Adjusts playtime requirements (#1500)
* Adjusts playtime requirements * Removes time requirements for some roles Namely courier, cargo tech, botanist, janitor, and service worker
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@ -4,9 +4,6 @@
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description: job-description-courier
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startingGear: CourierGear
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playTimeTracker: JobCourier
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requirements:
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- !type:OverallPlaytimeRequirement
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time: 3600 # 1 hr
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icon: "JobIconCourier"
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supervisors: job-supervisors-qm
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access:
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@ -4,9 +4,6 @@
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description: job-description-cargotech
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playTimeTracker: JobCargoTechnician
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startingGear: CargoTechGear
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requirements:
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- !type:OverallPlaytimeRequirement # DeltaV
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time: 3600 # 1 hr
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icon: "JobIconCargoTechnician"
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supervisors: job-supervisors-qm
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access:
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@ -3,9 +3,6 @@
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name: job-name-serviceworker
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description: job-description-serviceworker
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playTimeTracker: JobServiceWorker
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requirements:
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- !type:OverallPlaytimeRequirement
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time: 7200 # DeltaV - 2 hours
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startingGear: ServiceWorkerGear
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icon: "JobIconServiceWorker"
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supervisors: job-supervisors-service
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@ -5,8 +5,8 @@
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playTimeTracker: JobTechnicalAssistant
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antagAdvantage: 3 # DeltaV - Reduced TC: External Access + Engineering
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requirements:
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- !type:OverallPlaytimeRequirement # DeltaV - to prevent griefers from taking the role.
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time: 14400 # 4 hours
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- !type:OverallPlaytimeRequirement # DeltaV
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time: 7200 # 2 hours
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# - !type:DepartmentTimeRequirement # DeltaV - Removes time limit
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# department: Engineering
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# time: 54000 #15 hrs
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@ -8,6 +8,8 @@
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# department: Medical
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# time: 54000 # 15 hrs
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# inverted: true # stop playing intern if you're good at med!
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- !type:OverallPlaytimeRequirement # DeltaV
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time: 3600 # 1 hr
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startingGear: MedicalInternGear
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icon: "JobIconMedicalIntern"
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supervisors: job-supervisors-medicine
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@ -9,6 +9,8 @@
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# department: Science
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# time: 54000 #15 hrs
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# inverted: true # stop playing intern if you're good at science!
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- !type:OverallPlaytimeRequirement # DeltaV
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time: 3600 # 1 hr
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startingGear: ResearchAssistantGear
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icon: "JobIconResearchAssistant"
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supervisors: job-supervisors-science
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