Update BuckleSystem.cs
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@ -65,7 +65,7 @@ internal sealed class BuckleSystem : SharedBuckleSystem
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!buckled ||
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args.Sprite == null)
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{
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//_rotationVisualizerSystem.SetHorizontalAngle((uid, rotVisuals), rotVisuals.DefaultRotation);
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//_rotationVisualizerSystem.SetHorizontalAngle((uid, rotVisuals), rotVisuals.DefaultRotation); // WD EDIT
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return;
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}
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