fix infinite banana bug (#32167)
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@ -18,7 +18,7 @@ public sealed class ChemicalPuddleArtifactSystem : EntitySystem
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/// The key for the node data entry containing
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/// the chemicals that the puddle is made of.
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/// </summary>
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public const string NodeDataChemicalList = "nodeDataSpawnAmount";
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public const string NodeDataChemicalList = "nodeDataChemicalList";
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/// <inheritdoc/>
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public override void Initialize()
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