Add ability for +VVEDIT users to scale damage/healing in the game (#35255)

* Initial commit

* Add universal modifier for all damage/heals, make guidebooks work.

* help text
This commit is contained in:
SlamBamActionman
2025-03-01 13:35:33 +00:00
committed by deltanedas
parent e05927412c
commit e773d33e31
16 changed files with 258 additions and 24 deletions
@@ -463,7 +463,7 @@ public sealed partial class ExplosionSystem : SharedExplosionSystem
}
// TODO EXPLOSIONS turn explosions into entities, and pass the the entity in as the damage origin.
_damageableSystem.TryChangeDamage(entity, damage, ignoreResistances: true);
_damageableSystem.TryChangeDamage(entity, damage * _damageableSystem.UniversalExplosionDamageModifier, ignoreResistances: true);
}
}