diff --git a/Content.Shared/CCVar/CCVars.cs b/Content.Shared/CCVar/CCVars.cs index 450cc14727..7491e4c63b 100644 --- a/Content.Shared/CCVar/CCVars.cs +++ b/Content.Shared/CCVar/CCVars.cs @@ -59,10 +59,11 @@ namespace Content.Shared.CCVar /// Whether a random position offset will be applied to the station on roundstart. /// public static readonly CVarDef StationOffset = - CVarDef.Create("game.station_offset", false); + CVarDef.Create("game.station_offset", true); /// /// When the default blueprint is loaded what is the maximum amount it can be offset from 0,0. + /// Does nothing without as true. /// public static readonly CVarDef MaxStationOffset = CVarDef.Create("game.maxstationoffset", 1000.0f);