I halved the chance for the Escape objective, again. (#6323)
* Doing the thing again Signed-off-by: SumofThreeParts <its.a.joke1000@gmail.com> * Apply suggestions from code review Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com> Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com> --------- Signed-off-by: SumofThreeParts <its.a.joke1000@gmail.com> Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com> Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
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@ -4,7 +4,7 @@
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weights:
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TraitorObjectiveGroupSteal: 1
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TraitorObjectiveGroupKill: 1
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TraitorObjectiveGroupState: 1 #As in, something about your character. Alive, dead, arrested, gained an ability...
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TraitorObjectiveGroupState: 0.5 #As in, something about your character. Alive, dead, arrested, gained an ability... # DeltaV - was 1
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TraitorObjectiveGroupSocial: 0.5 # DeltaV #Involves helping/harming others without killing them or stealing their stuff
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TraitorObjectiveGroupSpecial: .2 # DeltaV
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@ -49,7 +49,7 @@
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id: TraitorObjectiveGroupState
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weights:
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EscapeShuttleObjective: 1
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DieObjective: 0.05
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DieObjective: 0.1 # DeltaV - was 0.05
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#HijackShuttleObjective: 0.02
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#BecomePsionicObjective: 1 # Nyanotrasen - Become Psionic objective, see Resources/Prototypes/Nyanotrasen/Objectives/traitor.yml
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#BecomeGolemObjective: 0.5 # Nyanotrasen - Become a golem objective, see Resources/Prototypes/Nyanotrasen/Objectives/traitor.yml
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