Chemistry/Hydroponics Airlock Resprites (#1995)

* Chemistry/Hydroponics Airlock Resprites

* Chemistry/Hydroponics Airlock Resprites

* Chemistry/Hydroponics Airlock Resprites

* Chemistry/Hydroponics Airlock Resprites

* Chemistry/Hydroponics Airlock Resprites

* Chemistry/Hydroponics Airlock Resprites

* Chemistry/Hydroponics Airlock Resprites
This commit is contained in:
Unkn0wn_Gh0st 2024-10-17 19:31:47 -05:00 committed by GitHub
parent bae487611c
commit 933c605884
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
84 changed files with 812 additions and 12 deletions

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@ -0,0 +1,19 @@
#Chemistry
- type: entity
parent: AirlockAssembly
id: AirlockAssemblyChemistry
suffix: Chemistry
components:
- type: Sprite
sprite: DeltaV/Structures/Doors/Airlocks/Standard/chemistry.rsi #Delta V - Resprite Doors
state: "assembly"
- type: entity
parent: AirlockAssembly
id: AirlockAssemblyChemistryGlass
suffix: Chemistry, Glass
components:
- type: Sprite
sprite: DeltaV/Structures/Doors/Airlocks/Glass/chemistry.rsi #Delta V - Resprite Doors
state: "assembly"

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@ -6,11 +6,11 @@
atmospherics: DeltaV/Structures/Doors/Airlocks/Standard/atmospherics.rsi
basic: DeltaV/Structures/Doors/Airlocks/Standard/basic.rsi
cargo: DeltaV/Structures/Doors/Airlocks/Standard/cargo.rsi
chemistry: DeltaV/Structures/Doors/Airlocks/Standard/medical.rsi # TODO: resprite chemistry
chemistry: DeltaV/Structures/Doors/Airlocks/Standard/chemistry.rsi
command: DeltaV/Structures/Doors/Airlocks/Standard/command.rsi
engineering: DeltaV/Structures/Doors/Airlocks/Standard/engineering.rsi
freezer: DeltaV/Structures/Doors/Airlocks/Standard/freezer.rsi
hydroponics: DeltaV/Structures/Doors/Airlocks/Standard/basic.rsi # TODO: resprite hydroponics
hydroponics: DeltaV/Structures/Doors/Airlocks/Standard/hydroponics.rsi
maintenance: DeltaV/Structures/Doors/Airlocks/Standard/maint.rsi
science: DeltaV/Structures/Doors/Airlocks/Standard/science.rsi
security: DeltaV/Structures/Doors/Airlocks/Standard/security.rsi
@ -23,16 +23,16 @@
stylePaths:
atmospherics: DeltaV/Structures/Doors/Airlocks/Glass/atmospherics.rsi
basic: DeltaV/Structures/Doors/Airlocks/Glass/basic.rsi
chemistry: DeltaV/Structures/Doors/Airlocks/Glass/medical.rsi # TODO: resprite chemistry
chemistry: DeltaV/Structures/Doors/Airlocks/Glass/chemistry.rsi
command: DeltaV/Structures/Doors/Airlocks/Glass/command.rsi
science: DeltaV/Structures/Doors/Airlocks/Glass/science.rsi
cargo: DeltaV/Structures/Doors/Airlocks/Glass/cargo.rsi
engineering: DeltaV/Structures/Doors/Airlocks/Glass/engineering.rsi
glass: DeltaV/Structures/Doors/Airlocks/Glass/glass.rsi
hydroponics: DeltaV/Structures/Doors/Airlocks/Glass/basic.rsi
hydroponics: DeltaV/Structures/Doors/Airlocks/Glass/hydroponics.rsi
maintenance: DeltaV/Structures/Doors/Airlocks/Glass/maint.rsi
medical: DeltaV/Structures/Doors/Airlocks/Glass/medical.rsi
security: DeltaV/Structures/Doors/Airlocks/Glass/security.rsi
virology: DeltaV/Structures/Doors/Airlocks/Glass/virology.rsi
justice: DeltaV/Structures/Doors/Airlocks/Glass/justice.rsi # Add Justice Dept
# TODO: hydroponics sprite

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@ -46,7 +46,7 @@
suffix: Hydroponics
components:
- type: Sprite
sprite: DeltaV/Structures/Doors/Airlocks/Standard/basic.rsi # DeltaV: temporary sprite until hydroponics is resprited
sprite: DeltaV/Structures/Doors/Airlocks/Standard/hydroponics.rsi # DeltaV - Resprite Doors
- type: Wires
layoutId: AirlockService
@ -76,7 +76,7 @@
suffix: Chemistry
components:
- type: Sprite
sprite: DeltaV/Structures/Doors/Airlocks/Standard/medical.rsi # DeltaV: using medical sprite until chemistry gets resprited
sprite: DeltaV/Structures/Doors/Airlocks/Standard/chemistry.rsi # DeltaV - Reprite Doors
- type: entity
parent: Airlock
@ -210,10 +210,10 @@
- type: entity
parent: AirlockGlass
id: AirlockHydroponicsGlass
suffix: Hydroponics, DO NOT MAP # DeltaV: DNM as its not resprited yet
suffix: Hydroponics
components:
- type: Sprite
sprite: DeltaV/Structures/Doors/Airlocks/Glass/basic.rsi # DeltaV: temporary sprite until hydroponics is resprited
sprite: DeltaV/Structures/Doors/Airlocks/Glass/hydroponics.rsi # DeltaV - Resprite Doors
- type: Wires
layoutId: AirlockService
@ -235,7 +235,8 @@
suffix: Chemistry
components:
- type: Sprite
sprite: DeltaV/Structures/Doors/Airlocks/Glass/medical.rsi # DeltaV: using medical sprite until chemistry gets resprited
sprite: DeltaV/Structures/Doors/Airlocks/Glass/chemistry.rsi # DeltaV - Resprite Doors
- type: entity
parent: AirlockMedicalGlass

View File

@ -145,7 +145,7 @@
suffix: Hydroponics
components:
- type: Sprite
sprite: Structures/Doors/Airlocks/Standard/hydroponics.rsi
sprite: DeltaV/Structures/Doors/Airlocks/Standard/hydroponics.rsi #Delta V - Resprite Doors
state: "assembly"
- type: entity
@ -154,7 +154,7 @@
suffix: Hydroponics, Glass
components:
- type: Sprite
sprite: Structures/Doors/Airlocks/Glass/hydroponics.rsi
sprite: DeltaV/Structures/Doors/Airlocks/Glass/hydroponics.rsi #Delta V - Resprite Doors
state: "assembly"
#Maintenance

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"license": "CC-BY-SA-3.0",
"copyright": "Redrawn assets https://github.com/ParadiseSS13/Paradise/, redrawing done by Unkn0wn_Gh0st333 on github",
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{
"version": 1,
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"copyright": "Redrawn assets https://github.com/ParadiseSS13/Paradise/, redrawing done by Unkn0wn_Gh0st333 on github",
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{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Redrawn assets https://github.com/ParadiseSS13/Paradise/, redrawing done by Unkn0wn_Gh0st333 on github",
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{
"version": 1,
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"copyright": "Redrawn assets https://github.com/ParadiseSS13/Paradise/, redrawing done by Unkn0wn_Gh0st333 on github",
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{
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{
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]
]
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{
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