Merge branch 'master' into engitape
Signed-off-by: zelezniciar1 <39102800+zelezniciar1@users.noreply.github.com>
This commit is contained in:
commit
b26abf2d79
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@ -1,23 +1,4 @@
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Entries:
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- author: NoElkaTheGod
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changes:
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- message: Fixed ghosts not being able to see things like the monument or telegnostic
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projections.
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type: Fix
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- message: Fixed entropic colossi not being able to see the monument.
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type: Fix
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id: 1606
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time: '2025-08-18T11:57:52.0000000+00:00'
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url: https://github.com/DeltaV-Station/Delta-v/pull/4226
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- author: NoElkaTheGod
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changes:
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- message: Cosmic cultists can now siphon targets that are in critical condition.
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This would give much more entropy, but also kill the target. Mindshielded targets
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give even more entropy.
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type: Tweak
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id: 1607
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time: '2025-08-18T12:57:15.0000000+00:00'
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url: https://github.com/DeltaV-Station/Delta-v/pull/4178
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- author: HTMLSystem
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changes:
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- message: The engi department loadouts has had more options added.
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@ -4481,4 +4462,18 @@
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id: 2105
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time: '2026-01-27T16:05:20.0000000+00:00'
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url: https://github.com/DeltaV-Station/Delta-v/pull/5284
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- author: Pharaz4
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changes:
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- message: Wizard has been disabled pending a balance update.
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type: Remove
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id: 2106
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time: '2026-01-27T17:55:11.0000000+00:00'
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url: https://github.com/DeltaV-Station/Delta-v/pull/5228
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- author: Toby222
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changes:
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- message: Prevented the plasteel market from crashing and burning.
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type: Fix
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id: 2107
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time: '2026-01-27T18:58:24.0000000+00:00'
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url: https://github.com/DeltaV-Station/Delta-v/pull/5298
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Order: 1
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@ -1,4 +1,4 @@
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# base
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# base
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- type: entity
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id: VendingMachine
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@ -2211,7 +2211,7 @@
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- type: VendingMachine
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pack: TankDispenserEVAInventory
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- type: Sprite
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sprite: Structures/Machines/VendingMachines/tankdispenser.rsi #TODO add visualiser for remaining tanks as layers
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sprite: _DV/Structures/Machines/VendingMachines/tankdispenser.rsi #TODO add visualizer for remaining tanks as layers # Delta V - Changed Sprites
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state: dispenser
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- type: entity
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@ -2224,7 +2224,7 @@
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- type: VendingMachine
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pack: TankDispenserEngineeringInventory
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- type: Sprite
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sprite: Structures/Machines/VendingMachines/tankdispenser.rsi #TODO add visualiser for remaining tanks as layers
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sprite: _DV/Structures/Machines/VendingMachines/tankdispenser.rsi #TODO add visualizer for remaining tanks as layers # Delta V - Changed Sprites
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layers:
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- state: dispenser
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- state: dispensereng
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@ -51,7 +51,7 @@
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- id: SleeperAgents
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- id: ZombieOutbreak
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- id: LoneOpsSpawn
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- id: WizardSpawn
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#- id: WizardSpawn # DeltaV - Disabled until overhauled
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- !type:NestedSelector
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tableId: DerelictBorgEventTable
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@ -22,8 +22,8 @@
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rules:
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- id: Thief
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prob: 0.5
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- id: SubWizard
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prob: 0.05
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#- id: SubWizard # Delta V - Removed until overhauled
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# prob: 0.05
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- id: Devil # Goob
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prob: 0.05 # DeltaV - Was 0.02
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@ -4,7 +4,7 @@
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id: EngineeringStaticDeltaV
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recipes:
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- HolotapeProjector
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- SheetPlasteel
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- SheetPlasteel1Engineering
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## Dynamic
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@ -61,8 +61,8 @@
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result: FloorTileItemMowedAstroSnow
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- type: latheRecipe
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id: SheetPlasteel
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result: SheetPlasteel
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id: SheetPlasteel1Engineering
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result: SheetPlasteel1
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completetime: 1
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materials:
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Steel: 200
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After Width: | Height: | Size: 233 B |
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@ -0,0 +1,17 @@
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from baystation at https://github.com/Baystation12/Baystation12/commit/f200ae08d71ecbc91412ee650a334981892f5177, eng layer by peptide",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "dispenser"
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},
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{
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"name": "dispensereng"
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}
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]
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}
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