From a345a5a613ffafb44b87d70e07de521dd2bd2615 Mon Sep 17 00:00:00 2001 From: themias <89101928+themias@users.noreply.github.com> Date: Mon, 22 Jan 2024 16:51:39 -0500 Subject: [PATCH] Fix bolt lights on open airlock (#24414) (cherry picked from commit 79624b8c60c1a4b9b5cbf394bc4dc5011d774f4e) --- Content.Client/Doors/AirlockSystem.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Client/Doors/AirlockSystem.cs b/Content.Client/Doors/AirlockSystem.cs index 112d828b5e..4837adf460 100644 --- a/Content.Client/Doors/AirlockSystem.cs +++ b/Content.Client/Doors/AirlockSystem.cs @@ -95,7 +95,7 @@ public sealed class AirlockSystem : SharedAirlockSystem if (_appearanceSystem.TryGetData(uid, DoorVisuals.Powered, out var powered, args.Component) && powered) { boltedVisible = _appearanceSystem.TryGetData(uid, DoorVisuals.BoltLights, out var lights, args.Component) - && lights && (state == DoorState.Closed || state == DoorState.Open || state == DoorState.Welded); + && lights && (state == DoorState.Closed || state == DoorState.Welded); emergencyLightsVisible = _appearanceSystem.TryGetData(uid, DoorVisuals.EmergencyLights, out var eaLights, args.Component) && eaLights; unlitVisible =