From e3010a5545a8849c57f28018c40d115d2a66a773 Mon Sep 17 00:00:00 2001 From: null <56081759+NullWanderer@users.noreply.github.com> Date: Tue, 7 May 2024 03:59:24 +0200 Subject: [PATCH] Fix NukeOpsTest fail --- Content.IntegrationTests/Tests/GameRules/NukeOpsTest.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.IntegrationTests/Tests/GameRules/NukeOpsTest.cs b/Content.IntegrationTests/Tests/GameRules/NukeOpsTest.cs index 5833db0a109..e92c6b9288d 100644 --- a/Content.IntegrationTests/Tests/GameRules/NukeOpsTest.cs +++ b/Content.IntegrationTests/Tests/GameRules/NukeOpsTest.cs @@ -89,7 +89,7 @@ public sealed class NukeOpsTest Assert.That(entMan.Count(), Is.GreaterThan(0)); Assert.That(entMan.Count(), Is.GreaterThan(0)); Assert.That(entMan.Count(), Is.EqualTo(2)); // The main station & nukie station - Assert.That(entMan.Count(), Is.GreaterThan(3)); // Each station has at least 1 grid, plus some shuttles + Assert.That(entMan.Count(), Is.GreaterThan(2)); // Each station has at least 1 grid, plus some shuttles // DeltaV - Changed to 2, ATS isn't a station member Assert.That(entMan.Count(), Is.EqualTo(1)); // And we now have nukie related components