From 8c674abdef0f0941e201f7005b29564895924e54 Mon Sep 17 00:00:00 2001 From: TNE <38938720+JustTNE@users.noreply.github.com> Date: Fri, 8 May 2026 10:35:41 +0200 Subject: [PATCH] Fix EOR lag caused by pvs override (#5788) Disables pvs override on EOR. This prevents 80 player models being sent to each player. Signed-off-by: TNE <38938720+JustTNE@users.noreply.github.com> --- Resources/ConfigPresets/DeltaV/deltav.toml | 1 + 1 file changed, 1 insertion(+) diff --git a/Resources/ConfigPresets/DeltaV/deltav.toml b/Resources/ConfigPresets/DeltaV/deltav.toml index 2247fb6478..f76d2979b5 100644 --- a/Resources/ConfigPresets/DeltaV/deltav.toml +++ b/Resources/ConfigPresets/DeltaV/deltav.toml @@ -8,6 +8,7 @@ contraband_examine = false # Doubtful that it's desired at all, and would requir secret_weight_prototype = "SecretDeltaV" role_timer_override = "DeltaV" showgreentext = false # focus more on telling a story +round_end_pvs_overrides = false # Fix EOR lag due to sending every player model to every player on the server (80 times 80 on highpop) [movement] mob_pushing = false