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Make StaminaModifier into a status effect, apply to Hyperzine (#41902)
* Initial commit * Probably better this way. * Review fixes * cleanup --------- Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
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committed by
BarryNorfolk
co-authored by
Princess Cheeseballs
parent
713159fa1a
commit
d514f400a4
@@ -27,6 +27,7 @@ public sealed partial class StatusEffectsSystem
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SubscribeLocalEvent<StatusEffectContainerComponent, StandUpAttemptEvent>(RefRelayStatusEffectEvent);
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SubscribeLocalEvent<StatusEffectContainerComponent, StunEndAttemptEvent>(RefRelayStatusEffectEvent);
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SubscribeLocalEvent<StatusEffectContainerComponent, RefreshStaminaCritThresholdEvent>(RefRelayStatusEffectEvent);
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SubscribeLocalEvent<StatusEffectContainerComponent, BeforeForceSayEvent>(RelayStatusEffectEvent);
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SubscribeLocalEvent<StatusEffectContainerComponent, BeforeAlertSeverityCheckEvent>(RelayStatusEffectEvent);
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