Reduce Triggers Boilerplate. (#41086)

* Push 1

* cleanup + master merge

* launchontrigger

* A crumb of cleanup

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
This commit is contained in:
Princess Cheeseballs
2025-12-29 11:39:31 -06:00
committed by Vanessa
co-authored by Princess Cheeseballs
parent 460bcebc2e
commit e59a873ae6
38 changed files with 219 additions and 509 deletions
@@ -1,31 +1,15 @@
using Content.Shared.Trigger.Components.Effects;
using Robust.Shared.Containers;
using Content.Shared.Chemistry.EntitySystems;
namespace Content.Shared.Trigger.Systems;
public sealed class SolutionTriggerSystem : EntitySystem
public sealed class SolutionTriggerSystem : XOnTriggerSystem<AddSolutionOnTriggerComponent>
{
[Dependency] private readonly SharedSolutionContainerSystem _solutionContainer = default!;
public override void Initialize()
protected override void OnTrigger(Entity<AddSolutionOnTriggerComponent> ent, EntityUid target, ref TriggerEvent args)
{
base.Initialize();
SubscribeLocalEvent<AddSolutionOnTriggerComponent, TriggerEvent>(OnTriggered);
}
private void OnTriggered(Entity<AddSolutionOnTriggerComponent> ent, ref TriggerEvent args)
{
if (args.Key != null && !ent.Comp.KeysIn.Contains(args.Key))
return;
var target = ent.Comp.TargetUser ? args.User : ent.Owner;
if (target == null)
return;
if (!_solutionContainer.TryGetSolution(target.Value, ent.Comp.Solution, out var solutionRef, out _))
if (!_solutionContainer.TryGetSolution(target, ent.Comp.Solution, out var solutionRef, out _))
return;
_solutionContainer.AddSolution(solutionRef.Value, ent.Comp.AddedSolution);