
/// <summary>
/// Sets text to be highlighted from a search result, and renders rich text, or removes all rich text markup.
/// </summary>
public void RenderResults(Regex highlightRegex, bool renderRichText, bool removeMarkup)
{
var color = _cfgManager.GetCVar(CCVars.AdminLogsHighlightColor);
var formattedMessage = renderRichText
? _rawMessage
: removeMarkup
? FormattedMessage.RemoveMarkupPermissive(_rawMessage)
: FormattedMessage.EscapeText(_rawMessage);
// Want to avoid highlighting smaller strings
if (highlightRegex.ToString().Length > 4)
{
try
{
formattedMessage = highlightRegex.Replace(formattedMessage, $"[color={color}]$1[/color]", 3);
}
catch (RegexMatchTimeoutException)
{
// if we time out then don't bother highlighting results
}
}
if (!FormattedMessage.TryFromMarkup(formattedMessage, out var outputMessage))
return;
Message.SetMessage(outputMessage);
}
/// <summary>
/// We perform some extra calculations in the dropdown, so we want to render that only when
/// the dropdown is actually opened.
/// This also removes itself from the event listener so it doesn't trigger again.
/// </summary>
private void DetailsToggled(BaseButton.ButtonToggledEventArgs args)
{
if (!args.Pressed || DetailsBody.ChildCount > 0)
return;
DetailsBody.AddChild(new AdminLogEntryDetails(Log));
DetailsHeading.OnToggled -= DetailsToggled;
}
}

View File

@ -1,44 +0,0 @@
<BoxContainer xmlns="https://spacestation14.io"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:cc="clr-namespace:Content.Client.Administration.UI.CustomControls"
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
StyleClasses="BackgroundDark">
<BoxContainer Orientation="Vertical" Margin="4">
<BoxContainer Orientation="Vertical">
<Label Text="{Loc admin-logs-field-type}" Margin="0 0 4 0"/>
<Label Name="Type" Text="None" StyleClasses="LabelSecondaryColor" Access="Public"/>
</BoxContainer>
<cc:HSeparator/>
<BoxContainer Orientation="Vertical">
<Label Text="{Loc admin-logs-field-impact}" Margin="0 0 4 0"/>
<Label Name="Impact" Text="None" StyleClasses="LabelSecondaryColor" Access="Public"/>
</BoxContainer>
</BoxContainer>
<cc:VSeparator/>
<BoxContainer Orientation="Vertical" Margin="4">
<Label Text="{Loc admin-logs-field-time-header}"/>
<cc:HSeparator/>
<BoxContainer>
<Label Text="{Loc admin-logs-field-time-local}" Margin="0 0 4 0" HorizontalExpand="True"/>
<Label Name="LocalTime" Text="None" StyleClasses="LabelSecondaryColor" Access="Public" HorizontalExpand="True"/>
</BoxContainer>
<cc:HSeparator/>
<BoxContainer Orientation="Horizontal">
<Label Text="{Loc admin-logs-field-time-utc}" Margin="0 0 4 0" HorizontalExpand="True"/>
<Label Name="UTCTime" Text="None" StyleClasses="LabelSecondaryColor" Access="Public" HorizontalExpand="True"/>
</BoxContainer>
<cc:HSeparator/>
<BoxContainer Orientation="Horizontal">
<Label Text="{Loc admin-logs-field-time-round}" Margin="0 0 4 0" HorizontalExpand="True"/>
<Label Name="CurTime" Text="None" StyleClasses="LabelSecondaryColor" Access="Public" HorizontalExpand="True"/>
</BoxContainer>
</BoxContainer>
<cc:VSeparator/>
<BoxContainer Orientation="Vertical" Margin="4" HorizontalExpand="True">
<Label Text="{Loc admin-logs-field-players-header}"/>
<cc:HSeparator/>
<BoxContainer Orientation="Horizontal" Margin="4" VerticalExpand="True">
<controls:ListContainer Name="PlayerListContainer" Access="Public" HorizontalExpand="True"/>
</BoxContainer>
</BoxContainer>
</BoxContainer>

View File

@ -1,98 +0,0 @@
using System.Linq;
using Content.Client.Administration.Systems;
using Content.Client.Administration.UI.CustomControls;
using Content.Client.UserInterface.Controls;
using Content.Client.Verbs.UI;
using Content.Shared.Administration.Logs;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Input;
using Robust.Shared.Network;
namespace Content.Client.Administration.UI.Logs.Entries;
[GenerateTypedNameReferences]
public sealed partial class AdminLogEntryDetails : BoxContainer
{
private readonly AdminSystem _adminSystem;
private readonly IUserInterfaceManager _uiManager;
private readonly IEntityManager _entManager;
public AdminLogEntryDetails(SharedAdminLog log)
{
RobustXamlLoader.Load(this);
_entManager = IoCManager.Resolve<IEntityManager>();
_uiManager = IoCManager.Resolve<IUserInterfaceManager>();
_adminSystem = _entManager.System<AdminSystem>();
Type.Text = log.Type.ToString();
Impact.Text = log.Impact.ToString();
LocalTime.Text = $"{log.Date.ToLocalTime():HH:mm:ss}";
UTCTime.Text = $"{log.Date:HH:mm:ss}";
// TimeSpan and DateTime use different formatting string conventions for some completely logical reason
// that mere mortals such as myself will never be able to understand.
CurTime.Text = new TimeSpan(log.CurTime).ToString(@"hh\:mm\:ss");
PlayerListContainer.ItemKeyBindDown += PlayerListItemKeyBindDown;
PlayerListContainer.GenerateItem += GenerateButton;
PopulateList(log.Players);
}
private void PopulateList(Guid[] players)
{
if (players.Length == 0)
return;
if (_adminSystem.PlayerList is not { } allPlayers || allPlayers.Count == 0)
return;
var listData = new List<PlayerListData>();
foreach (var playerGuid in players)
{
var netUserId = new NetUserId(playerGuid);
// Linq here is fine since this runs in response to admin input in the UI and
// this loop only tends to go through 1-4 iterations.
if (allPlayers.FirstOrDefault(player => player.SessionId == netUserId) is not { } playerInfo)
continue;
listData.Add(new PlayerListData(playerInfo));
}
if (listData.Count == 0)
return;
PlayerListContainer.PopulateList(listData);
}
private void PlayerListItemKeyBindDown(GUIBoundKeyEventArgs? args, ListData? data)
{
if (args == null || data is not PlayerListData { Info: var selectedPlayer })
return;
if (!(args.Function == EngineKeyFunctions.UIRightClick
|| args.Function == EngineKeyFunctions.UIClick)
|| selectedPlayer.NetEntity == null)
return;
_uiManager.GetUIController<VerbMenuUIController>().OpenVerbMenu(selectedPlayer.NetEntity.Value, true);
args.Handle();
}
private void GenerateButton(ListData data, ListContainerButton button)
{
if (data is not PlayerListData { Info: var info })
return;
var entryLabel = new Label();
entryLabel.Text = $"{info.CharacterName} ({info.Username})";
var entry = new BoxContainer();
entry.AddChild(entryLabel);
button.AddChild(entry);
button.AddStyleClass(ListContainer.StyleClassListContainerButton);
}
}

View File

@ -56,6 +56,7 @@ public sealed partial class PlayerTab : Control
_config.OnValueChanged(CCVars.AdminPlayerTabMarkGhosted, MarkGhostedChanged, true); // DeltaV _config.OnValueChanged(CCVars.AdminPlayerTabMarkGhosted, MarkGhostedChanged, true); // DeltaV
_config.OnValueChanged(CCVars.AdminPlayerTabMarkWatchlisted, MarkWatchlistedChanged, true); // DeltaV _config.OnValueChanged(CCVars.AdminPlayerTabMarkWatchlisted, MarkWatchlistedChanged, true); // DeltaV
OverlayButton.OnPressed += OverlayButtonPressed; OverlayButton.OnPressed += OverlayButtonPressed;
ShowDisconnectedButton.OnPressed += ShowDisconnectedPressed; ShowDisconnectedButton.OnPressed += ShowDisconnectedPressed;
@ -68,6 +69,7 @@ public sealed partial class PlayerTab : Control
SearchList.ItemKeyBindDown += (args, data) => OnEntryKeyBindDown?.Invoke(args, data); SearchList.ItemKeyBindDown += (args, data) => OnEntryKeyBindDown?.Invoke(args, data);
RefreshPlayerList(_adminSystem.PlayerList); RefreshPlayerList(_adminSystem.PlayerList);
} }
// DeltaV - mark ghosted, watchlisted START // DeltaV - mark ghosted, watchlisted START

View File

@ -0,0 +1,35 @@
using System.Runtime.CompilerServices;
using Content.Shared.Atmos;
namespace Content.Client.Atmos.EntitySystems;
public sealed partial class AtmosphereSystem
{
/*
Partial class for operations involving GasMixtures.
Any method that is overridden here is usually because the server-sided implementation contains
code that would escape sandbox. As such these methods are overridden here with a safe
implementation.
*/
[MethodImpl(MethodImplOptions.AggressiveInlining)]
protected override float GetHeatCapacityCalculation(float[] moles, bool space)
{
// Little hack to make space gas mixtures have heat capacity, therefore allowing them to cool down rooms.
if (space && MathHelper.CloseTo(NumericsHelpers.HorizontalAdd(moles), 0f))
{
return Atmospherics.SpaceHeatCapacity;
}
// explicit stackalloc call is banned on client tragically.
// the JIT does not stackalloc this during runtime,
// though this isnt the hottest code path so it should be fine
// the gc can eat a little as a treat
var tmp = new float[moles.Length];
NumericsHelpers.Multiply(moles, GasSpecificHeats, tmp);
// Adjust heat capacity by speedup, because this is primarily what
// determines how quickly gases heat up/cool.
return MathF.Max(NumericsHelpers.HorizontalAdd(tmp), Atmospherics.MinimumHeatCapacity);
}
}

View File

@ -5,7 +5,7 @@ using Robust.Shared.GameStates;
namespace Content.Client.Atmos.EntitySystems; namespace Content.Client.Atmos.EntitySystems;
public sealed class AtmosphereSystem : SharedAtmosphereSystem public sealed partial class AtmosphereSystem : SharedAtmosphereSystem
{ {
public override void Initialize() public override void Initialize()
{ {

View File

@ -1,53 +0,0 @@
using Content.Client.BarSign.Ui;
using Content.Shared.BarSign;
using Content.Shared.Power;
using Robust.Client.GameObjects;
using Robust.Shared.Prototypes;
namespace Content.Client.BarSign;
public sealed class BarSignSystem : VisualizerSystem<BarSignComponent>
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly UserInterfaceSystem _ui = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<BarSignComponent, AfterAutoHandleStateEvent>(OnAfterAutoHandleState);
}
private void OnAfterAutoHandleState(EntityUid uid, BarSignComponent component, ref AfterAutoHandleStateEvent args)
{
if (_ui.TryGetOpenUi<BarSignBoundUserInterface>(uid, BarSignUiKey.Key, out var bui))
bui.Update(component.Current);
UpdateAppearance(uid, component);
}
protected override void OnAppearanceChange(EntityUid uid, BarSignComponent component, ref AppearanceChangeEvent args)
{
UpdateAppearance(uid, component, args.Component, args.Sprite);
}
private void UpdateAppearance(EntityUid id, BarSignComponent sign, AppearanceComponent? appearance = null, SpriteComponent? sprite = null)
{
if (!Resolve(id, ref appearance, ref sprite))
return;
AppearanceSystem.TryGetData<bool>(id, PowerDeviceVisuals.Powered, out var powered, appearance);
if (powered
&& sign.Current != null
&& _prototypeManager.Resolve(sign.Current, out var proto))
{
SpriteSystem.LayerSetSprite((id, sprite), 0, proto.Icon);
sprite.LayerSetShader(0, "unshaded");
}
else
{
SpriteSystem.LayerSetRsiState((id, sprite), 0, "empty");
sprite.LayerSetShader(0, null, null);
}
}
}

View File

@ -0,0 +1,30 @@
using Content.Shared.BarSign;
using Content.Shared.Power;
using Robust.Client.GameObjects;
using Robust.Shared.Prototypes;
namespace Content.Client.BarSign;
public sealed class BarSignVisualizerSystem : VisualizerSystem<BarSignComponent>
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
protected override void OnAppearanceChange(EntityUid uid, BarSignComponent component, ref AppearanceChangeEvent args)
{
AppearanceSystem.TryGetData<bool>(uid, PowerDeviceVisuals.Powered, out var powered, args.Component);
AppearanceSystem.TryGetData<string>(uid, BarSignVisuals.BarSignPrototype, out var currentSign, args.Component);
if (powered
&& currentSign != null
&& _prototypeManager.Resolve<BarSignPrototype>(currentSign, out var proto))
{
SpriteSystem.LayerSetSprite((uid, args.Sprite), 0, proto.Icon);
args.Sprite?.LayerSetShader(0, "unshaded");
}
else
{
SpriteSystem.LayerSetRsiState((uid, args.Sprite), 0, "empty");
args.Sprite?.LayerSetShader(0, null, null);
}
}
}

View File

@ -19,32 +19,27 @@ public sealed class BarSignBoundUserInterface(EntityUid owner, Enum uiKey) : Bou
var sign = EntMan.GetComponentOrNull<BarSignComponent>(Owner)?.Current is { } current var sign = EntMan.GetComponentOrNull<BarSignComponent>(Owner)?.Current is { } current
? _prototype.Index(current) ? _prototype.Index(current)
: null; : null;
var allSigns = Shared.BarSign.BarSignSystem.GetAllBarSigns(_prototype) var allSigns = BarSignSystem.GetAllBarSigns(_prototype)
.OrderBy(p => Loc.GetString(p.Name)) .OrderBy(p => Loc.GetString(p.Name))
.ToList(); .ToList();
_menu = new(sign, allSigns); _menu = new(sign, allSigns);
_menu.OnSignSelected += id => _menu.OnSignSelected += id =>
{ {
SendMessage(new SetBarSignMessage(id)); SendPredictedMessage(new SetBarSignMessage(id));
}; };
_menu.OnClose += Close; _menu.OnClose += Close;
_menu.OpenCentered(); _menu.OpenCentered();
} }
public void Update(ProtoId<BarSignPrototype>? sign) public override void Update()
{ {
if (_prototype.Resolve(sign, out var signPrototype)) if (!EntMan.TryGetComponent<BarSignComponent>(Owner, out var signComp))
_menu?.UpdateState(signPrototype);
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing)
return; return;
_menu?.Dispose();
if (_prototype.Resolve(signComp.Current, out var signPrototype))
_menu?.UpdateState(signPrototype);
} }
} }

View File

@ -1,8 +0,0 @@
using Content.Shared.Bed;
namespace Content.Client.Bed;
public sealed class BedSystem : SharedBedSystem
{
}

View File

@ -7,7 +7,6 @@ using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML; using Robust.Client.UserInterface.XAML;
using Robust.Shared.Prototypes; using Robust.Shared.Prototypes;
using Robust.Shared.Timing; using Robust.Shared.Timing;
using Serilog;
namespace Content.Client.Cargo.UI; namespace Content.Client.Cargo.UI;

View File

@ -1,11 +1,12 @@
using Content.Client.Message; using Content.Client.Message;
using Content.Client.UserInterface.RichText; // DeltaV - Sanitize markup; see https://github.com/space-wizards/space-station-14/pull/41799 using Content.Client.RichText;
using Content.Client.UserInterface.RichText;
using Content.Shared.MassMedia.Systems; using Content.Shared.MassMedia.Systems;
using Robust.Client.AutoGenerated; using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.Controls; using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.RichText; // DeltaV - Sanitize markup; see https://github.com/space-wizards/space-station-14/pull/41799 using Robust.Client.UserInterface.RichText;
using Robust.Client.UserInterface.XAML; using Robust.Client.UserInterface.XAML;
using Robust.Shared.Utility; // DeltaV - Sanitize markup; see https://github.com/space-wizards/space-station-14/pull/41799 using Robust.Shared.Utility;
namespace Content.Client.CartridgeLoader.Cartridges; namespace Content.Client.CartridgeLoader.Cartridges;
@ -17,18 +18,6 @@ public sealed partial class NewsReaderUiFragment : BoxContainer
public event Action? OnNotificationSwithPressed; public event Action? OnNotificationSwithPressed;
// DeltaV - Sanitize markup; see https://github.com/space-wizards/space-station-14/pull/41799
private static readonly Type[] AllowedTags =
[
typeof(BoldItalicTag),
typeof(BoldTag),
typeof(BulletTag),
typeof(ColorTag),
typeof(HeadingTag),
typeof(ItalicTag),
typeof(MonoTag),
];
public NewsReaderUiFragment() public NewsReaderUiFragment()
{ {
RobustXamlLoader.Load(this); RobustXamlLoader.Load(this);
@ -46,7 +35,7 @@ public sealed partial class NewsReaderUiFragment : BoxContainer
Author.Visible = true; Author.Visible = true;
PageName.Text = article.Title; PageName.Text = article.Title;
PageText.SetMessage(FormattedMessage.FromMarkupPermissive(article.Content), AllowedTags); // DeltaV - Sanitize markup; see https://github.com/space-wizards/space-station-14/pull/41799 PageText.SetMessage(FormattedMessage.FromMarkupPermissive(article.Content), UserFormattableTags.BaseAllowedTags);
PageNum.Text = $"{targetNum}/{totalNum}"; PageNum.Text = $"{targetNum}/{totalNum}";
@ -55,8 +44,8 @@ public sealed partial class NewsReaderUiFragment : BoxContainer
var shareTime = article.ShareTime.ToString(@"hh\:mm\:ss"); var shareTime = article.ShareTime.ToString(@"hh\:mm\:ss");
ShareTime.SetMarkup(Loc.GetString("news-read-ui-time-prefix-text") + " " + shareTime); ShareTime.SetMarkup(Loc.GetString("news-read-ui-time-prefix-text") + " " + shareTime);
var author = Loc.GetString("news-read-ui-author-prefix") + " " + (article.Author ?? Loc.GetString("news-read-ui-no-author")); // DeltaV - Sanitize markup; see https://github.com/space-wizards/space-station-14/pull/41799 var author = Loc.GetString("news-read-ui-author-prefix") + " " + (article.Author ?? Loc.GetString("news-read-ui-no-author"));
Author.SetMessage(FormattedMessage.FromMarkupPermissive(author), AllowedTags); // DeltaV - Sanitize markup; see https://github.com/space-wizards/space-station-14/pull/41799 Author.SetMessage(FormattedMessage.FromMarkupPermissive(author), UserFormattableTags.BaseAllowedTags);
Prev.Disabled = targetNum <= 1; Prev.Disabled = targetNum <= 1;
Next.Disabled = targetNum >= totalNum; Next.Disabled = targetNum >= totalNum;

View File

@ -44,6 +44,10 @@ namespace Content.Client.Chemistry.UI
(uint) _window.BottleDosage.Value, _window.LabelLine)); (uint) _window.BottleDosage.Value, _window.LabelLine));
_window.BufferSortButton.OnPressed += _ => SendMessage( _window.BufferSortButton.OnPressed += _ => SendMessage(
new ChemMasterSortingTypeCycleMessage()); new ChemMasterSortingTypeCycleMessage());
_window.OutputBufferDraw.OnPressed += _ => SendMessage(
new ChemMasterOutputDrawSourceMessage(ChemMasterDrawSource.Internal));
_window.OutputBeakerDraw.OnPressed += _ => SendMessage(
new ChemMasterOutputDrawSourceMessage(ChemMasterDrawSource.External));
for (uint i = 0; i < _window.PillTypeButtons.Length; i++) for (uint i = 0; i < _window.PillTypeButtons.Length; i++)
{ {

View File

@ -83,10 +83,13 @@
<!-- Packaging --> <!-- Packaging -->
<BoxContainer Orientation="Horizontal"> <BoxContainer Orientation="Horizontal">
<Label Text="{Loc 'chem-master-window-packaging-text'}" /> <Label Text="{Loc 'chem-master-output-source'}" StyleClasses="LabelSecondaryColor" Margin="0 0 5 0"/>
<Button MinSize="80 0" Name="OutputBufferDraw" Access="Public" Text="{Loc 'chem-master-output-buffer-draw'}" ToggleMode="True" StyleClasses="OpenRight" />
<Button MinSize="80 0" Name="OutputBeakerDraw" Access="Public" Text="{Loc 'chem-master-output-beaker-draw'}" ToggleMode="True" StyleClasses="OpenLeft" />
<Control HorizontalExpand="True"/> <Control HorizontalExpand="True"/>
<Label Text="{Loc 'chem-master-window-container-label'}" /> <!-- DeltaV--> <!-- Output Draw Source -->
<Label Name="BufferCurrentVolume" StyleClasses="LabelWeak" /> <Label Name="DrawSource"/>
<Label Name="BufferCurrentVolume" StyleClasses="LabelSecondaryColor" />
</BoxContainer> </BoxContainer>
<!-- Wrap the packaging info--> <!-- Wrap the packaging info-->

View File

@ -150,7 +150,17 @@ namespace Content.Client.Chemistry.UI
// Ensure the Panel Info is updated, including UI elements for Buffer Volume, Output Container and so on // Ensure the Panel Info is updated, including UI elements for Buffer Volume, Output Container and so on
UpdatePanelInfo(castState); UpdatePanelInfo(castState);
BufferCurrentVolume.Text = $" {castState.InputContainerInfo?.CurrentVolume.Int() ?? 0}u"; // DeltaV switch (castState.DrawSource)
{
case ChemMasterDrawSource.Internal:
SetBufferText(castState.BufferCurrentVolume, "chem-master-output-buffer-draw");
break;
case ChemMasterDrawSource.External:
SetBufferText(castState.InputContainerInfo?.CurrentVolume, "chem-master-output-beaker-draw");
break;
default:
throw new($"Chemmaster {castState.OutputContainerInfo} draw source is not set");
}
InputEjectButton.Disabled = castState.InputContainerInfo is null; InputEjectButton.Disabled = castState.InputContainerInfo is null;
OutputEjectButton.Disabled = castState.OutputContainerInfo is null; OutputEjectButton.Disabled = castState.OutputContainerInfo is null;
@ -168,9 +178,14 @@ namespace Content.Client.Chemistry.UI
var holdsReagents = output?.Reagents != null; var holdsReagents = output?.Reagents != null;
var pillNumberMax = holdsReagents ? 0 : remainingCapacity; var pillNumberMax = holdsReagents ? 0 : remainingCapacity;
var bottleAmountMax = holdsReagents ? remainingCapacity : 0; var bottleAmountMax = holdsReagents ? remainingCapacity : 0;
var bufferVolume = castState.BufferCurrentVolume?.Int() ?? 0; var outputVolume = castState.DrawSource switch
{
ChemMasterDrawSource.Internal => castState.BufferCurrentVolume?.Int() ?? 0,
ChemMasterDrawSource.External => castState.InputContainerInfo?.CurrentVolume.Int() ?? 0,
_ => 0,
};
PillDosage.Value = (int)Math.Min(bufferVolume, castState.PillDosageLimit); PillDosage.Value = (int)Math.Min(outputVolume, castState.PillDosageLimit);
PillTypeButtons[castState.SelectedPillType].Pressed = true; PillTypeButtons[castState.SelectedPillType].Pressed = true;
@ -186,25 +201,35 @@ namespace Content.Client.Chemistry.UI
// Avoid division by zero // Avoid division by zero
if (PillDosage.Value > 0) if (PillDosage.Value > 0)
{ {
PillNumber.Value = Math.Min(bufferVolume / PillDosage.Value, pillNumberMax); PillNumber.Value = Math.Min(outputVolume / PillDosage.Value, pillNumberMax);
} }
else else
{ {
PillNumber.Value = 0; PillNumber.Value = 0;
} }
BottleDosage.Value = Math.Min(bottleAmountMax, bufferVolume); BottleDosage.Value = Math.Min(bottleAmountMax, outputVolume);
} }
/// <summary> /// <summary>
/// Generate a product label based on reagents in the buffer. /// Generate a product label based on reagents in the buffer or beaker.
/// </summary> /// </summary>
/// <param name="state">State data sent by the server.</param> /// <param name="state">State data sent by the server.</param>
private string GenerateLabel(ChemMasterBoundUserInterfaceState state) private string GenerateLabel(ChemMasterBoundUserInterfaceState state)
{ {
if (state.BufferCurrentVolume == 0) if (
state.BufferCurrentVolume == 0 && state.DrawSource == ChemMasterDrawSource.Internal ||
state.InputContainerInfo?.CurrentVolume == 0 && state.DrawSource == ChemMasterDrawSource.External ||
state.InputContainerInfo?.Reagents == null
)
return ""; return "";
var reagent = state.BufferReagents.OrderBy(r => r.Quantity).First().Reagent; var reagent = (state.DrawSource switch
{
ChemMasterDrawSource.Internal => state.BufferReagents,
ChemMasterDrawSource.External => state.InputContainerInfo.Reagents ?? [],
_ => throw new($"Chemmaster {state.OutputContainerInfo} draw source is not set"),
}).MinBy(r => r.Quantity)
.Reagent;
_prototypeManager.TryIndex(reagent.Prototype, out ReagentPrototype? proto); _prototypeManager.TryIndex(reagent.Prototype, out ReagentPrototype? proto);
return proto?.LocalizedName ?? ""; return proto?.LocalizedName ?? "";
} }
@ -230,6 +255,8 @@ namespace Content.Client.Chemistry.UI
_ => Loc.GetString("chem-master-window-sort-type-none") _ => Loc.GetString("chem-master-window-sort-type-none")
}; };
OutputBufferDraw.Pressed = state.DrawSource == ChemMasterDrawSource.Internal;
OutputBeakerDraw.Pressed = state.DrawSource == ChemMasterDrawSource.External;
if (!state.BufferReagents.Any()) if (!state.BufferReagents.Any())
{ {
@ -411,6 +438,12 @@ namespace Content.Client.Chemistry.UI
get => LabelLineEdit.Text; get => LabelLineEdit.Text;
set => LabelLineEdit.Text = value; set => LabelLineEdit.Text = value;
} }
private void SetBufferText(FixedPoint2? volume, string text)
{
BufferCurrentVolume.Text = $" {volume ?? FixedPoint2.Zero}u";
DrawSource.Text = Loc.GetString(text);
}
} }
public sealed class ReagentButton : Button public sealed class ReagentButton : Button

View File

@ -2,41 +2,31 @@ using Content.Shared.Chemistry;
using Content.Shared.Chemistry.Components; using Content.Shared.Chemistry.Components;
using Content.Shared.FixedPoint; using Content.Shared.FixedPoint;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface; using Robust.Client.UserInterface;
namespace Content.Client.Chemistry.UI namespace Content.Client.Chemistry.UI;
[UsedImplicitly]
public sealed class TransferAmountBoundUserInterface(EntityUid owner, Enum uiKey) : BoundUserInterface(owner, uiKey)
{ {
[UsedImplicitly] [ViewVariables]
public sealed class TransferAmountBoundUserInterface : BoundUserInterface private TransferAmountWindow? _window;
protected override void Open()
{ {
private IEntityManager _entManager; base.Open();
private EntityUid _owner; _window = this.CreateWindow<TransferAmountWindow>();
[ViewVariables]
private TransferAmountWindow? _window;
public TransferAmountBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey) if (EntMan.TryGetComponent<SolutionTransferComponent>(Owner, out var comp))
_window.SetBounds(comp.MinimumTransferAmount.Int(), comp.MaximumTransferAmount.Int());
_window.ApplyButton.OnPressed += _ =>
{ {
_owner = owner; if (int.TryParse(_window.AmountLineEdit.Text, out var i))
_entManager = IoCManager.Resolve<IEntityManager>();
}
protected override void Open()
{
base.Open();
_window = this.CreateWindow<TransferAmountWindow>();
if (_entManager.TryGetComponent<SolutionTransferComponent>(_owner, out var comp))
_window.SetBounds(comp.MinimumTransferAmount.Int(), comp.MaximumTransferAmount.Int());
_window.ApplyButton.OnPressed += _ =>
{ {
if (int.TryParse(_window.AmountLineEdit.Text, out var i)) SendPredictedMessage(new TransferAmountSetValueMessage(FixedPoint2.New(i)));
{ _window.Close();
SendMessage(new TransferAmountSetValueMessage(FixedPoint2.New(i))); }
_window.Close(); };
}
};
}
} }
} }

View File

@ -3,34 +3,33 @@ using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls; using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML; using Robust.Client.UserInterface.XAML;
namespace Content.Client.Chemistry.UI namespace Content.Client.Chemistry.UI;
[GenerateTypedNameReferences]
public sealed partial class TransferAmountWindow : DefaultWindow
{ {
[GenerateTypedNameReferences] private int _max = Int32.MaxValue;
public sealed partial class TransferAmountWindow : DefaultWindow private int _min = 1;
public TransferAmountWindow()
{ {
private int _max = Int32.MaxValue; RobustXamlLoader.Load(this);
private int _min = 1; AmountLineEdit.OnTextChanged += OnValueChanged;
}
public TransferAmountWindow() public void SetBounds(int min, int max)
{ {
RobustXamlLoader.Load(this); _min = min;
AmountLineEdit.OnTextChanged += OnValueChanged; _max = max;
} MinimumAmount.Text = Loc.GetString("comp-solution-transfer-set-amount-min", ("amount", _min));
MaximumAmount.Text = Loc.GetString("comp-solution-transfer-set-amount-max", ("amount", _max));
}
public void SetBounds(int min, int max) private void OnValueChanged(LineEdit.LineEditEventArgs args)
{ {
_min = min; if (!int.TryParse(AmountLineEdit.Text, out var amount) || amount > _max || amount < _min)
_max = max; ApplyButton.Disabled = true;
MinimumAmount.Text = Loc.GetString("comp-solution-transfer-set-amount-min", ("amount", _min)); else
MaximumAmount.Text = Loc.GetString("comp-solution-transfer-set-amount-max", ("amount", _max)); ApplyButton.Disabled = false;
}
private void OnValueChanged(LineEdit.LineEditEventArgs args)
{
if (!int.TryParse(AmountLineEdit.Text, out var amount) || amount > _max || amount < _min)
ApplyButton.Disabled = true;
else
ApplyButton.Disabled = false;
}
} }
} }

View File

@ -4,10 +4,8 @@ using Content.Shared.Weapons.Ranged.Components;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Client.Graphics; using Robust.Client.Graphics;
using Robust.Client.Input; using Robust.Client.Input;
using Robust.Client.Serialization;
using Robust.Client.UserInterface; using Robust.Client.UserInterface;
using Robust.Shared.Enums; using Robust.Shared.Enums;
using Robust.Shared.Graphics;
using Robust.Shared.Utility; using Robust.Shared.Utility;
namespace Content.Client.CombatMode; namespace Content.Client.CombatMode;

View File

@ -0,0 +1,24 @@
using Content.Client.Wall;
using Robust.Client.Graphics;
using Robust.Shared.Console;
namespace Content.Client.Commands;
/// <summary>
/// Shows the area in which entities with <see cref="Content.Shared.Wall.WallMountComponent" /> can be interacted from.
/// </summary>
public sealed class ShowWallmountsCommand : LocalizedCommands
{
[Dependency] private readonly IOverlayManager _overlay = default!;
public override string Command => "showwallmounts";
public override void Execute(IConsoleShell shell, string argStr, string[] args)
{
var existing = _overlay.RemoveOverlay<WallmountDebugOverlay>();
if (!existing)
_overlay.AddOverlay(new WallmountDebugOverlay());
shell.WriteLine(Loc.GetString("cmd-showwallmounts-status", ("status", !existing)));
}
}

View File

@ -30,7 +30,10 @@ namespace Content.Client.Construction.UI
[Dependency] private readonly IUserInterfaceManager _uiManager = default!; [Dependency] private readonly IUserInterfaceManager _uiManager = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!; [Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IClientPreferencesManager _preferencesManager = default!; [Dependency] private readonly IClientPreferencesManager _preferencesManager = default!;
[Dependency] private readonly ILogManager _logManager = default!;
private readonly SpriteSystem _spriteSystem; private readonly SpriteSystem _spriteSystem;
private readonly ISawmill _sawmill;
private readonly IConstructionMenuView _constructionView; private readonly IConstructionMenuView _constructionView;
private readonly EntityWhitelistSystem _whitelistSystem; private readonly EntityWhitelistSystem _whitelistSystem;
@ -90,6 +93,7 @@ namespace Content.Client.Construction.UI
_constructionView = new ConstructionMenu(); _constructionView = new ConstructionMenu();
_whitelistSystem = _entManager.System<EntityWhitelistSystem>(); _whitelistSystem = _entManager.System<EntityWhitelistSystem>();
_spriteSystem = _entManager.System<SpriteSystem>(); _spriteSystem = _entManager.System<SpriteSystem>();
_sawmill = _logManager.GetSawmill("construction.ui");
// This is required so that if we load after the system is initialized, we can bind to it immediately // This is required so that if we load after the system is initialized, we can bind to it immediately
if (_systemManager.TryGetEntitySystem<ConstructionSystem>(out var constructionSystem)) if (_systemManager.TryGetEntitySystem<ConstructionSystem>(out var constructionSystem))
@ -284,7 +288,7 @@ namespace Content.Client.Construction.UI
if (!_constructionSystem!.TryGetRecipePrototype(recipe.ID, out var targetProtoId)) if (!_constructionSystem!.TryGetRecipePrototype(recipe.ID, out var targetProtoId))
{ {
Logger.Error("Cannot find the target prototype in the recipe cache with the id \"{0}\" of {1}.", _sawmill.Error("Cannot find the target prototype in the recipe cache with the id \"{0}\" of {1}.",
recipe.ID, recipe.ID,
nameof(ConstructionPrototype)); nameof(ConstructionPrototype));
continue; continue;

View File

@ -8,7 +8,7 @@
<BoxContainer Orientation="Horizontal" HorizontalExpand="True" VerticalExpand="True" Margin="10"> <BoxContainer Orientation="Horizontal" HorizontalExpand="True" VerticalExpand="True" Margin="10">
<BoxContainer SizeFlagsStretchRatio="2" Orientation="Vertical" HorizontalExpand="True" VerticalExpand="True"> <BoxContainer SizeFlagsStretchRatio="2" Orientation="Vertical" HorizontalExpand="True" VerticalExpand="True">
<BoxContainer Orientation="Vertical"> <BoxContainer Orientation="Vertical">
<SpriteView Name="MachineSprite" Scale="4 4" HorizontalAlignment="Center" VerticalExpand="True" MinSize="128 128"/> <EntityPrototypeView Name="MachineSprite" Scale="4 4" HorizontalAlignment="Center" VerticalExpand="True" MinSize="128 128"/>
<RichTextLabel Name="MachineNameLabel" HorizontalAlignment="Center" StyleClasses="LabelKeyText"/> <RichTextLabel Name="MachineNameLabel" HorizontalAlignment="Center" StyleClasses="LabelKeyText"/>
</BoxContainer> </BoxContainer>
<Control MinHeight="10"/> <Control MinHeight="10"/>

View File

@ -1,13 +1,11 @@
using System.Linq; using System.Linq;
using Content.Client.Materials; using Content.Client.Materials;
using Content.Client.Materials.UI;
using Content.Client.Message; using Content.Client.Message;
using Content.Client.UserInterface.Controls; using Content.Client.UserInterface.Controls;
using Content.Shared.Construction.Components; using Content.Shared.Construction.Components;
using Content.Shared.Containers.ItemSlots; using Content.Shared.Containers.ItemSlots;
using Content.Shared.Materials; using Content.Shared.Materials;
using Robust.Client.AutoGenerated; using Robust.Client.AutoGenerated;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface.XAML; using Robust.Client.UserInterface.XAML;
using Robust.Shared.Prototypes; using Robust.Shared.Prototypes;
using Robust.Shared.Timing; using Robust.Shared.Timing;
@ -24,14 +22,12 @@ public sealed partial class FlatpackCreatorMenu : FancyWindow
private readonly ItemSlotsSystem _itemSlots; private readonly ItemSlotsSystem _itemSlots;
private readonly FlatpackSystem _flatpack; private readonly FlatpackSystem _flatpack;
private readonly MaterialStorageSystem _materialStorage; private readonly MaterialStorageSystem _materialStorage;
private readonly SpriteSystem _spriteSystem;
private EntityUid _owner; private EntityUid _owner;
public static readonly EntProtoId NoBoardEffectId = "FlatpackerNoBoardEffect"; public static readonly EntProtoId NoBoardEffectId = "FlatpackerNoBoardEffect";
private EntityUid? _currentBoard = EntityUid.Invalid; private EntityUid? _currentBoard = EntityUid.Invalid;
private EntityUid? _machinePreview;
public event Action? PackButtonPressed; public event Action? PackButtonPressed;
@ -43,7 +39,6 @@ public sealed partial class FlatpackCreatorMenu : FancyWindow
_itemSlots = _entityManager.System<ItemSlotsSystem>(); _itemSlots = _entityManager.System<ItemSlotsSystem>();
_flatpack = _entityManager.System<FlatpackSystem>(); _flatpack = _entityManager.System<FlatpackSystem>();
_materialStorage = _entityManager.System<MaterialStorageSystem>(); _materialStorage = _entityManager.System<MaterialStorageSystem>();
_spriteSystem = _entityManager.System<SpriteSystem>();
PackButton.OnPressed += _ => PackButtonPressed?.Invoke(); PackButton.OnPressed += _ => PackButtonPressed?.Invoke();
@ -60,76 +55,54 @@ public sealed partial class FlatpackCreatorMenu : FancyWindow
{ {
base.FrameUpdate(args); base.FrameUpdate(args);
if (_machinePreview is not { } && _entityManager.Deleted(_machinePreview))
{
_machinePreview = null;
MachineSprite.SetEntity(_machinePreview);
}
if (!_entityManager.TryGetComponent<FlatpackCreatorComponent>(_owner, out var flatpacker) || if (!_entityManager.TryGetComponent<FlatpackCreatorComponent>(_owner, out var flatpacker) ||
!_itemSlots.TryGetSlot(_owner, flatpacker.SlotId, out var itemSlot)) !_itemSlots.TryGetSlot(_owner, flatpacker.SlotId, out var itemSlot))
return; return;
MachineBoardComponent? machineBoardComp = null; var flatpackerEnt = (_owner, flatpacker);
if (flatpacker.Packing) if (flatpacker.Packing)
{ {
PackButton.Disabled = true; PackButton.Disabled = true;
} }
else if (_currentBoard != null) else if (_currentBoard != null)
{ {
Dictionary<string, int> cost; PackButton.Disabled = !_flatpack.TryGetFlatpackCreationCost(flatpackerEnt, _currentBoard.Value, out var curCost)
if (_entityManager.TryGetComponent(_currentBoard, out machineBoardComp)) || !_materialStorage.CanChangeMaterialAmount(_owner, curCost);
cost = _flatpack.GetFlatpackCreationCost((_owner, flatpacker), (_currentBoard.Value, machineBoardComp));
else
cost = _flatpack.GetFlatpackCreationCost((_owner, flatpacker), null);
PackButton.Disabled = !_materialStorage.CanChangeMaterialAmount(_owner, cost);
} }
if (_currentBoard == itemSlot.Item) if (_currentBoard == itemSlot.Item)
return; return;
if (_machinePreview != null)
_entityManager.DeleteEntity(_machinePreview);
_currentBoard = itemSlot.Item; _currentBoard = itemSlot.Item;
CostHeaderLabel.Visible = _currentBoard != null; CostHeaderLabel.Visible = false;
InsertLabel.Visible = _currentBoard == null; InsertLabel.Visible = _currentBoard == null;
if (_currentBoard is not null) if (_currentBoard is null)
{ {
string? prototype = null; MachineSprite.SetPrototype(NoBoardEffectId);
Dictionary<string, int>? cost = null; CostLabel.SetMessage(Loc.GetString("flatpacker-ui-no-board-label"));
MachineNameLabel.SetMessage(string.Empty);
PackButton.Disabled = true;
return;
}
if (machineBoardComp != null || _entityManager.TryGetComponent(_currentBoard, out machineBoardComp)) if (_flatpack.TryGetFlatpackResultPrototype(_currentBoard.Value, out var prototype) &&
{ _flatpack.TryGetFlatpackCreationCost(flatpackerEnt, _currentBoard.Value, out var cost))
prototype = machineBoardComp.Prototype; {
cost = _flatpack.GetFlatpackCreationCost((_owner, flatpacker), (_currentBoard.Value, machineBoardComp)); var proto = _prototypeManager.Index<EntityPrototype>(prototype);
} MachineSprite.SetPrototype(prototype);
else if (_entityManager.TryGetComponent<ComputerBoardComponent>(_currentBoard, out var computerBoard)) MachineNameLabel.SetMessage(proto.Name);
{ CostLabel.SetMarkup(GetCostString(cost));
prototype = computerBoard.Prototype; CostHeaderLabel.Visible = true;
cost = _flatpack.GetFlatpackCreationCost((_owner, flatpacker), null);
}
if (prototype is not null && cost is not null)
{
var proto = _prototypeManager.Index<EntityPrototype>(prototype);
_machinePreview = _entityManager.Spawn(proto.ID);
_spriteSystem.ForceUpdate(_machinePreview.Value);
MachineNameLabel.SetMessage(proto.Name);
CostLabel.SetMarkup(GetCostString(cost));
}
} }
else else
{ {
_machinePreview = _entityManager.Spawn(NoBoardEffectId); MachineSprite.SetPrototype(NoBoardEffectId);
CostLabel.SetMessage(Loc.GetString("flatpacker-ui-no-board-label")); CostLabel.SetMarkup(Loc.GetString("flatpacker-ui-board-invalid-label"));
MachineNameLabel.SetMessage(" "); MachineNameLabel.SetMessage(string.Empty);
PackButton.Disabled = true; PackButton.Disabled = true;
} }
MachineSprite.SetEntity(_machinePreview);
} }
private string GetCostString(Dictionary<string, int> costs) private string GetCostString(Dictionary<string, int> costs)
@ -151,7 +124,7 @@ public sealed partial class FlatpackCreatorMenu : FancyWindow
("amount", amountText), ("amount", amountText),
("material", Loc.GetString(matProto.Name))); ("material", Loc.GetString(matProto.Name)));
msg.AddMarkup(text); msg.TryAddMarkup(text, out _);
if (i != orderedCosts.Length - 1) if (i != orderedCosts.Length - 1)
msg.PushNewline(); msg.PushNewline();
@ -159,12 +132,4 @@ public sealed partial class FlatpackCreatorMenu : FancyWindow
return msg.ToMarkup(); return msg.ToMarkup();
} }
public override void Close()
{
base.Close();
_entityManager.DeleteEntity(_machinePreview);
_machinePreview = null;
}
} }

View File

@ -1,26 +1,24 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<!-- Work around https://github.com/dotnet/project-system/issues/4314 -->
<TargetFramework>$(TargetFramework)</TargetFramework>
<LangVersion>12</LangVersion>
<IsPackable>false</IsPackable>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath> <AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<OutputPath>..\bin\Content.Client\</OutputPath> <OutputPath>..\bin\Content.Client\</OutputPath>
<OutputType Condition="'$(FullRelease)' != 'True'">Exe</OutputType> <OutputType Condition="'$(FullRelease)' != 'True'">Exe</OutputType>
<WarningsAsErrors>RA0032;nullable</WarningsAsErrors> <WarningsAsErrors>RA0032;nullable</WarningsAsErrors>
<Nullable>enable</Nullable>
<Configurations>Debug;Release;Tools;DebugOpt</Configurations>
<Platforms>AnyCPU</Platforms>
</PropertyGroup> </PropertyGroup>
<Import Project="../MSBuild/Content.props" />
<ItemGroup> <ItemGroup>
<PackageReference Include="Nett" /> <PackageReference Include="Nett" />
<PackageReference Include="JetBrains.Annotations" PrivateAssets="All" /> <PackageReference Include="JetBrains.Annotations" PrivateAssets="All" />
<PackageReference Include="SixLabors.ImageSharp" />
<PackageReference Include="Pidgin" />
<PackageReference Include="Robust.Shared.AuthLib" />
</ItemGroup> </ItemGroup>
<Import Project="..\RobustToolbox\Imports\Lidgren.props" />
<Import Project="..\RobustToolbox\Imports\Client.props" />
<Import Project="..\RobustToolbox\Imports\Shared.props" />
<ItemGroup> <ItemGroup>
<ProjectReference Include="..\RobustToolbox\Lidgren.Network\Lidgren.Network.csproj" />
<ProjectReference Include="..\RobustToolbox\Robust.Shared.Maths\Robust.Shared.Maths.csproj" />
<ProjectReference Include="..\RobustToolbox\Robust.Shared\Robust.Shared.csproj" />
<ProjectReference Include="..\RobustToolbox\Robust.Client\Robust.Client.csproj" />
<ProjectReference Include="..\Content.Shared\Content.Shared.csproj" /> <ProjectReference Include="..\Content.Shared\Content.Shared.csproj" />
</ItemGroup> </ItemGroup>
<Import Project="..\RobustToolbox\MSBuild\Robust.Properties.targets" /> <Import Project="..\RobustToolbox\MSBuild\Robust.Properties.targets" />

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@ -0,0 +1,5 @@
using Content.Shared.DeviceLinking.Systems;
namespace Content.Client.DeviceLinking.Systems;
public sealed class RandomGateSystem : SharedRandomGateSystem;

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@ -0,0 +1,37 @@
using Content.Shared.DeviceLinking;
using JetBrains.Annotations;
using Robust.Client.UserInterface;
namespace Content.Client.DeviceLinking.UI;
[UsedImplicitly]
public sealed class RandomGateBoundUserInterface : BoundUserInterface
{
private RandomGateSetupWindow? _window;
public RandomGateBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey) { }
protected override void Open()
{
base.Open();
_window = this.CreateWindow<RandomGateSetupWindow>();
_window.OnApplyPressed += OnProbabilityChanged;
}
private void OnProbabilityChanged(string value)
{
if (!float.TryParse(value, out var probability))
return;
SendPredictedMessage(new RandomGateProbabilityChangedMessage(probability));
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
if (state is not RandomGateBoundUserInterfaceState castState || _window == null)
return;
_window.SetProbability(castState.SuccessProbability * 100);
}
}

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@ -0,0 +1,19 @@
<controls:FancyWindow xmlns="https://spacestation14.io"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
Title="{Loc 'random-gate-menu-setup'}"
MinSize="260 115">
<BoxContainer Orientation="Vertical" Margin="5" SeparationOverride="10">
<BoxContainer Orientation="Horizontal" HorizontalExpand="True">
<Label Text="{Loc 'random-gate-menu-settings'}" VerticalAlignment="Center" />
<Control HorizontalExpand="True" />
<LineEdit Name="ProbabilityInput" MinSize="70 0" />
</BoxContainer>
<BoxContainer Orientation="Horizontal" HorizontalExpand="True">
<Control HorizontalExpand="True" />
<Button Name="ApplyButton"
Text="{Loc 'random-gate-menu-apply'}"
HorizontalAlignment="Right" />
</BoxContainer>
</BoxContainer>
</controls:FancyWindow>

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@ -0,0 +1,28 @@
using Content.Client.UserInterface.Controls;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.XAML;
namespace Content.Client.DeviceLinking.UI;
/// <summary>
/// Window for setting up the random gate probability.
/// </summary>
[GenerateTypedNameReferences]
public sealed partial class RandomGateSetupWindow : FancyWindow
{
/// <summary>
/// Event triggered when the "Apply" button is pressed.
/// </summary>
public event Action<string>? OnApplyPressed;
public RandomGateSetupWindow()
{
RobustXamlLoader.Load(this);
ApplyButton.OnPressed += _ => OnApplyPressed?.Invoke(ProbabilityInput.Text);
}
public void SetProbability(float probability)
{
ProbabilityInput.Text = probability.ToString("0.00");
}
}

View File

@ -42,7 +42,7 @@ public sealed class GuidebookRichPrototypeLink : Control, IPrototypeLinkControl
public void SetMessage(FormattedMessage message) public void SetMessage(FormattedMessage message)
{ {
_message = message; _message = message;
_richTextLabel.SetMessage(_message); _richTextLabel.SetMessage(_message, tagsAllowed: null);
} }
public IPrototype? LinkedPrototype { get; set; } public IPrototype? LinkedPrototype { get; set; }

View File

@ -82,7 +82,7 @@ public sealed partial class DocumentParsingManager
} }
msg.Pop(); msg.Pop();
rt.SetMessage(msg); rt.SetMessage(msg, tagsAllowed: null);
return rt; return rt;
}, },
TextParser) TextParser)

View File

@ -21,9 +21,9 @@ namespace Content.Client.HealthAnalyzer.UI
base.Open(); base.Open();
_window = this.CreateWindow<HealthAnalyzerWindow>(); _window = this.CreateWindow<HealthAnalyzerWindow>();
_window.OnBodyPartSelected += SendBodyPartMessage; // Shitmed Change _window.HealthAnalyzer.OnBodyPartSelected += SendBodyPartMessage; // Shitmed Change
_window.OnTriageStatusChanged += SendTriageStatusMessage; // DeltaV - Medical Records _window.HealthAnalyzer.OnTriageStatusChanged += SendTriageStatusMessage; // DeltaV - Medical Records
_window.OnClaimPatient += SendTriageClaimMessage; // DeltaV - Medical Records _window.HealthAnalyzer.OnClaimPatient += SendTriageClaimMessage; // DeltaV - Medical Records
_window.Title = EntMan.GetComponent<MetaDataComponent>(Owner).EntityName; _window.Title = EntMan.GetComponent<MetaDataComponent>(Owner).EntityName;
} }
@ -48,7 +48,7 @@ namespace Content.Client.HealthAnalyzer.UI
return; return;
if (_window != null) if (_window != null)
_window.OnBodyPartSelected -= SendBodyPartMessage; _window.HealthAnalyzer.OnBodyPartSelected -= SendBodyPartMessage;
_window?.Dispose(); _window?.Dispose();
} }

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@ -0,0 +1,219 @@
<BoxContainer
xmlns="https://spacestation14.io"
VerticalExpand="True"
Orientation="Vertical">
<Label
Name="NoPatientDataText"
Text="{Loc health-analyzer-window-no-patient-data-text}" />
<!-- Shitmed Change Start -->
<Button Name="ReturnButton"
Text="{Loc 'health-analyzer-window-return-button-text'}"
Margin="0 0 0 10"
HorizontalExpand="False"/>
<!-- Shitmed Change End -->
<BoxContainer
Name="PatientDataContainer"
Margin="0 0 0 5"
Orientation="Vertical">
<BoxContainer Orientation="Horizontal" Margin="0 0 0 5">
<PanelContainer>
<!-- Shitmed Change Start -->
<SpriteView OverrideDirection="South" Name="SpriteView" Access="Public" SetSize="96 96" />
<PanelContainer
Name="PartView"
SetSize="57 96"
Margin="18 0 0 0"
VerticalAlignment="Center"
HorizontalAlignment="Left">
<PanelContainer
SetSize="15 33"
Margin="4 0 0 0"
HorizontalAlignment="Left">
<TextureButton
Name="RightArmButton"
MinSize="15 25"
StyleClasses="TargetDollButtonRightArm"
VerticalAlignment="Top">
</TextureButton>
<TextureButton
Name="RightHandButton"
MinSize="15 15"
VerticalAlignment="Bottom"
StyleClasses="TargetDollButtonRightHand">
</TextureButton>
</PanelContainer>
<PanelContainer
SetSize="43 75"
Margin="0 0 0 0"
VerticalAlignment="Center"
HorizontalAlignment="Center">
<TextureButton
Name="HeadButton"
MinSize="28 23"
VerticalAlignment="Top"
HorizontalAlignment="Center"
StyleClasses="TargetDollButtonHead">
<!--<PanelContainer
SetSize="14 15"
Margin="-1 9 0 0"
HorizontalAlignment="Center">
<TextureButton
Name="EyesButton"
MinSize="14 9"
VerticalAlignment="Top"
StyleClasses="TargetDollButtonEyes">
<TextureRect
TexturePath="/Textures/Interface/Targeting/Doll/eyes.png"
Stretch="KeepAspectCentered"
SetSize="14 9"/>
</TextureButton>
<TextureButton
Name="MouthButton"
SetSize="8 6"
VerticalAlignment="Bottom"
StyleClasses="TargetDollButtonMouth">
<TextureRect
TexturePath="/Textures/Interface/Targeting/Doll/mouth.png"
Stretch="KeepAspectCentered"
SetSize="8 6"/>
</TextureButton>
</PanelContainer>-->
</TextureButton>
<TextureButton
Name="ChestButton"
SetSize="28 30"
Margin="0 18 0 0"
VerticalAlignment="Top"
HorizontalAlignment="Center"
StyleClasses="TargetDollButtonChest">
</TextureButton>
<PanelContainer
MinSize="38 35"
VerticalAlignment="Bottom"
HorizontalAlignment="Center">
<TextureButton
Name="GroinButton"
MinSize="28 15"
VerticalAlignment="Top"
HorizontalAlignment="Center"
StyleClasses="TargetDollButtonGroin">
</TextureButton>
<PanelContainer
MinSize="20 30"
VerticalAlignment="Bottom"
HorizontalAlignment="Right">
<TextureButton
Name="LeftLegButton"
MinSize="15 28"
VerticalAlignment="Top"
HorizontalAlignment="Left"
StyleClasses="TargetDollButtonLeftLeg">
</TextureButton>
<TextureButton
Name="LeftFootButton"
MinSize="20 10"
VerticalAlignment="Bottom"
StyleClasses="TargetDollButtonLeftFoot">
</TextureButton>
</PanelContainer>
<PanelContainer
MinSize="20 30"
VerticalAlignment="Bottom"
HorizontalAlignment="Left">
<TextureButton
Name="RightLegButton"
MinSize="15 28"
VerticalAlignment="Top"
HorizontalAlignment="Right"
StyleClasses="TargetDollButtonRightLeg">
</TextureButton>
<TextureButton
Name="RightFootButton"
MinSize="20 10"
VerticalAlignment="Bottom"
HorizontalAlignment="Center"
StyleClasses="TargetDollButtonRightFoot">
</TextureButton>
</PanelContainer>
</PanelContainer>
</PanelContainer>
<PanelContainer
SetSize="15 33"
Margin="0 0 4 0"
HorizontalAlignment="Right">
<TextureButton
Name="LeftArmButton"
MinSize="15 25"
StyleClasses="TargetDollButtonLeftArm"
VerticalAlignment="Top">
</TextureButton>
<TextureButton
Name="LeftHandButton"
MinSize="15 15"
VerticalAlignment="Bottom"
StyleClasses="TargetDollButtonLeftHand">
</TextureButton>
</PanelContainer>
</PanelContainer>
</PanelContainer>
<!-- Shitmed Change Start -->
<TextureRect Name="NoDataTex" Access="Public" SetSize="96 96" Visible="false" Stretch="KeepAspectCentered" TexturePath="/Textures/Interface/Misc/health_analyzer_out_of_range.png"/> <!-- DeltaV - Size changed to 96 96 to be consistent with shitmed -->
<BoxContainer Margin="5 0 0 0" Orientation="Vertical" VerticalAlignment="Top">
<RichTextLabel Name="NameLabel" SetWidth="150" />
<Label Name="SpeciesLabel" VerticalAlignment="Top" StyleClasses="LabelSubText" />
<Label Name="PartNameLabel"
VerticalAlignment="Bottom"
StyleClasses="LabelSubText"/>
</BoxContainer>
<Label Margin="0 0 5 0" HorizontalExpand="True" HorizontalAlignment="Right" VerticalExpand="True"
VerticalAlignment="Top" Name="ScanModeLabel"
Text="{Loc 'health-analyzer-window-entity-unknown-text'}" />
</BoxContainer>
<PanelContainer StyleClasses="LowDivider" />
<!-- Begin DeltaV - Medical Records -->
<BoxContainer Name="TriageControls" Orientation="Vertical">
<BoxContainer Name="StatusBox"
Orientation="Horizontal"
HorizontalAlignment="Center"
Margin="0 8 0 0">
</BoxContainer>
<Button Name="ClaimButton"
Text="{Loc 'health-analyzer-window-triage-claim'}"
MinSize="60 0" />
<PanelContainer StyleClasses="LowDivider" Margin="0 8 0 0"/>
</BoxContainer>
<!-- End DeltaV - Medical Records -->
<GridContainer Margin="0 5 0 0" Columns="2">
<Label Text="{Loc 'health-analyzer-window-entity-status-text'}" />
<Label Name="StatusLabel" />
<Label Text="{Loc 'health-analyzer-window-entity-temperature-text'}" />
<Label Name="TemperatureLabel" />
<Label Text="{Loc 'health-analyzer-window-entity-blood-level-text'}" />
<Label Name="BloodLabel" />
<Label Text="{Loc 'health-analyzer-window-entity-damage-total-text'}" />
<Label Name="DamageLabel" />
</GridContainer>
</BoxContainer>
<PanelContainer Name="AlertsDivider" Visible="False" StyleClasses="LowDivider" />
<BoxContainer Name="AlertsContainer" Visible="False" Margin="0 5" Orientation="Vertical" HorizontalAlignment="Center">
</BoxContainer>
<PanelContainer StyleClasses="LowDivider" />
<BoxContainer
Name="GroupsContainer"
Margin="0 5 0 5"
Orientation="Vertical">
</BoxContainer>
</BoxContainer>

View File

@ -0,0 +1,441 @@
using System.Linq;
using System.Numerics;
using Content.Shared.Atmos;
using Content.Shared.Damage.Components;
using Content.Shared.Damage.Prototypes;
using Content.Shared.FixedPoint;
using Content.Shared.Humanoid;
using Content.Shared.Humanoid.Prototypes;
using Content.Shared.IdentityManagement;
using Content.Shared.MedicalScanner;
using Content.Shared.Mobs;
using Content.Shared.Mobs.Components;
using Robust.Client.AutoGenerated;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
using Robust.Client.ResourceManagement;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
namespace Content.Client.HealthAnalyzer.UI;
using Content.Client._DV.Traits.Assorted; // DeltaV
using Content.Shared._DV.Traits.Assorted; // DeltaV
using Content.Shared._DV.Medical; // DeltaV - Uncloneable
using Content.Shared._DV.MedicalRecords; // DeltaV - Medical Records
using Content.Shared._Shitmed.Targeting; // Shitmed
// Health analyzer UI is split from its window because it's used by both the
// health analyzer item and the cryo pod UI.
[GenerateTypedNameReferences]
public sealed partial class HealthAnalyzerControl : BoxContainer
{
private readonly IEntityManager _entityManager;
private readonly SpriteSystem _spriteSystem;
private readonly IPrototypeManager _prototypes;
private readonly IResourceCache _cache;
private readonly UnborgableSystem _unborgable; // DeltaV
private readonly RedshirtSystem _redshirt; // DeltaV
private readonly UncloneableSystem _uncloneable; // DeltaV
// Shitmed Change Start
public event Action<TargetBodyPart?, EntityUid>? OnBodyPartSelected;
private EntityUid _spriteViewEntity;
private readonly EntProtoId _bodyView = "AlertSpriteView";
private readonly Dictionary<TargetBodyPart, TextureButton> _bodyPartControls;
private EntityUid? _target;
// Shitmed Change End
// Begin DeltaV - Medical Records
private readonly ButtonGroup _triageStatusGroup = new();
private readonly Dictionary<TriageStatus, Button> _triageControls = new();
public event Action<TriageStatus>? OnTriageStatusChanged;
public event Action? OnClaimPatient;
// End DeltaV - Medical Records
public HealthAnalyzerControl()
{
RobustXamlLoader.Load(this);
var dependencies = IoCManager.Instance!;
_entityManager = dependencies.Resolve<IEntityManager>();
_spriteSystem = _entityManager.System<SpriteSystem>();
_prototypes = dependencies.Resolve<IPrototypeManager>();
_cache = dependencies.Resolve<IResourceCache>();
_unborgable = _entityManager.System<UnborgableSystem>(); // DeltaV
_redshirt = _entityManager.System<RedshirtSystem>(); // DeltaV
_uncloneable = _entityManager.System<UncloneableSystem>(); // DeltaV
// Shitmed Change Start
_bodyPartControls = new Dictionary<TargetBodyPart, TextureButton>
{
{ TargetBodyPart.Head, HeadButton },
{ TargetBodyPart.Torso, ChestButton },
{ TargetBodyPart.Groin, GroinButton },
{ TargetBodyPart.LeftArm, LeftArmButton },
{ TargetBodyPart.LeftHand, LeftHandButton },
{ TargetBodyPart.RightArm, RightArmButton },
{ TargetBodyPart.RightHand, RightHandButton },
{ TargetBodyPart.LeftLeg, LeftLegButton },
{ TargetBodyPart.LeftFoot, LeftFootButton },
{ TargetBodyPart.RightLeg, RightLegButton },
{ TargetBodyPart.RightFoot, RightFootButton },
};
foreach (var bodyPartButton in _bodyPartControls)
{
bodyPartButton.Value.MouseFilter = MouseFilterMode.Stop;
bodyPartButton.Value.OnPressed += _ => SetActiveBodyPart(bodyPartButton.Key, bodyPartButton.Value);
}
ReturnButton.OnPressed += _ => ResetBodyPart();
// Shitmed Change End
// Begin DeltaV - Medical Records
foreach (var item in Enum.GetValues<TriageStatus>())
{
var btn = new Button();
var ftlKey = item.ToString();
btn.Group = _triageStatusGroup;
btn.Text = Loc.GetString($"health-analyzer-window-triage-status-{ftlKey}");
btn.ToolTip = Loc.GetString($"health-analyzer-window-triage-status-{ftlKey}.ToolTip");
btn.OnPressed += _ => OnTriageStatusChanged?.Invoke(item);
btn.AddStyleClass("ButtonSquare");
StatusBox.AddChild(btn);
_triageControls[item] = btn;
}
StatusBox.Children.First().AddStyleClass("OpenRight");
StatusBox.Children.First().RemoveStyleClass("ButtonSquare");
StatusBox.Children.Last().AddStyleClass("OpenLeft");
StatusBox.Children.Last().RemoveStyleClass("ButtonSquare");
ClaimButton.OnPressed += _ => OnClaimPatient?.Invoke();
// End DeltaV - Medical Records
}
public void Populate(HealthAnalyzerUiState state)
{
var target = _entityManager.GetEntity(state.TargetEntity);
// Begin Shitmed
_target = target;
EntityUid? part = state.Part != null ? _entityManager.GetEntity(state.Part.Value) : null;
var isPart = part != null;
// End Shitmed
if (target == null
|| !_entityManager.TryGetComponent<DamageableComponent>(isPart ? part : target, out var damageable)) // Shitmed
{
NoPatientDataText.Visible = true;
return;
}
// Begin Shitmed
ReturnButton.Visible = isPart;
PartNameLabel.Visible = isPart;
if (part != null)
PartNameLabel.Text = _entityManager.HasComponent<MetaDataComponent>(part)
? Identity.Name(part.Value, _entityManager)
: Loc.GetString("health-analyzer-window-entity-unknown-value-text");
// End Shitmed
NoPatientDataText.Visible = false;
// Scan Mode
ScanModeLabel.Text = state.ScanMode.HasValue
? state.ScanMode.Value
? Loc.GetString("health-analyzer-window-scan-mode-active")
: Loc.GetString("health-analyzer-window-scan-mode-inactive")
: Loc.GetString("health-analyzer-window-entity-unknown-text");
ScanModeLabel.FontColorOverride = state.ScanMode.HasValue && state.ScanMode.Value ? Color.Green : Color.Red;
// Patient Information
SpriteView.SetEntity(SetupIcon(state.Body) ?? target.Value); // Shitmed Change
SpriteView.Visible = state.ScanMode.HasValue && state.ScanMode.Value;
PartView.Visible = SpriteView.Visible; // Shitmed Change
NoDataTex.Visible = !SpriteView.Visible;
var name = new FormattedMessage();
name.PushColor(Color.White);
name.AddText(_entityManager.HasComponent<MetaDataComponent>(target.Value)
? Identity.Name(target.Value, _entityManager)
: Loc.GetString("health-analyzer-window-entity-unknown-text"));
NameLabel.SetMessage(name);
SpeciesLabel.Text =
_entityManager.TryGetComponent<HumanoidAppearanceComponent>(target.Value,
out var humanoidAppearanceComponent)
? Loc.GetString(_prototypes.Index<SpeciesPrototype>(humanoidAppearanceComponent.Species).Name)
: Loc.GetString("health-analyzer-window-entity-unknown-species-text");
// Basic Diagnostic
TemperatureLabel.Text = !float.IsNaN(state.Temperature)
? $"{state.Temperature - Atmospherics.T0C:F1} °C ({state.Temperature:F1} K)"
: Loc.GetString("health-analyzer-window-entity-unknown-value-text");
BloodLabel.Text = !float.IsNaN(state.BloodLevel)
? $"{state.BloodLevel * 100:F1} %"
: Loc.GetString("health-analyzer-window-entity-unknown-value-text");
StatusLabel.Text =
_entityManager.TryGetComponent<MobStateComponent>(target.Value, out var mobStateComponent)
? GetStatus(mobStateComponent.CurrentState)
: Loc.GetString("health-analyzer-window-entity-unknown-text");
// Total Damage
DamageLabel.Text = damageable.TotalDamage.ToString();
// Alerts
// DeltaV traits - This is going to be horrid if we just keep adding things like this.
var unborgable = _unborgable.IsUnborgable(target.Value);
var redshirt = _redshirt.IsRedshirt(target.Value) && mobStateComponent?.CurrentState == MobState.Dead; // DeltaV - Redshirt
var uncloneable = _uncloneable.IsUncloneable(target.Value) && mobStateComponent?.CurrentState == MobState.Dead; // DeltaV - Unclonable
// END DeltaV
var showAlerts = state.Unrevivable == true || state.Bleeding == true;
AlertsDivider.Visible = showAlerts;
AlertsContainer.Visible = showAlerts;
if (showAlerts)
AlertsContainer.RemoveAllChildren();
if (state.Unrevivable == true)
AlertsContainer.AddChild(new RichTextLabel
{
Text = Loc.GetString("health-analyzer-window-entity-unrevivable-text"),
Margin = new Thickness(0, 4),
MaxWidth = 300
});
if (state.Bleeding == true)
AlertsContainer.AddChild(new RichTextLabel
{
Text = Loc.GetString("health-analyzer-window-entity-bleeding-text"),
Margin = new Thickness(0, 4),
MaxWidth = 300
});
if (unborgable) // DeltaV
AlertsContainer.AddChild(new RichTextLabel
{
Text = Loc.GetString("health-analyzer-window-entity-unborgable-text"),
Margin = new Thickness(0, 4),
MaxWidth = 300
});
if (redshirt) // DeltaV
AlertsContainer.AddChild(new RichTextLabel
{
Text = Loc.GetString("health-analyzer-window-entity-redshirt-text"),
Margin = new Thickness(0, 4),
MaxWidth = 300
});
if (uncloneable) // DeltaV - Uncloneable
AlertsContainer.AddChild(new RichTextLabel
{
Text = Loc.GetString("health-analyzer-window-entity-uncloneable-text"),
Margin = new Thickness(0, 4),
MaxWidth = 300
});
// Damage Groups
var damageSortedGroups =
damageable.DamagePerGroup.OrderByDescending(damage => damage.Value)
.ToDictionary(x => x.Key, x => x.Value);
IReadOnlyDictionary<string, FixedPoint2> damagePerType = damageable.Damage.DamageDict;
DrawDiagnosticGroups(damageSortedGroups, damagePerType);
// Begin DeltaV - Medical Records
if (state.MedicalRecord is not { } records)
{
TriageControls.Visible = false;
return;
}
TriageControls.Visible = true;
_triageControls[records.Status].Pressed = true;
// Update claim button based on claimed status
if (records.ClaimedName != null)
{
ClaimButton.Text = Loc.GetString("health-analyzer-window-triage-unclaim", ("claimedBy", records.ClaimedName));
}
else
{
ClaimButton.Text = Loc.GetString("health-analyzer-window-triage-claim");
}
// End DeltaV - Medical Records
}
private static string GetStatus(MobState mobState)
{
return mobState switch
{
MobState.Alive => Loc.GetString("health-analyzer-window-entity-alive-text"),
MobState.Critical => Loc.GetString("health-analyzer-window-entity-critical-text"),
MobState.Dead => Loc.GetString("health-analyzer-window-entity-dead-text"),
_ => Loc.GetString("health-analyzer-window-entity-unknown-text"),
};
}
private void DrawDiagnosticGroups(
Dictionary<string, FixedPoint2> groups,
IReadOnlyDictionary<string, FixedPoint2> damageDict)
{
GroupsContainer.RemoveAllChildren();
foreach (var (damageGroupId, damageAmount) in groups)
{
if (damageAmount == 0)
continue;
var groupTitleText = $"{Loc.GetString(
"health-analyzer-window-damage-group-text",
("damageGroup", _prototypes.Index<DamageGroupPrototype>(damageGroupId).LocalizedName),
("amount", damageAmount)
)}";
var groupContainer = new BoxContainer
{
Align = AlignMode.Begin,
Orientation = LayoutOrientation.Vertical,
};
groupContainer.AddChild(CreateDiagnosticGroupTitle(groupTitleText, damageGroupId));
GroupsContainer.AddChild(groupContainer);
// Show the damage for each type in that group.
var group = _prototypes.Index<DamageGroupPrototype>(damageGroupId);
foreach (var type in group.DamageTypes)
{
if (!damageDict.TryGetValue(type, out var typeAmount) || typeAmount <= 0)
continue;
var damageString = Loc.GetString(
"health-analyzer-window-damage-type-text",
("damageType", _prototypes.Index<DamageTypePrototype>(type).LocalizedName),
("amount", typeAmount)
);
groupContainer.AddChild(CreateDiagnosticItemLabel(damageString.Insert(0, " · ")));
}
}
}
// Shitmed Change Start
public void SetActiveBodyPart(TargetBodyPart part, TextureButton button)
{
if (_target == null)
return;
// Bit of the ole shitcode until we have Groins in the prototypes.
OnBodyPartSelected?.Invoke(part == TargetBodyPart.Groin ? TargetBodyPart.Torso : part, _target.Value);
}
public void ResetBodyPart()
{
if (_target == null)
return;
OnBodyPartSelected?.Invoke(null, _target.Value);
}
public void SetActiveButtons(bool isHumanoid)
{
foreach (var button in _bodyPartControls)
button.Value.Visible = isHumanoid;
}
/// <summary>
/// Sets up the Body Doll using Alert Entity to use in Health Analyzer.
/// </summary>
private EntityUid? SetupIcon(Dictionary<TargetBodyPart, TargetIntegrity>? body)
{
if (body is null)
return null;
if (!_entityManager.Deleted(_spriteViewEntity))
_entityManager.QueueDeleteEntity(_spriteViewEntity);
_spriteViewEntity = _entityManager.Spawn(_bodyView);
if (!_entityManager.TryGetComponent<SpriteComponent>(_spriteViewEntity, out var sprite))
return null;
int layer = 0;
foreach (var (bodyPart, integrity) in body)
{
// TODO: PartStatusUIController and make it use layers instead of TextureRects when EE refactors alerts.
string enumName = Enum.GetName(typeof(TargetBodyPart), bodyPart) ?? "Unknown";
int enumValue = (int) integrity;
var rsi = new SpriteSpecifier.Rsi(new ResPath($"/Textures/_Shitmed/Interface/Targeting/Status/{enumName.ToLowerInvariant()}.rsi"), $"{enumName.ToLowerInvariant()}_{enumValue}");
// Shitcode with love from Russia :)
if (!_spriteSystem.TryGetLayer(_spriteViewEntity, layer, out _, false))
_spriteSystem.AddTextureLayer(_spriteViewEntity, _spriteSystem.Frame0(rsi));
else
_spriteSystem.LayerSetTexture(_spriteViewEntity, layer, _spriteSystem.Frame0(rsi));
_spriteSystem.LayerSetScale(_spriteViewEntity, layer, new Vector2(3f, 3f));
layer++;
}
return _spriteViewEntity;
}
// Shitmed Change End
private Texture GetTexture(string texture)
{
var rsiPath = new ResPath("/Textures/Objects/Devices/health_analyzer.rsi");
var rsiSprite = new SpriteSpecifier.Rsi(rsiPath, texture);
var rsi = _cache.GetResource<RSIResource>(rsiSprite.RsiPath).RSI;
if (!rsi.TryGetState(rsiSprite.RsiState, out var state))
{
rsiSprite = new SpriteSpecifier.Rsi(rsiPath, "unknown");
}
return _spriteSystem.Frame0(rsiSprite);
}
private static Label CreateDiagnosticItemLabel(string text)
{
return new Label
{
Text = text,
};
}
private BoxContainer CreateDiagnosticGroupTitle(string text, string id)
{
var rootContainer = new BoxContainer
{
Margin = new Thickness(0, 6, 0, 0),
VerticalAlignment = VAlignment.Bottom,
Orientation = LayoutOrientation.Horizontal,
};
rootContainer.AddChild(new TextureRect
{
SetSize = new Vector2(30, 30),
Texture = GetTexture(id.ToLower())
});
rootContainer.AddChild(CreateDiagnosticItemLabel(text));
return rootContainer;
}
}

View File

@ -1,253 +1,16 @@
<controls:FancyWindow <controls:FancyWindow
xmlns="https://spacestation14.io" xmlns="https://spacestation14.io"
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls" xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
xmlns:ui="clr-namespace:Content.Client.HealthAnalyzer.UI"
MaxHeight="525" MaxHeight="525"
MinWidth="350"> <!-- Shitmed Change --> MinWidth="350"> <!-- Shitmed Change -->
<ScrollContainer <ScrollContainer
Margin="5 5 5 5" Margin="5 5 5 5"
ReturnMeasure="True" ReturnMeasure="True"
VerticalExpand="True"> VerticalExpand="True">
<BoxContainer
Name="RootContainer"
VerticalExpand="True"
Orientation="Vertical">
<Label
Name="NoPatientDataText"
Text="{Loc health-analyzer-window-no-patient-data-text}"/>
<!-- Shitmed Change Start -->
<Button Name="ReturnButton"
Text="{Loc 'health-analyzer-window-return-button-text'}"
Margin="0 0 0 10"
HorizontalExpand="False"/>
<!-- Shitmed Change End -->
<BoxContainer
Name="PatientDataContainer"
Margin="0 0 0 5"
Orientation="Vertical">
<!-- Shitmed Change Start -->
<BoxContainer Orientation="Horizontal"
Margin="0 0 0 5">
<PanelContainer>
<SpriteView OverrideDirection="South"
Name="SpriteView"
Access="Public"
SetSize="96 96"/>
<PanelContainer
Name="PartView"
SetSize="57 96"
Margin="18 0 0 0"
VerticalAlignment="Center"
HorizontalAlignment="Left">
<PanelContainer
SetSize="15 33"
Margin="4 0 0 0"
HorizontalAlignment="Left">
<TextureButton
Name="RightArmButton"
MinSize="15 25"
StyleClasses="TargetDollButtonRightArm"
VerticalAlignment="Top">
</TextureButton>
<TextureButton
Name="RightHandButton"
MinSize="15 15"
VerticalAlignment="Bottom"
StyleClasses="TargetDollButtonRightHand">
</TextureButton>
</PanelContainer>
<PanelContainer
SetSize="43 75"
Margin="0 0 0 0"
VerticalAlignment="Center"
HorizontalAlignment="Center">
<TextureButton
Name="HeadButton"
MinSize="28 23"
VerticalAlignment="Top"
HorizontalAlignment="Center"
StyleClasses="TargetDollButtonHead">
<!--<PanelContainer
SetSize="15 15"
Margin="0 9 0 0"
HorizontalAlignment="Center">
<TextureButton
Name="EyesButton"
MinSize="15 9"
VerticalAlignment="Top"
StyleClasses="TargetDollButtonEyes">
<TextureRect
TexturePath="/Textures/Interface/Targeting/Doll/eyes.png"
Stretch="KeepAspectCentered"
SetSize="15 9"/>
</TextureButton>
<TextureButton
Name="MouthButton"
SetSize="9 6"
VerticalAlignment="Bottom"
StyleClasses="TargetDollButtonMouth">
<TextureRect
TexturePath="/Textures/Interface/Targeting/Doll/mouth.png"
Stretch="KeepAspectCentered"
SetSize="9 6"/>
</TextureButton>
</PanelContainer>-->
</TextureButton>
<TextureButton
Name="ChestButton"
SetSize="28 30"
Margin="0 18 0 0"
VerticalAlignment="Top"
HorizontalAlignment="Center"
StyleClasses="TargetDollButtonChest">
</TextureButton>
<PanelContainer
MinSize="38 35"
VerticalAlignment="Bottom"
HorizontalAlignment="Center">
<TextureButton
Name="GroinButton"
MinSize="28 15"
VerticalAlignment="Top"
HorizontalAlignment="Center"
StyleClasses="TargetDollButtonGroin">
</TextureButton>
<PanelContainer
MinSize="20 30"
VerticalAlignment="Bottom"
HorizontalAlignment="Right">
<TextureButton
Name="LeftLegButton"
MinSize="15 28"
VerticalAlignment="Top"
HorizontalAlignment="Left"
StyleClasses="TargetDollButtonLeftLeg">
</TextureButton>
<TextureButton
Name="LeftFootButton"
MinSize="20 10"
VerticalAlignment="Bottom"
StyleClasses="TargetDollButtonLeftFoot">
</TextureButton>
</PanelContainer>
<PanelContainer
MinSize="20 30"
VerticalAlignment="Bottom"
HorizontalAlignment="Left">
<TextureButton
Name="RightLegButton"
MinSize="15 28"
VerticalAlignment="Top"
HorizontalAlignment="Right"
StyleClasses="TargetDollButtonRightLeg">
</TextureButton>
<TextureButton
Name="RightFootButton"
MinSize="20 10"
VerticalAlignment="Bottom"
HorizontalAlignment="Center"
StyleClasses="TargetDollButtonRightFoot">
</TextureButton>
</PanelContainer>
</PanelContainer>
</PanelContainer>
<PanelContainer
SetSize="15 33"
Margin="0 0 4 0"
HorizontalAlignment="Right">
<TextureButton
Name="LeftArmButton"
MinSize="15 25"
StyleClasses="TargetDollButtonLeftArm"
VerticalAlignment="Top">
</TextureButton>
<TextureButton
Name="LeftHandButton"
MinSize="15 15"
VerticalAlignment="Bottom"
StyleClasses="TargetDollButtonLeftHand">
</TextureButton>
</PanelContainer>
</PanelContainer>
</PanelContainer>
<TextureRect Name="NoDataTex"
Access="Public"
SetSize="96 96"
Visible="false"
Stretch="KeepAspectCentered"
TexturePath="/Textures/Interface/Misc/health_analyzer_out_of_range.png"/> <!-- DeltaV - Size changed to 96 96 to be consistent with shitmed -->
<BoxContainer Margin="5 0 0 0"
Orientation="Vertical"
VerticalAlignment="Top">
<RichTextLabel Name="NameLabel"
SetWidth="150"/>
<Label Name="SpeciesLabel"
VerticalAlignment="Top"
StyleClasses="LabelSubText"/>
<Label Name="PartNameLabel"
VerticalAlignment="Bottom"
StyleClasses="LabelSubText"/>
</BoxContainer>
<Label Margin="0 0 5 0"
HorizontalExpand="True"
HorizontalAlignment="Right"
VerticalExpand="True"
VerticalAlignment="Top"
Name="ScanModeLabel"
Text="{Loc 'health-analyzer-window-entity-unknown-text'}"/>
</BoxContainer>
<PanelContainer StyleClasses="LowDivider"/> <ui:HealthAnalyzerControl
Name="HealthAnalyzer"
<!-- Begin DeltaV - Medical Records --> Access="Public" /> <!-- DeltaV / Shitmed Change - Make Public-->
<BoxContainer Name="TriageControls" Orientation="Vertical">
<BoxContainer Name="StatusBox"
Orientation="Horizontal"
HorizontalAlignment="Center"
Margin="0 8 0 0">
</BoxContainer>
<Button Name="ClaimButton"
Text="{Loc 'health-analyzer-window-triage-claim'}"
MinSize="60 0" />
<PanelContainer StyleClasses="LowDivider" Margin="0 8 0 0"/>
</BoxContainer>
<!-- End DeltaV - Medical Records -->
<GridContainer Margin="0 5 0 0"
Columns="2">
<Label Text="{Loc 'health-analyzer-window-entity-status-text'}"/>
<Label Name="StatusLabel"/>
<Label Text="{Loc 'health-analyzer-window-entity-temperature-text'}"/>
<Label Name="TemperatureLabel"/>
<Label Text="{Loc 'health-analyzer-window-entity-blood-level-text'}"/>
<Label Name="BloodLabel"/>
<Label Text="{Loc 'health-analyzer-window-entity-damage-total-text'}"/>
<Label Name="DamageLabel"/>
</GridContainer>
</BoxContainer>
<PanelContainer Name="AlertsDivider"
Visible="False"
StyleClasses="LowDivider"/>
<BoxContainer Name="AlertsContainer"
Visible="False"
Margin="0 5"
Orientation="Vertical"
HorizontalAlignment="Center">
</BoxContainer>
<PanelContainer StyleClasses="LowDivider"/>
<!-- Shitmed Change End -->
<BoxContainer
Name="GroupsContainer"
Margin="0 5 0 5"
Orientation="Vertical">
</BoxContainer>
</BoxContainer>
</ScrollContainer> </ScrollContainer>
</controls:FancyWindow> </controls:FancyWindow>

View File

@ -1,440 +1,20 @@
using System.Linq;
using System.Numerics;
using Content.Client._DV.Traits.Assorted; // DeltaV
using Content.Shared._DV.Traits.Assorted; // DeltaV
using Content.Shared._DV.Medical; // DeltaV - Uncloneable
using Content.Shared.Atmos;
using Content.Client.UserInterface.Controls; using Content.Client.UserInterface.Controls;
using Content.Shared._DV.MedicalRecords; // DeltaV - Medical Records
using Content.Shared._Shitmed.Targeting; // Shitmed
using Content.Shared.Damage.Components;
using Content.Shared.Damage.Prototypes;
using Content.Shared.FixedPoint;
using Content.Shared.Humanoid;
using Content.Shared.Humanoid.Prototypes;
using Content.Shared.IdentityManagement;
using Content.Shared.MedicalScanner; using Content.Shared.MedicalScanner;
using Content.Shared.Mobs;
using Content.Shared.Mobs.Components;
using Robust.Client.AutoGenerated; using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.XAML; using Robust.Client.UserInterface.XAML;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
using Robust.Client.UserInterface.Controls;
using Robust.Client.ResourceManagement;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
namespace Content.Client.HealthAnalyzer.UI;
namespace Content.Client.HealthAnalyzer.UI [GenerateTypedNameReferences]
public sealed partial class HealthAnalyzerWindow : FancyWindow
{ {
[GenerateTypedNameReferences] public HealthAnalyzerWindow()
public sealed partial class HealthAnalyzerWindow : FancyWindow
{ {
private readonly IEntityManager _entityManager; RobustXamlLoader.Load(this);
private readonly SpriteSystem _spriteSystem; }
private readonly IPrototypeManager _prototypes;
private readonly IResourceCache _cache;
private readonly UnborgableSystem _unborgable; // DeltaV
private readonly RedshirtSystem _redshirt; // DeltaV
private readonly UncloneableSystem _uncloneable; // DeltaV
// Shitmed Change Start public void Populate(HealthAnalyzerScannedUserMessage msg)
public event Action<TargetBodyPart?, EntityUid>? OnBodyPartSelected; {
private EntityUid _spriteViewEntity; HealthAnalyzer.Populate(msg.State);
[ValidatePrototypeId<EntityPrototype>]
private readonly EntProtoId _bodyView = "AlertSpriteView";
private readonly Dictionary<TargetBodyPart, TextureButton> _bodyPartControls;
private EntityUid? _target;
// Shitmed Change End
// Begin DeltaV - Medical Records
private readonly ButtonGroup _triageStatusGroup = new();
private readonly Dictionary<TriageStatus, Button> _triageControls = new();
public event Action<TriageStatus>? OnTriageStatusChanged;
public event Action? OnClaimPatient;
// End DeltaV - Medical Records
public HealthAnalyzerWindow()
{
RobustXamlLoader.Load(this);
var dependencies = IoCManager.Instance!;
_entityManager = dependencies.Resolve<IEntityManager>();
_spriteSystem = _entityManager.System<SpriteSystem>();
_prototypes = dependencies.Resolve<IPrototypeManager>();
_cache = dependencies.Resolve<IResourceCache>();
_unborgable = _entityManager.System<UnborgableSystem>(); // DeltaV
_redshirt = _entityManager.System<RedshirtSystem>(); // DeltaV
_uncloneable = _entityManager.System<UncloneableSystem>(); // DeltaV
// Shitmed Change Start
_bodyPartControls = new Dictionary<TargetBodyPart, TextureButton>
{
{ TargetBodyPart.Head, HeadButton },
{ TargetBodyPart.Torso, ChestButton },
{ TargetBodyPart.Groin, GroinButton },
{ TargetBodyPart.LeftArm, LeftArmButton },
{ TargetBodyPart.LeftHand, LeftHandButton },
{ TargetBodyPart.RightArm, RightArmButton },
{ TargetBodyPart.RightHand, RightHandButton },
{ TargetBodyPart.LeftLeg, LeftLegButton },
{ TargetBodyPart.LeftFoot, LeftFootButton },
{ TargetBodyPart.RightLeg, RightLegButton },
{ TargetBodyPart.RightFoot, RightFootButton },
};
foreach (var bodyPartButton in _bodyPartControls)
{
bodyPartButton.Value.MouseFilter = MouseFilterMode.Stop;
bodyPartButton.Value.OnPressed += _ => SetActiveBodyPart(bodyPartButton.Key, bodyPartButton.Value);
}
ReturnButton.OnPressed += _ => ResetBodyPart();
// Shitmed Change End
// Begin DeltaV - Medical Records
foreach (var item in Enum.GetValues<TriageStatus>())
{
var btn = new Button();
var ftlKey = item.ToString();
btn.Group = _triageStatusGroup;
btn.Text = Loc.GetString($"health-analyzer-window-triage-status-{ftlKey}");
btn.ToolTip = Loc.GetString($"health-analyzer-window-triage-status-{ftlKey}.ToolTip");
btn.OnPressed += _ => OnTriageStatusChanged?.Invoke(item);
btn.AddStyleClass("ButtonSquare");
StatusBox.AddChild(btn);
_triageControls[item] = btn;
}
StatusBox.Children.First().AddStyleClass("OpenRight");
StatusBox.Children.First().RemoveStyleClass("ButtonSquare");
StatusBox.Children.Last().AddStyleClass("OpenLeft");
StatusBox.Children.Last().RemoveStyleClass("ButtonSquare");
ClaimButton.OnPressed += _ => OnClaimPatient?.Invoke();
// End DeltaV - Medical Records
}
// Shitmed Change Start
public void SetActiveBodyPart(TargetBodyPart part, TextureButton button)
{
if (_target == null)
return;
// Bit of the ole shitcode until we have Groins in the prototypes.
OnBodyPartSelected?.Invoke(part == TargetBodyPart.Groin ? TargetBodyPart.Torso : part, _target.Value);
}
public void ResetBodyPart()
{
if (_target == null)
return;
OnBodyPartSelected?.Invoke(null, _target.Value);
}
public void SetActiveButtons(bool isHumanoid)
{
foreach (var button in _bodyPartControls)
button.Value.Visible = isHumanoid;
}
// Not all of this function got messed with, but it was spread enough to warrant being covered entirely by a Shitmed Change
public void Populate(HealthAnalyzerScannedUserMessage msg)
{
// Start-Shitmed
_target = _entityManager.GetEntity(msg.TargetEntity);
EntityUid? part = msg.Part != null ? _entityManager.GetEntity(msg.Part.Value) : null;
var isPart = part != null;
if (_target == null
|| !_entityManager.TryGetComponent<DamageableComponent>(isPart ? part : _target, out var damageable))
{
NoPatientDataText.Visible = true;
return;
}
SetActiveButtons(_entityManager.HasComponent<TargetingComponent>(_target.Value));
ReturnButton.Visible = isPart;
PartNameLabel.Visible = isPart;
if (part != null)
PartNameLabel.Text = _entityManager.HasComponent<MetaDataComponent>(part)
? Identity.Name(part.Value, _entityManager)
: Loc.GetString("health-analyzer-window-entity-unknown-value-text");
NoPatientDataText.Visible = false;
// Scan Mode
ScanModeLabel.Text = msg.ScanMode.HasValue
? msg.ScanMode.Value
? Loc.GetString("health-analyzer-window-scan-mode-active")
: Loc.GetString("health-analyzer-window-scan-mode-inactive")
: Loc.GetString("health-analyzer-window-entity-unknown-text");
ScanModeLabel.FontColorOverride = msg.ScanMode.HasValue && msg.ScanMode.Value ? Color.Green : Color.Red;
// Patient Information
SpriteView.SetEntity(SetupIcon(msg.Body) ?? _target.Value);
SpriteView.Visible = msg.ScanMode.HasValue && msg.ScanMode.Value;
PartView.Visible = SpriteView.Visible;
NoDataTex.Visible = !SpriteView.Visible;
var name = new FormattedMessage();
name.PushColor(Color.White);
name.AddText(_entityManager.HasComponent<MetaDataComponent>(_target.Value)
? Identity.Name(_target.Value, _entityManager)
: Loc.GetString("health-analyzer-window-entity-unknown-text"));
NameLabel.SetMessage(name);
SpeciesLabel.Text =
_entityManager.TryGetComponent<HumanoidAppearanceComponent>(_target.Value,
out var humanoidAppearanceComponent)
? Loc.GetString(_prototypes.Index<SpeciesPrototype>(humanoidAppearanceComponent.Species).Name)
: Loc.GetString("health-analyzer-window-entity-unknown-species-text");
// Basic Diagnostic
TemperatureLabel.Text = !float.IsNaN(msg.Temperature)
? $"{msg.Temperature - Atmospherics.T0C:F1} °C ({msg.Temperature:F1} K)"
: Loc.GetString("health-analyzer-window-entity-unknown-value-text");
BloodLabel.Text = !float.IsNaN(msg.BloodLevel)
? $"{msg.BloodLevel * 100:F1} %"
: Loc.GetString("health-analyzer-window-entity-unknown-value-text");
StatusLabel.Text =
_entityManager.TryGetComponent<MobStateComponent>(_target.Value, out var mobStateComponent)
? GetStatus(mobStateComponent.CurrentState)
: Loc.GetString("health-analyzer-window-entity-unknown-text");
// Total Damage
DamageLabel.Text = damageable.TotalDamage.ToString();
// Alerts
// DeltaV traits - This is going to be horrid if we just keep adding things like this.
var unborgable = _unborgable.IsUnborgable(_target.Value);
var redshirt = _redshirt.IsRedshirt(_target.Value) && mobStateComponent?.CurrentState == MobState.Dead; // DeltaV - Redshirt
var uncloneable = _uncloneable.IsUncloneable(_target.Value) && mobStateComponent?.CurrentState == MobState.Dead; // DeltaV - Unclonable
// END DeltaV
var showAlerts = msg.Unrevivable == true || msg.Bleeding == true || unborgable || redshirt || uncloneable; // DeltaV
AlertsDivider.Visible = showAlerts;
AlertsContainer.Visible = showAlerts;
if (showAlerts)
AlertsContainer.RemoveAllChildren();
if (msg.Unrevivable == true)
AlertsContainer.AddChild(new RichTextLabel
{
Text = Loc.GetString("health-analyzer-window-entity-unrevivable-text"),
Margin = new Thickness(0, 4),
MaxWidth = 300
});
if (msg.Bleeding == true)
AlertsContainer.AddChild(new RichTextLabel
{
Text = Loc.GetString("health-analyzer-window-entity-bleeding-text"),
Margin = new Thickness(0, 4),
MaxWidth = 300
});
if (unborgable) // DeltaV
AlertsContainer.AddChild(new RichTextLabel
{
Text = Loc.GetString("health-analyzer-window-entity-unborgable-text"),
Margin = new Thickness(0, 4),
MaxWidth = 300
});
if (redshirt) // DeltaV
AlertsContainer.AddChild(new RichTextLabel
{
Text = Loc.GetString("health-analyzer-window-entity-redshirt-text"),
Margin = new Thickness(0, 4),
MaxWidth = 300
});
if (uncloneable) // DeltaV - Uncloneable
AlertsContainer.AddChild(new RichTextLabel
{
Text = Loc.GetString("health-analyzer-window-entity-uncloneable-text"),
Margin = new Thickness(0, 4),
MaxWidth = 300
});
// Damage Groups
var damageSortedGroups =
damageable.DamagePerGroup.OrderByDescending(damage => damage.Value)
.ToDictionary(x => x.Key, x => x.Value);
IReadOnlyDictionary<string, FixedPoint2> damagePerType = damageable.Damage.DamageDict;
DrawDiagnosticGroups(damageSortedGroups, damagePerType);
// Begin DeltaV - Medical Records
if (msg.MedicalRecord is not {} records)
{
TriageControls.Visible = false;
return;
}
TriageControls.Visible = true;
_triageControls[records.Status].Pressed = true;
// Update claim button based on claimed status
if (records.ClaimedName != null)
{
ClaimButton.Text = Loc.GetString("health-analyzer-window-triage-unclaim", ("claimedBy", records.ClaimedName));
}
else
{
ClaimButton.Text = Loc.GetString("health-analyzer-window-triage-claim");
}
// End DeltaV - Medical Records
}
// Shitmed Change End
private static string GetStatus(MobState mobState)
{
return mobState switch
{
MobState.Alive => Loc.GetString("health-analyzer-window-entity-alive-text"),
MobState.Critical => Loc.GetString("health-analyzer-window-entity-critical-text"),
MobState.Dead => Loc.GetString("health-analyzer-window-entity-dead-text"),
_ => Loc.GetString("health-analyzer-window-entity-unknown-text"),
};
}
private void DrawDiagnosticGroups(
Dictionary<string, FixedPoint2> groups,
IReadOnlyDictionary<string, FixedPoint2> damageDict)
{
GroupsContainer.RemoveAllChildren();
foreach (var (damageGroupId, damageAmount) in groups)
{
if (damageAmount == 0)
continue;
var groupTitleText = $"{Loc.GetString(
"health-analyzer-window-damage-group-text",
("damageGroup", _prototypes.Index<DamageGroupPrototype>(damageGroupId).LocalizedName),
("amount", damageAmount)
)}";
var groupContainer = new BoxContainer
{
Align = BoxContainer.AlignMode.Begin,
Orientation = BoxContainer.LayoutOrientation.Vertical,
};
groupContainer.AddChild(CreateDiagnosticGroupTitle(groupTitleText, damageGroupId));
GroupsContainer.AddChild(groupContainer);
// Show the damage for each type in that group.
var group = _prototypes.Index<DamageGroupPrototype>(damageGroupId);
foreach (var type in group.DamageTypes)
{
if (!damageDict.TryGetValue(type, out var typeAmount) || typeAmount <= 0)
continue;
var damageString = Loc.GetString(
"health-analyzer-window-damage-type-text",
("damageType", _prototypes.Index<DamageTypePrototype>(type).LocalizedName),
("amount", typeAmount)
);
groupContainer.AddChild(CreateDiagnosticItemLabel(damageString.Insert(0, " · ")));
}
}
}
private Texture GetTexture(string texture)
{
var rsiPath = new ResPath("/Textures/Objects/Devices/health_analyzer.rsi");
var rsiSprite = new SpriteSpecifier.Rsi(rsiPath, texture);
var rsi = _cache.GetResource<RSIResource>(rsiSprite.RsiPath).RSI;
if (!rsi.TryGetState(rsiSprite.RsiState, out var state))
{
rsiSprite = new SpriteSpecifier.Rsi(rsiPath, "unknown");
}
return _spriteSystem.Frame0(rsiSprite);
}
private static Label CreateDiagnosticItemLabel(string text)
{
return new Label
{
Text = text,
};
}
private BoxContainer CreateDiagnosticGroupTitle(string text, string id)
{
var rootContainer = new BoxContainer
{
Margin = new Thickness(0, 6, 0, 0),
VerticalAlignment = VAlignment.Bottom,
Orientation = BoxContainer.LayoutOrientation.Horizontal,
};
rootContainer.AddChild(new TextureRect
{
SetSize = new Vector2(30, 30),
Texture = GetTexture(id.ToLower())
});
rootContainer.AddChild(CreateDiagnosticItemLabel(text));
return rootContainer;
}
// Shitmed Change Start
/// <summary>
/// Sets up the Body Doll using Alert Entity to use in Health Analyzer.
/// </summary>
private EntityUid? SetupIcon(Dictionary<TargetBodyPart, TargetIntegrity>? body)
{
if (body is null)
return null;
if (!_entityManager.Deleted(_spriteViewEntity))
_entityManager.QueueDeleteEntity(_spriteViewEntity);
_spriteViewEntity = _entityManager.Spawn(_bodyView);
if (!_entityManager.TryGetComponent<SpriteComponent>(_spriteViewEntity, out var sprite))
return null;
int layer = 0;
foreach (var (bodyPart, integrity) in body)
{
// TODO: PartStatusUIController and make it use layers instead of TextureRects when EE refactors alerts.
string enumName = Enum.GetName(typeof(TargetBodyPart), bodyPart) ?? "Unknown";
int enumValue = (int) integrity;
var rsi = new SpriteSpecifier.Rsi(new ResPath($"/Textures/_Shitmed/Interface/Targeting/Status/{enumName.ToLowerInvariant()}.rsi"), $"{enumName.ToLowerInvariant()}_{enumValue}");
// Shitcode with love from Russia :)
if (!_spriteSystem.TryGetLayer(_spriteViewEntity, layer, out _, false))
_spriteSystem.AddTextureLayer(_spriteViewEntity, _spriteSystem.Frame0(rsi));
else
_spriteSystem.LayerSetTexture(_spriteViewEntity, layer, _spriteSystem.Frame0(rsi));
_spriteSystem.LayerSetScale(_spriteViewEntity, layer, new Vector2(3f, 3f));
layer++;
}
return _spriteViewEntity;
}
// Shitmed Change End
} }
} }

View File

@ -18,7 +18,7 @@ public sealed partial class InfoSection : BoxContainer
{ {
TitleLabel.Text = title; TitleLabel.Text = title;
if (markup) if (markup)
Content.SetMessage(FormattedMessage.FromMarkupOrThrow(text.Trim())); Content.SetMessage(FormattedMessage.FromMarkupOrThrow(text.Trim()), tagsAllowed: null);
else else
Content.SetMessage(text); Content.SetMessage(text);
} }

View File

@ -24,7 +24,7 @@ namespace Content.Client.Info
} }
public void SetInfoBlob(string markup) public void SetInfoBlob(string markup)
{ {
_richTextLabel.SetMessage(FormattedMessage.FromMarkupOrThrow(markup)); _richTextLabel.SetMessage(FormattedMessage.FromMarkupOrThrow(markup), tagsAllowed: null);
} }
} }
} }

View File

@ -0,0 +1,7 @@
using Content.Shared.Kitchen.EntitySystems;
using JetBrains.Annotations;
namespace Content.Client.Kitchen.EntitySystems;
[UsedImplicitly]
public sealed class ReagentGrinderSystem : SharedReagentGrinderSystem;

View File

@ -20,8 +20,10 @@ namespace Content.Client.Launcher
[Dependency] private readonly IPrototypeManager _prototypeManager = default!; [Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IConfigurationManager _cfg = default!; [Dependency] private readonly IConfigurationManager _cfg = default!;
[Dependency] private readonly IClipboardManager _clipboard = default!; [Dependency] private readonly IClipboardManager _clipboard = default!;
[Dependency] private readonly ILogManager _logManager = default!;
private LauncherConnectingGui? _control; private LauncherConnectingGui? _control;
private ISawmill _sawmill = default!;
private Page _currentPage; private Page _currentPage;
private string? _connectFailReason; private string? _connectFailReason;
@ -61,6 +63,8 @@ namespace Content.Client.Launcher
{ {
_control = new LauncherConnectingGui(this, _random, _prototypeManager, _cfg, _clipboard); _control = new LauncherConnectingGui(this, _random, _prototypeManager, _cfg, _clipboard);
_sawmill = _logManager.GetSawmill("launcher-ui");
_userInterfaceManager.StateRoot.AddChild(_control); _userInterfaceManager.StateRoot.AddChild(_control);
_clientNetManager.ConnectFailed += OnConnectFailed; _clientNetManager.ConnectFailed += OnConnectFailed;
@ -115,12 +119,12 @@ namespace Content.Client.Launcher
} }
else else
{ {
Logger.InfoS("launcher-ui", $"Redial not possible, no Ss14Address"); _sawmill.Info($"Redial not possible, no Ss14Address");
} }
} }
catch (Exception ex) catch (Exception ex)
{ {
Logger.ErrorS("launcher-ui", $"Redial exception: {ex}"); _sawmill.Error($"Redial exception: {ex}");
} }
return false; return false;
} }

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@ -1,6 +1,5 @@
using System.Numerics; using System.Numerics;
using Content.Client.UserInterface.Controls; using Content.Client.UserInterface.Controls;
using Prometheus;
using Robust.Client.AutoGenerated; using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface; using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls; using Robust.Client.UserInterface.Controls;

View File

@ -1,12 +1,13 @@
using Content.Client.Message; using Content.Client.Message;
using Content.Client.RichText;
using Content.Client.Stylesheets; using Content.Client.Stylesheets;
using Content.Client.UserInterface.RichText; // DeltaV - Sanitize markup; see https://github.com/space-wizards/space-station-14/pull/41799 using Content.Client.UserInterface.RichText;
using Content.Shared.MassMedia.Systems; using Content.Shared.MassMedia.Systems;
using Robust.Client.AutoGenerated; using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface; using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls; using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls; using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.RichText; // DeltaV - Sanitize markup; see https://github.com/space-wizards/space-station-14/pull/41799 using Robust.Client.UserInterface.RichText;
using Robust.Client.UserInterface.XAML; using Robust.Client.UserInterface.XAML;
using Robust.Shared.Utility; using Robust.Shared.Utility;
@ -20,18 +21,6 @@ public sealed partial class ArticleEditorPanel : Control
private bool _preview; private bool _preview;
// DeltaV - Sanitize markup; see https://github.com/space-wizards/space-station-14/pull/41799
private static readonly Type[] AllowedTags =
[
typeof(BoldItalicTag),
typeof(BoldTag),
typeof(BulletTag),
typeof(ColorTag),
typeof(HeadingTag),
typeof(ItalicTag),
typeof(MonoTag),
];
public ArticleEditorPanel() public ArticleEditorPanel()
{ {
RobustXamlLoader.Load(this); RobustXamlLoader.Load(this);
@ -96,8 +85,8 @@ public sealed partial class ArticleEditorPanel : Control
TextEditPanel.Visible = !_preview; TextEditPanel.Visible = !_preview;
PreviewPanel.Visible = _preview; PreviewPanel.Visible = _preview;
var articleBody = Rope.Collapse(ContentField.TextRope); // DeltaV - Sanitize markup; see https://github.com/space-wizards/space-station-14/pull/41799 var articleBody = Rope.Collapse(ContentField.TextRope);
PreviewLabel.SetMessage(FormattedMessage.FromMarkupPermissive(articleBody), AllowedTags); // DeltaV - Sanitize markup; see https://github.com/space-wizards/space-station-14/pull/41799 PreviewLabel.SetMessage(FormattedMessage.FromMarkupPermissive(articleBody), UserFormattableTags.BaseAllowedTags);
} }
private void OnCancel(BaseButton.ButtonEventArgs eventArgs) private void OnCancel(BaseButton.ButtonEventArgs eventArgs)

View File

@ -0,0 +1,285 @@
using System.Diagnostics.CodeAnalysis;
using System.Numerics;
using Robust.Client.Graphics;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.Timing;
using Robust.Shared.Utility;
// ReSharper disable CompareOfFloatsByEqualityOperator
namespace Content.Client.Medical.Cryogenics;
public sealed class BeakerBarChart : Control
{
private sealed class Entry
{
public float WidthFraction; // This entry's width as a fraction of the chart's total width (between 0 and 1)
public float TargetAmount;
public string Uid; // This UID is used to track entries between frames, for animation.
public string? Tooltip;
public Color Color;
public Label Label;
public Entry(string uid, Label label)
{
Uid = uid;
Label = label;
}
}
public float Capacity = 50;
public Color NotchColor = new(1, 1, 1, 0.25f);
public Color BackgroundColor = new(0.1f, 0.1f, 0.1f);
public int MediumNotchInterval = 5;
public int BigNotchInterval = 10;
// When we have a very large beaker (i.e. bluespace beaker) we might need to increase the distance between notches.
// The distance between notches is increased by ScaleMultiplier when the distance between notches is less than
// MinSmallNotchScreenDistance in UI units.
public int MinSmallNotchScreenDistance = 2;
public int ScaleMultiplier = 10;
public float SmallNotchHeight = 0.1f;
public float MediumNotchHeight = 0.25f;
public float BigNotchHeight = 1f;
// We don't animate new entries until this control has been drawn at least once.
private bool _hasBeenDrawn = false;
// This is used to keep the segments of the chart in the same order as the SetEntry calls.
// For example: In update 1 we might get cryox, alox, bic (in that order), and in update 2 we get alox, cryox, bic.
// To keep the order of the entries the same as the order of the SetEntry calls, we let the old cryox entry
// disappear and create a new cryox entry behind the alox entry.
private int _nextUpdateableEntry = 0;
private readonly List<Entry> _entries = new();
public BeakerBarChart()
{
MouseFilter = MouseFilterMode.Pass;
TooltipSupplier = SupplyTooltip;
}
public void Clear()
{
foreach (var entry in _entries)
{
entry.TargetAmount = 0;
}
_nextUpdateableEntry = 0;
}
/// <summary>
/// Either adds a new entry to the chart if the UID doesn't appear yet, or updates the amount of an existing entry.
/// </summary>
public void SetEntry(
string uid,
string label,
float amount,
Color color,
Color? textColor = null,
string? tooltip = null)
{
// If we can find an old entry we're allowed to update, update that one.
if (TryFindUpdateableEntry(uid, out var index))
{
_entries[index].TargetAmount = amount;
_entries[index].Tooltip = tooltip;
_entries[index].Label.Text = label;
_nextUpdateableEntry = index + 1;
return;
}
// Otherwise create a new entry.
if (amount <= 0)
return;
// If no text color is provided, use either white or black depending on how dark the background is.
textColor ??= (color.R + color.G + color.B < 1.5f ? Color.White : Color.Black);
var childLabel = new Label
{
Text = label,
ClipText = true,
FontColorOverride = textColor,
Margin = new Thickness(4, 0, 0, 0)
};
AddChild(childLabel);
_entries.Insert(
_nextUpdateableEntry,
new Entry(uid, childLabel)
{
WidthFraction = (_hasBeenDrawn ? 0 : amount / Capacity),
TargetAmount = amount,
Tooltip = tooltip,
Color = color
}
);
_nextUpdateableEntry += 1;
}
private bool TryFindUpdateableEntry(string uid, out int index)
{
for (int i = _nextUpdateableEntry; i < _entries.Count; i++)
{
if (_entries[i].Uid == uid)
{
index = i;
return true;
}
}
index = -1;
return false;
}
private IEnumerable<(Entry, float xMin, float xMax)> EntryRanges(float? pixelWidth = null)
{
float chartWidth = pixelWidth ?? PixelWidth;
var xStart = 0f;
foreach (var entry in _entries)
{
var entryWidth = entry.WidthFraction * chartWidth;
var xEnd = MathF.Min(xStart + entryWidth, chartWidth);
yield return (entry, xStart, xEnd);
xStart = xEnd;
}
}
private bool TryFindEntry(float x, [NotNullWhen(true)] out Entry? entry)
{
foreach (var (currentEntry, xMin, xMax) in EntryRanges())
{
if (xMin <= x && x < xMax)
{
entry = currentEntry;
return true;
}
}
entry = null;
return false;
}
protected override void FrameUpdate(FrameEventArgs args)
{
// Tween the amounts to their target amounts.
const float tweenInverseHalfLife = 8; // Half life of tween is 1/n
var hasChanged = false;
foreach (var entry in _entries)
{
var targetWidthFraction = entry.TargetAmount / Capacity;
if (entry.WidthFraction == targetWidthFraction)
continue;
// Tween with lerp abuse interpolation
entry.WidthFraction = MathHelper.Lerp(
entry.WidthFraction,
targetWidthFraction,
MathHelper.Clamp01(tweenInverseHalfLife * args.DeltaSeconds)
);
hasChanged = true;
if (MathF.Abs(entry.WidthFraction - targetWidthFraction) < 0.0001f)
entry.WidthFraction = targetWidthFraction;
}
if (!hasChanged)
return;
InvalidateArrange();
// Remove old entries whose animations have finished.
foreach (var entry in _entries)
{
if (entry.WidthFraction == 0 && entry.TargetAmount == 0)
RemoveChild(entry.Label);
}
_entries.RemoveAll(entry => entry.WidthFraction == 0 && entry.TargetAmount == 0);
}
protected override void MouseMove(GUIMouseMoveEventArgs args)
{
HideTooltip();
}
protected override void Draw(DrawingHandleScreen handle)
{
handle.DrawRect(PixelSizeBox, BackgroundColor);
// Draw the entry backgrounds
foreach (var (entry, xMin, xMax) in EntryRanges())
{
if (xMin != xMax)
handle.DrawRect(new(xMin, 0, xMax, PixelHeight), entry.Color);
}
// Draw notches
var unitWidth = PixelWidth / Capacity;
var unitsPerNotch = 1;
while (unitWidth < MinSmallNotchScreenDistance)
{
// This is here for 1000u bluespace beakers. If the distance between small notches is so small that it would
// be very ugly, we reduce the amount of notches by ScaleMultiplier (currently a factor of 10).
// (I could use an analytical algorithm here, but it would be more difficult to read with pretty much no
// performance benefit, since it loops zero times normally and one time for the bluespace beaker)
unitWidth *= ScaleMultiplier;
unitsPerNotch *= ScaleMultiplier;
}
for (int i = 0; i <= Capacity / unitsPerNotch; i++)
{
var x = i * unitWidth;
var height = (i % BigNotchInterval == 0 ? BigNotchHeight :
i % MediumNotchInterval == 0 ? MediumNotchHeight :
SmallNotchHeight) * PixelHeight;
var start = new Vector2(x, PixelHeight);
var end = new Vector2(x, PixelHeight - height);
handle.DrawLine(start, end, NotchColor);
}
_hasBeenDrawn = true;
}
protected override Vector2 ArrangeOverride(Vector2 finalSize)
{
foreach (var (entry, xMin, xMax) in EntryRanges(finalSize.X))
{
entry.Label.Arrange(new((int)xMin, 0, (int)xMax, (int)finalSize.Y));
}
return finalSize;
}
private Control? SupplyTooltip(Control sender)
{
var globalMousePos = UserInterfaceManager.MousePositionScaled.Position;
var mousePos = globalMousePos - GlobalPosition;
if (!TryFindEntry(mousePos.X, out var entry) || entry.Tooltip == null)
return null;
var msg = new FormattedMessage();
msg.AddText(entry.Tooltip);
var tooltip = new Tooltip();
tooltip.SetMessage(msg);
return tooltip;
}
}

View File

@ -0,0 +1,53 @@
using Content.Shared.FixedPoint;
using Content.Shared.Medical.Cryogenics;
using JetBrains.Annotations;
using Robust.Client.UserInterface;
namespace Content.Client.Medical.Cryogenics;
[UsedImplicitly]
public sealed class CryoPodBoundUserInterface : BoundUserInterface
{
private CryoPodWindow? _window;
public CryoPodBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
}
protected override void Open()
{
base.Open();
_window = this.CreateWindowCenteredLeft<CryoPodWindow>();
_window.Title = EntMan.GetComponent<MetaDataComponent>(Owner).EntityName;
_window.OnEjectPatientPressed += EjectPatientPressed;
_window.OnEjectBeakerPressed += EjectBeakerPressed;
_window.OnInjectPressed += InjectPressed;
}
private void EjectPatientPressed()
{
var isLocked =
EntMan.TryGetComponent<CryoPodComponent>(Owner, out var cryoComp)
&& cryoComp.Locked;
_window?.SetEjectErrorVisible(isLocked);
SendMessage(new CryoPodSimpleUiMessage(CryoPodSimpleUiMessage.MessageType.EjectPatient));
}
private void EjectBeakerPressed()
{
SendMessage(new CryoPodSimpleUiMessage(CryoPodSimpleUiMessage.MessageType.EjectBeaker));
}
private void InjectPressed(FixedPoint2 transferAmount)
{
SendMessage(new CryoPodInjectUiMessage(transferAmount));
}
protected override void ReceiveMessage(BoundUserInterfaceMessage message)
{
if (_window != null && message is CryoPodUserMessage cryoMsg)
{
_window.Populate(cryoMsg);
}
}
}

View File

@ -6,7 +6,6 @@ namespace Content.Client.Medical.Cryogenics;
public sealed class CryoPodSystem : SharedCryoPodSystem public sealed class CryoPodSystem : SharedCryoPodSystem
{ {
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly SpriteSystem _sprite = default!; [Dependency] private readonly SpriteSystem _sprite = default!;
public override void Initialize() public override void Initialize()
@ -46,8 +45,8 @@ public sealed class CryoPodSystem : SharedCryoPodSystem
return; return;
} }
if (!_appearance.TryGetData<bool>(uid, CryoPodVisuals.ContainsEntity, out var isOpen, args.Component) if (!Appearance.TryGetData<bool>(uid, CryoPodVisuals.ContainsEntity, out var isOpen, args.Component)
|| !_appearance.TryGetData<bool>(uid, CryoPodVisuals.IsOn, out var isOn, args.Component)) || !Appearance.TryGetData<bool>(uid, CryoPodVisuals.IsOn, out var isOn, args.Component))
{ {
return; return;
} }
@ -64,6 +63,11 @@ public sealed class CryoPodSystem : SharedCryoPodSystem
_sprite.LayerSetVisible((uid, args.Sprite), CryoPodVisualLayers.Cover, true); _sprite.LayerSetVisible((uid, args.Sprite), CryoPodVisualLayers.Cover, true);
} }
} }
protected override void UpdateUi(Entity<CryoPodComponent> cryoPod)
{
// Atmos and health scanner aren't predicted currently...
}
} }
public enum CryoPodVisualLayers : byte public enum CryoPodVisualLayers : byte

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@ -0,0 +1,232 @@
<controls:FancyWindow xmlns="https://spacestation14.io"
xmlns:gfx="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client"
xmlns:health="clr-namespace:Content.Client.HealthAnalyzer.UI"
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
xmlns:cryogenics="clr-namespace:Content.Client.Medical.Cryogenics"
MinSize="250 300"
Resizable="False">
<Label Name="LoadingPlaceHolder"
Text="{Loc 'cryo-pod-window-loading'}"
Align="Center"
HorizontalExpand="True"
VerticalExpand="True"/>
<BoxContainer Name="Sections"
Orientation="Horizontal"
Visible="False"
Margin="10"
SeparationOverride="16">
<BoxContainer Name="CryoSection"
VerticalExpand="True"
Orientation="Vertical"
MinWidth="250"
MaxWidth="250">
<!-- Flavor text -->
<BoxContainer Orientation="Horizontal"
SeparationOverride="10"
Margin="8 0 0 8">
<TextureRect StyleClasses="NTLogoDark"
VerticalExpand="True"
Stretch="KeepAspectCentered"
SetSize="32 32"/>
<BoxContainer Orientation="Vertical"
SeparationOverride="-4">
<Label Text="{Loc 'cryo-pod-window-product-name'}"
StyleClasses="FontLarge"/>
<Label Text="{Loc 'cryo-pod-window-product-subtitle'}"
StyleClasses="LabelSubText"/>
</BoxContainer>
</BoxContainer>
<!-- Atmos info -->
<BoxContainer Orientation="Horizontal"
SeparationOverride="20"
Margin="0 0 0 4">
<!-- Pressure -->
<BoxContainer Orientation="Vertical">
<Label Text="{Loc 'gas-analyzer-window-pressure-text'}"
StyleClasses="LabelSubText"/>
<Label Name="Pressure"/>
</BoxContainer>
<!-- Temperature -->
<BoxContainer Orientation="Vertical">
<Label Text="{Loc 'gas-analyzer-window-temperature-text'}"
StyleClasses="LabelSubText"/>
<Label Name="Temperature"/>
</BoxContainer>
</BoxContainer>
<!-- Gas mix -->
<Control Margin="0 0 0 22">
<controls:SplitBar Name="GasMixChart"
MinHeight="8"
MaxHeight="8"/>
</Control>
<!-- Warnings & status -->
<BoxContainer Orientation="Vertical"
HorizontalExpand="True"
VerticalExpand="True"
Align="Center"
Margin="0 0 0 14"
SeparationOverride="20">
<!-- Ejection error (if the pod is locked) -->
<PanelContainer Name="EjectError"
Visible="False"
HorizontalExpand="True">
<PanelContainer.PanelOverride>
<gfx:StyleBoxFlat BorderThickness="1" BorderColor="orange"/>
</PanelContainer.PanelOverride>
<BoxContainer Orientation="Vertical"
Margin="6">
<Label Text="{Loc 'cryo-pod-window-error-header'}"
FontColorOverride="orange"
Align="Center"/>
<RichTextLabel Text="{Loc 'cryo-pod-window-eject-error'}"/>
</BoxContainer>
</PanelContainer>
<!-- Pressure warning -->
<PanelContainer Name="LowPressureWarning"
Visible="False"
HorizontalExpand="True">
<PanelContainer.PanelOverride>
<gfx:StyleBoxFlat BorderThickness="1" BorderColor="orange"/>
</PanelContainer.PanelOverride>
<BoxContainer Orientation="Vertical"
Margin="6">
<Label Text="{Loc 'cryo-pod-window-warning-header'}"
FontColorOverride="orange"
Align="Center"/>
<RichTextLabel Text="{Loc 'cryo-pod-window-low-pressure-warning'}"/>
</BoxContainer>
</PanelContainer>
<!-- Temperature warning -->
<PanelContainer Name="HighTemperatureWarning"
Visible="False"
HorizontalExpand="True">
<PanelContainer.PanelOverride>
<gfx:StyleBoxFlat BorderThickness="1" BorderColor="orange"/>
</PanelContainer.PanelOverride>
<BoxContainer Orientation="Vertical"
Margin="6">
<Label Text="{Loc 'cryo-pod-window-warning-header'}"
FontColorOverride="orange"
Align="Center"/>
<!-- Note: This placeholder text should never be visible. -->
<RichTextLabel Name="HighTemperatureWarningText"
Text="Temperature too high."/>
</BoxContainer>
</PanelContainer>
<!-- Status checklist -->
<BoxContainer Orientation="Vertical">
<BoxContainer Orientation="Horizontal"
SeparationOverride="8">
<Label Text="{Loc 'cryo-pod-window-status'}"/>
<Label Name="StatusLabel"
Text="{Loc 'cryo-pod-window-status-not-ready'}"
FontColorOverride="Orange"/>
</BoxContainer>
<GridContainer Columns="2"
HSeparationOverride="0"
VSeparationOverride="6"
Margin="6 3 0 0">
<Label Text="⋄"
StyleClasses="LabelSubText"/>
<Label Name="PressureCheck"
Text="{Loc 'cryo-pod-window-checklist-pressure'}"
StyleClasses="LabelSubText"/>
<Label Text="⋄"
StyleClasses="LabelSubText"/>
<Label Name="ChemicalsCheck"
Text="{Loc 'cryo-pod-window-checklist-chemicals'}"
StyleClasses="LabelSubText"
FontColorOverride="Orange"/>
<Label Text="⋄"
StyleClasses="LabelSubText"/>
<Label Name="TemperatureCheck"
Text="{Loc 'cryo-pod-window-checklist-temperature'}"
StyleClasses="LabelSubText"/>
</GridContainer>
</BoxContainer>
</BoxContainer>
<!-- Reagents -->
<Control HorizontalExpand="True"
MinHeight="30">
<Label Name="NoBeakerText"
Text="{Loc 'cryo-pod-window-chems-no-beaker'}"
FontColorOverride="Gray"
VerticalExpand="True"
VAlign="Center"/>
<cryogenics:BeakerBarChart Name="ChemicalsChart"
HorizontalExpand="True"
VerticalExpand="True"/>
</Control>
<!-- Buttons -->
<BoxContainer Orientation="Vertical"
Margin="-2 2 -2 0">
<BoxContainer Orientation="Horizontal">
<Button Name="Inject1"
Text="{Loc 'cryo-pod-window-inject-1u'}"
Disabled="True"
HorizontalExpand="True"
StyleClasses="OpenBoth"/>
<Button Name="Inject5"
Text="{Loc 'cryo-pod-window-inject-5u'}"
Disabled="True"
HorizontalExpand="True"
StyleClasses="OpenBoth"/>
<Button Name="Inject10"
Text="{Loc 'cryo-pod-window-inject-10u'}"
Disabled="True"
HorizontalExpand="True"
StyleClasses="OpenBoth"/>
<Button Name="Inject20"
Text="{Loc 'cryo-pod-window-inject-20u'}"
Disabled="True"
HorizontalExpand="True"
StyleClasses="OpenBoth"/>
<Button Name="EjectBeakerButton"
Text="{Loc 'cryo-pod-window-eject-beaker'}"
Disabled="True"
StyleClasses="OpenBoth"/>
</BoxContainer>
<Button Name="EjectPatientButton"
Text="{Loc 'cryo-pod-window-eject-patient'}"
Disabled="True"
HorizontalExpand="True"
StyleClasses="OpenRight"/>
</BoxContainer>
</BoxContainer>
<BoxContainer Name="HealthSection"
VerticalExpand="True"
Orientation="Vertical">
<health:HealthAnalyzerControl Name="HealthAnalyzer"/>
<!-- This label is used to deal with a stray hline at the end of the health analyzer UI -->
<Label Name="NoDamageText"
Text="{Loc 'cryo-pod-window-health-no-damage'}"
FontColorOverride="DeepSkyBlue"/>
<Control VerticalExpand="True"/>
</BoxContainer>
</BoxContainer>
</controls:FancyWindow>

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@ -0,0 +1,260 @@
using System.Linq;
using System.Numerics;
using Content.Client.UserInterface.Controls;
using Content.Shared.Atmos;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Damage.Components;
using Content.Shared.EntityConditions.Conditions;
using Content.Shared.FixedPoint;
using Content.Shared.Medical.Cryogenics;
using Content.Shared.Temperature;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Prototypes;
namespace Content.Client.Medical.Cryogenics;
[GenerateTypedNameReferences]
public sealed partial class CryoPodWindow : FancyWindow
{
[Dependency] private readonly IEntityManager _entityManager = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
public event Action? OnEjectPatientPressed;
public event Action? OnEjectBeakerPressed;
public event Action<FixedPoint2>? OnInjectPressed;
public CryoPodWindow()
{
IoCManager.InjectDependencies(this);
RobustXamlLoader.Load(this);
EjectPatientButton.OnPressed += _ => OnEjectPatientPressed?.Invoke();
EjectBeakerButton.OnPressed += _ => OnEjectBeakerPressed?.Invoke();
Inject1.OnPressed += _ => OnInjectPressed?.Invoke(1);
Inject5.OnPressed += _ => OnInjectPressed?.Invoke(5);
Inject10.OnPressed += _ => OnInjectPressed?.Invoke(10);
Inject20.OnPressed += _ => OnInjectPressed?.Invoke(20);
}
public void Populate(CryoPodUserMessage msg)
{
// Loading screen
if (LoadingPlaceHolder.Visible)
{
LoadingPlaceHolder.Visible = false;
Sections.Visible = true;
}
// Atmosphere
var hasCorrectPressure = (msg.GasMix.Pressure > Atmospherics.WarningLowPressure);
var hasGas = (msg.GasMix.Pressure > Atmospherics.GasMinMoles);
var showsPressureWarning = !hasCorrectPressure;
LowPressureWarning.Visible = showsPressureWarning;
Pressure.Text = Loc.GetString("gas-analyzer-window-pressure-val-text",
("pressure", $"{msg.GasMix.Pressure:0.00}"));
Temperature.Text = Loc.GetString("generic-not-available-shorthand");
if (hasGas)
{
var celsius = TemperatureHelpers.KelvinToCelsius(msg.GasMix.Temperature);
Temperature.Text = Loc.GetString("gas-analyzer-window-temperature-val-text",
("tempK", $"{msg.GasMix.Temperature:0.0}"),
("tempC", $"{celsius:0.0}"));
}
// Gas mix segmented bar chart
GasMixChart.Clear();
GasMixChart.Visible = hasGas;
if (msg.GasMix.Gases != null)
{
var totalGasAmount = msg.GasMix.Gases.Sum(gas => gas.Amount);
foreach (var gas in msg.GasMix.Gases)
{
var color = Color.FromHex($"#{gas.Color}", Color.White);
var percent = gas.Amount / totalGasAmount * 100;
var localizedName = Loc.GetString(gas.Name);
var tooltip = Loc.GetString("gas-analyzer-window-molarity-percentage-text",
("gasName", localizedName),
("amount", $"{gas.Amount:0.##}"),
("percentage", $"{percent:0.#}"));
GasMixChart.AddEntry(gas.Amount, color, tooltip: tooltip);
}
}
// Health analyzer
var maybePatient = _entityManager.GetEntity(msg.Health.TargetEntity);
var hasPatient = msg.Health.TargetEntity.HasValue;
var hasDamage = (hasPatient
&& _entityManager.TryGetComponent(maybePatient, out DamageableComponent? damageable)
&& damageable.TotalDamage > 0);
NoDamageText.Visible = (hasPatient && !hasDamage);
HealthSection.Visible = hasPatient;
EjectPatientButton.Disabled = !hasPatient;
if (hasPatient)
HealthAnalyzer.Populate(msg.Health);
// Reagents
float? lowestTempRequirement = null;
ReagentId? lowestTempReagent = null;
var totalBeakerCapacity = msg.BeakerCapacity ?? 0;
var availableQuantity = new FixedPoint2();
var injectingQuantity =
msg.Injecting?.Aggregate(new FixedPoint2(), (sum, r) => sum + r.Quantity)
?? new FixedPoint2(); // Either the sum of the reagent quantities in `msg.Injecting` or zero.
var hasBeaker = (msg.Beaker != null);
ChemicalsChart.Clear();
ChemicalsChart.Capacity = (totalBeakerCapacity < 1 ? 50 : (int)totalBeakerCapacity);
var chartMaxChemsQuantity = ChemicalsChart.Capacity - injectingQuantity; // Ensure space for injection buffer
if (hasBeaker)
{
foreach (var (reagent, quantity) in msg.Beaker!)
{
availableQuantity += quantity;
// Make sure we don't add too many chemicals to the chart, so that there's still enough space to
// visualize the injection buffer.
var chemsQuantityOvershoot = FixedPoint2.Max(0, availableQuantity - chartMaxChemsQuantity);
var chartQuantity = FixedPoint2.Max(0, quantity - chemsQuantityOvershoot);
var reagentProto = _prototypeManager.Index<ReagentPrototype>(reagent.Prototype);
ChemicalsChart.SetEntry(
reagent.Prototype,
reagentProto.LocalizedName,
(float)chartQuantity,
reagentProto.SubstanceColor,
tooltip: $"{quantity}u {reagentProto.LocalizedName}"
);
var temp = TryFindMaxTemperatureRequirement(reagent);
if (lowestTempRequirement == null
|| temp < lowestTempRequirement)
{
lowestTempRequirement = temp;
lowestTempReagent = reagent;
}
}
}
if (injectingQuantity != 0)
{
var injectingText = (injectingQuantity > 1 ? $"{injectingQuantity}u" : "");
ChemicalsChart.SetEntry(
"injecting",
injectingText,
(float)injectingQuantity,
Color.MediumSpringGreen,
tooltip: Loc.GetString("cryo-pod-window-chems-injecting-tooltip",
("quantity", injectingQuantity))
);
}
var isBeakerEmpty = (injectingQuantity + availableQuantity == 0);
var isChemicalsChartVisible = (hasBeaker || injectingQuantity != 0);
NoBeakerText.Visible = !isChemicalsChartVisible;
ChemicalsChart.Visible = isChemicalsChartVisible;
Inject1.Disabled = (!hasPatient || availableQuantity < 0.1f);
Inject5.Disabled = (!hasPatient || availableQuantity <= 1);
Inject10.Disabled = (!hasPatient || availableQuantity <= 5);
Inject20.Disabled = (!hasPatient || availableQuantity <= 10);
EjectBeakerButton.Disabled = !hasBeaker;
// Temperature warning
var hasCorrectTemperature = (lowestTempRequirement == null || lowestTempRequirement > msg.GasMix.Temperature);
var showsTemperatureWarning = (!showsPressureWarning && !hasCorrectTemperature);
HighTemperatureWarning.Visible = showsTemperatureWarning;
if (showsTemperatureWarning)
{
var reagentName = _prototypeManager.Index<ReagentPrototype>(lowestTempReagent!.Value.Prototype)
.LocalizedName;
HighTemperatureWarningText.Text = Loc.GetString("cryo-pod-window-high-temperature-warning",
("reagent", reagentName),
("temperature", lowestTempRequirement!));
}
// Status checklist
const float fallbackTemperatureRequirement = 213;
var hasTemperatureCheck = (hasGas && hasCorrectTemperature
&& (lowestTempRequirement != null || msg.GasMix.Temperature < fallbackTemperatureRequirement));
var hasChemicals = (hasBeaker && !isBeakerEmpty);
UpdateChecklistItem(PressureCheck, Loc.GetString("cryo-pod-window-checklist-pressure"), hasCorrectPressure);
UpdateChecklistItem(ChemicalsCheck, Loc.GetString("cryo-pod-window-checklist-chemicals"), hasChemicals);
UpdateChecklistItem(TemperatureCheck, Loc.GetString("cryo-pod-window-checklist-temperature"), hasTemperatureCheck);
var isReady = (hasCorrectPressure && hasChemicals && hasTemperatureCheck);
var isCooling = (lowestTempRequirement != null && hasPatient
&& msg.Health.Temperature > lowestTempRequirement);
var isInjecting = (injectingQuantity > 0);
StatusLabel.Text = (!isReady ? Loc.GetString("cryo-pod-window-status-not-ready") :
isCooling ? Loc.GetString("cryo-pod-window-status-cooling") :
isInjecting ? Loc.GetString("cryo-pod-window-status-injecting") :
hasPatient ? Loc.GetString("cryo-pod-window-status-ready-to-inject") :
Loc.GetString("cryo-pod-window-status-ready-for-patient"));
StatusLabel.FontColorOverride = (isReady ? Color.DeepSkyBlue : Color.Orange);
}
private void UpdateChecklistItem(Label label, string text, bool isOkay)
{
label.Text = (isOkay ? text : Loc.GetString("cryo-pod-window-checklist-fail", ("item", text)));
label.FontColorOverride = (isOkay ? null : Color.Orange);
}
private float? TryFindMaxTemperatureRequirement(ReagentId reagent)
{
var reagentProto = _prototypeManager.Index<ReagentPrototype>(reagent.Prototype);
if (reagentProto.Metabolisms == null)
return null;
float? result = null;
foreach (var (_, metabolism) in reagentProto.Metabolisms)
{
foreach (var effect in metabolism.Effects)
{
if (effect.Conditions == null)
continue;
foreach (var condition in effect.Conditions)
{
// If there are multiple temperature conditions in the same reagent (which could hypothetically
// happen, although it currently doesn't), we return the lowest max temperature.
if (condition is TemperatureCondition tempCondition
&& float.IsFinite(tempCondition.Max)
&& (result == null || tempCondition.Max < result))
{
result = tempCondition.Max;
}
}
}
}
return result;
}
public void SetEjectErrorVisible(bool isVisible)
{
EjectError.Visible = isVisible;
}
protected override Vector2 MeasureOverride(Vector2 availableSize)
{
const float antiJiggleSlackSpace = 80;
var oldSize = DesiredSize;
var newSize = base.MeasureOverride(availableSize);
// Reduce how often the height of the window jiggles
if (newSize.Y < oldSize.Y && newSize.Y + antiJiggleSlackSpace > oldSize.Y)
newSize.Y = oldSize.Y;
return newSize;
}
}

View File

@ -0,0 +1,5 @@
using Content.Shared.Medical;
namespace Content.Client.Medical;
public sealed class DefibrillatorSystem : SharedDefibrillatorSystem;

View File

@ -41,9 +41,9 @@ public sealed class NetworkConfiguratorLinkOverlay : Overlay
if (!Colors.TryGetValue(uid, out var color)) if (!Colors.TryGetValue(uid, out var color))
{ {
color = new Color( color = new Color(
_random.Next(0, 255), _random.NextByte(0, 255),
_random.Next(0, 255), _random.NextByte(0, 255),
_random.Next(0, 255)); _random.NextByte(0, 255));
Colors.Add(uid, color); Colors.Add(uid, color);
} }

View File

@ -11,9 +11,6 @@
<ui:OptionDropDown Name="DropDownPlayerTabColorSetting" Title="{Loc 'ui-options-admin-player-tab-color-setting'}" /> <ui:OptionDropDown Name="DropDownPlayerTabColorSetting" Title="{Loc 'ui-options-admin-player-tab-color-setting'}" />
<CheckBox Name="EnablePlayerTabMarkGhosted" Text="{Loc 'ui-options-admin-player-tab-mark-ghosted'}" ToolTip="{Loc 'ui-options-admin-player-tab-mark-ghosted-tooltip'}" /> <!-- DeltaV - Add MarkGhosted --> <CheckBox Name="EnablePlayerTabMarkGhosted" Text="{Loc 'ui-options-admin-player-tab-mark-ghosted'}" ToolTip="{Loc 'ui-options-admin-player-tab-mark-ghosted-tooltip'}" /> <!-- DeltaV - Add MarkGhosted -->
<CheckBox Name="EnablePlayerTabMarkWatchlisted" Text="{Loc 'ui-options-admin-player-tab-mark-watchlisted'}" ToolTip="{Loc 'ui-options-admin-player-tab-mark-watchlisted-tooltip'}" /> <!-- DeltaV - Add MarkWatchlisted --> <CheckBox Name="EnablePlayerTabMarkWatchlisted" Text="{Loc 'ui-options-admin-player-tab-mark-watchlisted'}" ToolTip="{Loc 'ui-options-admin-player-tab-mark-watchlisted-tooltip'}" /> <!-- DeltaV - Add MarkWatchlisted -->
<Label Text="{Loc 'ui-options-admin-logs-title'}"
StyleClasses="LabelKeyText"/>
<ui:OptionColorSlider Name="ColorSliderLogsHighlight" Title="{Loc 'ui-options-admin-logs-highlight-color'}" />
<Label Text="{Loc 'ui-options-admin-overlay-title'}" <Label Text="{Loc 'ui-options-admin-overlay-title'}"
StyleClasses="LabelKeyText"/> StyleClasses="LabelKeyText"/>
<ui:OptionDropDown Name="DropDownOverlayAntagFormat" Title="{Loc 'ui-options-admin-overlay-antag-format'}" /> <ui:OptionDropDown Name="DropDownOverlayAntagFormat" Title="{Loc 'ui-options-admin-overlay-antag-format'}" />

View File

@ -51,8 +51,6 @@ public sealed partial class AdminOptionsTab : Control
playerTabSymbolSettings.Add(new OptionDropDownCVar<string>.ValueOption(setting.ToString()!, Loc.GetString($"ui-options-admin-player-tab-symbol-setting-{setting.ToString()!.ToLower()}"))); playerTabSymbolSettings.Add(new OptionDropDownCVar<string>.ValueOption(setting.ToString()!, Loc.GetString($"ui-options-admin-player-tab-symbol-setting-{setting.ToString()!.ToLower()}")));
} }
Control.AddOptionColorSlider(CCVars.AdminLogsHighlightColor, ColorSliderLogsHighlight);
Control.AddOptionDropDown(CCVars.AdminPlayerTabSymbolSetting, DropDownPlayerTabSymbolSetting, playerTabSymbolSettings); Control.AddOptionDropDown(CCVars.AdminPlayerTabSymbolSetting, DropDownPlayerTabSymbolSetting, playerTabSymbolSettings);
Control.AddOptionDropDown(CCVars.AdminPlayerTabRoleSetting, DropDownPlayerTabRoleSetting, playerTabRoleSettings); Control.AddOptionDropDown(CCVars.AdminPlayerTabRoleSetting, DropDownPlayerTabRoleSetting, playerTabRoleSettings);
Control.AddOptionDropDown(CCVars.AdminPlayerTabColorSetting, DropDownPlayerTabColorSetting, playerTabColorSettings); Control.AddOptionDropDown(CCVars.AdminPlayerTabColorSetting, DropDownPlayerTabColorSetting, playerTabColorSettings);

View File

@ -1,8 +1,6 @@
using Content.Shared.Inventory.Events; using Content.Shared.Inventory.Events;
using Content.Shared.Overlays; using Content.Shared.Overlays;
using Robust.Client.Graphics; using Robust.Client.Graphics;
using System.Linq;
using Robust.Client.Player;
using Robust.Shared.Prototypes; using Robust.Shared.Prototypes;
namespace Content.Client.Overlays; namespace Content.Client.Overlays;
@ -35,6 +33,9 @@ public sealed class ShowHealthBarsSystem : EquipmentHudSystem<ShowHealthBarsComp
{ {
base.UpdateInternal(component); base.UpdateInternal(component);
_overlay.DamageContainers.Clear();
_overlay.StatusIcon = null;
foreach (var comp in component.Components) foreach (var comp in component.Components)
{ {
foreach (var damageContainerId in comp.DamageContainers) foreach (var damageContainerId in comp.DamageContainers)

View File

@ -5,7 +5,6 @@ using Content.Shared.Overlays;
using Content.Shared.StatusIcon; using Content.Shared.StatusIcon;
using Content.Shared.StatusIcon.Components; using Content.Shared.StatusIcon.Components;
using Robust.Shared.Prototypes; using Robust.Shared.Prototypes;
using System.Linq;
using Content.Shared.Damage.Components; using Content.Shared.Damage.Components;
using Content.Shared.Mobs; // DeltaV - Nuke Health icons. using Content.Shared.Mobs; // DeltaV - Nuke Health icons.
@ -33,9 +32,13 @@ public sealed class ShowHealthIconsSystem : EquipmentHudSystem<ShowHealthIconsCo
{ {
base.UpdateInternal(component); base.UpdateInternal(component);
foreach (var damageContainerId in component.Components.SelectMany(x => x.DamageContainers)) DamageContainers.Clear();
foreach (var comp in component.Components)
{ {
DamageContainers.Add(damageContainerId); foreach (var damageContainerId in comp.DamageContainers)
{
DamageContainers.Add(damageContainerId);
}
} }
} }

View File

@ -1,4 +1,5 @@
using System.Numerics; using System.Numerics;
using Content.Client.RichText;
using Content.Shared.Paper; using Content.Shared.Paper;
using Robust.Client.AutoGenerated; using Robust.Client.AutoGenerated;
using Robust.Client.Graphics; using Robust.Client.Graphics;
@ -38,16 +39,6 @@ namespace Content.Client.Paper.UI
// we're able to resize this UI or not. Default to everything enabled: // we're able to resize this UI or not. Default to everything enabled:
private DragMode _allowedResizeModes = ~DragMode.None; private DragMode _allowedResizeModes = ~DragMode.None;
private readonly Type[] _allowedTags = new Type[] {
typeof(BoldItalicTag),
typeof(BoldTag),
typeof(BulletTag),
typeof(ColorTag),
typeof(HeadingTag),
typeof(ItalicTag),
typeof(MonoTag)
};
public event Action<string>? OnSaved; public event Action<string>? OnSaved;
public event Action? Typing; // DeltaV public event Action? Typing; // DeltaV
public event Action? SubmitPressed; // DeltaV public event Action? SubmitPressed; // DeltaV
@ -284,7 +275,7 @@ namespace Content.Client.Paper.UI
{ {
msg.AddMarkupPermissive("\r\n"); msg.AddMarkupPermissive("\r\n");
} }
WrittenTextLabel.SetMessage(msg, _allowedTags, DefaultTextColor); WrittenTextLabel.SetMessage(msg, UserFormattableTags.BaseAllowedTags, DefaultTextColor);
WrittenTextLabel.Visible = !isEditing && state.Text.Length > 0; WrittenTextLabel.Visible = !isEditing && state.Text.Length > 0;
BlankPaperIndicator.Visible = !isEditing && state.Text.Length == 0; BlankPaperIndicator.Visible = !isEditing && state.Text.Length == 0;

View File

@ -98,10 +98,13 @@ public sealed class ParallaxManager : IParallaxManager
} }
else else
{ {
layers = await Task.WhenAll( // Explicitly allocate params array to avoid sandbox violation since C# 14.
var tasks = new[]
{
LoadParallaxLayers(parallaxPrototype.Layers, loadedLayers, cancel), LoadParallaxLayers(parallaxPrototype.Layers, loadedLayers, cancel),
LoadParallaxLayers(parallaxPrototype.LayersLQ, loadedLayers, cancel) LoadParallaxLayers(parallaxPrototype.LayersLQ, loadedLayers, cancel),
); };
layers = await Task.WhenAll(tasks);
} }
cancel.ThrowIfCancellationRequested(); cancel.ThrowIfCancellationRequested();

View File

@ -17,7 +17,11 @@ public sealed class StationMapBoundUserInterface : BoundUserInterface
base.Open(); base.Open();
EntityUid? gridUid = null; EntityUid? gridUid = null;
if (EntMan.TryGetComponent<TransformComponent>(Owner, out var xform)) if (EntMan.TryGetComponent<StationMapComponent>(Owner, out var comp) && comp.TargetGrid != null)
{
gridUid = comp.TargetGrid;
}
else if (EntMan.TryGetComponent<TransformComponent>(Owner, out var xform))
{ {
gridUid = xform.GridUid; gridUid = xform.GridUid;
} }
@ -30,8 +34,8 @@ public sealed class StationMapBoundUserInterface : BoundUserInterface
{ {
stationName = gridMetaData.EntityName; stationName = gridMetaData.EntityName;
} }
if (EntMan.TryGetComponent<StationMapComponent>(Owner, out var comp) && comp.ShowLocation) if (comp != null && comp.ShowLocation)
_window.Set(stationName, gridUid, Owner); _window.Set(stationName, gridUid, Owner);
else else
_window.Set(stationName, gridUid, null); _window.Set(stationName, gridUid, null);

View File

@ -3,5 +3,6 @@ namespace Content.Client.Power;
/// Remains in use by portable scrubbers and lathes. /// Remains in use by portable scrubbers and lathes.
public enum PowerDeviceVisualLayers : byte public enum PowerDeviceVisualLayers : byte
{ {
Powered Powered,
Charging
} }

View File

@ -35,6 +35,7 @@ public sealed class DoorRemoteStatusControl(Entity<DoorRemoteComponent> ent) : C
OperatingMode.OpenClose => "door-remote-open-close-text", OperatingMode.OpenClose => "door-remote-open-close-text",
OperatingMode.ToggleBolts => "door-remote-toggle-bolt-text", OperatingMode.ToggleBolts => "door-remote-toggle-bolt-text",
OperatingMode.ToggleEmergencyAccess => "door-remote-emergency-access-text", OperatingMode.ToggleEmergencyAccess => "door-remote-emergency-access-text",
OperatingMode.ToggleOvercharge => "door-remote-toggle-eletrify-text",
_ => "door-remote-invalid-text" _ => "door-remote-invalid-text"
}); });

View File

@ -0,0 +1,25 @@
using Content.Client.UserInterface.RichText;
using Robust.Client.UserInterface.RichText;
namespace Content.Client.RichText;
/// <summary>
/// Contains rules for what markup tags are allowed to be used by players.
/// </summary>
public static class UserFormattableTags
{
/// <summary>
/// The basic set of "rich text" formatting tags that shouldn't cause any issues.
/// Limit user rich text to these by default.
/// </summary>
public static readonly Type[] BaseAllowedTags =
[
typeof(BoldItalicTag),
typeof(BoldTag),
typeof(BulletTag),
typeof(ColorTag),
typeof(HeadingTag),
typeof(ItalicTag),
typeof(MonoTag),
];
}

View File

@ -1,5 +0,0 @@
using Content.Shared.Rootable;
namespace Content.Client.Rootable;
public sealed class RootableSystem : SharedRootableSystem;

View File

@ -33,8 +33,7 @@ public sealed class SSDIndicatorSystem : EntitySystem
_cfg.GetCVar(CCVars.ICShowSSDIndicator) && _cfg.GetCVar(CCVars.ICShowSSDIndicator) &&
!_mobState.IsDead(uid) && !_mobState.IsDead(uid) &&
!HasComp<ActiveNPCComponent>(uid) && !HasComp<ActiveNPCComponent>(uid) &&
TryComp<MindContainerComponent>(uid, out var mindContainer) && HasComp<MindExaminableComponent>(uid))
mindContainer.ShowExamineInfo)
{ {
// Begin DeltaV Addition // Begin DeltaV Addition
var ev = new ShowSSDIndicatorEvent(); var ev = new ShowSSDIndicatorEvent();

View File

@ -16,7 +16,7 @@ public sealed class GenpopLockerBoundUserInterface(EntityUid owner, Enum uiKey)
_menu.OnConfigurationComplete += (name, time, crime) => _menu.OnConfigurationComplete += (name, time, crime) =>
{ {
SendMessage(new GenpopLockerIdConfiguredMessage(name, time, crime)); SendPredictedMessage(new GenpopLockerIdConfiguredMessage(name, time, crime));
Close(); Close();
}; };

View File

@ -23,7 +23,6 @@ public sealed class IFFConsoleBoundUserInterface : BoundUserInterface
_window = this.CreateWindowCenteredLeft<IFFConsoleWindow>(); _window = this.CreateWindowCenteredLeft<IFFConsoleWindow>();
_window.ShowIFF += SendIFFMessage; _window.ShowIFF += SendIFFMessage;
_window.ShowVessel += SendVesselMessage;
} }
protected override void UpdateState(BoundUserInterfaceState state) protected override void UpdateState(BoundUserInterfaceState state)
@ -44,14 +43,6 @@ public sealed class IFFConsoleBoundUserInterface : BoundUserInterface
}); });
} }
private void SendVesselMessage(bool obj)
{
SendMessage(new IFFShowVesselMessage()
{
Show = obj,
});
}
protected override void Dispose(bool disposing) protected override void Dispose(bool disposing)
{ {
base.Dispose(disposing); base.Dispose(disposing);

View File

@ -9,12 +9,6 @@
<Button Name="ShowIFFOnButton" Text="{Loc 'iff-console-on'}" StyleClasses="OpenRight" /> <Button Name="ShowIFFOnButton" Text="{Loc 'iff-console-on'}" StyleClasses="OpenRight" />
<Button Name="ShowIFFOffButton" Text="{Loc 'iff-console-off'}" StyleClasses="OpenLeft" /> <Button Name="ShowIFFOffButton" Text="{Loc 'iff-console-off'}" StyleClasses="OpenLeft" />
</BoxContainer> </BoxContainer>
<Label Name="ShowVesselLabel" Text="{Loc 'iff-console-show-vessel-label'}" HorizontalExpand="True" StyleClasses="highlight" />
<BoxContainer Orientation="Horizontal" MinWidth="120">
<Button Name="ShowVesselOnButton" Text="{Loc 'iff-console-on'}" StyleClasses="OpenRight" />
<Button Name="ShowVesselOffButton" Text="{Loc 'iff-console-off'}" StyleClasses="OpenLeft" />
</BoxContainer>
</GridContainer> </GridContainer>
</BoxContainer> </BoxContainer>
</controls:FancyWindow> </controls:FancyWindow>

View File

@ -13,9 +13,7 @@ public sealed partial class IFFConsoleWindow : FancyWindow,
IComputerWindow<IFFConsoleBoundUserInterfaceState> IComputerWindow<IFFConsoleBoundUserInterfaceState>
{ {
private readonly ButtonGroup _showIFFButtonGroup = new(); private readonly ButtonGroup _showIFFButtonGroup = new();
private readonly ButtonGroup _showVesselButtonGroup = new();
public event Action<bool>? ShowIFF; public event Action<bool>? ShowIFF;
public event Action<bool>? ShowVessel;
public IFFConsoleWindow() public IFFConsoleWindow()
{ {
@ -24,11 +22,6 @@ public sealed partial class IFFConsoleWindow : FancyWindow,
ShowIFFOnButton.Group = _showIFFButtonGroup; ShowIFFOnButton.Group = _showIFFButtonGroup;
ShowIFFOnButton.OnPressed += args => ShowIFFPressed(true); ShowIFFOnButton.OnPressed += args => ShowIFFPressed(true);
ShowIFFOffButton.OnPressed += args => ShowIFFPressed(false); ShowIFFOffButton.OnPressed += args => ShowIFFPressed(false);
ShowVesselOffButton.Group = _showVesselButtonGroup;
ShowVesselOnButton.Group = _showVesselButtonGroup;
ShowVesselOnButton.OnPressed += args => ShowVesselPressed(true);
ShowVesselOffButton.OnPressed += args => ShowVesselPressed(false);
} }
private void ShowIFFPressed(bool pressed) private void ShowIFFPressed(bool pressed)
@ -36,19 +29,14 @@ public sealed partial class IFFConsoleWindow : FancyWindow,
ShowIFF?.Invoke(pressed); ShowIFF?.Invoke(pressed);
} }
private void ShowVesselPressed(bool pressed)
{
ShowVessel?.Invoke(pressed);
}
public void UpdateState(IFFConsoleBoundUserInterfaceState state) public void UpdateState(IFFConsoleBoundUserInterfaceState state)
{ {
if ((state.AllowedFlags & IFFFlags.HideLabel) != 0x0) if ((state.AllowedFlags & IFFFlags.HideLabel) != 0x0 || (state.AllowedFlags & IFFFlags.Hide) != 0x0)
{ {
ShowIFFOffButton.Disabled = false; ShowIFFOffButton.Disabled = false;
ShowIFFOnButton.Disabled = false; ShowIFFOnButton.Disabled = false;
if ((state.Flags & IFFFlags.HideLabel) != 0x0) if ((state.Flags & IFFFlags.HideLabel) != 0x0 || (state.Flags & IFFFlags.Hide) != 0x0)
{ {
ShowIFFOffButton.Pressed = true; ShowIFFOffButton.Pressed = true;
} }
@ -62,25 +50,5 @@ public sealed partial class IFFConsoleWindow : FancyWindow,
ShowIFFOffButton.Disabled = true; ShowIFFOffButton.Disabled = true;
ShowIFFOnButton.Disabled = true; ShowIFFOnButton.Disabled = true;
} }
if ((state.AllowedFlags & IFFFlags.Hide) != 0x0)
{
ShowVesselOffButton.Disabled = false;
ShowVesselOnButton.Disabled = false;
if ((state.Flags & IFFFlags.Hide) != 0x0)
{
ShowVesselOffButton.Pressed = true;
}
else
{
ShowVesselOnButton.Pressed = true;
}
}
else
{
ShowVesselOffButton.Disabled = true;
ShowVesselOnButton.Disabled = true;
}
} }
} }

View File

@ -153,7 +153,7 @@ public sealed partial class MapScreen : BoxContainer
break; break;
} }
if (IsFTLBlocked()) if (IsPingBlocked())
{ {
MapRebuildButton.Disabled = true; MapRebuildButton.Disabled = true;
ClearMapObjects(); ClearMapObjects();
@ -408,9 +408,21 @@ public sealed partial class MapScreen : BoxContainer
} }
} }
/// <summary>
/// Returns true if we shouldn't be able to select the Scan for Objects button.
/// </summary>
private bool IsPingBlocked()
{
return _state switch
{
FTLState.Available or FTLState.Cooldown => false,
_ => true,
};
}
private void OnMapObjectPress(IMapObject mapObject) private void OnMapObjectPress(IMapObject mapObject)
{ {
if (IsFTLBlocked()) if (IsPingBlocked())
return; return;
var coordinates = _shuttles.GetMapCoordinates(mapObject); var coordinates = _shuttles.GetMapCoordinates(mapObject);
@ -506,7 +518,7 @@ public sealed partial class MapScreen : BoxContainer
BumpMapDequeue(); BumpMapDequeue();
} }
if (!IsFTLBlocked() && _nextPing < curTime) if (!IsPingBlocked() && _nextPing < curTime)
{ {
MapRebuildButton.Disabled = false; MapRebuildButton.Disabled = false;
} }

View File

@ -124,7 +124,7 @@ public sealed partial class ShuttleMapControl : BaseShuttleControl
else else
{ {
// We'll send the "adjusted" position and server will adjust it back when relevant. // We'll send the "adjusted" position and server will adjust it back when relevant.
var mapCoords = new MapCoordinates(InverseMapPosition(args.RelativePosition), ViewingMap); var mapCoords = new MapCoordinates(InverseMapPosition(args.RelativePixelPosition), ViewingMap);
RequestFTL?.Invoke(mapCoords, _ftlAngle); RequestFTL?.Invoke(mapCoords, _ftlAngle);
} }
} }
@ -180,7 +180,7 @@ public sealed partial class ShuttleMapControl : BaseShuttleControl
// Remove offset so we can floor. // Remove offset so we can floor.
var botLeft = new Vector2(0f, 0f); var botLeft = new Vector2(0f, 0f);
var topRight = botLeft + Size; var topRight = botLeft + PixelSize;
var flooredBL = botLeft - originBL; var flooredBL = botLeft - originBL;

View File

@ -3,10 +3,10 @@
StyleClasses="PanelLight" StyleClasses="PanelLight"
Margin="5 5 5 0"> Margin="5 5 5 0">
<BoxContainer Orientation="Horizontal" HorizontalExpand="True" Margin="5 5 0 5"> <BoxContainer Orientation="Horizontal" HorizontalExpand="True" Margin="5 5 0 5">
<TextureButton Name="RemoveButton" VerticalAlignment="Top" HorizontalAlignment="Left" Scale="0.5 0.5"/>
<SpriteView Name="ModuleView" Margin="0 0 5 0"/> <SpriteView Name="ModuleView" Margin="0 0 5 0"/>
<BoxContainer RectClipContent="True" HorizontalExpand="True"> <BoxContainer RectClipContent="True" HorizontalExpand="True">
<Label Name="ModuleName" HorizontalExpand="True" HorizontalAlignment="Center"/> <Label Name="ModuleName" HorizontalExpand="True" HorizontalAlignment="Center"/>
</BoxContainer> </BoxContainer>
<TextureButton Name="RemoveButton" VerticalAlignment="Top" HorizontalAlignment="Right" Scale="0.5 0.5"/>
</BoxContainer> </BoxContainer>
</PanelContainer> </PanelContainer>

View File

@ -1,43 +1,5 @@
using System.Diagnostics.CodeAnalysis; using Content.Shared.Storage.EntitySystems;
using Content.Client.Storage.Components;
using Content.Shared.Destructible;
using Content.Shared.Foldable;
using Content.Shared.Interaction;
using Content.Shared.Lock;
using Content.Shared.Movement.Events;
using Content.Shared.Storage.Components;
using Content.Shared.Storage.EntitySystems;
using Content.Shared.Verbs;
using Robust.Shared.GameStates;
namespace Content.Client.Storage.Systems; namespace Content.Client.Storage.Systems;
public sealed class EntityStorageSystem : SharedEntityStorageSystem public sealed class EntityStorageSystem : SharedEntityStorageSystem;
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<EntityStorageComponent, EntityUnpausedEvent>(OnEntityUnpausedEvent);
SubscribeLocalEvent<EntityStorageComponent, ComponentInit>(OnComponentInit);
SubscribeLocalEvent<EntityStorageComponent, ComponentStartup>(OnComponentStartup);
SubscribeLocalEvent<EntityStorageComponent, ActivateInWorldEvent>(OnInteract, after: new[] { typeof(LockSystem) });
SubscribeLocalEvent<EntityStorageComponent, LockToggleAttemptEvent>(OnLockToggleAttempt);
SubscribeLocalEvent<EntityStorageComponent, DestructionEventArgs>(OnDestruction);
SubscribeLocalEvent<EntityStorageComponent, GetVerbsEvent<InteractionVerb>>(AddToggleOpenVerb);
SubscribeLocalEvent<EntityStorageComponent, ContainerRelayMovementEntityEvent>(OnRelayMovement);
SubscribeLocalEvent<EntityStorageComponent, FoldAttemptEvent>(OnFoldAttempt);
SubscribeLocalEvent<EntityStorageComponent, ComponentGetState>(OnGetState);
SubscribeLocalEvent<EntityStorageComponent, ComponentHandleState>(OnHandleState);
}
public override bool ResolveStorage(EntityUid uid, [NotNullWhen(true)] ref EntityStorageComponent? component)
{
if (component != null)
return true;
TryComp<EntityStorageComponent>(uid, out var storage);
component = storage;
return component != null;
}
}

View File

@ -14,10 +14,10 @@ public static class ColorExtensions
{ {
DebugTools.Assert(lightness is >= 0.0f and <= 1.0f); DebugTools.Assert(lightness is >= 0.0f and <= 1.0f);
var oklab = Color.ToLab(c); var oklab = c.LabFromSrgb();
oklab.X = lightness; oklab.X = lightness;
return Color.FromLab(oklab); return oklab.LabToSrgb();
} }
/// <summary> /// <summary>
@ -25,10 +25,10 @@ public static class ColorExtensions
/// </summary> /// </summary>
public static Color NudgeLightness(this Color c, float lightnessShift) public static Color NudgeLightness(this Color c, float lightnessShift)
{ {
var oklab = Color.ToLab(c); var oklab = c.LabFromSrgb();
oklab.X = Math.Clamp(oklab.X + lightnessShift, 0, 1); oklab.X = Math.Clamp(oklab.X + lightnessShift, 0, 1);
return Color.FromLab(oklab); return oklab.LabToSrgb();
} }
/// <summary> /// <summary>
@ -39,12 +39,12 @@ public static class ColorExtensions
/// </remarks> /// </remarks>
public static Color NudgeChroma(this Color c, float chromaShift) public static Color NudgeChroma(this Color c, float chromaShift)
{ {
var oklab = Color.ToLab(c); var oklab = c.LabFromSrgb();
var oklch = Color.ToLch(oklab); var oklch = Color.ToLch(oklab);
oklch.Y = Math.Clamp(oklch.Y + chromaShift, 0, 1); oklch.Y = Math.Clamp(oklch.Y + chromaShift, 0, 1);
return Color.FromLab(Color.FromLch(oklch)); return Color.FromLch(oklch).LabToSrgb();
} }
/// <summary> /// <summary>
@ -54,10 +54,43 @@ public static class ColorExtensions
{ {
DebugTools.Assert(factor is >= 0.0f and <= 1.0f); DebugTools.Assert(factor is >= 0.0f and <= 1.0f);
var okFrom = Color.ToLab(from); var okFrom = from.LabFromSrgb();
var okTo = Color.ToLab(to); var okTo = to.LabFromSrgb();
var blended = Vector4.Lerp(okFrom, okTo, factor); var blended = Vector4.Lerp(okFrom, okTo, factor);
return Color.FromLab(blended); return blended.LabToSrgb();
}
/// <summary>
/// Converts a nonlinear sRGB ("normal") color to OkLAB.
/// </summary>
public static Vector4 LabFromSrgb(this Color from)
{
return Color.ToLab(Color.FromSrgb(from));
}
/// <summary>
/// Converts OkLAB to a nonlinear sRGB ("normal") color.
/// </summary>
public static Color LabToSrgb(this Vector4 from)
{
return Color.ToSrgb(Color.FromLab(from).SimpleClipGamut());
}
/// <summary>
/// Clips the gamut of the color so that all color channels are in the range 0 -> 1.
/// </summary>
/// <remarks>
/// This uses no clever perceptual techniques, it literally just clamps the individual channels.
/// </remarks>
public static Color SimpleClipGamut(this Color from)
{
return new Color
{
R = Math.Clamp(from.R, 0, 1),
G = Math.Clamp(from.G, 0, 1),
B = Math.Clamp(from.B, 0, 1),
A = from.A,
};
} }
} }

View File

@ -69,10 +69,10 @@ public sealed class LabelSheetlet : Sheetlet<PalettedStylesheet>
.Class(StyleClass.LabelMonospaceText) .Class(StyleClass.LabelMonospaceText)
.Prop(Label.StylePropertyFont, robotoMonoBold11), .Prop(Label.StylePropertyFont, robotoMonoBold11),
E<Label>() E<Label>()
.Class(StyleClass.LabelMonospaceHeading) .Class(StyleClass.LabelMonospaceSubHeading)
.Prop(Label.StylePropertyFont, robotoMonoBold12), .Prop(Label.StylePropertyFont, robotoMonoBold12),
E<Label>() E<Label>()
.Class(StyleClass.LabelMonospaceSubHeading) .Class(StyleClass.LabelMonospaceHeading)
.Prop(Label.StylePropertyFont, robotoMonoBold14), .Prop(Label.StylePropertyFont, robotoMonoBold14),
]; ];
} }

View File

@ -41,8 +41,8 @@ public static class StyleClass
public const string LabelKeyText = "LabelKeyText"; public const string LabelKeyText = "LabelKeyText";
public const string LabelWeak = "LabelWeak"; // replaces `LabelSecondaryColor` public const string LabelWeak = "LabelWeak"; // replaces `LabelSecondaryColor`
public const string LabelMonospaceText = "ConsoleText"; public const string LabelMonospaceText = "ConsoleText";
public const string LabelMonospaceHeading = "ConsoleText"; public const string LabelMonospaceHeading = "ConsoleHeading";
public const string LabelMonospaceSubHeading = "ConsoleText"; public const string LabelMonospaceSubHeading = "ConsoleSubHeading";
public const string BackgroundPanel = "BackgroundPanel"; // replaces `AngleRect` public const string BackgroundPanel = "BackgroundPanel"; // replaces `AngleRect`
public const string BackgroundPanelOpenLeft = "BackgroundPanelOpenLeft"; // replaces `BackgroundOpenLeft` public const string BackgroundPanelOpenLeft = "BackgroundPanelOpenLeft"; // replaces `BackgroundOpenLeft`

View File

@ -34,11 +34,17 @@ public sealed class SurveillanceCameraMonitorBoundUserInterface : BoundUserInter
_window.SubnetRefresh += OnSubnetRefresh; _window.SubnetRefresh += OnSubnetRefresh;
_window.CameraSwitchTimer += OnCameraSwitchTimer; _window.CameraSwitchTimer += OnCameraSwitchTimer;
_window.CameraDisconnect += OnCameraDisconnect; _window.CameraDisconnect += OnCameraDisconnect;
var xform = EntMan.GetComponent<TransformComponent>(Owner);
var gridUid = xform.GridUid ?? xform.MapUid;
if (gridUid is not null)
_window?.SetMap(gridUid.Value);
} }
private void OnCameraSelected(string address) private void OnCameraSelected(string address, string? subnet)
{ {
SendMessage(new SurveillanceCameraMonitorSwitchMessage(address)); SendMessage(new SurveillanceCameraMonitorSwitchMessage(address, subnet));
} }
private void OnSubnetRequest(string subnet) private void OnSubnetRequest(string subnet)

View File

@ -1,25 +1,71 @@
<DefaultWindow xmlns="https://spacestation14.io" <DefaultWindow xmlns="https://spacestation14.io"
xmlns:viewport="clr-namespace:Content.Client.Viewport" xmlns:viewport="clr-namespace:Content.Client.Viewport"
xmlns:local="clr-namespace:Content.Client.SurveillanceCamera.UI"
Title="{Loc 'surveillance-camera-monitor-ui-window'}"> Title="{Loc 'surveillance-camera-monitor-ui-window'}">
<BoxContainer Orientation="Horizontal"> <BoxContainer>
<BoxContainer Orientation="Vertical" MinWidth="350" VerticalExpand="True"> <!-- Panel with tabs -->
<!-- lazy --> <BoxContainer Orientation="Vertical" MinWidth="350">
<OptionButton Name="SubnetSelector" /> <TabContainer Name="ViewModeTabs" VerticalExpand="True">
<Button Name="SubnetRefreshButton" Text="{Loc 'surveillance-camera-monitor-ui-refresh-subnets'}" /> <!-- Camera list tab -->
<ScrollContainer VerticalExpand="True"> <BoxContainer Name="{Loc 'surveillance-camera-monitor-ui-tab-list'}" Orientation="Vertical">
<ItemList Name="SubnetList" /> <OptionButton Name="SubnetSelector"/>
</ScrollContainer> <Button Name="SubnetRefreshButton" Text="{Loc 'surveillance-camera-monitor-ui-refresh-subnets'}"/>
<Button Name="CameraRefreshButton" Text="{Loc 'surveillance-camera-monitor-ui-refresh-cameras'}" /> <ScrollContainer VerticalExpand="True">
<Button Name="CameraDisconnectButton" Text="{Loc 'surveillance-camera-monitor-ui-disconnect'}" /> <ItemList Name="SubnetList"/>
<Label Name="CameraStatus" /> </ScrollContainer>
<Button Name="CameraRefreshButton" Text="{Loc 'surveillance-camera-monitor-ui-refresh-cameras'}"/>
</BoxContainer>
<!-- Map view tab -->
<BoxContainer Name="{Loc 'surveillance-camera-monitor-ui-tab-map'}" Orientation="Vertical" VerticalExpand="True">
<local:SurveillanceCameraNavMapControl Name="CameraMap"
VerticalExpand="True"
HorizontalExpand="True"
MinSize="350 350"/>
<!-- Map legend -->
<BoxContainer Name="LegendContainer" Margin="0 10">
<TextureRect Stretch="KeepAspectCentered"
TexturePath="/Textures/Interface/NavMap/beveled_triangle.png"
Modulate="#FF00FF"
SetSize="20 20"
Margin="10 0 5 0"/>
<Label Text="{Loc 'surveillance-camera-monitor-ui-legend-active'}"/>
<TextureRect Stretch="KeepAspectCentered"
TexturePath="/Textures/Interface/NavMap/beveled_triangle.png"
SetSize="20 20"
Modulate="#fbff19ff"
Margin="10 0 5 0"/>
<Label Text="{Loc 'surveillance-camera-monitor-ui-legend-selected'}"/>
<TextureRect Stretch="KeepAspectCentered"
TexturePath="/Textures/Interface/NavMap/beveled_circle.png"
SetSize="20 20"
Modulate="#a09f9fff"
Margin="10 0 5 0"/>
<Label Text="{Loc 'surveillance-camera-monitor-ui-legend-inactive'}"/>
<TextureRect Stretch="KeepAspectCentered"
TexturePath="/Textures/Interface/NavMap/beveled_square.png"
SetSize="20 20"
Modulate="#fa1f1fff"
Margin="10 0 5 0"/>
<Label Text="{Loc 'surveillance-camera-monitor-ui-legend-invalid'}"/>
</BoxContainer>
<Button Name="SubnetRefreshButtonMap" Text="{Loc 'surveillance-camera-monitor-ui-refresh-subnets'}"/>
</BoxContainer>
</TabContainer>
<Button Name="CameraDisconnectButton" Text="{Loc 'surveillance-camera-monitor-ui-disconnect'}"/>
</BoxContainer>
<!-- Right panel with camera view -->
<BoxContainer Orientation="Vertical" HorizontalExpand="True">
<Label Name="CameraStatus"/>
<Control VerticalExpand="True" Margin="5" Name="CameraViewBox">
<viewport:ScalingViewport Name="CameraView" MinSize="500 500" MouseFilter="Ignore"/>
<TextureRect MinSize="500 500" Name="CameraViewBackground" />
</Control>
</BoxContainer> </BoxContainer>
<Control VerticalExpand="True" HorizontalExpand="True" Margin="5 5 5 5" Name="CameraViewBox">
<viewport:ScalingViewport Name="CameraView"
VerticalExpand="True"
HorizontalExpand="True"
MinSize="500 500"
MouseFilter="Ignore" />
<TextureRect VerticalExpand="True" HorizontalExpand="True" MinSize="500 500" Name="CameraViewBackground" />
</Control>
</BoxContainer> </BoxContainer>
</DefaultWindow> </DefaultWindow>

View File

@ -3,6 +3,7 @@ using Content.Client.Resources;
using Content.Client.Viewport; using Content.Client.Viewport;
using Content.Shared.DeviceNetwork; using Content.Shared.DeviceNetwork;
using Content.Shared.SurveillanceCamera; using Content.Shared.SurveillanceCamera;
using Content.Shared.SurveillanceCamera.Components;
using Robust.Client.AutoGenerated; using Robust.Client.AutoGenerated;
using Robust.Client.Graphics; using Robust.Client.Graphics;
using Robust.Client.ResourceManagement; using Robust.Client.ResourceManagement;
@ -21,8 +22,15 @@ public sealed partial class SurveillanceCameraMonitorWindow : DefaultWindow
[Dependency] private readonly IPrototypeManager _prototypeManager = default!; [Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IResourceCache _resourceCache = default!; [Dependency] private readonly IResourceCache _resourceCache = default!;
[Dependency] private readonly IEntityManager _entityManager = default!;
/// <summary>
/// Triggered when a camera is selected.
/// First parameter contains the camera's address.
/// Second optional parameter contains a subnet - if possible, the monitor will switch to this subnet.
/// </summary>
public event Action<string, string?>? CameraSelected;
public event Action<string>? CameraSelected;
public event Action<string>? SubnetOpened; public event Action<string>? SubnetOpened;
public event Action? CameraRefresh; public event Action? CameraRefresh;
public event Action? SubnetRefresh; public event Action? SubnetRefresh;
@ -33,6 +41,7 @@ public sealed partial class SurveillanceCameraMonitorWindow : DefaultWindow
private bool _isSwitching; private bool _isSwitching;
private readonly FixedEye _defaultEye = new(); private readonly FixedEye _defaultEye = new();
private readonly Dictionary<string, int> _subnetMap = new(); private readonly Dictionary<string, int> _subnetMap = new();
private EntityUid? _mapUid;
private string? SelectedSubnet private string? SelectedSubnet
{ {
@ -68,11 +77,15 @@ public sealed partial class SurveillanceCameraMonitorWindow : DefaultWindow
SubnetSelector.OnItemSelected += args => SubnetSelector.OnItemSelected += args =>
{ {
// piss // piss
SubnetOpened!((string) args.Button.GetItemMetadata(args.Id)!); SubnetOpened?.Invoke((string) args.Button.GetItemMetadata(args.Id)!);
}; };
SubnetRefreshButton.OnPressed += _ => SubnetRefresh!(); SubnetRefreshButton.OnPressed += _ => SubnetRefresh?.Invoke();
CameraRefreshButton.OnPressed += _ => CameraRefresh!(); SubnetRefreshButtonMap.OnPressed += _ => SubnetRefresh?.Invoke();
CameraDisconnectButton.OnPressed += _ => CameraDisconnect!(); CameraRefreshButton.OnPressed += _ => CameraRefresh?.Invoke();
CameraDisconnectButton.OnPressed += _ => CameraDisconnect?.Invoke();
CameraMap.EnableCameraSelection = true;
CameraMap.CameraSelected += OnCameraMapSelected;
} }
@ -80,6 +93,9 @@ public sealed partial class SurveillanceCameraMonitorWindow : DefaultWindow
// pass it here so that the UI can change its view. // pass it here so that the UI can change its view.
public void UpdateState(IEye? eye, HashSet<string> subnets, string activeAddress, string activeSubnet, Dictionary<string, string> cameras) public void UpdateState(IEye? eye, HashSet<string> subnets, string activeAddress, string activeSubnet, Dictionary<string, string> cameras)
{ {
CameraMap.SetActiveCameraAddress(activeAddress);
CameraMap.SetAvailableSubnets(subnets);
_currentAddress = activeAddress; _currentAddress = activeAddress;
SetCameraView(eye); SetCameraView(eye);
@ -189,6 +205,25 @@ public sealed partial class SurveillanceCameraMonitorWindow : DefaultWindow
private void OnSubnetListSelect(ItemList.ItemListSelectedEventArgs args) private void OnSubnetListSelect(ItemList.ItemListSelectedEventArgs args)
{ {
CameraSelected!((string) SubnetList[args.ItemIndex].Metadata!); CameraSelected!((string) SubnetList[args.ItemIndex].Metadata!, null);
}
public void SetMap(EntityUid mapUid)
{
CameraMap.MapUid = _mapUid = mapUid;
}
private void OnCameraMapSelected(NetEntity netEntity)
{
if (_mapUid is null || !_entityManager.TryGetComponent<SurveillanceCameraMapComponent>(_mapUid.Value, out var mapComp))
return;
if (!mapComp.Cameras.TryGetValue(netEntity, out var marker) || !marker.Active)
return;
if (!string.IsNullOrEmpty(marker.Address))
CameraSelected?.Invoke(marker.Address, marker.Subnet);
else
_entityManager.RaisePredictiveEvent(new RequestCameraMarkerUpdateMessage(netEntity));
} }
} }

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