Add ability for +VVEDIT users to scale damage/healing in the game (#35255)

* Initial commit

* Add universal modifier for all damage/heals, make guidebooks work.

* help text
This commit is contained in:
SlamBamActionman
2025-03-01 13:35:33 +00:00
committed by deltanedas
parent e05927412c
commit e773d33e31
16 changed files with 258 additions and 24 deletions
@@ -44,7 +44,7 @@ public sealed class ProjectileSystem : SharedProjectileSystem
return;
}
var ev = new ProjectileHitEvent(component.Damage, target, component.Shooter);
var ev = new ProjectileHitEvent(component.Damage * _damageableSystem.UniversalProjectileDamageModifier, target, component.Shooter);
RaiseLocalEvent(uid, ref ev);
var otherName = ToPrettyString(target);