Add admin antag control command for making people into Wizards (#41494)
* innit bruv, but also done! * added comment to signify why it's like that
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@ -15,6 +15,7 @@ using Content.Shared.Verbs;
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using Robust.Shared.Player;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Utility;
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using Content.Shared.Roles.Components;
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namespace Content.Server.Administration.Systems;
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@ -32,6 +33,7 @@ public sealed partial class AdminVerbSystem
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private static readonly EntProtoId DefaultThiefRule = "Thief";
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private static readonly EntProtoId DefaultChangelingRule = "Changeling";
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private static readonly EntProtoId ParadoxCloneRuleId = "ParadoxCloneSpawn";
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private static readonly EntProtoId DefaultWizardRule = "Wizard";
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private static readonly ProtoId<StartingGearPrototype> PirateGearId = "PirateGear";
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// All antag verbs have names so invokeverb works.
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@ -192,6 +194,22 @@ public sealed partial class AdminVerbSystem
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Message = string.Join(": ", paradoxCloneName, Loc.GetString("admin-verb-make-paradox-clone")),
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};
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var wizardName = Loc.GetString("admin-verb-text-make-wizard");
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Verb wizard = new()
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{
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Text = wizardName,
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Category = VerbCategory.Antag,
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Icon = new SpriteSpecifier.Rsi(new("/Textures/Interface/Misc/job_icons.rsi"), "Wizard"),
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Act = () =>
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{
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// Wizard has no rule components as of writing, but I gotta put something here to satisfy the machine so just make it wizard mind rule :)
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_antag.ForceMakeAntag<WizardRoleComponent>(targetPlayer, DefaultWizardRule);
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},
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Impact = LogImpact.High,
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Message = string.Join(": ", wizardName, Loc.GetString("admin-verb-make-wizard")),
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};
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args.Verbs.Add(wizard);
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if (HasComp<HumanoidAppearanceComponent>(args.Target)) // only humanoids can be cloned
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args.Verbs.Add(paradox);
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@ -7,6 +7,7 @@ admin-verb-make-pirate = Make the target into a pirate. Note this doesn't config
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admin-verb-make-head-rev = Make the target into a Head Revolutionary.
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admin-verb-make-thief = Make the target into a thief.
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admin-verb-make-paradox-clone = Create a Paradox Clone ghost role of the target.
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admin-verb-make-wizard = Make the target into a Wizard.
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admin-verb-make-changeling = Make the target into a Changeling.
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@ -18,6 +19,7 @@ admin-verb-text-make-pirate = Make Pirate
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admin-verb-text-make-head-rev = Make Head Rev
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admin-verb-text-make-thief = Make Thief
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admin-verb-text-make-paradox-clone = Create Paradox Clone
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admin-verb-text-make-wizard = Make Wizard
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admin-verb-text-make-changeling = Make Changeling (WIP)
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admin-overlay-antag-classic = ANTAG
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