Fix disposals test (#26535)
The rounding at 0,0 got memed. (cherry picked from commit 28d05feea729485e934b488b8508f8f1f0d546ee)
This commit is contained in:
parent
8ecb0d9ae2
commit
ee778b6eca
|
|
@ -163,7 +163,6 @@ namespace Content.IntegrationTests.Tests.Disposal
|
|||
var entityManager = server.ResolveDependency<IEntityManager>();
|
||||
var xformSystem = entityManager.System<SharedTransformSystem>();
|
||||
var disposalSystem = entityManager.System<DisposalUnitSystem>();
|
||||
|
||||
await server.WaitAssertion(() =>
|
||||
{
|
||||
// Spawn the entities
|
||||
|
|
@ -171,8 +170,7 @@ namespace Content.IntegrationTests.Tests.Disposal
|
|||
human = entityManager.SpawnEntity("HumanDisposalDummy", coordinates);
|
||||
wrench = entityManager.SpawnEntity("WrenchDummy", coordinates);
|
||||
disposalUnit = entityManager.SpawnEntity("DisposalUnitDummy", coordinates);
|
||||
disposalTrunk = entityManager.SpawnEntity("DisposalTrunkDummy",
|
||||
entityManager.GetComponent<TransformComponent>(disposalUnit).MapPosition);
|
||||
disposalTrunk = entityManager.SpawnEntity("DisposalTrunkDummy", coordinates);
|
||||
|
||||
// Test for components existing
|
||||
unitUid = disposalUnit;
|
||||
|
|
@ -204,10 +202,10 @@ namespace Content.IntegrationTests.Tests.Disposal
|
|||
|
||||
await server.WaitAssertion(() =>
|
||||
{
|
||||
// Move the disposal trunk away
|
||||
var xform = entityManager.GetComponent<TransformComponent>(disposalTrunk);
|
||||
var worldPos = xformSystem.GetWorldPosition(disposalTrunk);
|
||||
xformSystem.SetWorldPosition(xform, worldPos + new Vector2(1, 0));
|
||||
|
||||
// Move the disposal trunk away
|
||||
xformSystem.SetWorldPosition(disposalTrunk, worldPos + new Vector2(1, 0));
|
||||
|
||||
// Fail to flush with a mob and an item
|
||||
Flush(disposalUnit, unitComponent, false, disposalSystem, human, wrench);
|
||||
|
|
@ -215,10 +213,12 @@ namespace Content.IntegrationTests.Tests.Disposal
|
|||
|
||||
await server.WaitAssertion(() =>
|
||||
{
|
||||
// Move the disposal trunk back
|
||||
var xform = entityManager.GetComponent<TransformComponent>(disposalTrunk);
|
||||
var worldPos = xformSystem.GetWorldPosition(disposalTrunk);
|
||||
xformSystem.SetWorldPosition(xform, worldPos - new Vector2(1, 0));
|
||||
var worldPos = xformSystem.GetWorldPosition(disposalUnit);
|
||||
|
||||
// Move the disposal trunk back
|
||||
xformSystem.SetWorldPosition(disposalTrunk, worldPos);
|
||||
xformSystem.AnchorEntity((disposalTrunk, xform));
|
||||
|
||||
// Fail to flush with a mob and an item, no power
|
||||
Flush(disposalUnit, unitComponent, false, disposalSystem, human, wrench);
|
||||
|
|
@ -240,6 +240,7 @@ namespace Content.IntegrationTests.Tests.Disposal
|
|||
// Re-pressurizing
|
||||
Flush(disposalUnit, unitComponent, false, disposalSystem);
|
||||
});
|
||||
|
||||
await pair.CleanReturnAsync();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue