fishops nerf real (#25148)

* refactor ops

* inherit dna and fiber when fish hydrated

* :trollface:

* kid named finger

* :trollface:

* move rehydrating to shared :trollface:

* nobody noticed the popup being missing all this time

* method ops

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
(cherry picked from commit 550612a37f4fd61088c994b289c833ed3d564855)
This commit is contained in:
deltanedas 2024-03-05 03:13:50 +00:00 committed by Debug
parent 09e756b874
commit c0bfa9fc96
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4 changed files with 51 additions and 23 deletions

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@ -3,6 +3,7 @@ using Content.Server.DoAfter;
using Content.Server.Fluids.EntitySystems;
using Content.Server.Forensics.Components;
using Content.Server.Popups;
using Content.Shared.Chemistry.Components;
using Content.Shared.DoAfter;
using Content.Shared.Forensics;
using Content.Shared.Interaction;
@ -27,6 +28,7 @@ namespace Content.Server.Forensics
SubscribeLocalEvent<DnaComponent, BeingGibbedEvent>(OnBeingGibbed);
SubscribeLocalEvent<ForensicsComponent, MeleeHitEvent>(OnMeleeHit);
SubscribeLocalEvent<ForensicsComponent, GotRehydratedEvent>(OnRehydrated);
SubscribeLocalEvent<CleansForensicsComponent, AfterInteractEvent>(OnAfterInteract, after: new[] { typeof(AbsorbentSystem) });
SubscribeLocalEvent<ForensicsComponent, CleanForensicsDoAfterEvent>(OnCleanForensicsDoAfter);
SubscribeLocalEvent<DnaComponent, TransferDnaEvent>(OnTransferDnaEvent);
@ -71,6 +73,34 @@ namespace Content.Server.Forensics
}
}
private void OnRehydrated(Entity<ForensicsComponent> ent, ref GotRehydratedEvent args)
{
CopyForensicsFrom(ent.Comp, args.Target);
}
/// <summary>
/// Copy forensic information from a source entity to a destination.
/// Existing forensic information on the target is still kept.
/// </summary>
public void CopyForensicsFrom(ForensicsComponent src, EntityUid target)
{
var dest = EnsureComp<ForensicsComponent>(target);
foreach (var dna in src.DNAs)
{
dest.DNAs.Add(dna);
}
foreach (var fiber in src.Fibers)
{
dest.Fibers.Add(fiber);
}
foreach (var print in src.Fingerprints)
{
dest.Fingerprints.Add(print);
}
}
private void OnAfterInteract(EntityUid uid, CleansForensicsComponent component, AfterInteractEvent args)
{
if (args.Handled)

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@ -1,7 +1,7 @@
using Content.Server.Chemistry.Components;
using Content.Server.Friends.Components;
using Content.Server.NPC.Components;
using Content.Server.NPC.Systems;
using Content.Shared.Chemistry.Components;
using Content.Shared.Interaction.Events;
using Content.Shared.Popups;

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@ -1,10 +1,10 @@
using Content.Server.Chemistry.EntitySystems;
using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.FixedPoint;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.Chemistry.Components;
namespace Content.Shared.Chemistry.Components;
/// <summary>
/// Basically, monkey cubes.
@ -16,20 +16,20 @@ public sealed partial class RehydratableComponent : Component
/// <summary>
/// The reagent that must be present to count as hydrated.
/// </summary>
[DataField("catalyst", customTypeSerializer: typeof(PrototypeIdSerializer<ReagentPrototype>)), ViewVariables(VVAccess.ReadWrite)]
public string CatalystPrototype = "Water";
[DataField("catalyst")]
public ProtoId<ReagentPrototype> CatalystPrototype = "Water";
/// <summary>
/// The minimum amount of catalyst that must be present to be hydrated.
/// </summary>
[DataField("catalystMinimum"), ViewVariables(VVAccess.ReadWrite)]
[DataField]
public FixedPoint2 CatalystMinimum = FixedPoint2.Zero;
/// <summary>
/// The entity to create when hydrated.
/// </summary>
[DataField("possibleSpawns"), ViewVariables(VVAccess.ReadWrite)]
public List<string> PossibleSpawns = new();
[DataField(required: true)]
public List<EntProtoId> PossibleSpawns = new();
}
/// <summary>

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@ -1,17 +1,16 @@
using Content.Server.Chemistry.Components;
using Content.Server.Chemistry.Containers.EntitySystems;
using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.Chemistry.Components;
using Content.Shared.FixedPoint;
using Content.Shared.Popups;
using Robust.Shared.Random;
namespace Content.Server.Chemistry.EntitySystems;
namespace Content.Shared.Chemistry.EntitySystems;
public sealed class RehydratableSystem : EntitySystem
{
[Dependency] private readonly SharedPopupSystem _popups = default!;
[Dependency] private readonly SolutionContainerSystem _solutions = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly SharedSolutionContainerSystem _solutions = default!;
[Dependency] private readonly SharedTransformSystem _xform = default!;
public override void Initialize()
{
@ -20,27 +19,26 @@ public sealed class RehydratableSystem : EntitySystem
SubscribeLocalEvent<RehydratableComponent, SolutionContainerChangedEvent>(OnSolutionChange);
}
private void OnSolutionChange(Entity<RehydratableComponent> entity, ref SolutionContainerChangedEvent args)
private void OnSolutionChange(Entity<RehydratableComponent> ent, ref SolutionContainerChangedEvent args)
{
var quantity = _solutions.GetTotalPrototypeQuantity(entity, entity.Comp.CatalystPrototype);
if (quantity != FixedPoint2.Zero && quantity >= entity.Comp.CatalystMinimum)
var quantity = _solutions.GetTotalPrototypeQuantity(ent, ent.Comp.CatalystPrototype);
if (quantity != FixedPoint2.Zero && quantity >= ent.Comp.CatalystMinimum)
{
Expand(entity);
Expand(ent);
}
}
// Try not to make this public if you can help it.
private void Expand(Entity<RehydratableComponent> entity)
private void Expand(Entity<RehydratableComponent> ent)
{
var (uid, comp) = entity;
_popups.PopupEntity(Loc.GetString("rehydratable-component-expands-message", ("owner", uid)), uid);
var (uid, comp) = ent;
var randomMob = _random.Pick(comp.PossibleSpawns);
var target = Spawn(randomMob, Transform(uid).Coordinates);
_popup.PopupEntity(Loc.GetString("rehydratable-component-expands-message", ("owner", uid)), target);
Transform(target).AttachToGridOrMap();
_xform.AttachToGridOrMap(target);
var ev = new GotRehydratedEvent(target);
RaiseLocalEvent(uid, ref ev);