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Multi-window input handling. (#3911)
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@@ -119,7 +119,7 @@ namespace Content.Client.GameObjects.EntitySystems
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public void OnContextButtonPressed(IEntity entity)
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{
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OpenContextMenu(entity, new ScreenCoordinates(_userInterfaceManager.MousePositionScaled));
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OpenContextMenu(entity, _userInterfaceManager.MousePositionScaled);
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}
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private void FillEntityPopup(VerbSystemMessages.VerbsResponseMessage msg)
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