Merge 74541084e8 into fd5b16abb3
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commit
d6edf65185
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@ -29,6 +29,10 @@
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cost: 15
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- id: WeaponWaterPistol
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cost: 25
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- id: SpaceCash1000
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cost: 100
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- id: DrinkBeerCan
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cost: 10
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- id: WeaponWaterBlaster
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cost: 40
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- id: WeaponWaterBlasterSuper
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@ -1,9 +1,8 @@
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- type: entity
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name: space shrimp
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parent: [ SimpleMobBase, FlyingMobBase, MobCombat ]
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parent: [ SimpleMobBase, FlyingMobBase, MobCombat , BaseFishRare ]
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id: MobSpaceShrimp
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description: Shrimply cursed...
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suffix: METEM MACHINE ONLY #for now, only to be used as a very rare result for the metempsychosis machine. If fishing ever gets added, this suffix can be removed.
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components:
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- type: MeleeWeapon
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soundHit:
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@ -62,7 +61,9 @@
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canBeRemoved: false
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- type: NpcFactionMember
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factions:
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- Passive
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- SimpleHostile
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- type: Body
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prototype: Animal
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- type: HTN
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rootTask:
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task: SimpleHostileCompound
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@ -8,20 +8,20 @@
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id: BasicFishingLootTable
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table: !type:GroupSelector
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children:
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# 75% chance of scrap of some kind
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# 65% chance of scrap of some kind
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- !type:GroupSelector
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weight: 75
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weight: 65 # DeltaV - 75 to 65%
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children:
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- !type:NestedSelector
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tableId: SalvageScrapLowValue
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weight: 65
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weight: 90 # DeltaV - 65 to 90%
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- !type:NestedSelector
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tableId: SalvageScrapHighValue
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weight: 35
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# 15% chance of some trash
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weight: 10 # DeltaV - 35 to 10%
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# 25% chance of some trash
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- !type:NestedSelector
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tableId: GenericTrashItems
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weight: 15
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weight: 25 # DeltaV - 15 to 25%
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# 10% chance of low-value treasure or maintenance tools
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- !type:GroupSelector
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weight: 10
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@ -45,6 +45,7 @@
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- id: FishNuker
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- id: FishToxic
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- id: FishIan
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- id: MobSpaceShrimp # DeltaV - shrimp attack!
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# Fish from water
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- type: entityTable
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@ -69,10 +70,10 @@
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children:
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- !type:NestedSelector
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tableId: BasicFishingLootTable
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weight: 70
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weight: 40 # DeltaV - 70 to 40
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- !type:NestedSelector
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tableId: WaterFishTable
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weight: 20
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weight: 50 # DeltaV - 20 to 50
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- !type:NestedSelector
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tableId: RareFishTable
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weight: 10
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@ -100,10 +101,12 @@
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id: ToiletFishingLootTable
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table: !type:GroupSelector
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children:
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# like water but no rare fishes
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- !type:NestedSelector
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tableId: BasicFishingLootTable
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weight: 80
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tableId: GenericTrashItems # DeltaV - changed BasicFishingLootTable to just trash to avoid salvage scrap and tools in perma
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weight: 60 # DeltaV - from 80 to 60
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- !type:NestedSelector
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tableId: WaterFishTable
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weight: 20
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weight: 30 # DeltaV - changed from 20 to 30
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- !type:NestedSelector
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tableId: RareFishTable # DeltaV - add rare fish
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weight: 10
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