Make pulling feel less crap (#4414)

Something something pulling refactor someday
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metalgearsloth 2021-08-04 01:02:43 +10:00 committed by GitHub
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@ -21,6 +21,12 @@ namespace Content.Client.Physics.Controllers
body.Predict = true; // TODO: equal prediction instead of true?
foreach (var joint in body.Joints)
{
joint.BodyA.Predict = true;
joint.BodyB.Predict = true;
}
// Server-side should just be handled on its own so we'll just do this shizznit
if (player.TryGetComponent(out IMobMoverComponent? mobMover))
{