diff --git a/Content.Server/Power/EntitySystems/ChargerSystem.cs b/Content.Server/Power/EntitySystems/ChargerSystem.cs index 06e23018b6..826c489606 100644 --- a/Content.Server/Power/EntitySystems/ChargerSystem.cs +++ b/Content.Server/Power/EntitySystems/ChargerSystem.cs @@ -48,9 +48,12 @@ internal sealed class ChargerSystem : EntitySystem if (!_container.TryGetContainer(uid, component.SlotId, out var container)) return; + if (HasComp(uid)) + return; + // if charger is empty and not a power cell type charger, add empty message // power cells have their own empty message by default, for things like flash lights - if (container.ContainedEntities.Count == 0 && !HasComp(uid)) + if (container.ContainedEntities.Count == 0) { args.PushMarkup(Loc.GetString("charger-empty")); }