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Theo 2026-08-14 01:46:09 +00:00 committed by GitHub
commit d6edf65185
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3 changed files with 23 additions and 15 deletions

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@ -29,6 +29,10 @@
cost: 15
- id: WeaponWaterPistol
cost: 25
- id: SpaceCash1000
cost: 100
- id: DrinkBeerCan
cost: 10
- id: WeaponWaterBlaster
cost: 40
- id: WeaponWaterBlasterSuper

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@ -1,9 +1,8 @@
- type: entity
name: space shrimp
parent: [ SimpleMobBase, FlyingMobBase, MobCombat ]
parent: [ SimpleMobBase, FlyingMobBase, MobCombat , BaseFishRare ]
id: MobSpaceShrimp
description: Shrimply cursed...
suffix: METEM MACHINE ONLY #for now, only to be used as a very rare result for the metempsychosis machine. If fishing ever gets added, this suffix can be removed.
components:
- type: MeleeWeapon
soundHit:
@ -62,7 +61,9 @@
canBeRemoved: false
- type: NpcFactionMember
factions:
- Passive
- SimpleHostile
- type: Body
prototype: Animal
- type: HTN
rootTask:
task: SimpleHostileCompound

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@ -8,20 +8,20 @@
id: BasicFishingLootTable
table: !type:GroupSelector
children:
# 75% chance of scrap of some kind
# 65% chance of scrap of some kind
- !type:GroupSelector
weight: 75
weight: 65 # DeltaV - 75 to 65%
children:
- !type:NestedSelector
tableId: SalvageScrapLowValue
weight: 65
weight: 90 # DeltaV - 65 to 90%
- !type:NestedSelector
tableId: SalvageScrapHighValue
weight: 35
# 15% chance of some trash
weight: 10 # DeltaV - 35 to 10%
# 25% chance of some trash
- !type:NestedSelector
tableId: GenericTrashItems
weight: 15
weight: 25 # DeltaV - 15 to 25%
# 10% chance of low-value treasure or maintenance tools
- !type:GroupSelector
weight: 10
@ -45,6 +45,7 @@
- id: FishNuker
- id: FishToxic
- id: FishIan
- id: MobSpaceShrimp # DeltaV - shrimp attack!
# Fish from water
- type: entityTable
@ -69,10 +70,10 @@
children:
- !type:NestedSelector
tableId: BasicFishingLootTable
weight: 70
weight: 40 # DeltaV - 70 to 40
- !type:NestedSelector
tableId: WaterFishTable
weight: 20
weight: 50 # DeltaV - 20 to 50
- !type:NestedSelector
tableId: RareFishTable
weight: 10
@ -100,10 +101,12 @@
id: ToiletFishingLootTable
table: !type:GroupSelector
children:
# like water but no rare fishes
- !type:NestedSelector
tableId: BasicFishingLootTable
weight: 80
tableId: GenericTrashItems # DeltaV - changed BasicFishingLootTable to just trash to avoid salvage scrap and tools in perma
weight: 60 # DeltaV - from 80 to 60
- !type:NestedSelector
tableId: WaterFishTable
weight: 20
weight: 30 # DeltaV - changed from 20 to 30
- !type:NestedSelector
tableId: RareFishTable # DeltaV - add rare fish
weight: 10