From 91c10c8a98ee4e5e2f7db1a9a0fdc8207fc29179 Mon Sep 17 00:00:00 2001 From: pootslap <211648338+pootslap@users.noreply.github.com> Date: Tue, 11 Nov 2025 21:36:25 +0000 Subject: [PATCH] Reduce Rat King Spawns (#4630) * Reduce Rat King Spawns Reduced Rat King spawn rate to match skia and menace skeleton. Previously they were about as common as meteor events, now there's roughly one per round. * Update Resources/Prototypes/_DV/GameRules/events.yml Co-authored-by: Tobias Berger Signed-off-by: pootslap <211648338+pootslap@users.noreply.github.com> * Adds reoccurrenceDelay Adds reoccurrenceDelay: 30 to prevent overlapping spawns --------- Signed-off-by: pootslap <211648338+pootslap@users.noreply.github.com> Co-authored-by: Tobias Berger --- Resources/Prototypes/_DV/GameRules/events.yml | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Resources/Prototypes/_DV/GameRules/events.yml b/Resources/Prototypes/_DV/GameRules/events.yml index c28111002b..29bbd1fada 100644 --- a/Resources/Prototypes/_DV/GameRules/events.yml +++ b/Resources/Prototypes/_DV/GameRules/events.yml @@ -166,8 +166,9 @@ id: RatKingSpawn components: - type: StationEvent - weight: 7 + weight: 5 minimumPlayers: 20 + reoccurrenceDelay: 30 - type: AntagSpawner prototype: MobRatKing - type: AntagSelection