Medieval Arena (#4244)
* first commit * updated PostMapInitTest.cs * pda box issue fixed * UI box error (wow) * made an oopsie deleting the wrong lines * prisoner PDA fix
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@ -79,6 +79,7 @@ namespace Content.IntegrationTests.Tests
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"Chibi", // DeltaV
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"Elegance", // DeltaV
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"Division", // DeltaV
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"ArenaMedieval" //DeltaV
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};
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/// <summary>
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File diff suppressed because it is too large
Load Diff
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@ -0,0 +1,80 @@
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- type: gameMap
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id: ArenaMedieval
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mapName: 'ArenaMedieval'
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mapPath: /Maps/_DV/Events/ArenaMedieval.yml
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minPlayers: 30
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maxPlayers: 80
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stations:
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ArenaMedieval:
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stationProto: StandardNanotrasenStation
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components:
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- type: StationNameSetup
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mapNameTemplate: '{0} Arena Station {1}'
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nameGenerator:
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!type:NanotrasenNameGenerator
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prefixCreator: 'NY'
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- type: StationEmergencyShuttle
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emergencyShuttlePath: /Maps/_DV/Shuttles/NTES_UCLB.yml
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- type: StationCargoShuttle
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path: /Maps/_DV/Shuttles/NTCS_Duster.yml
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- type: StationJobs
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availableJobs:
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#civilian
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Passenger: [ -1, -1 ]
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Librarian: [ 1, 1 ]
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#command
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Captain: [ 1, 1 ]
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StationAi: [ 1, 1 ]
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#engineering
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AtmosphericTechnician: [ 1, 2 ]
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ChiefEngineer: [ 1, 1 ]
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StationEngineer: [ 2, 3 ]
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TechnicalAssistant: [ 2, 3 ]
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#justice
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ChiefJustice: [ 1, 1 ]
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Clerk: [ 1, 1 ]
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Lawyer: [ 2, 2 ]
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Prosecutor: [ 1, 1 ]
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#medical
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Chemist: [ 2, 2 ]
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ChiefMedicalOfficer: [ 1, 1 ]
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MedicalDoctor: [ 3, 4 ]
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MedicalIntern: [ 2, 3 ]
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Paramedic: [ 1, 2 ]
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Psychologist: [ 1, 1 ]
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Surgeon: [ 1, 1 ]
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#security
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Brigmedic: [ 1, 1 ]
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Detective: [ 1, 1 ]
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Gladiator: [ 2, 2 ]
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HeadOfSecurity: [ 1, 1 ]
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Prisoner: [ 2, 2 ]
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PrisonGuard: [ 1, 1 ]
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SecurityOfficer: [ 5, 7 ]
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SecurityCadet: [ 2, 2 ]
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Warden: [ 1, 1 ]
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#service
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Bartender: [ 1, 2 ]
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Botanist: [ 2, 2 ]
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Chef: [ 2, 2 ]
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Clown: [ 1, 1 ]
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HeadOfPersonnel: [ 1, 1 ]
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Janitor: [ 2, 2 ]
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Mime: [ 1, 1 ]
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Musician: [ 1, 1 ]
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Reporter: [ 2, 2 ]
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ServiceWorker: [ 1, 2 ]
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#science
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Borg: [ 2, 2 ]
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Chaplain: [ 1, 1 ]
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ForensicMantis: [ 1, 1 ]
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ResearchAssistant: [ 2, 4 ]
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ResearchDirector: [ 1, 1 ]
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Scientist: [ 3, 5 ]
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Roboticist: [ 1, 1 ]
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#supply
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CargoAssistant: [ 1, 2 ]
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CargoTechnician: [ 2, 3 ]
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Courier: [ 1, 2 ]
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SalvageSpecialist: [ 2, 3 ]
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Quartermaster: [ 1, 1 ]
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