parent
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@ -117,7 +117,7 @@
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name: Rodentia Dummy
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parent: MobHumanDummy
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id: MobRodentiaDummy
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noSpawn: true
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categories: [ HideSpawnMenu ]
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description: A dummy rodentia meant to be used in character setup.
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components:
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- type: HumanoidAppearance
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@ -2,7 +2,7 @@
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id: CheekStorage
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name: cheek storage
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description: The cheeks of an animal, capable of storing small objects.
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noSpawn: true
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categories: [ HideSpawnMenu ]
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components:
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- type: Storage
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clickInsert: false
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@ -104,11 +104,12 @@
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types:
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Blunt: 1
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# DeltaV - We're keping rubbers so make sure to keep this updated
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- type: entity
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id: BaseBulletRubber
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name: base bullet rubber
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parent: BaseBullet
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noSpawn: true
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categories: [ HideSpawnMenu ]
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components:
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- type: Sprite
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sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
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@ -3,7 +3,7 @@
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name: ghost role spawn point
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suffix: Ifrit
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parent: MarkerBase
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noSpawn: true
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categories: [ HideSpawnMenu ]
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components:
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- type: GhostRoleMobSpawner
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prototype: MobIfritFamiliar
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@ -73,7 +73,7 @@
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isLarge: true
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- type: entity
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noSpawn: true
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categories: [ HideSpawnMenu ]
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parent: BaseMailLarge
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id: MailLargeAdminFun
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suffix: adminfun
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@ -3,7 +3,7 @@
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- type: entity
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id: DelayedSmoke
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parent: BaseItem
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noSpawn: true
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categories: [ HideSpawnMenu ]
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name: delayed smoke
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suffix: "(10s)"
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components:
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@ -16,7 +16,7 @@
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- type: entity
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id: AdminInstantEffectEMP7
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noSpawn: true
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categories: [ HideSpawnMenu ]
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suffix: EMP, 7 meters
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parent: AdminInstantEffectBase
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components:
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@ -27,7 +27,7 @@
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- type: entity
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id: DelayedEMP
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parent: BaseItem
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noSpawn: true
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categories: [ HideSpawnMenu ]
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name: delayed EMP (7 meters)
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components:
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- type: Sprite #DeltaV: Apparently these want sprites, probably because they're baseitems
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