SetAnchor debug command and verb (#2972)

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Vera Aguilera Puerto 2021-01-10 20:08:07 +01:00 committed by GitHub
parent ad5192695f
commit 8def38aed4
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#nullable enable
using Content.Server.Administration;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Console;
using Robust.Server.Interfaces.Player;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Components;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Commands
{
[AdminCommand(AdminFlags.Debug)]
public class SetAnchorCommand : IClientCommand
{
public string Command => "setanchor";
public string Description => "Sets the anchoring state of an entity.";
public string Help => "setanchor <entity id> <value (optional)>";
public void Execute(IConsoleShell shell, IPlayerSession? player, string[] args)
{
if (args.Length == 0 || args.Length > 2)
{
shell.SendText(player, "Invalid number of argument!");
return;
}
if (!int.TryParse(args[0], out var id))
{
shell.SendText(player, "Invalid argument specified!");
return;
}
var entId = new EntityUid(id);
var entityManager = IoCManager.Resolve<IEntityManager>();
if (!entityManager.TryGetEntity(entId, out var entity) || entity.Deleted || !entity.TryGetComponent(out PhysicsComponent? physics))
{
shell.SendText(player, "Invalid entity specified!");
return;
}
if (args.Length == 2)
{
if (!bool.TryParse(args[1], out var value))
{
shell.SendText(player, "Invalid argument specified!");
return;
}
physics.Anchored = value;
return;
}
physics.Anchored = !physics.Anchored;
}
}
}

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#nullable enable
using Content.Server.GameObjects.Components.Nutrition;
using Content.Shared.GameObjects.Components.Damage;
using Content.Shared.GameObjects.Verbs;
using Robust.Server.Console;
using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.GameObjects.Components;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.GlobalVerbs
{
[GlobalVerb]
public class SetAnchorVerb : GlobalVerb
{
public override bool RequireInteractionRange => false;
public override bool BlockedByContainers => false;
public override void GetData(IEntity user, IEntity target, VerbData data)
{
data.CategoryData = VerbCategories.Debug;
data.Visibility = VerbVisibility.Invisible;
var groupController = IoCManager.Resolve<IConGroupController>();
if (user.TryGetComponent<IActorComponent>(out var player))
{
if (!target.TryGetComponent(out PhysicsComponent? physics))
{
return;
}
if (groupController.CanCommand(player.playerSession, "setanchor"))
{
data.Text = physics.Anchored ? "Unanchor" : "Anchor";
data.Visibility = VerbVisibility.Visible;
}
}
}
public override void Activate(IEntity user, IEntity target)
{
if (user.TryGetComponent<IActorComponent>(out var player))
{
var groupController = IoCManager.Resolve<IConGroupController>();
if (!groupController.CanCommand(player.playerSession, "setanchor"))
return;
if (target.TryGetComponent(out PhysicsComponent? physics))
{
physics.Anchored = !physics.Anchored;
}
}
}
}
}