diff --git a/Content.Server/Atmos/Piping/Unary/Components/GasVentPumpComponent.cs b/Content.Server/Atmos/Piping/Unary/Components/GasVentPumpComponent.cs
index 74d945a0b6..32cf1cac6f 100644
--- a/Content.Server/Atmos/Piping/Unary/Components/GasVentPumpComponent.cs
+++ b/Content.Server/Atmos/Piping/Unary/Components/GasVentPumpComponent.cs
@@ -40,7 +40,7 @@ namespace Content.Server.Atmos.Piping.Unary.Components
///
[ViewVariables(VVAccess.ReadWrite)]
[DataField("underPressureLockoutThreshold")]
- public float UnderPressureLockoutThreshold = 2;
+ public float UnderPressureLockoutThreshold = 60; // this must be tuned in conjunction with atmos.mmos_spacing_speed
///
/// Pressure locked vents still leak a little (leading to eventual pressurization of sealed sections)
diff --git a/Content.Shared/CCVar/CCVars.cs b/Content.Shared/CCVar/CCVars.cs
index ef62b25031..925ef818a8 100644
--- a/Content.Shared/CCVar/CCVars.cs
+++ b/Content.Shared/CCVar/CCVars.cs
@@ -1047,7 +1047,7 @@ namespace Content.Shared.CCVar
/// 1.0 for instant spacing, 0.2 means 20% of remaining air lost each time
///
public static readonly CVarDef AtmosSpacingEscapeRatio =
- CVarDef.Create("atmos.mmos_spacing_speed", 0.05f, CVar.SERVERONLY);
+ CVarDef.Create("atmos.mmos_spacing_speed", 0.15f, CVar.SERVERONLY);
///
/// Minimum amount of air allowed on a spaced tile before it is reset to 0 immediately in kPa