More Changes

This commit is contained in:
Wrexbe 2021-12-05 10:56:17 -08:00
parent 2a3b7d809d
commit b9dd3be061
45 changed files with 140 additions and 140 deletions

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@ -1,4 +1,4 @@
using System;
using System;
using Content.Shared.Conveyor;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
@ -23,7 +23,7 @@ namespace Content.Client.Conveyor.Visualizers
private void ChangeState(AppearanceComponent appearance)
{
var entities = IoCManager.Resolve<IEntityManager>();
if (!entities.TryGetComponent(appearance.Owner, out ISpriteComponent? sprite))
if (!entities.TryGetComponent(appearance.OwnerUid, out ISpriteComponent? sprite))
{
return;
}
@ -45,8 +45,8 @@ namespace Content.Client.Conveyor.Visualizers
public override void InitializeEntity(EntityUid entity)
{
base.InitializeEntity(entity);
var appearance = entity.EnsureComponent<ClientAppearanceComponent>();
var entities = IoCManager.Resolve<IEntityManager>();
var appearance = entities.EnsureComponent<ClientAppearanceComponent>(entity);
ChangeState(appearance);
}

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@ -22,7 +22,7 @@ namespace Content.Client.Conveyor.Visualizers
private void ChangeState(AppearanceComponent appearance)
{
var entities = IoCManager.Resolve<IEntityManager>();
if (!entities.TryGetComponent(appearance.Owner, out ISpriteComponent? sprite))
if (!entities.TryGetComponent(appearance.OwnerUid, out ISpriteComponent? sprite))
{
return;
}
@ -44,7 +44,8 @@ namespace Content.Client.Conveyor.Visualizers
{
base.InitializeEntity(entity);
var appearance = entity.EnsureComponent<ClientAppearanceComponent>();
var entities = IoCManager.Resolve<IEntityManager>();
var appearance = entities.EnsureComponent<ClientAppearanceComponent>(entity);
ChangeState(appearance);
}

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@ -71,7 +71,7 @@ namespace Content.Client.Disposal.Visualizers
}
var entities = IoCManager.Resolve<IEntityManager>();
if (!entities.TryGetComponent(appearance.Owner, out ISpriteComponent? sprite))
if (!entities.TryGetComponent(appearance.OwnerUid, out ISpriteComponent? sprite))
{
return;
}
@ -90,7 +90,7 @@ namespace Content.Client.Disposal.Visualizers
case VisualState.Flushing:
sprite.LayerSetState(DisposalUnitVisualLayers.Base, _stateAnchored);
var animPlayer = IoCManager.Resolve<IEntityManager>().GetComponent<AnimationPlayerComponent>(appearance.Owner);
var animPlayer = IoCManager.Resolve<IEntityManager>().GetComponent<AnimationPlayerComponent>(appearance.OwnerUid);
if (!animPlayer.HasRunningAnimation(AnimationKey))
{
@ -148,9 +148,9 @@ namespace Content.Client.Disposal.Visualizers
public override void InitializeEntity(EntityUid entity)
{
base.InitializeEntity(entity);
entity.EnsureComponent<AnimationPlayerComponent>();
var appearance = entity.EnsureComponent<ClientAppearanceComponent>();
var entities = IoCManager.Resolve<IEntityManager>();
entities.EnsureComponent<AnimationPlayerComponent>(entity);
var appearance = entities.EnsureComponent<ClientAppearanceComponent>(entity);
ChangeState(appearance);
}

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@ -24,7 +24,7 @@ namespace Content.Client.Disposal.Visualizers
private void ChangeState(AppearanceComponent appearance)
{
var entities = IoCManager.Resolve<IEntityManager>();
if (!entities.TryGetComponent(appearance.Owner, out ISpriteComponent? sprite))
if (!entities.TryGetComponent(appearance.OwnerUid, out ISpriteComponent? sprite))
{
return;
}
@ -48,17 +48,17 @@ namespace Content.Client.Disposal.Visualizers
{
appearance.Owner.EnsureComponent<SubFloorHideComponent>();
}
else if (IoCManager.Resolve<IEntityManager>().HasComponent<SubFloorHideComponent>(appearance.Owner))
else if (IoCManager.Resolve<IEntityManager>().HasComponent<SubFloorHideComponent>(appearance.OwnerUid))
{
IoCManager.Resolve<IEntityManager>().RemoveComponent<SubFloorHideComponent>(appearance.Owner);
IoCManager.Resolve<IEntityManager>().RemoveComponent<SubFloorHideComponent>(appearance.OwnerUid);
}
}
public override void InitializeEntity(EntityUid entity)
{
base.InitializeEntity(entity);
var appearance = entity.EnsureComponent<ClientAppearanceComponent>();
var entityManager = IoCManager.Resolve<IEntityManager>();
var appearance = entityManager.EnsureComponent<ClientAppearanceComponent>(entity);
ChangeState(appearance);
}

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@ -76,7 +76,7 @@ namespace Content.Client.Singularity
var distortions = _entityManager.EntityQuery<SingularityDistortionComponent>();
foreach (var distortion in distortions) //Add all singulos that are not added yet but qualify
{
var singuloEntity = distortion.Owner;
var singuloEntity = distortion.OwnerUid;
if (!_singularities.Keys.Contains(singuloEntity) && SinguloQualifies(singuloEntity, currentEyeLoc))
{

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@ -84,7 +84,7 @@ namespace Content.Client.StationEvents
var pulses = _entityManager.EntityQuery<RadiationPulseComponent>();
foreach (var pulse in pulses) //Add all pulses that are not added yet but qualify
{
var pulseEntity = pulse.Owner;
var pulseEntity = pulse.OwnerUid;
if (!_pulses.Keys.Contains(pulseEntity) && PulseQualifies(pulseEntity, currentEyeLoc))
{

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@ -84,7 +84,7 @@ namespace Content.Server.Access.Systems
{
if (inventoryComponent.HasSlot(EquipmentSlotDefines.Slots.IDCARD) &&
inventoryComponent.TryGetSlotItem(EquipmentSlotDefines.Slots.IDCARD, out ItemComponent? item) &&
FindAccessTagsItem(item.Owner, out tags)
FindAccessTagsItem(item.OwnerUid, out tags)
)
{
return tags;

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@ -61,7 +61,7 @@ namespace Content.Server.Advertise
return;
if (_prototypeManager.TryIndex(advertise.PackPrototypeId, out AdvertisementsPackPrototype? advertisements))
_chatManager.EntitySay(advertise.Owner, Loc.GetString(_random.Pick(advertisements.Advertisements)), hideChat: true);
_chatManager.EntitySay(advertise.OwnerUid, Loc.GetString(_random.Pick(advertisements.Advertisements)), hideChat: true);
if(refresh)
RefreshTimer(uid, true, advertise);
@ -117,7 +117,7 @@ namespace Content.Server.Advertise
if (advertise.NextAdvertisementTime > curTime)
continue;
SayAdvertisement(advertise.Owner, true, advertise);
SayAdvertisement(advertise.OwnerUid, true, advertise);
}
}
}

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@ -29,7 +29,7 @@ namespace Content.Server.Atmos.EntitySystems
{
if (airtight.FixAirBlockedDirectionInitialize)
{
var rotateEvent = new RotateEvent(airtight.Owner, Angle.Zero, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(airtight.Owner).WorldRotation);
var rotateEvent = new RotateEvent(airtight.OwnerUid, Angle.Zero, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(airtight.Owner).WorldRotation);
OnAirtightRotated(uid, airtight, ref rotateEvent);
}
@ -79,7 +79,7 @@ namespace Content.Server.Atmos.EntitySystems
{
airtight.AirBlocked = airblocked;
UpdatePosition(airtight);
RaiseLocalEvent(((IComponent) airtight).Owner, new AirtightChanged(airtight));
RaiseLocalEvent(((IComponent) airtight).OwnerUid, new AirtightChanged(airtight));
}
public void UpdatePosition(AirtightComponent airtight)

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@ -55,7 +55,7 @@ namespace Content.Server.Cuffs
{
return;
}
if (!EntityManager.EntityExists(args.User)
if (!EntityManager.EntityExists(args.User))
{
// Should this even be possible?
args.Cancel();

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@ -19,10 +19,7 @@ namespace Content.Server.DeviceNetwork.Systems
/// </summary>
private void OnBeforePacketSent(EntityUid uid, WiredNetworkComponent component, BeforePacketSentEvent args)
{
args.Sender
uid
if (IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(receiver).GridID != IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(sender).GridID)
if (IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(uid).GridID != IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(args.Sender).GridID)
{
args.Cancel();
}

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@ -1,4 +1,4 @@
using System.Collections.Generic;
using System.Collections.Generic;
using Content.Server.Radio.Components;
using Content.Shared.Chat;
using Robust.Server.GameObjects;

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@ -70,7 +70,7 @@ namespace Content.Server.Hands.Systems
private void HandlePullStarted(EntityUid uid, HandsComponent component, PullStartedMessage args)
{
if (!_virtualItemSystem.TrySpawnVirtualItemInHand(args.Pulled.Owner, uid))
if (!_virtualItemSystem.TrySpawnVirtualItemInHand(args.Pulled.OwnerUid, uid))
{
DebugTools.Assert("Unable to find available hand when starting pulling??");
}
@ -84,7 +84,7 @@ namespace Content.Server.Hands.Systems
{
if (hand.HeldEntity == default
|| !EntityManager.TryGetComponent(hand.HeldEntity, out HandVirtualItemComponent? virtualItem)
|| virtualItem.BlockingEntity != args.Pulled.Owner)
|| virtualItem.BlockingEntity != args.Pulled.OwnerUid)
continue;
EntityManager.DeleteEntity(hand.HeldEntity);
@ -94,7 +94,7 @@ namespace Content.Server.Hands.Systems
private void SwapHandsPressed(ICommonSession? session)
{
var player = session?.AttachedEntity;
var player = session?.AttachedEntityUid;
if (!player.HasValue || !player.Value.IsValid())
return;
@ -110,9 +110,9 @@ namespace Content.Server.Hands.Systems
private bool DropPressed(ICommonSession? session, EntityCoordinates coords, EntityUid uid)
{
var player = session?.AttachedEntity;
var player = session?.AttachedEntityUid;
if (player == default)
if (!player.HasValue || !player.Value.IsValid())
return false;
if (!EntityManager.TryGetComponent(player.Value, out SharedHandsComponent? hands))
@ -171,7 +171,7 @@ namespace Content.Server.Hands.Systems
{
foreach (var inhand in component.GetAllHeldItems())
{
if (EntityManager.HasComponent<HandVirtualItemComponent>(inhand.Owner))
if (EntityManager.HasComponent<HandVirtualItemComponent>(inhand.OwnerUid))
continue;
args.PushText(Loc.GetString("comp-hands-examine", ("user", component.Owner), ("item", inhand.Owner)));
@ -187,12 +187,12 @@ namespace Content.Server.Hands.Systems
if (session is not IPlayerSession playerSession)
return false;
var playerEnt = playerSession.AttachedEntity;
var player = playerSession.AttachedEntityUid;
if (playerEnt == default || !EntityManager.EntityExists(playerEnt))
if (!player.HasValue || !player.Value.IsValid())
return false;
return EntityManager.TryGetComponent(playerEnt, out hands);
return EntityManager.TryGetComponent(player.Value, out hands);
}
private void HandleActivateItem(ICommonSession? session)
@ -216,14 +216,15 @@ namespace Content.Server.Hands.Systems
if (session is not IPlayerSession playerSession)
return false;
var playerEnt = playerSession.AttachedEntity;
var maybePlayer = playerSession.AttachedEntityUid;
if (!maybePlayer.HasValue) return false;
var player = maybePlayer.Value;
if (playerEnt == default ||
!EntityManager.EntityExists(playerEnt) ||
playerEnt.IsInContainer() ||
!EntityManager.TryGetComponent(playerEnt, out SharedHandsComponent? hands) ||
if (!EntityManager.EntityExists(player) ||
player.IsInContainer() ||
!EntityManager.TryGetComponent(player, out SharedHandsComponent? hands) ||
!hands.TryGetActiveHeldEntity(out var throwEnt) ||
!_actionBlockerSystem.CanThrow(playerEnt))
!_actionBlockerSystem.CanThrow(player))
return false;
if (EntityManager.TryGetComponent(throwEnt, out StackComponent? stack) && stack.Count > 1 && stack.ThrowIndividually)
@ -275,7 +276,7 @@ namespace Content.Server.Hands.Systems
return;
if (!inventory.TryGetSlotItem(equipmentSlot, out ItemComponent? equipmentItem) ||
!EntityManager.TryGetComponent(equipmentItem.Owner, out ServerStorageComponent? storageComponent))
!EntityManager.TryGetComponent(equipmentItem.OwnerUid, out ServerStorageComponent? storageComponent))
{
plyEnt.PopupMessage(Loc.GetString("hands-system-missing-equipment-slot", ("slotName", SlotNames[equipmentSlot].ToLower())));
return;

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@ -59,7 +59,7 @@ namespace Content.Server.Headset
{
if (Owner.TryGetContainer(out var container))
{
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(container.Owner, out ActorComponent? actor))
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(container.OwnerUid, out ActorComponent? actor))
return;
var playerChannel = actor.PlayerSession.ConnectedClient;

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@ -1,4 +1,4 @@
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects;
namespace Content.Server.Radio.Components
{

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@ -1,4 +1,5 @@
using System.Collections.Generic;
using Robust.Shared.GameObjects;
using System.Collections.Generic;
namespace Content.Server.Radio.Components
{

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@ -110,7 +110,7 @@ namespace Content.Server.Shuttles.EntitySystems
if (dockingFixture == null)
{
DebugTools.Assert(false);
Logger.ErrorS("docking", $"Found null fixture on {((IComponent) body).Owner)}"
Logger.ErrorS("docking", $"Found null fixture on {((IComponent) body).OwnerUid}");
return null;
}
@ -144,7 +144,7 @@ namespace Content.Server.Shuttles.EntitySystems
if (otherDockingFixture == null)
{
DebugTools.Assert(false);
Logger.ErrorS("docking", $"Found null docking fixture on {ent)}"
Logger.ErrorS("docking", $"Found null docking fixture on {ent}");
continue;
}
@ -200,8 +200,8 @@ namespace Content.Server.Shuttles.EntitySystems
dockA.DockedWith = null;
// If these grids are ever invalid then need to look at fixing ordering for unanchored events elsewhere.
var gridAUid = _mapManager.GetGrid(EntityManager.GetComponent<TransformComponent>(((IComponent) dockA).Owner).GridID).GridEntityId;
var gridBUid = _mapManager.GetGrid(EntityManager.GetComponent<TransformComponent>(((IComponent) dockB).Owner).GridID).GridEntityId;
var gridAUid = _mapManager.GetGrid(EntityManager.GetComponent<TransformComponent>(((IComponent) dockA).OwnerUid).GridID).GridEntityId;
var gridBUid = _mapManager.GetGrid(EntityManager.GetComponent<TransformComponent>(((IComponent) dockB).OwnerUid).GridID).GridEntityId;
var msg = new UndockEvent
{
@ -211,8 +211,8 @@ namespace Content.Server.Shuttles.EntitySystems
GridBUid = gridBUid,
};
EntityManager.EventBus.RaiseLocalEvent(((IComponent) dockA).Owner, msg, false);
EntityManager.EventBus.RaiseLocalEvent(((IComponent) dockB).Owner, msg, false);
EntityManager.EventBus.RaiseLocalEvent(((IComponent) dockA).OwnerUid, msg, false);
EntityManager.EventBus.RaiseLocalEvent(((IComponent) dockB).OwnerUid, msg, false);
EntityManager.EventBus.RaiseEvent(EventSource.Local, msg);
}
@ -308,8 +308,8 @@ namespace Content.Server.Shuttles.EntitySystems
// We could also potentially use a prismatic joint? Depending if we want clamps that can extend or whatever
var dockAXform = EntityManager.GetComponent<TransformComponent>(((IComponent) dockA).Owner);
var dockBXform = EntityManager.GetComponent<TransformComponent>(((IComponent) dockB).Owner);
var dockAXform = EntityManager.GetComponent<TransformComponent>(((IComponent) dockA).OwnerUid);
var dockBXform = EntityManager.GetComponent<TransformComponent>(((IComponent) dockB).OwnerUid);
var gridA = _mapManager.GetGrid(dockAXform.GridID).GridEntityId;
var gridB = _mapManager.GetGrid(dockBXform.GridID).GridEntityId;
@ -344,13 +344,13 @@ namespace Content.Server.Shuttles.EntitySystems
dockA.DockJoint = joint;
dockB.DockJoint = joint;
if (EntityManager.TryGetComponent(((IComponent) dockA).Owner, out ServerDoorComponent? doorA))
if (EntityManager.TryGetComponent(((IComponent) dockA).OwnerUid, out ServerDoorComponent? doorA))
{
doorA.ChangeAirtight = false;
doorA.Open();
}
if (EntityManager.TryGetComponent(((IComponent) dockB).Owner, out ServerDoorComponent? doorB))
if (EntityManager.TryGetComponent(((IComponent) dockB).OwnerUid, out ServerDoorComponent? doorB))
{
doorB.ChangeAirtight = false;
doorB.Open();
@ -364,8 +364,8 @@ namespace Content.Server.Shuttles.EntitySystems
GridBUid = gridB,
};
EntityManager.EventBus.RaiseLocalEvent(((IComponent) dockA).Owner, msg, false);
EntityManager.EventBus.RaiseLocalEvent(((IComponent) dockB).Owner, msg, false);
EntityManager.EventBus.RaiseLocalEvent(((IComponent) dockA).OwnerUid, msg, false);
EntityManager.EventBus.RaiseLocalEvent(((IComponent) dockB).OwnerUid, msg, false);
EntityManager.EventBus.RaiseEvent(EventSource.Local, msg);
}
@ -374,8 +374,8 @@ namespace Content.Server.Shuttles.EntitySystems
/// </summary>
private void TryDock(DockingComponent dockA, DockingComponent dockB)
{
if (!EntityManager.TryGetComponent(((IComponent) dockA).Owner, out PhysicsComponent? bodyA) ||
!EntityManager.TryGetComponent(((IComponent) dockB).Owner, out PhysicsComponent? bodyB) ||
if (!EntityManager.TryGetComponent(((IComponent) dockA).OwnerUid, out PhysicsComponent? bodyA) ||
!EntityManager.TryGetComponent(((IComponent) dockB).OwnerUid, out PhysicsComponent? bodyB) ||
!dockA.Enabled ||
!dockB.Enabled)
{
@ -425,13 +425,13 @@ namespace Content.Server.Shuttles.EntitySystems
return;
}
if (EntityManager.TryGetComponent(((IComponent) dock).Owner, out ServerDoorComponent? doorA))
if (EntityManager.TryGetComponent(((IComponent) dock).OwnerUid, out ServerDoorComponent? doorA))
{
doorA.ChangeAirtight = true;
doorA.Close();
}
if (EntityManager.TryGetComponent(((IComponent) dock.DockedWith).Owner, out ServerDoorComponent? doorB))
if (EntityManager.TryGetComponent(((IComponent) dock.DockedWith).OwnerUid, out ServerDoorComponent? doorB))
{
doorB.ChangeAirtight = true;
doorB.Close();

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@ -52,7 +52,7 @@ namespace Content.Server.Shuttles.EntitySystems
private void OnGridInit(GridInitializeEvent ev)
{
ev.EntityUid).EnsureComponent<ShuttleComponent>(
EntityManager.EnsureComponent<ShuttleComponent>(ev.EntityUid);
}
private void OnShuttleStartup(EntityUid uid, ShuttleComponent component, ComponentStartup args)

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@ -1,4 +1,4 @@
using System;
using System;
using System.Collections.Generic;
using System.Threading;
using Robust.Shared.GameObjects;

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@ -83,10 +83,10 @@ namespace Content.Server.UserInterface
// If we've gotten this far, fire a cancellable event that indicates someone is about to activate this.
// This is so that stuff can require further conditions (like power).
var oae = new ActivatableUIOpenAttemptEvent(user);
RaiseLocalEvent(((IComponent) aui).Owner, oae, false);
RaiseLocalEvent(((IComponent) aui).OwnerUid, oae, false);
if (oae.Cancelled) return false;
SetCurrentSingleUser(((IComponent) aui).Owner, actor.PlayerSession, aui);
SetCurrentSingleUser(((IComponent) aui).OwnerUid, actor.PlayerSession, aui);
ui.Toggle(actor.PlayerSession);
return true;
}

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@ -1,4 +1,4 @@
using System;
using System;
using System.Linq;
using Content.Server.Administration;
using Content.Shared.Administration;
@ -29,12 +29,12 @@ namespace Content.Server.Verbs.Commands
var verbSystem = EntitySystem.Get<SharedVerbSystem>();
// get the 'player' entity (defaulting to command user, otherwise uses a uid)
EntityUid playerEntity = null;
EntityUid playerEntity = default;
if (!int.TryParse(args[0], out var intPlayerUid))
{
if (args[0] == "self" && shell.Player?.AttachedEntity != null)
{
playerEntity = shell.Player.AttachedEntity;
playerEntity = shell.Player.AttachedEntityUid.Value;
}
else
{
@ -54,14 +54,14 @@ namespace Content.Server.Verbs.Commands
return;
}
if (playerEntity == null)
if (playerEntity == default)
{
shell.WriteError(Loc.GetString("invoke-verb-command-invalid-player-entity"));
return;
}
var entUid = new EntityUid(intUid);
if (!entityManager.EntityExists(entUid)
if (!entityManager.EntityExists(entUid))
{
shell.WriteError(Loc.GetString("invoke-verb-command-invalid-target-entity"));
return;