Make holoparasite's damage transfer ignore the host's armor (#35418)
Change stuff
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@ -269,6 +269,7 @@ namespace Content.Server.Guardian
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component.Host,
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args.DamageDelta * component.DamageShare,
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origin: args.Origin,
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ignoreResistances: true,
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interruptsDoAfters: false);
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_popupSystem.PopupEntity(Loc.GetString("guardian-entity-taking-damage"), component.Host.Value, component.Host.Value);
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