* initial commit * unindented by 1, and made everything else match that same indentation * Whoopsies
This commit is contained in:
parent
8369cbee32
commit
8f696047b1
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@ -16,8 +16,8 @@ public sealed partial class CleanseOnUseComponent : Component
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[DataField] public SoundSpecifier MalignSound = new SoundPathSpecifier("/Audio/_DV/CosmicCult/glyph_trigger.ogg");
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[DataField] public EntProtoId CleanseVFX = "CleanseEffectVFX";
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[DataField] public EntProtoId CleanseVFX = "NoosphericVFX2";
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[DataField] public EntProtoId ReboundVFX = "NoosphericVFX1";
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[DataField] public EntProtoId MalignVFX = "CosmicGenericVFX";
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[DataField] public bool Enabled = true;
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@ -25,6 +25,7 @@ using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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using Robust.Shared.Timing;
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using Robust.Shared.Utility;
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using Content.Shared.Popups;
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namespace Content.Server._DV.CosmicCult;
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@ -159,7 +160,10 @@ public sealed partial class CosmicCultSystem : SharedCosmicCultSystem
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private void OnGotHeld(Entity<CosmicEquipmentComponent> ent, ref GotEquippedHandEvent args)
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{
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if (!EntityIsCultist(args.User))
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{
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_statusEffects.TryAddStatusEffect<CosmicEntropyDebuffComponent>(args.User, EntropicDegen, TimeSpan.FromDays(1), true);
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_popup.PopupEntity(Loc.GetString("cosmiccult-gear-pickup", ("ITEM", args.Equipped)), args.User, args.User, PopupType.MediumCaution);
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}
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}
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private void OnGotUnheld(Entity<CosmicEquipmentComponent> ent, ref GotUnequippedHandEvent args)
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@ -195,7 +199,7 @@ public sealed partial class CosmicCultSystem : SharedCosmicCultSystem
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}
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private void OnImpositionMoveSpeed(EntityUid uid, CosmicImposingComponent comp, RefreshMovementSpeedModifiersEvent args)
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{
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args.ModifySpeed(0.60f, 0.60f);
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args.ModifySpeed(0.65f, 0.65f);
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}
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#endregion
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@ -86,11 +86,12 @@ public sealed class DeconversionSystem : EntitySystem
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return;
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var targetPosition = Transform(target.Value).Coordinates;
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var userPosition = Transform(args.User).Coordinates;
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//TODO: This could be made more agnostic, but there's only one cult for now, and frankly, i'm so tired. This is easy to read and easy to modify code. Expand it at thine leisure.
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if (TryComp<CosmicCultComponent>(args.Target, out var comp) && comp.CosmicEmpowered)
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{
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Spawn(censer.MalignVFX, targetPosition);
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Spawn(censer.MalignVFX, Transform(args.User).Coordinates);
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Spawn(censer.MalignVFX, userPosition);
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EnsureComp<CleanseCultComponent>(target.Value, out var cleanse);
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cleanse.CleanseDuration = TimeSpan.FromSeconds(1);
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_audio.PlayPvs(censer.MalignSound, targetPosition, AudioParams.Default.WithVolume(2f));
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@ -113,9 +114,13 @@ public sealed class DeconversionSystem : EntitySystem
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}
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else
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{
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Spawn(censer.ReboundVFX, userPosition);
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Spawn(censer.ReboundVFX, targetPosition);
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_audio.PlayPvs(censer.SizzleSound, targetPosition);
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_popup.PopupEntity(Loc.GetString("cleanse-deconvert-attempt-notcorrupted", ("target", Identity.Entity(target.Value, EntityManager))), args.User, args.User);
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_popup.PopupCoordinates(Loc.GetString("cleanse-deconvert-attempt-rebound"), targetPosition, PopupType.MediumCaution);
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_damageable.TryChangeDamage(args.User, censer.FailedDeconversionDamage, true);
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_damageable.TryChangeDamage(args.Target, censer.FailedDeconversionDamage, true);
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}
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args.Handled = true;
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}
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@ -19,7 +19,7 @@ public sealed partial class CosmicCenserComponent : Component
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/// The length of time it takes to deconvert someone.
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/// </summary>
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[DataField]
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public TimeSpan DeconversionTime = TimeSpan.FromSeconds(10);
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public TimeSpan DeconversionTime = TimeSpan.FromSeconds(15);
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/// <summary>
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/// The damage to deal on a failed deconversion
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@ -27,7 +27,7 @@ public sealed partial class CosmicCenserComponent : Component
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[DataField]
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public DamageSpecifier FailedDeconversionDamage = new() {
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DamageDict = new() {
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{ "Asphyxiation", 50 },
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{ "Asphyxiation", 65 },
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{ "Caustic", 15 }
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}
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};
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@ -38,7 +38,9 @@ public sealed partial class CosmicCenserComponent : Component
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[DataField] public SoundSpecifier MalignSound = new SoundPathSpecifier("/Audio/_DV/CosmicCult/glyph_trigger.ogg");
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[DataField] public EntProtoId CleanseVFX = "CleanseEffectVFX";
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[DataField] public EntProtoId CleanseVFX = "NoosphericVFX2";
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[DataField] public EntProtoId ReboundVFX = "NoosphericVFX1";
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[DataField] public EntProtoId MalignVFX = "CosmicGenericVFX";
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}
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@ -3,5 +3,6 @@ cleanse-deconvert-attempt-begin-user = You attempt to cleanse {CAPITALIZE(THE($t
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cleanse-deconvert-attempt-success = You cleanse {CAPITALIZE(THE($target))} in a cascade of holy light!
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cleanse-deconvert-attempt-success-empowered = You cleanse {CAPITALIZE(THE($target))}, but a pulse of malign energy bursts forth!
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cleanse-deconvert-attempt-notcorrupted = {CAPITALIZE(THE($target))} wasn't under the influence of anything.
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cleanse-deconvert-attempt-rebound = Noospheric energies lash out!
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cleanse-item-sizzle = {CAPITALIZE(THE($target))} sizzles in your hands!
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@ -184,4 +184,4 @@ cosmiccult-spire-entropy = A mote of entropy condenses from the surface of the s
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cosmiccult-entropy-inserted = You infuse {$count} entropy into The Monument.
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cosmiccult-entropy-unavailable = You can't do that right now.
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cosmiccult-astral-ascendant = {$name}, Ascendant
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cosmiccult-gear-pickup-rejection = The {$ITEM} resists {CAPITALIZE(THE($TARGET))}'s touch!
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cosmiccult-gear-pickup = You can feel yourself unravelling while you hold the {$ITEM}!
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@ -59,3 +59,12 @@ figurines-neuroticist-1 = Borgs shall control the station.
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figurines-neuroticist-2 = MUAHAHAHAHAHAHA.
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figurines-neuroticist-3 = I have come to make an announcement.
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figurines-neuroticist-4 = You work for me now.
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figurines-cosmiccultist-1 = This is the end.
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figurines-cosmiccultist-2 = It's lambda, not delta.
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figurines-cosmiccultist-3 = Nothing to see here.
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figurines-cosmiccultist-4 = I know, I'm simply breathtaking.
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figurines-cosmiccultist-5 = My cult so cosmic!
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figurines-cosmiccultist-6 = Wanna go stargazing?
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figurines-cosmiccultist-7 = No, I don't know where the rift went.
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figurines-cosmiccultist-8 = Join us. We've got lollipops.
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@ -93,6 +93,7 @@
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rarePrototypes:
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- ToyFigurineNukieElite
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- ToyFigurineNukieCommander
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- ToyFigurineCosmicCultist # DeltaV Figurine, see Resources/Prototypes/_DV/Entities/Objects/Fun/toys.yml
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rareChance: 0.05
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prototypes:
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- ToyFigurinePassenger
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@ -166,4 +166,7 @@
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- id: ToyFigurineNeuroticist
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orGroup: SpacemenFig
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prob: 0.10
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- id: ToyFigurineCosmicCultist
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prob: 0.50
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orGroup: SpacemenFig
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# End DeltaV Additions
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@ -56,3 +56,5 @@
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- type: Tag
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tags:
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- HideContextMenu
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- type: CosmicCorruptible # DeltaV - Cosmic Cult
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convertTo: FloorCosmicDecay
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@ -54,3 +54,5 @@
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- type: Tag
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tags:
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- HideContextMenu
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- type: CosmicCorruptible # DeltaV - Cosmic Cult
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convertTo: FloorCosmicDecay
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@ -20,7 +20,7 @@
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- type: SolutionContainerManager
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solutions:
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pool:
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maxVol: 9999999 #.inf seems to break the whole yaml file, but would definitely be preferable.
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maxVol: 9999999 #.inf seems to break the whole yaml file, but would definitely be preferable.
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reagents:
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- ReagentId: Water
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Quantity: 9999999
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@ -63,3 +63,5 @@
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- type: TileEntityEffect
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effects:
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- !type:ExtinguishReaction
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- type: CosmicCorruptible # DeltaV - Cosmic Cult
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convertTo: FloorCosmicDecay
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@ -50,3 +50,4 @@
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storage:
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back:
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- Flash
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- CosmicCenser # DeltaV - Cosmic Cult
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@ -138,7 +138,7 @@
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categories: [ HideSpawnMenu ]
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components:
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- type: EntityTargetAction
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useDelay: 40
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useDelay: 25
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whitelist:
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components:
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- Door
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@ -169,7 +169,7 @@
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categories: [ HideSpawnMenu ]
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components:
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- type: WorldTargetAction
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useDelay: 30
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useDelay: 45
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raiseOnUser: true
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range: 60
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itemIconStyle: NoItem
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@ -19,16 +19,16 @@
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highPressureMultiplier: 0.05
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lowPressureMultiplier: 1000
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- type: ExplosionResistance
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damageCoefficient: 0.5
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damageCoefficient: 0.4
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- type: Armor
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modifiers:
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coefficients:
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Blunt: 0.5
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Slash: 0.5
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Piercing: 0.5
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Heat: 0.5
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Radiation: 0.5
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Caustic: 0.5
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Blunt: 0.4
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Slash: 0.4
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Piercing: 0.4
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Heat: 0.4
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Radiation: 0.4
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Caustic: 0.4
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- type: ClothingSpeedModifier
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walkModifier: 0.9
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sprintModifier: 0.9
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@ -19,15 +19,15 @@
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castShadows: false
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- type: LightBehaviour
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behaviours:
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- !type:FadeBehaviour
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interpolate: Linear
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minDuration: 0.64
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maxDuration: 0.65
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startValue: 0.1
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endValue: 6
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property: Energy
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enabled: true
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reverseWhenFinished: true
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- !type:FadeBehaviour
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interpolate: Linear
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minDuration: 0.64
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maxDuration: 0.65
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startValue: 0.1
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endValue: 6
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property: Energy
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enabled: true
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reverseWhenFinished: true
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- type: Tag
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tags:
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- HideContextMenu
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@ -98,16 +98,16 @@
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castShadows: false
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- type: LightBehaviour
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behaviours:
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- !type:FadeBehaviour
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interpolate: Linear
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minDuration: 1.75
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maxDuration: 1.75
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startValue: 0.1
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endValue: 4
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property: Energy
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enabled: true
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isLooped: true
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reverseWhenFinished: true
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- !type:FadeBehaviour
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interpolate: Linear
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minDuration: 1.75
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maxDuration: 1.75
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startValue: 0.1
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endValue: 4
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property: Energy
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enabled: true
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isLooped: true
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reverseWhenFinished: true
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- type: entity
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categories: [ HideSpawnMenu ]
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@ -128,16 +128,76 @@
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castShadows: false
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- type: LightBehaviour
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behaviours:
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- !type:FadeBehaviour
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interpolate: Linear
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minDuration: 2.025
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maxDuration: 2.025
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startValue: 0.1
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endValue: 2
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property: Energy
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enabled: true
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isLooped: true
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reverseWhenFinished: true
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- !type:FadeBehaviour
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interpolate: Linear
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minDuration: 2.025
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maxDuration: 2.025
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startValue: 0.1
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endValue: 2
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property: Energy
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enabled: true
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isLooped: true
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reverseWhenFinished: true
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- type: entity
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categories: [ HideSpawnMenu ]
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parent: BaseCosmicVFX
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id: NoosphericVFX2
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components:
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- type: TimedDespawn
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lifetime: 2.025
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- type: Sprite
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layers:
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- sprite: _DV/CosmicCult/Effects/effect_ns_flarevfx.rsi
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state: vfx
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shader: unshaded
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- type: PointLight
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color: "#a35d7b"
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radius: 1.5
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energy: 2.5
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castShadows: false
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- type: LightBehaviour
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behaviours:
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- !type:FadeBehaviour
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interpolate: Linear
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minDuration: 1.575
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maxDuration: 1.575
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startValue: 0.1
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endValue: 2
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property: Energy
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enabled: true
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isLooped: true
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reverseWhenFinished: true
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- type: entity
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categories: [ HideSpawnMenu ]
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parent: BaseCosmicVFX
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id: NoosphericVFX1
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components:
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- type: TimedDespawn
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lifetime: 2.025
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- type: Sprite
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layers:
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- sprite: _DV/CosmicCult/Effects/effect_ns_reboundvfx.rsi
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state: vfx
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shader: unshaded
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- type: PointLight
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color: "#a35d7b"
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radius: 1.5
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energy: 2.5
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castShadows: false
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- type: LightBehaviour
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behaviours:
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- !type:FadeBehaviour
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interpolate: Linear
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minDuration: 1.125
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maxDuration: 1.125
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startValue: 0.1
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endValue: 2
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property: Energy
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enabled: true
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isLooped: true
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reverseWhenFinished: true
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- type: entity
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categories: [ HideSpawnMenu ]
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@ -158,16 +218,16 @@
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castShadows: false
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- type: LightBehaviour
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behaviours:
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- !type:FadeBehaviour
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||||
interpolate: Linear
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||||
minDuration: 2.025
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||||
maxDuration: 2.025
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||||
startValue: 0.1
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||||
endValue: 2
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||||
property: Energy
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||||
enabled: true
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||||
isLooped: true
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||||
reverseWhenFinished: true
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||||
- !type:FadeBehaviour
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||||
interpolate: Linear
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||||
minDuration: 2.025
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||||
maxDuration: 2.025
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||||
startValue: 0.1
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||||
endValue: 2
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||||
property: Energy
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||||
enabled: true
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||||
isLooped: true
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||||
reverseWhenFinished: true
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||||
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- type: entity
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categories: [ HideSpawnMenu ]
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@ -188,16 +248,16 @@
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castShadows: true
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||||
- type: LightBehaviour
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||||
behaviours:
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||||
- !type:FadeBehaviour
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||||
interpolate: Linear
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||||
minDuration: 1.1
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||||
maxDuration: 1.1
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||||
startValue: 0.1
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||||
endValue: 10
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||||
property: Energy
|
||||
enabled: true
|
||||
isLooped: true
|
||||
reverseWhenFinished: true
|
||||
- !type:FadeBehaviour
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||||
interpolate: Linear
|
||||
minDuration: 1.1
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||||
maxDuration: 1.1
|
||||
startValue: 0.1
|
||||
endValue: 10
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||||
property: Energy
|
||||
enabled: true
|
||||
isLooped: true
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||||
reverseWhenFinished: true
|
||||
|
||||
- type: entity
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||||
categories: [ HideSpawnMenu ]
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||||
|
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@ -218,16 +278,16 @@
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castShadows: true
|
||||
- type: LightBehaviour
|
||||
behaviours:
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||||
- !type:FadeBehaviour
|
||||
interpolate: Linear
|
||||
minDuration: 1.92
|
||||
maxDuration: 1.92
|
||||
startValue: 0.1
|
||||
endValue: 6
|
||||
property: Energy
|
||||
enabled: true
|
||||
isLooped: true
|
||||
reverseWhenFinished: true
|
||||
- !type:FadeBehaviour
|
||||
interpolate: Linear
|
||||
minDuration: 1.92
|
||||
maxDuration: 1.92
|
||||
startValue: 0.1
|
||||
endValue: 6
|
||||
property: Energy
|
||||
enabled: true
|
||||
isLooped: true
|
||||
reverseWhenFinished: true
|
||||
|
||||
- type: entity
|
||||
categories: [ HideSpawnMenu ]
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||||
|
|
@ -249,16 +309,16 @@
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|||
castShadows: true
|
||||
- type: LightBehaviour
|
||||
behaviours:
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||||
- !type:FadeBehaviour
|
||||
interpolate: Linear
|
||||
minDuration: 1.1
|
||||
maxDuration: 1.1
|
||||
startValue: 0.1
|
||||
endValue: 6
|
||||
property: Energy
|
||||
enabled: true
|
||||
isLooped: true
|
||||
reverseWhenFinished: true
|
||||
- !type:FadeBehaviour
|
||||
interpolate: Linear
|
||||
minDuration: 1.1
|
||||
maxDuration: 1.1
|
||||
startValue: 0.1
|
||||
endValue: 6
|
||||
property: Energy
|
||||
enabled: true
|
||||
isLooped: true
|
||||
reverseWhenFinished: true
|
||||
- type: Tag
|
||||
tags:
|
||||
- HideContextMenu
|
||||
|
|
|
|||
|
|
@ -133,7 +133,7 @@
|
|||
sprite: /Textures/_DV/CosmicCult/Tileset/cosmicdecay.rsi
|
||||
state: full
|
||||
- type: IconSmooth
|
||||
key: floor
|
||||
key: decay
|
||||
base: decay
|
||||
- type: Tag
|
||||
tags:
|
||||
|
|
|
|||
|
|
@ -87,3 +87,9 @@
|
|||
values:
|
||||
prefix: figurines-neuroticist-
|
||||
count: 4
|
||||
|
||||
- type: localizedDataset
|
||||
id: FigurinesCosmicCultist
|
||||
values:
|
||||
prefix: figurines-cosmiccultist-
|
||||
count: 8
|
||||
|
|
|
|||
|
|
@ -172,3 +172,17 @@
|
|||
state: neuroticist
|
||||
- type: SpeakOnTrigger
|
||||
pack: FigurinesNeuroticist
|
||||
|
||||
- type: entity
|
||||
parent: BaseFigurineDeltaV
|
||||
id: ToyFigurineCosmicCultist
|
||||
name: cosmic cultist figure
|
||||
description: A figurine depicting an iridescent, alien looking hardsuit. You can feel the gaze of the abyss in its lack-of-a-face.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: cosmiccultist
|
||||
- state: cosmiccultist_unshaded
|
||||
shader: unshaded
|
||||
- type: SpeakOnTrigger
|
||||
pack: FigurinesCosmicCultist
|
||||
|
|
|
|||
|
|
@ -0,0 +1,39 @@
|
|||
{
|
||||
"version": 1,
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "A custom item by AftrLite(Github)",
|
||||
"size": {
|
||||
"x": 64,
|
||||
"y": 64
|
||||
},
|
||||
"states": [
|
||||
{
|
||||
"name": "vfx",
|
||||
"delays": [
|
||||
[
|
||||
0.075,
|
||||
0.075,
|
||||
0.075,
|
||||
0.075,
|
||||
0.075,
|
||||
0.075,
|
||||
0.075,
|
||||
0.075,
|
||||
0.075,
|
||||
0.075,
|
||||
0.075,
|
||||
0.075,
|
||||
0.075,
|
||||
0.075,
|
||||
0.075,
|
||||
0.075,
|
||||
0.075,
|
||||
0.075,
|
||||
0.075,
|
||||
0.075,
|
||||
99
|
||||
]
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 18 KiB |
|
|
@ -0,0 +1,33 @@
|
|||
{
|
||||
"version": 1,
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "A custom item by AftrLite(Github)",
|
||||
"size": {
|
||||
"x": 64,
|
||||
"y": 64
|
||||
},
|
||||
"states": [
|
||||
{
|
||||
"name": "vfx",
|
||||
"delays": [
|
||||
[
|
||||
0.075,
|
||||
0.075,
|
||||
0.075,
|
||||
0.075,
|
||||
0.075,
|
||||
0.075,
|
||||
0.075,
|
||||
0.075,
|
||||
0.075,
|
||||
0.075,
|
||||
0.075,
|
||||
0.075,
|
||||
0.075,
|
||||
0.075,
|
||||
99
|
||||
]
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 9.3 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 521 B |
Binary file not shown.
|
After Width: | Height: | Size: 123 B |
|
|
@ -1,7 +1,7 @@
|
|||
{
|
||||
"version": 1,
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "Sprites made by JustAnOrange, Recruiter, Synthesis, LPO and Neuroticist by Smugman",
|
||||
"copyright": "Sprites made by JustAnOrange, Recruiter, Synthesis, LPO and Neuroticist by Smugman, and Cosmic Cultist by RosySaturniidae.",
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
|
|
@ -51,6 +51,12 @@
|
|||
},
|
||||
{
|
||||
"name": "neuroticist"
|
||||
},
|
||||
{
|
||||
"name": "cosmiccultist"
|
||||
},
|
||||
{
|
||||
"name": "cosmiccultist_unshaded"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue