Fix incorrect bullet & cartridge names (#39993)

* Fix conflicting names

* zero zeroes
This commit is contained in:
SlamBamActionman 2025-09-01 17:27:21 +02:00 committed by Vanessa
parent 76c54acfd2
commit e72cf44abd
4 changed files with 10 additions and 10 deletions

View File

@ -1,6 +1,6 @@
- type: entity
id: BaseCartridgeHeavyRifle
name: cartridge (.20 rifle)
name: cartridge (.10 rifle)
parent: [ BaseCartridge, BaseSecurityContraband ]
abstract: true
components:

View File

@ -1,6 +1,6 @@
- type: entity
id: BulletHeavyRifle
name: bullet (.20 rifle)
name: bullet (.10 rifle)
parent: BaseBullet
categories: [ HideSpawnMenu ]
components:

View File

@ -1,6 +1,6 @@
- type: entity
id: BulletLightRifle
name: bullet (.20 rifle)
name: bullet (.30 rifle)
parent: BaseBullet
categories: [ HideSpawnMenu ]
components:
@ -11,7 +11,7 @@
- type: entity
id: BulletLightRiflePractice
name: bullet (.20 rifle practice)
name: bullet (.30 rifle practice)
parent: BaseBulletPractice
categories: [ HideSpawnMenu ]
components:
@ -23,7 +23,7 @@
- type: entity
id: BulletLightRifleIncendiary
parent: BaseBulletIncendiary
name: bullet (.20 rifle incendiary)
name: bullet (.30 rifle incendiary)
categories: [ HideSpawnMenu ]
components:
- type: Projectile
@ -35,7 +35,7 @@
- type: entity
id: BulletLightRifleUranium
parent: BaseBulletUranium
name: bullet (.20 rifle uranium)
name: bullet (.30 rifle uranium)
categories: [ HideSpawnMenu ]
components:
- type: Projectile

View File

@ -1,6 +1,6 @@
- type: entity
id: BulletRifle
name: bullet (0.20 rifle)
name: bullet (.20 rifle)
parent: BaseBullet
categories: [ HideSpawnMenu ]
components:
@ -11,7 +11,7 @@
- type: entity
id: BulletRiflePractice
name: bullet (0.20 rifle practice)
name: bullet (.20 rifle practice)
parent: BaseBulletPractice
categories: [ HideSpawnMenu ]
components:
@ -23,7 +23,7 @@
- type: entity
id: BulletRifleIncendiary
parent: BaseBulletIncendiary
name: bullet (0.20 rifle incendiary)
name: bullet (.20 rifle incendiary)
categories: [ HideSpawnMenu ]
components:
- type: Projectile
@ -35,7 +35,7 @@
- type: entity
id: BulletRifleUranium
parent: BaseBulletUranium
name: bullet (0.20 rifle uranium)
name: bullet (.20 rifle uranium)
categories: [ HideSpawnMenu ]
components:
- type: Projectile