From b462a7a97877b9d96b3acc19800247f207dadda0 Mon Sep 17 00:00:00 2001 From: apersos Date: Mon, 4 May 2026 10:17:09 -1000 Subject: [PATCH] also this i forgot to do get rid of old C_Gauntlet one which was replaced by the correctly named Grav gauntlet one --- .../Objects/Weapons/Melee/C_Gauntlet.yml | 54 ------------------- 1 file changed, 54 deletions(-) delete mode 100644 Resources/Prototypes/_DV/Entities/Objects/Weapons/Melee/C_Gauntlet.yml diff --git a/Resources/Prototypes/_DV/Entities/Objects/Weapons/Melee/C_Gauntlet.yml b/Resources/Prototypes/_DV/Entities/Objects/Weapons/Melee/C_Gauntlet.yml deleted file mode 100644 index 967312b0e1..0000000000 --- a/Resources/Prototypes/_DV/Entities/Objects/Weapons/Melee/C_Gauntlet.yml +++ /dev/null @@ -1,54 +0,0 @@ -- type: entity - parent: BaseItem - id: CGauntlet - name: Grav Gauntlet MK-00c - description: A experimental gauntlet equiped with a mini gravity generator to make sure theres no running FROM JUSTICE!!!! - components: - - type: Sprite - sprite: _DV/Objects/Weapons/Melee/C_Gauntlet.rsi - state: icon - - type: MeleeWeapon - size: large - range: 1.2 # so you can actually use the pull - attackRate: 0.70 # heavy friggin fists bro - angle: 0 - animation: WeaponArcFist - wideAnimationRotation: 145 - damage: - types: - Slash: 2 - Blunt: 33 - Structural: 35 - - type: Wieldable - unweieldOnUse: false - - type: GunRequiresWield #gotta steady your arm to aim duhhh - - type: AmmoCounter - - type: UseDelayOnShoot - - type: UseDelay - delay: 2 - - type: Gun #apersos was here - projectileSpeed: 6 - soundGunshot: /Audio/Weapons/Guns/Gunshots/kinetic_accel.ogg - fireRate: 1 - useKey: false - - type: RechargeBasicEntityAmmo - rechargeCooldown: 55 - - type: BasicEntityAmmoProvider - proto: BulletTaser # most balanced kinda, better than a stun shotgun - capacity: 1 - count: 1 - - type: MeleeThrowOnHit - speed: 5.75 - distance: -.75 - - type: Clothing - sprite: _DV/Objects/Weapons/C_Gauntlet.rsi - quickEquip: false - slots: - - belt - - suitStorage - - type: Tag - tags: - - HighRiskItem - - Sidearm - - type: StealTarget - stealGroup: HoSSidearm