Fix storages bugging out if an open storage has its component removed (#29485)
* Fix storages bugging out if an open storage has its component removed * Fix error on close
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@ -1,4 +1,4 @@
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using System.Linq;
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using System.Linq;
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using System.Numerics;
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using Content.Client.Animations;
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using Content.Shared.Hands;
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@ -69,7 +69,7 @@ public sealed class StorageSystem : SharedStorageSystem
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public void CloseStorageWindow(Entity<StorageComponent?> entity)
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{
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if (!Resolve(entity, ref entity.Comp))
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if (!Resolve(entity, ref entity.Comp, false))
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return;
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if (!_openStorages.Contains((entity, entity.Comp)))
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@ -97,6 +97,7 @@ public abstract class SharedStorageSystem : EntitySystem
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subs.Event<BoundUIClosedEvent>(OnBoundUIClosed);
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});
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SubscribeLocalEvent<StorageComponent, ComponentRemove>(OnRemove);
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SubscribeLocalEvent<StorageComponent, MapInitEvent>(OnMapInit);
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SubscribeLocalEvent<StorageComponent, GetVerbsEvent<ActivationVerb>>(AddUiVerb);
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SubscribeLocalEvent<StorageComponent, ComponentGetState>(OnStorageGetState);
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@ -134,6 +135,11 @@ public abstract class SharedStorageSystem : EntitySystem
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UpdatePrototypeCache();
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}
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private void OnRemove(Entity<StorageComponent> entity, ref ComponentRemove args)
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{
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_ui.CloseUi(entity.Owner, StorageComponent.StorageUiKey.Key);
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}
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private void OnMapInit(Entity<StorageComponent> entity, ref MapInitEvent args)
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{
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UseDelay.SetLength(entity.Owner, entity.Comp.QuickInsertCooldown, QuickInsertUseDelayID);
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