make wrecks cost mining points to pull (#2457)

* add UserHasPoints helper method

* add cost to wreck pulls

* implement wreck pull cost

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
This commit is contained in:
deltanedas 2024-12-20 05:28:42 +00:00 committed by GitHub
parent b35c4dd133
commit 98f554a8ba
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9 changed files with 53 additions and 4 deletions

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@ -1,7 +1,9 @@
using System.Linq;
using Content.Client.Message;
using Content.Shared.DeltaV.Salvage.Systems; // DeltaV
using Content.Shared.Salvage;
using Content.Shared.Salvage.Magnet;
using Robust.Client.Player; // DeltaV
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
@ -10,12 +12,16 @@ namespace Content.Client.Salvage.UI;
public sealed class SalvageMagnetBoundUserInterface : BoundUserInterface
{
[Dependency] private readonly IEntityManager _entManager = default!;
[Dependency] private readonly IPlayerManager _player = default!; // DeltaV
private readonly MiningPointsSystem _points; // DeltaV
private OfferingWindow? _window;
public SalvageMagnetBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
IoCManager.InjectDependencies(this);
_points = _entManager.System<MiningPointsSystem>(); // DeltaV
}
protected override void Open()
@ -61,6 +67,21 @@ public sealed class SalvageMagnetBoundUserInterface : BoundUserInterface
});
};
// Begin DeltaV Additions: Mining points cost for wrecks
if (offer.Cost > 0)
{
if (_player.LocalSession?.AttachedEntity is not {} user || !_points.UserHasPoints(user, offer.Cost))
option.Disabled = true;
var label = new Label
{
Text = Loc.GetString("salvage-magnet-mining-points-cost", ("points", offer.Cost)),
HorizontalAlignment = Control.HAlignment.Center
};
option.AddContent(label);
}
// End DeltaV Additions
switch (offer)
{
case AsteroidOffering asteroid:

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@ -45,7 +45,7 @@ public sealed partial class SalvageSystem
return;
}
TakeMagnetOffer((station.Value, dataComp), args.Index, (uid, component));
TakeMagnetOffer((station.Value, dataComp), args.Index, (uid, component), args.Actor); // DeltaV: pass the user entity
}
private void OnMagnetStartup(EntityUid uid, SalvageMagnetComponent component, ComponentStartup args)
@ -250,11 +250,15 @@ public sealed partial class SalvageSystem
}
}
private async Task TakeMagnetOffer(Entity<SalvageMagnetDataComponent> data, int index, Entity<SalvageMagnetComponent> magnet)
private async Task TakeMagnetOffer(Entity<SalvageMagnetDataComponent> data, int index, Entity<SalvageMagnetComponent> magnet, EntityUid user) // DeltaV: add user param
{
var seed = data.Comp.Offered[index];
var offering = GetSalvageOffering(seed);
// Begin DeltaV Addition: make wrecks cost mining points to pull
if (offering.Cost > 0 && !(_points.TryFindIdCard(user) is {} idCard && _points.RemovePoints(idCard, offering.Cost)))
return;
// End DeltaV Addition
var salvMap = _mapSystem.CreateMap();
var salvMapXform = Transform(salvMap);

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@ -4,6 +4,7 @@ using Content.Server.Cargo.Systems;
using Content.Server.Construction;
using Content.Server.GameTicking;
using Content.Server.Radio.EntitySystems;
using Content.Shared.DeltaV.Salvage.Systems; // DeltaV
using Content.Shared.Examine;
using Content.Shared.Interaction;
using Content.Shared.Popups;
@ -52,6 +53,7 @@ namespace Content.Server.Salvage
[Dependency] private readonly LabelSystem _labelSystem = default!;
[Dependency] private readonly MapLoaderSystem _map = default!;
[Dependency] private readonly MetaDataSystem _metaData = default!;
[Dependency] private readonly MiningPointsSystem _points = default!; // DeltaV
[Dependency] private readonly RadioSystem _radioSystem = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedTransformSystem _transform = default!;

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@ -61,6 +61,17 @@ public sealed class MiningPointsSystem : EntitySystem
return (idCard, comp);
}
/// <summary>
/// Returns true if the user has at least some number of points on their ID card.
/// </summary>
public bool UserHasPoints(EntityUid user, uint points)
{
if (TryFindIdCard(user)?.Comp is not {} comp)
return false;
return comp.Points >= points;
}
/// <summary>
/// Removes points from a holder, returning true if it succeeded.
/// </summary>

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@ -15,4 +15,6 @@ public record struct AsteroidOffering : ISalvageMagnetOffering
/// Calculated marker layers for the asteroid.
/// </summary>
public Dictionary<string, int> MarkerLayers;
uint ISalvageMagnetOffering.Cost => 0; // DeltaV
}

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@ -6,4 +6,6 @@ namespace Content.Shared.Salvage.Magnet;
public record struct DebrisOffering : ISalvageMagnetOffering
{
public string Id;
uint ISalvageMagnetOffering.Cost => 0; // DeltaV: Debris is a very good source of materials for the station, so no cost
}

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@ -2,5 +2,8 @@ namespace Content.Shared.Salvage.Magnet;
public interface ISalvageMagnetOffering
{
}
/// <summary>
/// DeltaV: How many mining points this offering costs to accept.
/// </summary>
public uint Cost { get; }
}

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@ -6,4 +6,6 @@ namespace Content.Shared.Salvage.Magnet;
public record struct SalvageOffering : ISalvageMagnetOffering
{
public SalvageMapPrototype SalvageMap;
uint ISalvageMagnetOffering.Cost => 1000; // DeltaV: Station gets next to no benefit from you pulling wrecks, force you to mine first.
}

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@ -1 +1,3 @@
salvage-map-wreck-size-unknown = [color=purple]Unidentified[/color]
salvage-magnet-mining-points-cost = Cost: {$points} Mining Points