Fix duplicate randomsentience sound
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@ -53,7 +53,8 @@ public sealed class RandomSentience : StationEvent
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Loc.GetString("station-event-random-sentience-announcement",
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("kind1", kind1), ("kind2", kind2), ("kind3", kind3), ("amount", groupList.Count),
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("data", Loc.GetString($"random-sentience-event-data-{_random.Next(1, 6)}")),
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("strength", Loc.GetString($"random-sentience-event-strength-{_random.Next(1, 8)}"))),
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("strength", Loc.GetString($"random-sentience-event-strength-{_random.Next(1, 8)}"))),
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playDefaultSound: false,
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colorOverride: Color.Gold
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);
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}
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